Exemple #1
0
/**
  * @brief  Display interface touch screen buttons
  * @param  None
  * @retval None
  */
static void AUDIO_PlaybackDisplayButtons(void)
{
    BSP_LCD_SetFont(&LCD_LOG_HEADER_FONT);
    BSP_LCD_ClearStringLine(13);            /* Clear dedicated zone */
    BSP_LCD_ClearStringLine(14);
    BSP_LCD_ClearStringLine(15);

    BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
    BSP_LCD_FillPolygon(PreviousPoints, 3);   /* Previous track icon */
    BSP_LCD_FillRect(TOUCH_PREVIOUS_XMIN, TOUCH_PREVIOUS_YMIN , 10, TOUCH_PREVIOUS_YMAX - TOUCH_PREVIOUS_YMIN);
    BSP_LCD_FillPolygon(NextPoints, 3);       /* Next track icon */
    BSP_LCD_FillRect(TOUCH_NEXT_XMAX-9, TOUCH_NEXT_YMIN , 10, TOUCH_NEXT_YMAX - TOUCH_NEXT_YMIN);
    BSP_LCD_FillRect(TOUCH_PAUSE_XMIN, TOUCH_PAUSE_YMIN , 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN);    /* Pause rectangles */
    BSP_LCD_FillRect(TOUCH_PAUSE_XMIN + 20, TOUCH_PAUSE_YMIN, 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN);
    BSP_LCD_FillRect(TOUCH_STOP_XMIN, TOUCH_STOP_YMIN , /* Stop rectangle */
                     TOUCH_STOP_XMAX - TOUCH_STOP_XMIN,
                     TOUCH_STOP_YMAX - TOUCH_STOP_YMIN);
    BSP_LCD_DrawRect(TOUCH_VOL_MINUS_XMIN, TOUCH_VOL_MINUS_YMIN , /* VOl- rectangle */
                     TOUCH_VOL_MINUS_XMAX - TOUCH_VOL_MINUS_XMIN,
                     TOUCH_VOL_MINUS_YMAX - TOUCH_VOL_MINUS_YMIN);
    BSP_LCD_DisplayStringAt(24, LINE(14), (uint8_t *)"VOl-", LEFT_MODE);
    BSP_LCD_DrawRect(TOUCH_VOL_PLUS_XMIN, TOUCH_VOL_PLUS_YMIN , /* VOl+ rectangle */
                     TOUCH_VOL_PLUS_XMAX - TOUCH_VOL_PLUS_XMIN,
                     TOUCH_VOL_PLUS_YMAX - TOUCH_VOL_PLUS_YMIN);
    BSP_LCD_DisplayStringAt(24, LINE(14), (uint8_t *)"VOl+", RIGHT_MODE);
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
    BSP_LCD_SetFont(&LCD_LOG_TEXT_FONT);
    BSP_LCD_ClearStringLine(15);
    BSP_LCD_DisplayStringAtLine(15, (uint8_t *)"Use stop button to exit");
    BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
}
/**
  * @brief  LCD demo Simple Shapes
  * @param  None
  * @retval None
  */
static void LCD_Show_FeatureSimpleShapes(void)
{
  Point Points[]  = {{20, 150}, {80, 150}, {80, 200}};
  Point Points2[] = {{100, 150}, {160, 150}, {160, 200}};

  /* Draw misc Shapes inside rectangle area below */
  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
  BSP_LCD_DrawRect(20, 100, 60 , 40);

  /* Clear internal of rectangle area before display */
  BSP_LCD_FillRect(100, 100, 60 , 40);

  BSP_LCD_SetTextColor(LCD_COLOR_GRAY);
  BSP_LCD_DrawCircle(BSP_LCD_GetXSize() - 120, 120, 20);
  BSP_LCD_FillCircle(BSP_LCD_GetXSize() - 40, 120, 20);

  BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
  BSP_LCD_DrawPolygon(Points, 3);
  BSP_LCD_FillPolygon(Points2, 3);

  BSP_LCD_SetTextColor(LCD_COLOR_RED);
  BSP_LCD_DrawEllipse(BSP_LCD_GetXSize() - 120, 170, 30, 20);
  BSP_LCD_FillEllipse(BSP_LCD_GetXSize() - 50, 170, 30, 20);

  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
  BSP_LCD_DrawHLine(20, BSP_LCD_GetYSize() - 30, BSP_LCD_GetXSize() / 5);
  BSP_LCD_DrawLine (BSP_LCD_GetXSize() - 150, BSP_LCD_GetYSize() - 20, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 50);
  BSP_LCD_DrawLine (BSP_LCD_GetXSize() - 150, BSP_LCD_GetYSize() - 50, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 20);
}
Exemple #3
0
/**
  * @brief  Show LCD Features
  * @param  feature : feature index
  * @retval None
  */
static void LCD_Show_Feature(uint8_t feature)
{
  Point Points[]= {{20, 70}, {60, 70}, {60, 100}};
  Point Points2[]= {{80, 70}, {120, 70}, {120, 100}};
  
  BSP_LCD_SetBackColor(LCD_COLOR_WHITE);  
  BSP_LCD_SetTextColor(LCD_COLOR_WHITE);    
  BSP_LCD_FillRect(0, 60, BSP_LCD_GetXSize(), BSP_LCD_GetYSize()- 40);
  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);

  switch (feature)
  {
  case 0:
    /* Text Feature */
    BSP_LCD_SetFont(&Font24);
    BSP_LCD_DisplayStringAt(14, 80, (uint8_t *)"Font24", LEFT_MODE); 
    BSP_LCD_SetFont(&Font20);
    BSP_LCD_DisplayStringAt(0, 105, (uint8_t *)"Font20", CENTER_MODE); 
    BSP_LCD_SetFont(&Font16);
    BSP_LCD_DisplayStringAt(14, 130, (uint8_t *)"Font16", RIGHT_MODE); 
    break;
    
  case 1:
    /* Draw misc. Shapes part 1*/
    BSP_LCD_SetTextColor(LCD_COLOR_BLACK); 
    BSP_LCD_DrawRect(20, 70, 40 , 20);
    BSP_LCD_FillRect(70, 70, 40 , 20); 
    
    BSP_LCD_SetTextColor(LCD_COLOR_BLUE); 
    BSP_LCD_DrawCircle(40, 120, 20);
    BSP_LCD_FillCircle(90, 120, 20);
     
    BSP_LCD_SetTextColor(LCD_COLOR_RED); 
    BSP_LCD_DrawLine (20, 70, 20+40 , 70+20);
    BSP_LCD_DrawLine (20, 70+20, 20+40 , 70);
    BSP_LCD_DrawHLine(20, 120, 40);
    BSP_LCD_DrawVLine(40, 100, 40);
    break;
 
  case 2:
    /* Draw misc. Shapes part 2*/
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN); 
    BSP_LCD_DrawPolygon(Points, 3);
    BSP_LCD_FillPolygon(Points2, 3);
    
    BSP_LCD_SetTextColor(LCD_COLOR_RED); 
    BSP_LCD_DrawEllipse(BSP_LCD_GetXSize() - 100, 110, 20, 30);
    BSP_LCD_FillEllipse(BSP_LCD_GetXSize() - 40, 110, 20, 30);
    break;
  
  case 3:
    /* Draw Bitmap */
    BSP_LCD_DrawBitmap(20, 70, (uint8_t *)stlogo);
    HAL_Delay(200);
    break;
  }
}
Exemple #4
0
/**
  * @brief  Show LCD Features
  * @param  feature : feature index
  * @retval None
  */
static void LCD_Show_Feature(uint8_t feature)
{
  Point Points[] = {{20, 150}, {80, 150}, {80, 200}};
  Point Points2[] = {{100, 150}, {160, 150}, {160, 200}};

  BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
  BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
  BSP_LCD_FillRect(12, 92, BSP_LCD_GetXSize() - 24, BSP_LCD_GetYSize() - 104);
  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);

  switch (feature)
  {
    case 0:
      /* Text Feature */

      BSP_LCD_DisplayStringAt(14, 100, (uint8_t *)"Left aligned Text", LEFT_MODE);
      BSP_LCD_DisplayStringAt(0, 115, (uint8_t *)"Center aligned Text", CENTER_MODE);
      BSP_LCD_DisplayStringAt(14, 130, (uint8_t *)"Right aligned Text", RIGHT_MODE);
      BSP_LCD_SetFont(&Font24);
      BSP_LCD_DisplayStringAt(14, 180, (uint8_t *)"Font24", LEFT_MODE);
      BSP_LCD_SetFont(&Font20);
      BSP_LCD_DisplayStringAt(BSP_LCD_GetXSize() / 2 - 20, 180, (uint8_t *)"Font20", LEFT_MODE);
      BSP_LCD_SetFont(&Font16);
      BSP_LCD_DisplayStringAt(BSP_LCD_GetXSize() - 80, 184, (uint8_t *)"Font16", LEFT_MODE);
      break;

    case 1:

      /* Draw misc. Shapes */
      BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
      BSP_LCD_DrawRect(20, 100, 60 , 40);
      BSP_LCD_FillRect(100, 100, 60 , 40);

      BSP_LCD_SetTextColor(LCD_COLOR_GRAY);
      BSP_LCD_DrawCircle(BSP_LCD_GetXSize() - 120, 120, 20);
      BSP_LCD_FillCircle(BSP_LCD_GetXSize() - 40, 120, 20);

      BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
      BSP_LCD_DrawPolygon(Points, 3);
      BSP_LCD_FillPolygon(Points2, 3);

      BSP_LCD_SetTextColor(LCD_COLOR_RED);
      BSP_LCD_DrawEllipse(BSP_LCD_GetXSize() - 120, 170, 30, 20);
      BSP_LCD_FillEllipse(BSP_LCD_GetXSize() - 50, 170, 30, 20);

      BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
      BSP_LCD_DrawHLine(20, BSP_LCD_GetYSize() - 30, BSP_LCD_GetXSize() / 5);
      BSP_LCD_DrawLine (BSP_LCD_GetXSize() - 150, BSP_LCD_GetYSize() - 20, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 50);
      BSP_LCD_DrawLine (BSP_LCD_GetXSize() - 150, BSP_LCD_GetYSize() - 50, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 20);
      break;

    case 2:
      /* Draw Bitmap */
      BSP_LCD_DrawBitmap(20, 100, (uint8_t *)stlogo);
      HAL_Delay(100);

      BSP_LCD_DrawBitmap(BSP_LCD_GetXSize() / 2 - 40, 100, (uint8_t *)stlogo);
      HAL_Delay(100);

      BSP_LCD_DrawBitmap(BSP_LCD_GetXSize() - 100, 100, (uint8_t *)stlogo);
      HAL_Delay(100);

      BSP_LCD_DrawBitmap(20, BSP_LCD_GetYSize() - 80, (uint8_t *)stlogo);
      HAL_Delay(100);

      BSP_LCD_DrawBitmap(BSP_LCD_GetXSize() / 2 - 40, BSP_LCD_GetYSize() - 80, (uint8_t *)stlogo);
      HAL_Delay(100);

      BSP_LCD_DrawBitmap(BSP_LCD_GetXSize() - 100, BSP_LCD_GetYSize() - 80, (uint8_t *)stlogo);
      HAL_Delay(100);
      break;

    default :
      break;
  }
}
Exemple #5
0
/**
  * @brief  Show LCD Features
  * @param  feature : feature index
  * @retval None
  */
static void LCD_Show_Feature(uint8_t feature)
{
  Point Points[]= {{5, 108}, {29, 108}, {29, 132}};
  Point Points2[]= {{36, 108}, {60, 108}, {60, 132}};
  
