int main() { Bdisp_AllClr_VRAM(); Bdisp_EnableColor(1); DefineStatusAreaFlags(3, SAF_BATTERY | SAF_TEXT | SAF_GLYPH | SAF_ALPHA_SHIFT, 0, 0); // disable Catalog function throughout the add-in, as we don't know how to make use of it: Bkey_SetAllFlags(0x80); printf("Welcome to Eigenmath\n"); printf("To see version information,\npress Shift then Menu.\n"); run_startup_script(); aborttimer = Timer_Install(0, check_execution_abort, 100); if (aborttimer > 0) { Timer_Start(aborttimer); } //in case we're running in a strip, check if this strip has a script to run. if(is_running_in_strip()) { int MCSsize; MCSGetDlen2(DIRNAME, SCRIPTFILE, &MCSsize); if (MCSsize > 0) { // there is a script to run... unsigned char* asrc = (unsigned char*)alloca(MCSsize*sizeof(unsigned char)+5); // 5 more bytes to make sure it fits... MCSGetData1(0, MCSsize, asrc); // read script from MCS execution_in_progress = 1; run((char*)asrc); execution_in_progress = 0; } } input_eval_loop(0); }
void main(void){ Bdisp_EnableColor(0);//Use 3-bit mode. Bdisp_AllClr_VRAM(); Bdisp_PutDisp_DD(); for(;;){ HourGlass(); if(keyPressed(KEY_PRGM_MENU)){ int key; GetKey(&key); } } }
void editRules(settings* sets) { Bdisp_AllClr_VRAM(); Bdisp_EnableColor(1); switch(sets->sim_type) { case GOL: GoL_editRules(sets); case WW: WW_showRules(sets); } }
void main(void){ Bdisp_EnableColor(0);//Use 3-bit mode. The progress bar looks the same in 16-bit mode. Bdisp_AllClr_VRAM(); for(;;){ int i; for(i=0;i<9001;++i){ ProgressBar2("Acting busy",i,9001); if(keyPressed(KEY_PRGM_MENU)){ int key; GetKey(&key); break; } } MsgBoxPop(); } }
int main() { Bdisp_AllClr_VRAM(); Bdisp_EnableColor(1); // Initialize console 1. nio_console c1; // The screen can hold up to 64 columns and 27 rows // 64 columns, 14 rows. 0px offset for x/y. Background color 15 (white), foreground color 0 (black) nio_InitConsole(&c1,64,14,0,0, NIO_COLOR_BLACK, NIO_COLOR_WHITE); nio_DrawConsole(&c1); nio_console c2; nio_InitConsole(&c2,64,13,0,14*8, NIO_COLOR_BLACK, NIO_COLOR_WHITE); nio_DrawConsole(&c2); // Just showing printf nio_printf(&c1,"%s build at %s, %s\n",__FILE__,__DATE__,__TIME__); nio_printf(&c2,"256 text colors available! "); int i; for(i = 1; i<16; i++) { nio_SetColor(&c2, 0, i); nio_printf(&c2, "%d ", i); } nio_printf(&c2,"\n"); // Press EXE to exit while(1) { char text[100]; // If no text was entered, exit if(!nio_GetStr(&c1,text)) break; // Write the text into 2nd console nio_printf(&c2,"%s\n",text); //Bdisp_PutDisp_DD(); } nio_CleanUp(&c1); nio_CleanUp(&c2); return 0; }
void setup() { Bdisp_EnableColor(1); copter_speed = 2; cursor_speed = 4; man_speed = 4; copter_pos[0] = LCD_WIDTH_PX/2; copter_pos[1] = LCD_HEIGHT_PX/2; cursor_pos[0] = LCD_WIDTH_PX/2; cursor_pos[1] = LCD_HEIGHT_PX/2; man_pos[0] = 0; man_pos[1] = 0; cart_pos = 0; cart_counter = 70; cart_frame = 0; man_is_hanging = true; man_is_dead = false; }
void main(void){ int x,y; char buf[1024];//In this example nothing is done with the buffer, I leave it as an exercise to the reader to do something with the inputted text. Bdisp_EnableColor(0); Bdisp_AllClr_VRAM(); //Print the "explanation" PrintXY(1,1," Stop!",0,0); x=0; y=32; PrintMini(&x,&y,"Who would cross the Bridge of Death",0,0xFFFFFFFF,0,0,0,0xFFFF,1,0); x=0; y=56; PrintMini(&x,&y,"must answer me these questions three,",0,0xFFFFFFFF,0,0,0,0xFFFF,1,0); x=0; y=80; PrintMini(&x,&y,"ere the other side he see.",0,0xFFFFFFFF,0,0,0,0xFFFF,1,0); PrintXY(1,5," What... is",0,0); for(;;){ askQ(" your name?",buf,1024); askQ(" your quest?",buf,1024); askQ(" your favorite color?",buf,1024);//The text fits by using American spelling. Yes I know Monty Python is a British show. } }
void engine(settings sets) { unsigned char done = 0; unsigned char* topTable; unsigned char* backTable; unsigned char* tableA = (unsigned char*)(malloc(sizeof(unsigned char) * sets.width * sets.height)); unsigned char* tableB = (unsigned char*)(malloc(sizeof(unsigned char) * sets.width * sets.height)); srandom(RTC_GetTicks()); unsigned int numCells = sets.width*sets.height; for(unsigned int i =0; i<numCells; i++) { tableB[i] = random()%2; tableA[i] = tableB[i]; } topTable = tableA; backTable = tableB; int decal = 0; int menu_vy = 0; while(!done) { if(KeyDown(68)) {//OPTN if(decal == 0) menu_vy = 2; else if(decal == 10) menu_vy = -2; } decal+= menu_vy; if(decal == 0 || decal == 10) menu_vy = 0; if(decal == 10) UI(&sets, topTable, backTable); if(KeyDown(47)) done = 1; //switching tables unsigned char* temp; temp = backTable; backTable = topTable; topTable = temp; //operating switch(sets.sim_type) { case GOL: GoL_reaction(topTable, backTable, sets); break; case WW: WW_reaction(topTable, backTable, sets); break; } //drawing Bdisp_AllClr_VRAM(); Bdisp_EnableColor(1); draw_grid(topTable, sets); drawMenu(decal); Bdisp_PutDisp_DD(); } free(tableA); free(tableB); }