int fdt_get_mem_rsv(const void *fdt, int n, uint64_t *address, uint64_t *size) { CHECK_HEADER(fdt); *address = fdt64_to_cpu(_fdt_mem_rsv(fdt, n)->address); *size = fdt64_to_cpu(_fdt_mem_rsv(fdt, n)->size); return 0; }
int fdt_node_offset_by_prop_value(const void *fdt, int startoffset, const char *propname, const void *propval, int proplen) { int offset; const void *val; int len; CHECK_HEADER(fdt); /* FIXME: The algorithm here is pretty horrible: we scan each * property of a node in fdt_getprop(), then if that didn't * find what we want, we scan over them again making our way * to the next node. Still it's the easiest to implement * approach; performance can come later. */ for (offset = fdt_next_node(fdt, startoffset, NULL); offset >= 0; offset = fdt_next_node(fdt, offset, NULL)) { val = fdt_getprop(fdt, offset, propname, &len); if (val && (len == proplen) && (memcmp(val, propval, len) == 0)) return offset; } return offset; /* error from fdt_next_node() */ }
int fdt_path_offset(const void *fdt, const char *path) { const char *end = path + strlen(path); const char *p = path; int offset = 0; CHECK_HEADER(fdt); if (*path != '/') return -FDT_ERR_BADPATH; while (*p) { const char *q; while (*p == '/') p++; if (! *p) return offset; q = strchr(p, '/'); if (! q) q = end; offset = fdt_subnode_offset_namelen(fdt, offset, p, q-p); if (offset < 0) return offset; p = q; } return offset; }
int fdt_supernode_atdepth_offset(const void *fdt, int nodeoffset, int supernodedepth, int *nodedepth) { int offset, depth; int supernodeoffset = -FDT_ERR_INTERNAL; CHECK_HEADER(fdt); if (supernodedepth < 0) return -FDT_ERR_NOTFOUND; for (offset = 0, depth = 0; (offset >= 0) && (offset <= nodeoffset); offset = fdt_next_node(fdt, offset, &depth)) { if (depth == supernodedepth) supernodeoffset = offset; if (offset == nodeoffset) { if (nodedepth) *nodedepth = depth; if (supernodedepth > depth) return -FDT_ERR_NOTFOUND; else return supernodeoffset; } } if ((offset == -FDT_ERR_NOTFOUND) || (offset >= 0)) return -FDT_ERR_BADOFFSET; else if (offset == -FDT_ERR_BADOFFSET) return -FDT_ERR_BADSTRUCTURE; return offset; /* error from fdt_next_node() */ }
int fdt_get_path(const void *fdt, int nodeoffset, char *buf, int buflen) { int pdepth = 0, p = 0; int offset, depth, namelen; const char *name; CHECK_HEADER(fdt); if (buflen < 2) return -FDT_ERR_NOSPACE; for (offset = 0, depth = 0; (offset >= 0) && (offset <= nodeoffset); offset = fdt_next_node(fdt, offset, &depth)) { if (pdepth < depth) continue; /* overflowed buffer */ while (pdepth > depth) { do { p--; } while (buf[p-1] != '/'); pdepth--; } name = fdt_get_name(fdt, offset, &namelen); if (!name) return namelen; if ((p + namelen + 1) <= buflen) { memcpy(buf + p, name, namelen); p += namelen; buf[p++] = '/'; pdepth++; } if (offset == nodeoffset) { if (pdepth < (depth + 1)) return -FDT_ERR_NOSPACE; if (p > 1) /* special case so that root path is "/", not "" */ p--; buf[p] = '\0'; return p; } } if ((offset == -FDT_ERR_NOTFOUND) || (offset >= 0)) return -FDT_ERR_BADOFFSET; else if (offset == -FDT_ERR_BADOFFSET) return -FDT_ERR_BADSTRUCTURE; return offset; /* error from fdt_next_node() */ }
int fdt_node_offset_by_compatible(const void *fdt, int startoffset, const char *compatible) { uint32_t tag; int offset, nextoffset; int err; CHECK_HEADER(fdt); if (startoffset >= 0) { tag = fdt_next_tag(fdt, startoffset, &nextoffset); if (tag != FDT_BEGIN_NODE) return -FDT_ERR_BADOFFSET; } else { nextoffset = 0; } /* FIXME: The algorithm here is pretty horrible: we scan each * property of a node in fdt_node_check_compatible(), then if * that didn't find what we want, we scan over them again * making our way to the next node. Still it's the easiest to * implement approach; performance can come later. */ do { offset = nextoffset; tag = fdt_next_tag(fdt, offset, &nextoffset); switch (tag) { case FDT_BEGIN_NODE: err = fdt_node_check_compatible(fdt, offset, compatible); if ((err < 0) && (err != -FDT_ERR_NOTFOUND)) return err; else if (err == 0) return offset; break; case FDT_PROP: case FDT_END: case FDT_END_NODE: case FDT_NOP: break; default: return -FDT_ERR_BADSTRUCTURE; } } while (tag != FDT_END); return -FDT_ERR_NOTFOUND; }
