Exemple #1
0
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteRouting (void)
{
	TEST_Init();
	Com_ParseScripts(true);

	return 0;
}
	static void SetUpTestCase()
	{
		TEST_Init();

		cl_genericPool = Mem_CreatePool("Client: Generic");
		cp_campaignPool = Mem_CreatePool("Client: Local (per game)");
		cp_campaign = Cvar_Get("cp_campaign", "main");
		cp_missiontest = Cvar_Get("cp_missiontest", "0");
		vid_imagePool = Mem_CreatePool("Vid: Image system");

		r_state.active_texunit = &r_state.texunits[0];
		R_FontInit();
		UI_Init();
		GAME_InitStartup();

		OBJZERO(cls);
		Com_ParseScripts(false);

		Cmd_ExecuteString("game_setmode campaign");

		Cmd_AddCommand("msgoptions_set", Cmd_Dummy_f);

		CL_SetClientState(ca_disconnected);
		cls.realtime = Sys_Milliseconds();
	}
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteInventory (void)
{
	TEST_Init();
	Com_ParseScripts(true);

	return 0;
}
Exemple #4
0
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteCampaign (void)
{
	TEST_Init();

	cl_genericPool = Mem_CreatePool("Client: Generic");
	cp_campaignPool = Mem_CreatePool("Client: Local (per game)");
	cp_campaign = Cvar_Get("cp_campaign", "main", 0, NULL);
	cp_missiontest = Cvar_Get("cp_missiontest", "0", 0, NULL);
	vid_imagePool = Mem_CreatePool("Vid: Image system");

	r_state.active_texunit = &r_state.texunits[0];
	R_FontInit();
	UI_Init();

	OBJZERO(cls);
	Com_ParseScripts(qfalse);

	Cmd_AddCommand("msgoptions_set", Cmd_Dummy_f, NULL);

	cl_geoscape_overlay = Cvar_Get("cl_geoscape_overlay", "0", 0, NULL);
	cl_3dmap = Cvar_Get("cl_3dmap", "1", 0, NULL);

	CL_SetClientState(ca_disconnected);
	cls.realtime = Sys_Milliseconds();

	return 0;
}
Exemple #5
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	static void SetUpTestCase() {
		TEST_Init();
		/* we need the teamdefs for spawning ai actors */
		Com_ParseScripts(true);
		Cvar_Set("sv_threads", "0");

		sv_genericPool = Mem_CreatePool("server-gametest");
		r_state.active_texunit = &r_state.texunits[0];
	}
Exemple #6
0
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteRandomMapAssembly (void)
{
	TEST_Init();
	Com_ParseScripts(qtrue);

	sv_dumpmapassembly = Cvar_Get("sv_dumpassembly", "0", 0, NULL);
	sv_rma = Cvar_Get("sv_rma_tmp", "2", 0, NULL);

	return 0;
}
Exemple #7
0
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteRandomMapAssembly (void)
{
	TEST_Init();
	Com_ParseScripts(true);

	sv_dumpmapassembly = Cvar_Get("sv_dumpassembly", "0");
	sv_rma = Cvar_Get("sv_rma_tmp", "2");
	sv_rmadisplaythemap = Cvar_Get("sv_rmadisplaythemap", "1");

	return 0;
}
Exemple #8
0
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteGame (void)
{
	TEST_Init();
	/* we need the teamdefs for spawning ai actors */
	Com_ParseScripts(true);
	Cvar_Set("sv_threads", "0");

	sv_genericPool = Mem_CreatePool("server-gametest");
	r_state.active_texunit = &r_state.texunits[0];
	return 0;
}
Exemple #9
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	static void SetUpTestCase() {
		TEST_Init();
		/* we need the teamdefs for spawning ai actors */
		Com_ParseScripts(true);
		Cvar_Set("sv_threads", "0");
		sv_maxclients = Cvar_Get("sv_maxclients", "1", CVAR_SERVERINFO, "Max. connected clients for test");
		port = Cvar_Get("port", DOUBLEQUOTE(PORT_SERVER), CVAR_NOSET);
		masterserver_url = Cvar_Get("masterserver_url", MASTER_SERVER, CVAR_ARCHIVE, "URL of UFO:AI masterserver");