  BSP_LCD_SetBackColor(LCD_COLOR_WHITE);  
  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);

  switch (feature)
  {
  case 0:
    /* Text alignement Feature */
    BSP_LCD_SetFont(&Font12);
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 70, (uint8_t *)"Left Text", LEFT_MODE);
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 45, (uint8_t *)"Center Text", CENTER_MODE);
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 20, (uint8_t *)"Right Text", RIGHT_MODE);
    break;
    
  case 1:
    /* Text Font Feature */
    BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
    BSP_LCD_FillRect(4, 84, BSP_LCD_GetXSize() - 8, BSP_LCD_GetYSize()- 88);
    BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
    BSP_LCD_SetFont(&Font24);
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 75, (uint8_t *)"Font24", CENTER_MODE);
    BSP_LCD_SetFont(&Font20);
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 57, (uint8_t *)"Font20", CENTER_MODE);
    BSP_LCD_SetFont(&Font16);
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 41, (uint8_t *)"Font16", CENTER_MODE);
    BSP_LCD_SetFont(&Font12);    
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 26, (uint8_t *)"Font12", CENTER_MODE);
    BSP_LCD_SetFont(&Font8);    
    BSP_LCD_DisplayStringAt(4, BSP_LCD_GetYSize()- 13, (uint8_t *)"Font8", CENTER_MODE);
    break;
    
  case 2:
    /* Draw misc. Shapes Feature */
    BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
    BSP_LCD_FillRect(4, 84, BSP_LCD_GetXSize() - 8, BSP_LCD_GetYSize()- 88);
    
    BSP_LCD_SetTextColor(LCD_COLOR_BLACK); 
    BSP_LCD_DrawRect(5, 88, 25, 13);
    BSP_LCD_FillRect(36, 88, 25, 13); 
    
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN); 
    BSP_LCD_DrawPolygon(Points, 3);
    BSP_LCD_FillPolygon(Points2, 3);
    
    BSP_LCD_SetTextColor(LCD_COLOR_MAGENTA); 
    BSP_LCD_DrawCircle(80, 97, 12);
    BSP_LCD_FillCircle(110, 97, 12);
        
    BSP_LCD_SetTextColor(LCD_COLOR_RED); 
    BSP_LCD_DrawEllipse(80, 130, 8, 16);
    BSP_LCD_FillEllipse(110, 130, 8, 16);
    
    BSP_LCD_SetTextColor(LCD_COLOR_BLACK); 
    BSP_LCD_DrawHLine(75, BSP_LCD_GetYSize() - 9, BSP_LCD_GetXSize() / 3);
    BSP_LCD_DrawLine(5, 154, 60, 136);
    BSP_LCD_DrawLine(5, 136, 60, 154);
    break;
    
//  case 3:
//    /* Draw Bitmap */
//    BSP_LCD_DrawBitmap(20, 100, (uint8_t *)stlogo);
//    HAL_Delay(500);
//    
//    BSP_LCD_DrawBitmap(BSP_LCD_GetXSize()/2 - 40, 100, (uint8_t *)stlogo);
//    HAL_Delay(500);    
//    
//    BSP_LCD_DrawBitmap(BSP_LCD_GetXSize()-100, 100, (uint8_t *)stlogo);
//    HAL_Delay(500);
//
//    BSP_LCD_DrawBitmap(20, BSP_LCD_GetYSize()- 80, (uint8_t *)stlogo);
//    HAL_Delay(500);
//    
//    BSP_LCD_DrawBitmap(BSP_LCD_GetXSize()/2 - 40, BSP_LCD_GetYSize()- 80, (uint8_t *)stlogo);
//    HAL_Delay(500);     
//
//    BSP_LCD_DrawBitmap(BSP_LCD_GetXSize()-100, BSP_LCD_GetYSize()- 80, (uint8_t *)stlogo);
//    HAL_Delay(500);    
//    break;
    
