unsigned int ON_ComponentStatus::SetSelectedState( ON_ComponentState selected_state, bool bSynchronizeHighlight ) { bool bChanged = false; switch (selected_state) { case ON_ComponentState::NotSelected: if ( 0 != ClearStates(ON_ComponentStatus::Selected) ) bChanged = true; if ( bSynchronizeHighlight && 0 != ClearStates(ON_ComponentStatus::Highlighted) ) bChanged = true; break; case ON_ComponentState::Selected: if ( 0 != SetStates(ON_ComponentStatus::Selected) ) bChanged = true; if ( bSynchronizeHighlight && 0 != SetStates(ON_ComponentStatus::Highlighted) ) bChanged = true; break; case ON_ComponentState::SelectedPersistent: if ( 0 != SetStates(ON_ComponentStatus::SelectedPersistent) ) bChanged = true; if ( bSynchronizeHighlight && 0 != SetStates(ON_ComponentStatus::Highlighted) ) bChanged = true; break; } return bChanged ? 1U : 0U; }
void FGTrim::SetMode(TrimMode tt) { ClearStates(); fdmex->GetPropagate()->SetInitialState(&fgic); mode=tt; switch(tt) { case tFull: if (debug_lvl > 0) cout << " Full Trim" << endl; TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tWdot,tAlpha)); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tUdot,tThrottle )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tQdot,tPitchTrim )); //TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tHmgt,tBeta )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tVdot,tPhi )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tPdot,tAileron )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tRdot,tRudder )); break; case tLongitudinal: if (debug_lvl > 0) cout << " Longitudinal Trim" << endl; TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tWdot,tAlpha )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tUdot,tThrottle )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tQdot,tPitchTrim )); break; case tGround: if (debug_lvl > 0) cout << " Ground Trim" << endl; TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tWdot,tAltAGL )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tQdot,tTheta )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tPdot,tPhi )); break; case tPullup: TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tNlf,tAlpha )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tUdot,tThrottle )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tQdot,tPitchTrim )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tHmgt,tBeta )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tVdot,tPhi )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tPdot,tAileron )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tRdot,tRudder )); break; case tTurn: TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tWdot,tAlpha )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tUdot,tThrottle )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tQdot,tPitchTrim )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tVdot,tBeta )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tPdot,tAileron )); TrimAxes.push_back(FGTrimAxis(fdmex,&fgic,tRdot,tRudder )); break; case tCustom: case tNone: break; } //cout << "TrimAxes.size(): " << TrimAxes.size() << endl; sub_iterations.resize(TrimAxes.size()); successful.resize(TrimAxes.size()); solution.resize(TrimAxes.size()); }
void FGTrim::SetMode(TrimMode tt) { ClearStates(); mode=tt; switch(tt) { case tFull: if (debug_lvl > 0) cout << " Full Trim" << endl; TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tWdot,tAlpha )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tUdot,tThrottle )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tPitchTrim )); //TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tHmgt,tBeta )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tVdot,tPhi )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tAileron )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tRdot,tRudder )); break; case tLongitudinal: if (debug_lvl > 0) cout << " Longitudinal Trim" << endl; TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tWdot,tAlpha )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tUdot,tThrottle )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tPitchTrim )); break; case tGround: if (debug_lvl > 0) cout << " Ground Trim" << endl; TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tWdot,tAltAGL )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tTheta )); //TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tPhi )); break; case tPullup: TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tNlf,tAlpha )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tUdot,tThrottle )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tPitchTrim )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tHmgt,tBeta )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tVdot,tPhi )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tAileron )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tRdot,tRudder )); break; case tTurn: TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tWdot,tAlpha )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tUdot,tThrottle )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tPitchTrim )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tVdot,tBeta )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tAileron )); TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tRdot,tRudder )); break; case tCustom: case tNone: break; } //cout << "TrimAxes.size(): " << TrimAxes.size() << endl; sub_iterations=new double[TrimAxes.size()]; successful=new double[TrimAxes.size()]; solution=new bool[TrimAxes.size()]; current_axis=0; }
void cJoystickSDL::Update() { if ( NULL != mJoystick ) { ClearStates(); for ( Int32 i = 0; i < mButtons; i++ ) { UpdateButton( i, 0 != SDL_JoystickGetButton( mJoystick, i ) ); } } }
int CGlobalState::Restore( CRestore &restore ) { int i, listCount; globalentity_t tmpEntity; ClearStates(); if ( !restore.ReadFields( "GLOBAL", this, m_SaveData, ARRAYSIZE(m_SaveData) ) ) return 0; listCount = m_listCount; // Get new list count m_listCount = 0; // Clear loaded data for ( i = 0; i < listCount; i++ ) { if ( !restore.ReadFields( "GENT", &tmpEntity, gGlobalEntitySaveData, ARRAYSIZE(gGlobalEntitySaveData) ) ) return 0; EntityAdd( MAKE_STRING(tmpEntity.name), MAKE_STRING(tmpEntity.levelName), tmpEntity.state ); } return 1; }
UndoManager::~UndoManager() { ClearStates(); }
FLiveEditorWizardBase::~FLiveEditorWizardBase() { ClearStates(); }
unsigned int ON_ComponentStatus::SetDamagedState( bool bIsDamaged ) { return bIsDamaged ? SetStates(ON_ComponentStatus::Damaged) : ClearStates(ON_ComponentStatus::Damaged); }
unsigned int ON_ComponentStatus::SetLockedState( bool bIsLocked ) { return bIsLocked ? SetStates(ON_ComponentStatus::Locked) : ClearStates(ON_ComponentStatus::Locked); }
unsigned int ON_ComponentStatus::SetHiddenState( bool bIsHidden ) { return bIsHidden ? SetStates(ON_ComponentStatus::Hidden) : ClearStates(ON_ComponentStatus::Hidden); }
unsigned int ON_ComponentStatus::SetHighlightedState( bool bIsHighlighted ) { return bIsHighlighted ? SetStates(ON_ComponentStatus::Highlighted) : ClearStates(ON_ComponentStatus::Highlighted); }