void CG_DrawOverlays( void ) {
	CG_GameStatsDraw();
	CG_TopShotsDraw();
#ifdef MV_SUPPORT
	CG_SpecHelpDraw();
#endif
	if ( cg.demoPlayback ) {
		CG_DemoHelpDraw();
	}
}
void CG_DrawOverlays(void)
{
	CG_GameStatsDraw();
	CG_TopShotsDraw();
#ifdef FEATURE_MULTIVIEW
	CG_SpecHelpDraw();
#endif
	if (cg.demoPlayback)
	{
		CG_DemoHelpDraw();
	}
}