Exemple #1
0
Region& Region::Exclude(const Region &ex)
{
	BeginOperation();
	Region temp(ex);
	temp.Invert();
	Intersect(temp);
	EndOperation();
	return *this;
}
Exemple #2
0
Region& Region::Include(const Region &region)
{
	BeginOperation();
	for (int i = 0; i < region.CountRects(); i++)
		Include(region.RectAt(i));
	EndOperation();

	return *this;
}
Exemple #3
0
Region& Region::Invert()
{
	BeginOperation();
	Region temp;
	temp.Include(Rect(-COORD_MAX, -COORD_MAX, COORD_MAX, COORD_MAX));
	for (int i = 0; i < fNumRects; i++)
		temp.Exclude(fRects[i]);

	SetTo(temp);
	EndOperation();
	return *this;
}
Exemple #4
0
Region& Region::Include(const Rect &rect)
{
	Region temp;

	BeginOperation();
	// Make sure that there are no overlaps
	temp.AddRect(rect);
	for (int i = 0; i < fNumRects; i++)
		temp.Exclude(RectAt(i));

	AddRegionRects(temp);
	EndOperation();
	return *this;
}
Exemple #5
0
Region& Region::ConstrainTo(const Rect &rect)
{
	BeginOperation();
	for (int i = fNumRects - 1; i >= 0; i--) {
		fRects[i].left = max(rect.left, fRects[i].left);
		fRects[i].right = min(rect.right, fRects[i].right);
		fRects[i].top = max(rect.top, fRects[i].top);
		fRects[i].bottom = min(rect.bottom, fRects[i].bottom);
		if (!fRects[i].Valid())
			RemoveRect(i);
	}
	
	EndOperation();
	return *this;
}
Exemple #6
0
Region& Region::Intersect(const Region &intersectRegion)
{
	BeginOperation();
	Region newRegion;
	for (int i = 0; i < fNumRects; i++) {
		for (int j = 0; j < intersectRegion.fNumRects; j++) {
			if (RectAt(i).Intersects(intersectRegion.RectAt(j))) {
				Rect temp(RectAt(i));
				temp.Intersect(intersectRegion.RectAt(j));
				newRegion.AddRect(temp);
			}
		}
	}
	
	SetTo(newRegion);
	EndOperation();
	return *this;
}
Exemple #7
0
Region& Region::Exclude(const Rect &excludeRect)
{
	BeginOperation();
	int index = 0;
	int rectsToCheck = fNumRects;
	while (index < rectsToCheck) {
		Rect &clipRect = fRects[index];

		if (!excludeRect.Intersects(clipRect)) {
			index++;
			continue;
		}

		// This clip rect intersects the excluded rect, and could be divided into
		// as many as eight pieces.  Test for each case.  Note that none of these
		// rectangles overlap!!!!
		Rect quad1(clipRect.left, clipRect.top, excludeRect.left - 1, excludeRect.top - 1);
		if (SPLIT_TEST(clipRect, quad1)) {
			quad1.Intersect(clipRect);
			AddRect(quad1);
		}

		Rect quad2(excludeRect.left, clipRect.top, excludeRect.right, excludeRect.top - 1);
		if (SPLIT_TEST(clipRect, quad2)) {
			quad2.Intersect(clipRect);
			AddRect(quad2);
		}

		Rect quad3(excludeRect.right + 1, clipRect.top, clipRect.right, excludeRect.top - 1);
		if (SPLIT_TEST(clipRect, quad3)) {
			quad3.Intersect(clipRect);
			AddRect(quad3);
		}

		Rect quad4(clipRect.left, excludeRect.top, excludeRect.left - 1, excludeRect.bottom);
		if (SPLIT_TEST(clipRect, quad4)) {
			quad4.Intersect(clipRect);
			AddRect(quad4);
		}

		Rect quad5(excludeRect.right + 1, excludeRect.top, clipRect.right, excludeRect.bottom);
		if (SPLIT_TEST(clipRect, quad5)) {
			quad5.Intersect(clipRect);
			AddRect(quad5);
		}

		Rect quad6(clipRect.left, excludeRect.bottom + 1, excludeRect.left - 1, clipRect.bottom);
		if (SPLIT_TEST(clipRect, quad6)) {
			quad6.Intersect(clipRect);
			AddRect(quad6);
		}

		Rect quad7(excludeRect.left, excludeRect.bottom + 1, excludeRect.right, clipRect.bottom);
		if (SPLIT_TEST(clipRect, quad7)) {
			quad7.Intersect(clipRect);
			AddRect(quad7);
		}

