Exemple #1
0
void gameSuspend()
{
    if (g_inited)
    {
        CkSuspend();
        g_timer.stop();
    }
}
	//! pauses all audio
	void AudioDriver::Pause()
	{
		CkSuspend();
	}
		//------------------------------------------------------------------------------
		//------------------------------------------------------------------------------
		void CricketAudioSystem::OnSuspend()
		{
			CkSuspend();
		}