void btMultiBody_getParentToLocalRot(btMultiBody* obj, int i, btQuaternion* value)
{
	BTQUATERNION_COPY(value, &obj->getParentToLocalRot(i));
}
void btMultiBody_getWorldToBaseRot(btMultiBody* obj, btQuaternion* value)
{
	BTQUATERNION_COPY(value, &obj->getWorldToBaseRot());
}
void btMultibodyLink_setZeroRotParentToThis(btMultibodyLink* obj, const btQuaternion* value)
{
	BTQUATERNION_COPY(&obj->m_zeroRotParentToThis, value);
}