/* ================ GL_MakeAliasModelDisplayLists ================ */ void GL_MakeAliasModelDisplayLists (qmodel_t *m, aliashdr_t *hdr) { int i, j; int *cmds; trivertx_t *verts; float hscale, vscale; //johnfitz -- padded skins int count; //johnfitz -- precompute texcoords for padded skins int *loadcmds; //johnfitz //johnfitz -- padded skins hscale = (float)hdr->skinwidth/(float)TexMgr_PadConditional(hdr->skinwidth); vscale = (float)hdr->skinheight/(float)TexMgr_PadConditional(hdr->skinheight); //johnfitz aliasmodel = m; paliashdr = hdr; // (aliashdr_t *)Mod_Extradata (m); //johnfitz -- generate meshes Con_DPrintf2 ("meshing %s...\n",m->name); BuildTris (); // save the data out paliashdr->poseverts = numorder; cmds = (int *) Hunk_Alloc (numcommands * 4); paliashdr->commands = (byte *)cmds - (byte *)paliashdr; //johnfitz -- precompute texcoords for padded skins loadcmds = commands; while(1) { *cmds++ = count = *loadcmds++; if (!count) break; if (count < 0) count = -count; do { *(float *)cmds++ = hscale * (*(float *)loadcmds++); *(float *)cmds++ = vscale * (*(float *)loadcmds++); } while (--count); } //johnfitz verts = (trivertx_t *) Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts * sizeof(trivertx_t)); paliashdr->posedata = (byte *)verts - (byte *)paliashdr; for (i=0 ; i<paliashdr->numposes ; i++) for (j=0 ; j<numorder ; j++) *verts++ = poseverts[i][vertexorder[j]]; // ericw GL_MakeAliasModelDisplayLists_VBO (); }
/* ================ BuildTris Generate a list of trifans or strips for the model, which holds for all frames ================ */ void BuildTris (void) { int i, j, k; int startv; float s, t; int len, bestlen, besttype; int bestverts[1024]; int besttris[1024]; int type; // // build tristrips // numorder = 0; numcommands = 0; memset (used, 0, sizeof(used)); for (i = 0; i < pheader->numtris; i++) { // pick an unused triangle and start the trifan if (used[i]) continue; bestlen = 0; besttype = 0; for (type = 0 ; type < 2 ; type++) // type = 1; { for (startv = 0; startv < 3; startv++) { if (type == 1) len = StripLength (i, startv); else len = FanLength (i, startv); if (len > bestlen) { besttype = type; bestlen = len; for (j = 0; j < bestlen+2; j++) bestverts[j] = stripverts[j]; for (j = 0; j < bestlen; j++) besttris[j] = striptris[j]; } } } // mark the tris on the best strip as used for (j = 0; j < bestlen; j++) used[besttris[j]] = 1; if (besttype == 1) commands[numcommands++] = (bestlen+2); else commands[numcommands++] = -(bestlen+2); for (j = 0; j < bestlen+2; j++) { int tmp; // emit a vertex into the reorder buffer k = bestverts[j]; vertexorder[numorder++] = k; // emit s/t coords into the commands stream s = stverts[k].s; t = stverts[k].t; if (!triangles[besttris[0]].facesfront && stverts[k].onseam) s += pheader->skinwidth / 2; // on back side s = (s + 0.5) / pheader->skinwidth; t = (t + 0.5) / pheader->skinheight; // *(float *)&commands[numcommands++] = s; // *(float *)&commands[numcommands++] = t; // NOTE: 4 == sizeof(int) // == sizeof(float) memcpy (&tmp, &s, 4); commands[numcommands++] = tmp; memcpy (&tmp, &t, 4); commands[numcommands++] = tmp; } } commands[numcommands++] = 0; // end of list marker Con_DPrintf2 ("%3i tri %3i vert %3i cmd\n", pheader->numtris, numorder, numcommands); allverts += numorder; alltris += pheader->numtris; }
static void PR_AllocStringSlots (void) { pr_maxknownstrings += PR_STRING_ALLOCSLOTS; Con_DPrintf2("PR_AllocStringSlots: realloc'ing for %d slots\n", pr_maxknownstrings); pr_knownstrings = (const char **) Z_Realloc ((void *)pr_knownstrings, pr_maxknownstrings * sizeof(char *)); }