int fdt_node_offset_by_prop_value(const void *fdt, int startoffset, const char *propname, const void *propval, int proplen) { uint32_t tag; int offset, nextoffset; const void *val; int len; CHECK_HEADER(fdt); if (startoffset >= 0) { tag = fdt_next_tag(fdt, startoffset, &nextoffset); if (tag != FDT_BEGIN_NODE) return -FDT_ERR_BADOFFSET; } else { nextoffset = 0; } /* FIXME: The algorithm here is pretty horrible: we scan each * property of a node in fdt_getprop(), then if that didn't * find what we want, we scan over them again making our way * to the next node. Still it's the easiest to implement * approach; performance can come later. */ do { offset = nextoffset; tag = fdt_next_tag(fdt, offset, &nextoffset); switch (tag) { case FDT_BEGIN_NODE: val = fdt_getprop(fdt, offset, propname, &len); if (val && (len == proplen) && (memcmp(val, propval, len) == 0)) return offset; break; case FDT_PROP: case FDT_END: case FDT_END_NODE: case FDT_NOP: break; default: return -FDT_ERR_BADSTRUCTURE; } } while (tag != FDT_END); return -FDT_ERR_NOTFOUND; }
int fdt_supernode_atdepth_offset(const void *fdt, int nodeoffset, int supernodedepth, int *nodedepth) { int level = -1; uint32_t tag; int offset, nextoffset = 0; int supernodeoffset = -FDT_ERR_INTERNAL; CHECK_HEADER(fdt); if (supernodedepth < 0) return -FDT_ERR_NOTFOUND; do { offset = nextoffset; tag = fdt_next_tag(fdt, offset, &nextoffset); switch (tag) { case FDT_END: return -FDT_ERR_BADOFFSET; case FDT_BEGIN_NODE: level++; if (level == supernodedepth) supernodeoffset = offset; break; case FDT_END_NODE: level--; break; case FDT_PROP: case FDT_NOP: break; default: return -FDT_ERR_BADSTRUCTURE; } } while (offset < nodeoffset); if (nodedepth) *nodedepth = level; if (supernodedepth > level) return -FDT_ERR_NOTFOUND; return supernodeoffset; }
int fdt_subnode_offset_namelen(const void *fdt, int parentoffset, const char *name, int namelen) { int level = 0; uint32_t tag; int offset, nextoffset; CHECK_HEADER(fdt); tag = fdt_next_tag(fdt, parentoffset, &nextoffset); if (tag != FDT_BEGIN_NODE) return -FDT_ERR_BADOFFSET; do { offset = nextoffset; tag = fdt_next_tag(fdt, offset, &nextoffset); switch (tag) { case FDT_END: return -FDT_ERR_TRUNCATED; case FDT_BEGIN_NODE: level++; if (level != 1) continue; if (nodename_eq(fdt, offset+FDT_TAGSIZE, name, namelen)) /* Found it! */ return offset; break; case FDT_END_NODE: level--; break; case FDT_PROP: case FDT_NOP: break; default: return -FDT_ERR_BADSTRUCTURE; } } while (level >= 0); return -FDT_ERR_NOTFOUND; }
int fdt_subnode_offset_namelen(const void *fdt, int offset, const char *name, int namelen) { int depth; CHECK_HEADER(fdt); for (depth = 0; offset >= 0; offset = fdt_next_node(fdt, offset, &depth)) { if (depth < 0) return -FDT_ERR_NOTFOUND; else if ((depth == 1) && nodename_eq(fdt, offset, name, namelen)) return offset; } return offset; /* error */ }
int fdt_node_offset_by_compatible(const void *fdt, int startoffset, const char *compatible) { int offset, err; CHECK_HEADER(fdt); /* FIXME: The algorithm here is pretty horrible: we scan each * property of a node in fdt_node_check_compatible(), then if * that didn't find what we want, we scan over them again * making our way to the next node. Still it's the easiest to * implement approach; performance can come later. */ for (offset = fdt_next_node(fdt, startoffset, NULL); offset >= 0; offset = fdt_next_node(fdt, offset, NULL)) { err = fdt_node_check_compatible(fdt, offset, compatible); if ((err < 0) && (err != -FDT_ERR_NOTFOUND)) return err; else if (err == 0) return offset; } return offset; /* error from fdt_next_node() */ }
int fdt_get_path(const void *fdt, int nodeoffset, char *buf, int buflen) { uint32_t tag; int p = 0, overflow = 0; int offset, nextoffset, namelen; const char *name; CHECK_HEADER(fdt); tag = fdt_next_tag(fdt, 0, &nextoffset); if (tag != FDT_BEGIN_NODE) return -FDT_ERR_BADSTRUCTURE; if (buflen < 2) return -FDT_ERR_NOSPACE; buf[0] = '/'; p = 1; while (nextoffset <= nodeoffset) { offset = nextoffset; tag = fdt_next_tag(fdt, offset, &nextoffset); switch (tag) { case FDT_END: return -FDT_ERR_BADOFFSET; case FDT_BEGIN_NODE: name = fdt_get_name(fdt, offset, &namelen); if (!name) return namelen; if (overflow || ((p + namelen + 1) > buflen)) { overflow++; break; } memcpy(buf + p, name, namelen); p += namelen; buf[p++] = '/'; break; case FDT_END_NODE: if (overflow) { overflow--; break; } do { p--; } while (buf[p-1] != '/'); break; case FDT_PROP: case FDT_NOP: break; default: return -FDT_ERR_BADSTRUCTURE; } } if (overflow) return -FDT_ERR_NOSPACE; if (p > 1) /* special case so that root path is "/", not "" */ p--; buf[p] = '\0'; return p; }