Exemple #1
0
AudioConfigPane::AudioConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
{
  CheckNeedForLatencyControl();
  InitializeGUI();
  LoadGUIValues();
  BindEvents();
}
Exemple #2
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MainMenuBar::MainMenuBar(MenuType type, long style) : wxMenuBar{style}, m_type{type}
{
  BindEvents();
  AddMenus();

  MainMenuBar::Refresh(false);
}
Exemple #3
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InfoPanel::InfoPanel(wxWindow* parent, wxWindowID id, const GameListItem& item,
                     const std::unique_ptr<DiscIO::Volume>& opened_iso)
    : wxPanel{parent, id}, m_game_list_item{item}, m_opened_iso{opened_iso}
{
  CreateGUI();
  BindEvents();
  LoadGUIData();
}
Exemple #4
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reViewport::reViewport(reComponent* component, reToolManager* toolManager, reViewportManager* viewportManager, const wxString& name, wxWindow *parent, wxWindowID id)
	:wxPanel(parent, id)
{
	m_component = component;
	m_toolManager = toolManager;
	m_viewportName = name;
	m_viewportManager = viewportManager;

	m_isMaximized = false;

	CreateViewportElements();
	BindEvents();
}
Exemple #5
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GeneralConfigPane::GeneralConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
{
  m_cpu_cores = {
      {PowerPC::CORE_INTERPRETER, _("Interpreter (slowest)")},
      {PowerPC::CORE_CACHEDINTERPRETER, _("Cached Interpreter (slower)")},
#ifdef _M_X86_64
      {PowerPC::CORE_JIT64, _("JIT Recompiler (recommended)")},
      {PowerPC::CORE_JITIL64, _("JITIL Recompiler (slow, experimental)")},
#elif defined(_M_ARM_64)
      {PowerPC::CORE_JITARM64, _("JIT Arm64 (experimental)")},
#endif
  };

  InitializeGUI();
  LoadGUIValues();
  BindEvents();
}
Exemple #6
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PathConfigPane::PathConfigPane(wxWindow* panel, wxWindowID id) : wxPanel(panel, id)
{
  InitializeGUI();
  LoadGUIValues();
  BindEvents();
}
Exemple #7
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MainMenuBar::MainMenuBar(MenuType type, long style) : wxMenuBar{ style }, m_type{ type }
{
  BindEvents();
  AddMenus();
  RefreshWiiSystemMenuLabel();
}
Exemple #8
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WiiConfigPane::WiiConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
{
  InitializeGUI();
  LoadGUIValues();
  BindEvents();
}