Exemple #1
0
DMZ_INTERNAL void gather_character_rects(GroupedRects &group, const GroupedRects &sub_group) {
  group.sum += sub_group.sum;
  
  if (sub_group.character_rects.size() == 0) {
    group.character_rects.push_back(CharacterRect(sub_group.top, sub_group.left, sub_group.sum));
  }
  else {
    group.character_rects.insert(group.character_rects.end(), sub_group.character_rects.begin(), sub_group.character_rects.end());
  }
}
Exemple #2
0
// FOR CYTHON USE ONLY
GroupedRects cythonGroupedRects_to_GroupedRects(CythonGroupedRects *cython_group) {
  GroupedRects group;
  
  group.top = cython_group->top;
  group.left = cython_group->left;
  group.width = cython_group->width;
  group.height = cython_group->height;
  group.character_width = cython_group->character_width;
  group.pattern = (ExpiryPattern) cython_group->pattern;
  group.scores = cythonScores_to_ExpiryGroupScores(cython_group->scores);
  group.recently_seen_count = cython_group->recently_seen_count;
  group.total_seen_count = cython_group->total_seen_count;
  
  for (int character_index = 0; character_index < cython_group->number_of_character_rects; character_index++) {
    CythonCharacterRect cython_rect = cython_group->character_rects[character_index];
    CharacterRect rect = CharacterRect(cython_rect.top, cython_rect.left, 0);
    group.character_rects.push_back(rect);
  }
  
  return group;
}
Exemple #3
0
DMZ_INTERNAL void regrid_group(IplImage *sobel_image, GroupedRects &group) {
  // Choose grid-spacing (and starting column) to minimize the sum of pixel-values covered by the grid lines,
  // while maximizing the sum of pixel-values within the grid squares.
  // I.e., minimize the ratio of the former to the latter.
#define MIN_GRID_SPACING 11
#define MAX_GRID_SPACING 15
  int best_grid_spacing = 0;
  int best_starting_col_offset = 0;
  float best_ratio = MAXFLOAT;
  
  int bounds_left = MAX(group.left - 2 * kSmallCharacterWidth, 0);
  int bounds_right = MIN(group.left + group.width + 2 * kSmallCharacterWidth, kCreditCardTargetWidth);
  int bounds_width = bounds_right - bounds_left;
  int minimum_allowable_number_of_grid_lines = (int)(floorf(float(bounds_width) / float(MIN_GRID_SPACING)));
  
  long group_sum = 0;
  long col_sums[bounds_width];
  for (int col = bounds_left; col < bounds_right; col++) {
    long col_sum = 0;
    for (int row = group.top; row < group.top + group.height; row++) {
      col_sum += CV_IMAGE_ELEM(sobel_image, short, row, col);
    }
    col_sums[col - bounds_left] = col_sum;
    group_sum += col_sum;
  }
  
  for (int grid_spacing = MIN_GRID_SPACING; grid_spacing <= MAX_GRID_SPACING; grid_spacing++) {
    for (int starting_col_offset = 0; starting_col_offset < grid_spacing; starting_col_offset++) {
      float grid_line_sum = 0.0;
      int number_of_grid_lines = 0;
      int grid_line_offset = starting_col_offset;
      
      while (grid_line_offset < bounds_width) {
        number_of_grid_lines += 1;
        grid_line_sum += col_sums[grid_line_offset];
        grid_line_offset += grid_spacing;
      }
      
      float average_grid_line_sum = grid_line_sum / float(number_of_grid_lines);
      grid_line_sum = average_grid_line_sum * minimum_allowable_number_of_grid_lines;
      float ratio = grid_line_sum / (group_sum - grid_line_sum);
      
      if (ratio < best_ratio) {
        best_ratio = ratio;
        best_grid_spacing = grid_spacing;
        best_starting_col_offset = starting_col_offset;
      }
    }
  }
  
  CharacterRectList regridded_rects;
  int grid_line_offset = best_starting_col_offset;
  while (grid_line_offset + 1 < bounds_width) {
    long sum = 0;
    for (int col = grid_line_offset + 1; col < MIN(grid_line_offset + best_grid_spacing, bounds_width); col++) {
      sum += col_sums[col];
    }

    regridded_rects.push_back(CharacterRect(group.top, bounds_left + grid_line_offset + 1, sum));
    grid_line_offset += best_grid_spacing;
  }
  
  group.character_rects = regridded_rects;
  group.character_width = best_grid_spacing - 1;
  group.left = group.character_rects[0].left;
  group.width = (group.character_rects.end() - 1)->left + group.character_width - group.left;
  strip_group_white_space(group);
}