Exemple #1
0
int main(int argc, char *argv[])
{
	MiscAppInit();
	if (SDL_Init(SDL_INIT_VIDEO) < 0) 
	{
		MiscTrace("Couldn't initialize SDL: %s\n",SDL_GetError());
		return 1;
	}
	MainFrameSetTitle(SSS_TITLE);
	s_screen = CanvasInit();
	MouseInit();
	KeyboardInit();
	s_screenArea.x = 0;
	s_screenArea.y = 0;
	s_screenArea.w = WINDOW_WIDTH;
	s_screenArea.h = WINDOW_HEIGHT;
	s_done = 0;
#if 0
	while (1) 
	{
		if(MainFrameGetMsg())
		{
			break;
		}
		{
			int k = 0;
			int width = WINDOW_WIDTH;
			int height = WINDOW_HEIGHT;
			CanvasLock();
			CanvasSetColor(CanvasRGB(0xff, 0, 0));
			CanvasMoveTo(0, 0);
			CanvasLineTo(width * 2, height * 2);
			for (k = height / 4; k < height / 2; k++)
			{
				CanvasSetPixel(width / 2, k, 
					CanvasRGB(0xff, 0, 0xff));
			}
			CanvasDrawLine(-width, height * 2, width * 2, -height, 
				CanvasRGB(0, 0, 0xff));
			CanvasUnlock();
			MainFrameRefresh();
		}
	}
#else
	ScriptRun();
#endif
	KeyboardRelease();
	MouseRelease();
	CanvasRelease();
	SDL_Quit();
	return 0;
}
Exemple #2
0
void CanvasDrawLine(int x1, int y1, int x2, int y2, int color)
{
	CanvasSetColor(color);
	CanvasMoveTo(x1, y1);
	CanvasLineTo(x2, y2);
}