Exemple #1
0
static void ConvertMediumRes_640x16Bit(void)
{
	Uint32 *edi, *ebp;
	Uint16 *esi;
	Uint32 eax;
	int y;

	Convert_StartFrame();            /* Start frame, track palettes */

	for (y = STScreenStartHorizLine; y < STScreenEndHorizLine; y++)
	{

		eax = STScreenLineOffset[y] + STScreenLeftSkipBytes;  /* Offset for this line + Amount to skip on left hand side */
		edi = (Uint32 *)((Uint8 *)pSTScreen + eax);        /* ST format screen 4-plane 16 colors */
		ebp = (Uint32 *)((Uint8 *)pSTScreenCopy + eax);    /* Previous ST format screen */
		esi = (Uint16 *)pPCScreenDest;                     /* PC format screen */

		if (AdjustLinePaletteRemap(y) & 0x00030000)        /* Change palette table */
			Line_ConvertMediumRes_640x16Bit(edi, ebp, esi, eax);
		else
			Line_ConvertLowRes_640x16Bit(edi, ebp, (Uint32 *)esi, eax);

		/* Offset to next line */
		pPCScreenDest = (((Uint8 *)pPCScreenDest) + PCScreenBytesPerLine * 2);
	}
}
Exemple #2
0
static void ConvertLowRes_320x32Bit(void)
{
	Uint32 *edi, *ebp;
	Uint32 *esi;
	Uint32 eax, edx;
	Uint32 ebx, ecx;
	int y, x, update;

	Convert_StartFrame();            /* Start frame, track palettes */

	for (y = STScreenStartHorizLine; y < STScreenEndHorizLine; y++)
	{

		eax = STScreenLineOffset[y] + STScreenLeftSkipBytes;  /* Offset for this line + Amount to skip on left hand side */
		edi = (Uint32 *)((Uint8 *)pSTScreen + eax);       /* ST format screen 4-plane 16 colors */
		ebp = (Uint32 *)((Uint8 *)pSTScreenCopy + eax);   /* Previous ST format screen */
		esi = (Uint32 *)pPCScreenDest;                    /* PC format screen */

		update = AdjustLinePaletteRemap(y) & PALETTEMASK_UPDATEMASK;

		x = STScreenWidthBytes>>3; /* Amount to draw across in 16-pixels (8 bytes) */

		do    /* x-loop */
		{
			/* Do 16 pixels at one time */
			ebx = *edi;
			ecx = *(edi+1);

			if (update || ebx!=*ebp || ecx!=*(ebp+1))    /* Does differ? */
			{
				/* copy word */

				bScreenContentsChanged = true;

#if SDL_BYTEORDER == SDL_BIG_ENDIAN
				/* Plot pixels */
				LOW_BUILD_PIXELS_0 ;      /* Generate 'ecx' as pixels [12,13,14,15] */
				PLOT_LOW_320_32BIT(12) ;
				LOW_BUILD_PIXELS_1 ;      /* Generate 'ecx' as pixels [4,5,6,7] */
				PLOT_LOW_320_32BIT(4) ;
				LOW_BUILD_PIXELS_2 ;      /* Generate 'ecx' as pixels [8,9,10,11] */
				PLOT_LOW_320_32BIT(8) ;
				LOW_BUILD_PIXELS_3 ;      /* Generate 'ecx' as pixels [0,1,2,3] */
				PLOT_LOW_320_32BIT(0) ;
#else
				/* Plot pixels */
				LOW_BUILD_PIXELS_0 ;      /* Generate 'ecx' as pixels [4,5,6,7] */
				PLOT_LOW_320_32BIT(4) ;
				LOW_BUILD_PIXELS_1 ;      /* Generate 'ecx' as pixels [12,13,14,15] */
				PLOT_LOW_320_32BIT(12) ;
				LOW_BUILD_PIXELS_2 ;      /* Generate 'ecx' as pixels [0,1,2,3] */
				PLOT_LOW_320_32BIT(0) ;
				LOW_BUILD_PIXELS_3 ;      /* Generate 'ecx' as pixels [8,9,10,11] */
				PLOT_LOW_320_32BIT(8) ;
#endif
			}

			esi += 16;                        /* Next PC pixels */
			edi += 2;                         /* Next ST pixels */
			ebp += 2;                         /* Next ST copy pixels */
		}
		while (--x);                      /* Loop on X */

		/* Offset to next line: */
		pPCScreenDest = (((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine);
	}
}