		Rect quad8(excludeRect.right + 1, excludeRect.bottom + 1, clipRect.right, clipRect.bottom);
		if (SPLIT_TEST(clipRect, quad8)) {
			quad8.Intersect(clipRect);
			AddRect(quad8);	
		}

		// This rect has been split, remove it.  Note we don't
		// change the index
		RemoveRect(index);		
		rectsToCheck--;
	}
	EndOperation();
	return *this;
}
Exemple #8
0
void MolDisplayWin::WriteQTMovie(wxString & filepath) {
	//Create a QuickTime movie using the standard animation codecs with normal quality, and 
	//temporal compression. The final file is flattened for cross platform compatability
	
	QTExport * QTOptions = new QTExport(this);
	//setup controls for the current data
	if (MainData->GetNumFrames() > 1) { //default to frame animation
		QTOptions->SetMovieChoice(0);
	} else {
		QTOptions->EnableFrameMovie(false);
	}
	if (MainData->cFrame->GetNumberNormalModes() <= 0) {
		QTOptions->EnableModeMovie(false);
	}
	
	if (QTOptions->ShowModal() != wxID_OK) {
		//user cancelled the operation
		QTOptions->Destroy();
		return;
	}
	//retrieve the value of each option
	int MovieType = QTOptions->GetMovieChoice();
	bool IncludeEPlot = QTOptions->AddEnergyPlot();
	int compressorChoice = QTOptions->GetCompressorChoice();
	int keyFrameRate = QTOptions->GetKeyFrameRate();
	if (keyFrameRate < 0) keyFrameRate = 0;
	
	QTOptions->Destroy();
	
	CodecType mCodec;
	switch (compressorChoice) {
		case 0:
			mCodec = kCinepakCodecType;
			break;
		case 1:
			mCodec = kGraphicsCodecType;
			break;
		case 2:
			mCodec = kAnimationCodecType;
			break;
		case 3:
		default:
			mCodec = kMPEG4VisualCodecType;
	}

	OSStatus s;
	OSErr myErr = myErr;
	FSSpec targetSpec;
	//ugh I need to get an FSSpec to hand to quicktime, but these calls only seem to work if
	//the file already exists...
	const char * t = filepath.mb_str(wxConvUTF8);
	FILE * temp = fopen(t, "wb");
	fclose(temp);

#ifdef __WXOSX_COCOA__
	//This function is not found in the wxCocoa implementation, it is probably possible to work around it
	//Otherwise the code appears to link and run currently. However, it is probably better to redue the
	//code to use the Cocoa qtKit framework rather than the old Carbon QT library.
	
	//This path is not tested as the current Cocoa code does not properly support the extended save dialog.
	//	void wxMacFilename2FSSpec( const wxString& path , FSSpec *spec )
	{
		OSStatus err = noErr;
		FSRef fsRef;
		wxMacPathToFSRef( filepath , &fsRef );
		err = FSGetCatalogInfo(&fsRef, kFSCatInfoNone, NULL, NULL, &targetSpec, NULL);
		verify_noerr( err );
	}
#else
	wxMacFilename2FSSpec(filepath, &targetSpec);
#endif
	
	Movie	theMovie = NULL;
		
	FSSpec tempSpec = targetSpec;
	strcpy((char *) &(tempSpec.name[1]), "MacMolPlt8933tempMovie");
	tempSpec.name[0] = 22;

	BeginOperation();
	ProgressInd->ChangeText("Creating movie...");
		
	myErr = EnterMovies();	//initialize the quicktime manager
	if (myErr != noErr) {
		FinishOperation();
		MessageAlert("Error initializing QuickTime!");
		return;
	}
		//Create the movie file and initialize file data
		//Use Quicktime creator code 'TVOD' instead of simpletext 'ttxt'
	short	resRefNum = 0;
	short	resId = 0;
	myErr = CreateMovieFile(&tempSpec, 'TVOD', smCurrentScript, createMovieFileDeleteCurFile,
							&resRefNum, &theMovie);
	if (myErr != noErr) {
		MessageAlert("Error creating movie file!");
	} else {
		bool KillEPlot = false;
		int width, height, savedEPlotWidth, savedEPlotHeight;
		glCanvas->GetClientSize(&width, &height);
		Rect lDisplayRect={0,0,0,0};
		lDisplayRect.right = width;
		lDisplayRect.bottom = height;
		Rect		gRect = lDisplayRect;

