Exemple #1
0
/*
* CL_SoundModule_Update
*/
void CL_SoundModule_Update( const vec3_t origin, const vec3_t velocity, const vec3_t v_forward, const vec3_t v_right,
						   const vec3_t v_up, const char *identity, qboolean avidump )
{
	if( se )
		se->Update( origin, velocity, v_forward, v_right, v_up, avidump );
	CL_Mumble_Update( origin, v_forward, v_right, v_up, identity );
}
Exemple #2
0
/*
* CL_SoundModule_Update
*/
void CL_SoundModule_Update( const vec3_t origin, const vec3_t velocity, const mat3_t axis, 
	const char *identity, qboolean avidump )
{
	if( se )
		se->Update( origin, velocity, axis, avidump );
	CL_Mumble_Update( origin, axis, identity );
}