Exemple #1
0
void update_obj_file(void)
{
  int i;

  for (i = 0; i <= top_of_p_table; i++)
    if (*player_table[i].name)
      Crash_clean_file( player_table[i].name );
}
Exemple #2
0
void update_obj_file(void)
{
  extern struct char_data *character_list;
  struct char_data *ch = character_list;

  for (; ch; ch = ch->next) {
    Crash_clean_file(GET_NAME(ch));
  }
  return;
}