		sv_genericPool = Mem_CreatePool("server-gametest");
		com_networkPool = Mem_CreatePool("server-gametest-network");
		r_state.active_texunit = &r_state.texunits[0];
	}
Exemple #10
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	static void SetUpTestCase() {
		TEST_Init();
		PTL_InitStartup();
		vid_imagePool = Mem_CreatePool("Vid: Image system");

		cl_genericPool = Mem_CreatePool("Client: Generic");

		r_state.active_texunit = &r_state.texunits[0];
		R_FontInit();
		UI_Init();

		OBJZERO(cls);
		Com_ParseScripts(false);
	}
Exemple #11
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	static void SetUpTestCase() {
		TEST_Init();

		Com_ParseScripts(true);

		WEB_InitStartup();

		user = TEST_GetStringProperty("webapi-user");
		if (user == nullptr)
			user = "";

		password = TEST_GetStringProperty("webapi-password");
		if (password == nullptr)
			password = "";
	}
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteScripts (void)
{
	TEST_Init();

	cl_genericPool = Mem_CreatePool("Client: Generic");
	vid_imagePool = Mem_CreatePool("Vid: Image system");

	r_state.active_texunit = &r_state.texunits[0];
	R_FontInit();
	UI_Init();

	OBJZERO(cls);
	Com_ParseScripts(qfalse);

	return 0;
}
Exemple #13
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	static void SetUpTestCase() {
		TEST_Init();
		Com_ParseScripts(true);

		sv_dumpmapassembly = Cvar_Get("sv_dumpassembly", "0");
		sv_rma = Cvar_Get("sv_rma_tmp", "2");
		sv_rmadisplaythemap = Cvar_Get("sv_rmadisplaythemap", "1");

		if (!sv_threads) {
			sv_threads = &svt;
			sv_threads->integer = 0;
		}

		if (!sv_maxclients) {
			sv_maxclients = &maxclients;
			sv_maxclients->integer = 1;
		}
	}
Exemple #14
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	static void SetUpTestCase() {
		TEST_Init();

		sv_genericPool = Mem_CreatePool("mapdef-test");
		com_networkPool = Mem_CreatePool("Network");
		vid_imagePool = Mem_CreatePool("Vid: Image system");
		sv_dumpmapassembly = Cvar_Get("sv_dumpassembly", "0");
		sv_public = Cvar_Get("sv_public", "0");
		port = Cvar_Get("testport", "27909");
		masterserver_url = Cvar_Get("masterserver_test", "http://localhost");

		cl_genericPool = Mem_CreatePool("Client: Generic");

		r_state.active_texunit = &r_state.texunits[0];
		R_FontInit();
		UI_Init();

		OBJZERO(cls);
		Com_ParseScripts(false);
	}
Exemple #15
0
/**
 * The suite initialization function.
 * Returns zero on success, non-zero otherwise.
 */
static int UFO_InitSuiteMapDef (void)
{
	TEST_Init();

	NET_Init();

	sv_genericPool = Mem_CreatePool("mapdef-test");
	com_networkPool = Mem_CreatePool("Network");
	vid_imagePool = Mem_CreatePool("Vid: Image system");
	sv_dumpmapassembly = Cvar_Get("sv_dumpassembly", "0", 0, NULL);
	sv_public = Cvar_Get("sv_public", "0", 0, NULL);
	port = Cvar_Get("testport", "27909", 0, NULL);

	cl_genericPool = Mem_CreatePool("Client: Generic");

	r_state.active_texunit = &r_state.texunits[0];
	R_FontInit();
	UI_Init();

	OBJZERO(cls);
	Com_ParseScripts(qfalse);

	return 0;
}
Exemple #16
0
/**
 * @brief Init function
 * @sa Com_ParseScripts
 * @sa Qcommon_Shutdown
 * @sa Sys_Init
 * @sa CL_Init
 */
void Qcommon_Init (int argc, char** argv)
{
	logfile_active = nullptr;
	developer = nullptr;

