void btMultiBody_getParentToLocalRot(btMultiBody* obj, int i, btQuaternion* value) { BTQUATERNION_COPY(value, &obj->getParentToLocalRot(i)); }
void btMultiBody_getWorldToBaseRot(btMultiBody* obj, btQuaternion* value) { BTQUATERNION_COPY(value, &obj->getWorldToBaseRot()); }
void btMultibodyLink_setZeroRotParentToThis(btMultibodyLink* obj, const btQuaternion* value) { BTQUATERNION_COPY(&obj->m_zeroRotParentToThis, value); }