void StickyScrollContainer::PositionContinuations(nsIFrame* aFrame) { NS_ASSERTION(nsLayoutUtils::IsFirstContinuationOrIBSplitSibling(aFrame), "Should be starting from the first continuation"); nsPoint translation = ComputePosition(aFrame) - aFrame->GetNormalPosition(); // Move all continuation frames by the same amount. for (nsIFrame* cont = aFrame; cont; cont = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(cont)) { cont->SetPosition(cont->GetNormalPosition() + translation); } }
Tile::Tile(unsigned int row, unsigned int col, unsigned int pCol, TerrainType terrain) : m_terrain(terrain) , m_type(NOTHING) , m_position(col, row) , m_pheromone(0.1f) , m_weight(ComputeWeight(terrain)) { m_shape.setRadius(m_ShapeRadius); m_shape.setPointCount(6); m_shape.setPosition(ComputePosition(row, pCol)); m_shape.setOrigin(m_ShapeRadius, m_ShapeRadius); m_shape.setFillColor(ComputeColor(terrain)); m_shape.setOutlineColor(sf::Color::Blue); }
void BitmapString::InsertChar(char character, int position) { position = GetRealPosition(position); sf::Sprite sprite; sprite.SetImage(font_->GetImage()); sprite.SetSubRect(font_->GetCharRect(character)); sprite.SetColor(GetColor()); sprite.SetX(position * char_width_); chars_.insert(position, 1, character); bitmaps_.insert(bitmaps_.begin() + position, sprite); ComputePosition(position + 1); }
void BitmapString::RemoveChar(int position) { if (chars_.empty()) { return; } position = GetRealPosition(position); if (position > (int) chars_.size() - 1) { position = chars_.size() - 1; } chars_.erase(position, 1); bitmaps_.erase(bitmaps_.begin() + position); ComputePosition(position); }