	Sys_InitSignals();

	/* random seed */
	Com_SetRandomSeed(time(nullptr));

	com_aliasSysPool = Mem_CreatePool("Common: Alias system for commands and enums");
	com_cmdSysPool = Mem_CreatePool("Common: Command system");
	com_cmodelSysPool = Mem_CreatePool("Common: Collision model");
	com_cvarSysPool = Mem_CreatePool("Common: Cvar system");
	com_fileSysPool = Mem_CreatePool("Common: File system");
	com_genericPool = Mem_CreatePool("Generic");
	com_networkPool = Mem_CreatePool("Network");

	try {
		OBJZERO(csi);

		/* prepare enough of the subsystems to handle
		 * cvar and command buffer management */
		Com_InitArgv(argc, argv);

		Swap_Init();
		Cbuf_Init();

		Cmd_Init();
		Cvar_Init();

		uploadcrashdump = Cvar_Get("uploadcrashdump", "1", 0, "upload crashdumps to the developers");

		Key_Init();

		/* we need to add the early commands twice, because
		 * a basedir needs to be set before executing
		 * config files, but we want other parms to override
		 * the settings of the config files */
		Cbuf_AddEarlyCommands(false);
		Cbuf_Execute();

		FS_InitFilesystem(true);

		Cbuf_AddText("exec default.cfg\n");
#ifdef DEDICATED_ONLY
		Cbuf_AddText("exec dedconfig.cfg\n");
#else
		Cbuf_AddText("exec config.cfg\n");
#endif

		Cbuf_AddEarlyCommands(true);
		Cbuf_Execute();

		Com_SetRenderModified(false);
		Com_SetUserinfoModified(false);

		/* init commands and vars */
		Cmd_AddCommand("saveconfig", Com_WriteConfig_f, "Write the configuration to file");
		Cmd_AddCommand("gametypelist", Com_GameTypeList_f, "List all available multiplayer game types");
#ifdef DEBUG
		Cmd_AddCommand("debug_help", Com_DebugHelp_f, "Show some debugging help");
		Cmd_AddCommand("debug_error", Com_DebugError_f, "Just throw a fatal error to test error shutdown procedures");
#endif
		Cmd_AddCommand("setdeveloper", Com_DeveloperSet_f, "Set the developer cvar to only get the debug output you want");

		developer = Cvar_Get("developer", "0", 0, "Activate developer output to logfile and gameconsole");
#ifdef DEBUG
		logfile_active = Cvar_Get("logfile", "2", 0, "0 = deactivate logfile, 1 = write normal logfile, 2 = flush on every new line, 3 = always append to existing file");
#else
		logfile_active = Cvar_Get("logfile", "1", 0, "0 = deactivate logfile, 1 = write normal logfile, 2 = flush on every new line, 3 = always append to existing file");
#endif
		sv_gametype = Cvar_Get("sv_gametype", "fight1on1", CVAR_ARCHIVE | CVAR_SERVERINFO, "Sets the multiplayer gametype - see gametypelist command for a list of all gametypes");
		http_proxy = Cvar_Get("http_proxy", "", CVAR_ARCHIVE, "Use this proxy for http transfers");
		http_timeout = Cvar_Get("http_timeout", "3", CVAR_ARCHIVE, "Http connection and read timeout");
		port = Cvar_Get("port", DOUBLEQUOTE(PORT_SERVER), CVAR_NOSET);
		masterserver_url = Cvar_Get("masterserver_url", MASTER_SERVER, CVAR_ARCHIVE, "URL of UFO:AI masterserver");
#ifdef DEDICATED_ONLY
		sv_dedicated = Cvar_Get("sv_dedicated", "1", CVAR_SERVERINFO | CVAR_NOSET, "Is this a dedicated server?");
		/* don't allow to override this from commandline of config */
		Cvar_ForceSet("sv_dedicated", "1");
#else
		sv_dedicated = Cvar_Get("sv_dedicated", "0", CVAR_SERVERINFO | CVAR_NOSET, "Is this a dedicated server?");