  default:
    break;
  }
}
Exemple #6
0
/**
  * @brief  Manages AUDIO Menu Process.
  * @param  None
  * @retval None
  */
void AUDIO_MenuProcess(void)
{
  AUDIO_ErrorTypeDef  status;
  TS_StateTypeDef  TS_State;
  Point PlaybackLogoPoints[] = {{TOUCH_PLAYBACK_XMIN, TOUCH_PLAYBACK_YMIN},
                                {TOUCH_PLAYBACK_XMAX, (TOUCH_PLAYBACK_YMIN+TOUCH_PLAYBACK_YMAX)/2},
                                {TOUCH_PLAYBACK_XMIN, TOUCH_PLAYBACK_YMAX}};
  
  if(appli_state == APPLICATION_READY)
  { 
    switch(AudioDemo.state)
    {
    case AUDIO_DEMO_IDLE:
      if(AUDIO_ShowWavFiles() > 0)
      {
        LCD_ErrLog("There is no WAV file on the USB Key.\n");         
        AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
        AudioDemo.state = AUDIO_DEMO_IDLE;
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      
      BSP_LCD_SetFont(&LCD_LOG_HEADER_FONT);
      BSP_LCD_ClearStringLine(13);     /* Clear touch screen buttons dedicated zone */
      BSP_LCD_ClearStringLine(14);
      BSP_LCD_ClearStringLine(15);
      BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
      BSP_LCD_FillPolygon(PlaybackLogoPoints, 3);                 /* Playback sign */
      BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, /* Record circle */
                         (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2,
                         (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2);
      BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
      BSP_LCD_SetFont(&LCD_LOG_TEXT_FONT);
      BSP_LCD_DisplayStringAtLine(15, (uint8_t *)"Use touch screen to enter playback or record menu");
      break;    
      
    case AUDIO_DEMO_WAIT:

      BSP_TS_GetState(&TS_State);
      if(TS_State.touchDetected == 1)
      {
        if ((TS_State.touchX[0] > TOUCH_RECORD_XMIN) && (TS_State.touchX[0] < TOUCH_RECORD_XMAX) &&
            (TS_State.touchY[0] > TOUCH_RECORD_YMIN) && (TS_State.touchY[0] < TOUCH_RECORD_YMAX))
        {
          AudioDemo.state = AUDIO_DEMO_IN;
        }
        else if ((TS_State.touchX[0] > TOUCH_PLAYBACK_XMIN) && (TS_State.touchX[0] < TOUCH_PLAYBACK_XMAX) &&
                 (TS_State.touchY[0] > TOUCH_PLAYBACK_YMIN) && (TS_State.touchY[0] < TOUCH_PLAYBACK_YMAX))
        {
          AudioDemo.state = AUDIO_DEMO_PLAYBACK;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_EXPLORE;
        }

        /* Wait for touch released */
        do
        {
          BSP_TS_GetState(&TS_State);
        }while(TS_State.touchDetected > 0);
      }
      break;
      
    case AUDIO_DEMO_EXPLORE: 
      if(appli_state == APPLICATION_READY)
      {
        if(AUDIO_ShowWavFiles() > 0)
        {
          LCD_ErrLog("There is no WAV file on the USB Key.\n");         
          AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
          AudioDemo.state = AUDIO_DEMO_IDLE;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_WAIT;
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    case AUDIO_DEMO_PLAYBACK:
      if(appli_state == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;

          /* Clear the LCD */
          LCD_ClearTextZone();

          if(AUDIO_PLAYER_Start(0) == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
        else /* Not idle */
        {
          if(AUDIO_PLAYER_Process() == AUDIO_ERROR_IO)
          {
            /* Clear the LCD */
            LCD_ClearTextZone();

