Exemple #1
0
void BSP_Background(void)
{
  static uint32_t LED_ticks = 0;
  static uint32_t POINTER_ticks = 0;
  
  if ( LED_ticks++ > 100 )
  {
    LED_ticks = 0;
    
    /* toggle LED1..4 each 100ms */
    BSP_LED_Toggle(LED1);
    BSP_LED_Toggle(LED2);
    BSP_LED_Toggle(LED3);
    BSP_LED_Toggle(LED4);
  }
  
  if ( POINTER_ticks++ > 50 )
  {
    POINTER_ticks = 0;
    
    /* Capture input event and updade cursor */
    if(GUI_Initialized == 1)
    {
      BSP_Pointer_Update();
    }
  }
}
Exemple #2
0
void BSP_Background(void)
{
   /* toggle LED1 each 100ms */
  BSP_LED_Toggle(LED1);
  
  /* Capture input event and updade cursor */
  if(GUI_Initialized == 1)
  {
    BSP_Pointer_Update();
  }
}
Exemple #3
0
/**
  * @brief  BSP_Background.
  * @param  None
  * @retval None
  */ 
void BSP_Background(void)
{
  BSP_LED_Toggle(LED3);
  BSP_LED_Toggle(LED4);
  
  /* Capture input event and updade cursor */
  if(GUI_Initialized == 1)
  {
    BSP_Pointer_Update();
  }
}
Exemple #4
0
void BSP_Background(void)
{
#if 0
	BSP_LED_Toggle(LED3);
	BSP_LED_Toggle(LED4);
#endif

	// Capture input event and update cursor.
	if(GUI_Initialized == 1)
		BSP_Pointer_Update();
}