		Rect EPlotRect = lDisplayRect;
		//If we are including an energy plot add space for it here
		if (IncludeEPlot && (MovieType == 0)) {
			EPlotRect.left = EPlotRect.right;
			EPlotRect.right = EPlotRect.left + height;
			if (!energyPlotWindow) {
				energyPlotWindow = new EnergyPlotDialog(this);
				KillEPlot = true;
			} else {
				energyPlotWindow->GetSize(&savedEPlotWidth, &savedEPlotHeight);
			}
			gRect.right += height;
			width += height;
			energyPlotWindow->Show(false);
			energyPlotWindow->SetSize(height, height);
			energyPlotWindow->Update();	//This is needed to initialise the window if we just created it
		}

		LocalToGlobal ((Point *) &(gRect.top));
		LocalToGlobal ((Point *) &(gRect.bottom));
		WindowRef TempWindow;
		s = CreateNewWindow(kDocumentWindowClass, kWindowNoAttributes, &gRect, &TempWindow);
		if (s == noErr) {
													//Create the video track
			Track theTrack = NewMovieTrack (theMovie, FixRatio(width,1),
											FixRatio(height,1), kNoVolume);
			if ((noErr == GetMoviesError())&&theTrack) {
				Media theMedia = NewTrackMedia (theTrack, VideoMediaType,
												60, // Video Time Scale
												NULL, 0);
				if ((noErr == GetMoviesError())&&theMedia) {
					myErr = BeginMediaEdits (theMedia);
					if (myErr == noErr) {
						//create the actual movie frames
						GWorldPtr	lgWorld=NULL;
						
						if (! NewGWorld (&lgWorld, 0, &gRect, (CTabHandle) NULL, (GDHandle) NULL,
										 (GWorldFlags) (pixPurge + useTempMem))) {
							long MaxCompressedSize;
							ImageSequence seqID;
							ImageDescriptionHandle imageDesc = (ImageDescriptionHandle)NewHandle(4);
							PixMapHandle myPixMap = GetPortPixMap(lgWorld);
							LockPixels (myPixMap);
							myErr = CompressSequenceBegin(&seqID, myPixMap, NULL, &gRect, &gRect, 0,
														  mCodec, bestCompressionCodec, codecNormalQuality, codecNormalQuality, keyFrameRate, NULL,
														  codecFlagUpdatePreviousComp, imageDesc);
							GetMaxCompressionSize (myPixMap, &gRect,
												   0, codecNormalQuality, mCodec, (CompressorComponent) anyCodec, &MaxCompressedSize);
							Handle Buffer = TempNewHandle(MaxCompressedSize, &myErr);
							if (!Buffer)
								Buffer = NewHandle(MaxCompressedSize);
							if (Buffer) {
								qtData myqtData = {theMedia, imageDesc, seqID, lDisplayRect, gRect};
								if (MovieType == 0) {
									CreateFrameMovie(lgWorld, Buffer, myqtData, IncludeEPlot);
								} else {
									CreateModeMovie(lgWorld, Buffer, myqtData);
								}
								DisposeHandle(Buffer);
							}
							myErr = CDSequenceEnd(seqID);
							if (lgWorld != NULL) DisposeGWorld (lgWorld);
							if (imageDesc) DisposeHandle((Handle) imageDesc);
						}
						
						myErr = EndMediaEdits (theMedia);
					}
					myErr = InsertMediaIntoTrack (theTrack, 0,/* track start time */
						0,        /* media start time */
						GetMediaDuration (theMedia),
						FixRatio(1,1));
				}
				myErr = AddMovieResource (theMovie, resRefNum, &resId, NULL);
			}
			if (resRefNum) {
						//Create the actual file as a flat data fork so it can be placed on the www
				ProgressInd->ChangeText("Flattening movieÉ");
				FlattenMovie(theMovie, flattenAddMovieToDataFork, &targetSpec, 'TVOD', smCurrentScript, 
							 createMovieFileDeleteCurFile, &resId, NULL);
				CloseMovieFile (resRefNum);
			}
			DisposeWindow(TempWindow);
		}
		DisposeMovie (theMovie);
		DeleteMovieFile (&tempSpec);	//delete the temp file after disposing of the movie

		if (energyPlotWindow) {
			if (KillEPlot) {
				delete energyPlotWindow;
				energyPlotWindow = NULL;
			} else {
				energyPlotWindow->SetSize(savedEPlotWidth, savedEPlotHeight);
				energyPlotWindow->FrameChanged();
				energyPlotWindow->Show(true);
			}
		}
	}
	ExitMovies();	//Close out quicktime as we are done with it for now
	FinishOperation();
}