            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_IN:
      if(appli_state == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;

          /* Clear the LCD */
          LCD_ClearTextZone();

          /* Configure the audio recorder: sampling frequency, bits-depth, number of channels */
          if(AUDIO_REC_Start() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
        else /* Not idle */
        {
          status = AUDIO_REC_Process();
          if((status == AUDIO_ERROR_IO) || (status == AUDIO_ERROR_EOF))
          {
            /* Clear the LCD */
            LCD_ClearTextZone();

            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    default:
      break;
    }
  }
  
  if(appli_state == APPLICATION_DISCONNECT)
  {
    appli_state = APPLICATION_IDLE;     
    AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);    
  }
}
/**
  * @brief  Audio Play demo
  * @param  None
  * @retval None
  */
void AudioPlay_demo (void)
{
  uint8_t ts_status = TS_OK;
  uint32_t *AudioFreq_ptr;
  AudioFreq_ptr = AudioFreq+6; /*AF_48K*/
  uint8_t FreqStr[256] = {0};
  Point Points2[] = {{100, 140}, {160, 180}, {100, 220}};

  uwPauseEnabledStatus = 1; /* 0 when audio is running, 1 when Pause is on */
  uwVolume = AUDIO_DEFAULT_VOLUME;


  if (TouchScreen_IsCalibrationDone() == 0)
  {
    ts_status = Touchscreen_Calibration();
    if(ts_status == TS_OK)
    {
      BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"Touchscreen calibration success.", CENTER_MODE);
    }
    else
    {
      BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"ERROR : touchscreen not yet calibrated.", CENTER_MODE);
      ts_status = TS_ERROR;
    }
  } /* of if (TouchScreen_IsCalibrationDone() == 0) */

  AudioPlay_SetHint();
  BSP_LCD_SetFont(&Font20);


/*  if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_SPEAKER, uwVolume, *AudioFreq_ptr) == 0)
  if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, uwVolume, *AudioFreq_ptr) == 0)*/
  if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, uwVolume, *AudioFreq_ptr) == 0)
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
    BSP_LCD_DisplayStringAt(0, LINE(6), (uint8_t *)"  AUDIO CODEC   OK  ", CENTER_MODE);
  }
  else
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_RED);
    BSP_LCD_DisplayStringAt(0, LINE(6), (uint8_t *)"  AUDIO CODEC  FAIL ", CENTER_MODE);
    BSP_LCD_DisplayStringAt(0, LINE(7), (uint8_t *)" Try to reset board ", CENTER_MODE);
  }

  /*
  Start playing the file from a circular buffer, once the DMA is enabled, it is
  always in running state. Application has to fill the buffer with the audio data
  using Transfer complete and/or half transfer complete interrupts callbacks
  (DISCOVERY_AUDIO_TransferComplete_CallBack() or DISCOVERY_AUDIO_HalfTransfer_CallBack()...
  */
  AUDIO_Play_Start((uint32_t *)AUDIO_SRC_FILE_ADDRESS, (uint32_t)AUDIO_FILE_SIZE);

  /* Display the state on the screen */
  BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
  BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
  BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)"       PLAYING...     ", CENTER_MODE);

  sprintf((char*)FreqStr, "       VOL:    %3lu     ", uwVolume);
  BSP_LCD_DisplayStringAt(0,  LINE(9), (uint8_t *)FreqStr, CENTER_MODE);

  sprintf((char*)FreqStr, "      FREQ: %6lu     ", *AudioFreq_ptr);
  BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE);

  BSP_LCD_SetFont(&Font16);
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 40, (uint8_t *)"Hear nothing ? Have you copied the audio file with STM-LINK UTILITY ?", CENTER_MODE);

  if(ts_status == TS_OK)
  {
    /* Set touchscreen in Interrupt mode and program EXTI accordingly on falling edge of TS_INT pin */
    ts_status = BSP_TS_ITConfig();
    BSP_TEST_APPLI_ASSERT(ts_status != TS_OK);
    Touchscreen_DrawBackground_Circle_Buttons(16);
  }