		/* set this to false for client - otherwise Qcommon_Frame would set the initial values to multiplayer */
		sv_gametype->modified = false;

		s_language = Cvar_Get("s_language", "", CVAR_ARCHIVE, "Game language - full language string e.g. en_EN.UTF-8");
		s_language->modified = false;
		cl_maxfps = Cvar_Get("cl_maxfps", "50", CVAR_ARCHIVE);
		Cvar_SetCheckFunction("cl_maxfps", Com_CvarCheckMaxFPS);
#endif

		// 5 is an i7 with a medium gfx-card
		// 3 dual core with 2 GB
		// 2 EeePc with 1 GB
		// 1 smartphone
		const char* hwclassVal = "5";
#ifdef __ANDROID__
		/** get the hardware class of the machine we are running on. */
		hwclassVal = "1";
#endif
		hwclass = Cvar_Get("hwclass", hwclassVal, 0, "Defines the hardware class of this machine. 1 is the lowest, 5 is the highest.");

		const char* s = va("UFO: Alien Invasion %s %s %s %s", UFO_VERSION, CPUSTRING, __DATE__, BUILDSTRING);
		Cvar_Get("version", s, CVAR_NOSET, "Full version string");
		Cvar_Get("ver", UFO_VERSION, CVAR_SERVERINFO | CVAR_NOSET, "Version number");

		if (sv_dedicated->integer)
			Cmd_AddCommand("quit", Com_Quit, "Quits the game");

		Mem_Init();
		Sys_Init();

		NET_Init();

#ifndef NO_HTTP
		curl_global_init(CURL_GLOBAL_NOTHING);
		Com_Printf("%s initialized.\n", curl_version());
#endif

		SV_Init();

		/* e.g. init the client hunk that is used in script parsing */
		CL_Init();

		Com_ParseScripts(sv_dedicated->integer);
#ifndef DEDICATED_ONLY
		Cbuf_AddText("exec keys.cfg\n");
#endif

		if (!sv_dedicated->integer)
			Cbuf_AddText("init\n");
		else
			Cbuf_AddText("dedicated_start\n");
		Cbuf_Execute();

		FS_ExecAutoexec();

		/* add + commands from command line
		 * if the user didn't give any commands, run default action */
		if (Cbuf_AddLateCommands()) {
			/* the user asked for something explicit
			 * so drop the loading plaque */
			SCR_EndLoadingPlaque();
		}

		const cvar_t* com_pipefile = Cvar_Get("com_pipefile", "", CVAR_ARCHIVE, "Filename of the pipe that is used to send commands to the game");
		if (com_pipefile->string[0] != '\0') {
			FS_CreateOpenPipeFile(com_pipefile->string, &pipefile);
		}

		CL_InitAfter();

		/* Check memory integrity */
		Mem_CheckGlobalIntegrity();

#ifndef DEDICATED_ONLY
		if (!sv_dedicated->integer) {
			Schedule_Timer(cl_maxfps, &CL_Frame, nullptr, nullptr);
			Schedule_Timer(Cvar_Get("cl_slowfreq", "10", 0, nullptr), &CL_SlowFrame, nullptr, nullptr);

			/* now hide the console */
			Sys_ShowConsole(false);
		}
#endif

		Schedule_Timer(Cvar_Get("sv_freq", "10", CVAR_NOSET, nullptr), &SV_Frame, nullptr, nullptr);

		/** @todo This line wants to be removed */
		Schedule_Timer(Cvar_Get("cbuf_freq", "10", 0, nullptr), &Cbuf_Execute_timer, nullptr, nullptr);

		Com_Printf("====== UFO Initialized ======\n");
		Com_Printf("=============================\n");
	} catch (comDrop_t const&) {
		Sys_Error("Error during initialization");
	}
}