  BSP_LCD_SetFont(&Font20);

  /* draw play triangle */
  BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
  BSP_LCD_FillPolygon(Points2, 3);

/* IMPORTANT:
     AUDIO_Play_Process() is called by the SysTick Handler, as it should be called
     within a periodic process */

  /* Infinite loop */
  while (1)
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_BLUE);

    /* Get the TouchScreen State */
    ts_action = (TS_ActionTypeDef) TouchScreen_GetTouchPosition();

    switch (ts_action)
    {
      case TS_ACT_VOLUME_UP:
        /* Increase volume by 5% */
        if (uwVolume < 95)
          uwVolume += 5;
        else
          uwVolume = 100;
        sprintf((char*)FreqStr, "       VOL:    %3lu     ", uwVolume);
        BSP_AUDIO_OUT_SetVolume(uwVolume);
        BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE);
        break;
      case TS_ACT_VOLUME_DOWN:
        /* Decrease volume by 5% */
        if (uwVolume > 5)
          uwVolume -= 5;
        else
          uwVolume = 0;
        sprintf((char*)FreqStr, "       VOL:    %3lu     ", uwVolume);
        BSP_AUDIO_OUT_SetVolume(uwVolume);
        BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE);
        break;
      case TS_ACT_FREQ_DOWN:
        /*Decrease Frequency */
        if (*AudioFreq_ptr != 8000)
        {
          AudioFreq_ptr--;
          sprintf((char*)FreqStr, "      FREQ: %6lu     ", *AudioFreq_ptr);
          BSP_AUDIO_OUT_Pause();
          BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
          BSP_AUDIO_OUT_Resume();
          BSP_AUDIO_OUT_SetVolume(uwVolume);
        }
        BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE);
        break;
      case TS_ACT_FREQ_UP:
        /* Increase Frequency */
        if (*AudioFreq_ptr != 96000)
        {
          AudioFreq_ptr++;
          sprintf((char*)FreqStr, "      FREQ: %6lu     ", *AudioFreq_ptr);
          BSP_AUDIO_OUT_Pause();
          BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
          BSP_AUDIO_OUT_Resume();
          BSP_AUDIO_OUT_SetVolume(uwVolume);
        }

        BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE);
        break;
      case TS_ACT_PAUSE:
        /* Set Pause / Resume */
        if (uwPauseEnabledStatus == 1)
        { /* Pause is enabled, call Resume */
          BSP_AUDIO_OUT_Resume();
          uwPauseEnabledStatus = 0;
          BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)"       PLAYING...     ", CENTER_MODE);
          BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
          BSP_LCD_FillPolygon(Points2, 3);
          BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
          BSP_LCD_FillRect(100, 140, 25 , 80);
          BSP_LCD_FillRect(140, 140, 25 , 80);
        }
        else
        { /* Pause the playback */
          BSP_AUDIO_OUT_Pause();
          uwPauseEnabledStatus = 1;
          BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)"       PAUSE  ...     ", CENTER_MODE);
          BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
          BSP_LCD_FillRect(100, 140, 80 , 80);
          BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
          BSP_LCD_FillPolygon(Points2, 3);
        }
        HAL_Delay(200);
        break;

      default:
        break;
    }



    /* Toggle LED4 */
    BSP_LED_Toggle(LED4);

    /* Insert 100 ms delay */
    HAL_Delay(100);
    if (CheckForUserInput() > 0)
    {
      /* Set LED4 */
      BSP_LED_On(LED4);

      BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
      return;
    }
  }
}
void LCD_DISCO_F469NI::FillPolygon(pPoint Points, uint16_t PointCount)
{
  BSP_LCD_FillPolygon(Points, PointCount);
}