void ofxQtAudioRecorder::createMovie(string url, int sampleRate, int numChannels){ OSErr err = noErr; FSRef fsref; Boolean isdir; // full data path url = ofToDataPath(url, true); // kill a file and make a new one if needed: FILE * pFile; pFile = fopen (url.c_str(),"w"); fclose (pFile); // create path reference err = FSPathMakeRef((const UInt8*)url.c_str(), &fsref, &isdir); if (err) { printf("FSPathMakeRef failed %d\n", err); printf("ERROR creating movie \n"); return; } // create file spec err = FSGetCatalogInfo(&fsref, kFSCatInfoNone, NULL, NULL, &myFileSpec, NULL); if (err) { printf("FSGetCatalogInfo failed %d\n", err); printf("ERROR creating movie \n"); return; } // create that movie file err = CreateMovieFile(&myFileSpec, 'TVOD', smCurrentScript, createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &movieResRefNum, &movie); if(err) { printf("error: failed to create movie file\n"); return; } prepareAudioRecording(sampleRate, numChannels); }
static void CreateAMovie (void) { Point where = {100,100}; SFReply theSFReply; Movie theMovie = nil; FSSpec mySpec; short resRefNum = 0; short resId = movieInDataForkResID; OSErr err = noErr; SFPutFile (where, c2pstr(kPrompt), c2pstr(kMovieFileName), nil, &theSFReply); if (!theSFReply.good) return; FSMakeFSSpec(theSFReply.vRefNum, 0, theSFReply.fName, &mySpec); err = CreateMovieFile (&mySpec, kMyCreatorType, smCurrentScript, createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &resRefNum, &theMovie ); CheckError(err, "CreateMovieFile error"); QTVideo_CreateMyVideoTrack (theMovie); QTSound_CreateMySoundTrack (theMovie); err = AddMovieResource (theMovie, resRefNum, &resId, theSFReply.fName); CheckError(err, "AddMovieResource error"); if (resRefNum) { CloseMovieFile (resRefNum); } DisposeMovie (theMovie); }
OSErr QTWired_CreateWiredSpritesMovie (void) { short myResRefNum = 0; short myResID = movieInDataForkResID; Movie myMovie = NULL; Track myTrack; Media myMedia; FSSpec myFile; Boolean myIsSelected = false; Boolean myIsReplacing = false; StringPtr myPrompt = QTUtils_ConvertCToPascalString(kWiredSavePrompt); StringPtr myFileName = QTUtils_ConvertCToPascalString(kWiredSaveFileName); QTAtomContainer mySample = NULL; QTAtomContainer myActions = NULL; QTAtomContainer myBeginButton, myPrevButton, myNextButton, myEndButton; QTAtomContainer myPenguinOne, myPenguinTwo, myPenguinOneOverride; QTAtomContainer myBeginActionButton, myPrevActionButton, myNextActionButton, myEndActionButton; QTAtomContainer myPenguinOneAction, myPenguinTwoAction; RGBColor myKeyColor; Point myLocation; short isVisible, myLayer, myIndex, myID, i, myDelta; Boolean hasActions; long myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile; OSType myType = FOUR_CHAR_CODE('none'); UInt32 myFrequency; QTAtom myEventAtom; long myLoopingFlags; ModifierTrackGraphicsModeRecord myGraphicsMode; OSErr myErr = noErr; ////////// // // create a new movie file and set its controller type // ////////// // ask the user for the name of the new movie file QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing); if (!myIsSelected) goto bail; // create a movie file for the destination movie myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), smSystemScript, myFlags, &myResRefNum, &myMovie); if (myErr != noErr) goto bail; // select the "no controller" movie controller myType = EndianU32_NtoB(myType); SetUserDataItem(GetMovieUserData(myMovie), &myType, sizeof(myType), kUserDataMovieControllerType, 1); ////////// // // create the sprite track and media // ////////// myTrack = NewMovieTrack(myMovie, ((long)kSpriteTrackWidth << 16), ((long)kSpriteTrackHeight << 16), kNoVolume); myMedia = NewTrackMedia(myTrack, SpriteMediaType, kSpriteMediaTimeScale, NULL, 0); ////////// // // create a key frame sample containing six sprites and all of their shared images // ////////// // create a new, empty key frame sample myErr = QTNewAtomContainer(&mySample); if (myErr != noErr) goto bail; myKeyColor.red = 0xffff; // white myKeyColor.green = 0xffff; myKeyColor.blue = 0xffff; // add images to the key frame sample SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToBeginningButtonUp, &myKeyColor, kGoToBeginningButtonUpIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToBeginningButtonDown, &myKeyColor, kGoToBeginningButtonDownIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToEndButtonUp, &myKeyColor, kGoToEndButtonUpIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToEndButtonDown, &myKeyColor, kGoToEndButtonDownIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToPrevButtonUp, &myKeyColor, kGoToPrevButtonUpIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToPrevButtonDown, &myKeyColor, kGoToPrevButtonDownIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToNextButtonUp, &myKeyColor, kGoToNextButtonUpIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kGoToNextButtonDown, &myKeyColor, kGoToNextButtonDownIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinForward, &myKeyColor, kPenguinForwardIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinLeft, &myKeyColor, kPenguinLeftIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinRight, &myKeyColor, kPenguinRightIndex, NULL, NULL); SpriteUtils_AddPICTImageToKeyFrameSample(mySample, kPenguinClosed, &myKeyColor, kPenguinClosedIndex, NULL, NULL); for (myIndex = kPenguinDownRightCycleStartIndex, myID = kWalkDownRightCycleStart; myIndex <= kPenguinDownRightCycleEndIndex; myIndex++, myID++) SpriteUtils_AddPICTImageToKeyFrameSample(mySample, myID, &myKeyColor, myIndex, NULL, NULL); // assign group IDs to the images SpriteUtils_AssignImageGroupIDsToKeyFrame(mySample); ////////// // // add samples to the sprite track's media // ////////// BeginMediaEdits(myMedia); // go to beginning button with no actions myErr = QTNewAtomContainer(&myBeginButton); if (myErr != noErr) goto bail; myLocation.h = (1 * kSpriteTrackWidth / 8) - (kStartEndButtonWidth / 2); myLocation.v = (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2); isVisible = false; myLayer = 1; myIndex = kGoToBeginningButtonUpIndex; myErr = SpriteUtils_SetSpriteData(myBeginButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions); if (myErr != noErr) goto bail; // go to previous button with no actions myErr = QTNewAtomContainer(&myPrevButton); if (myErr != noErr) goto bail; myLocation.h = (3 * kSpriteTrackWidth / 8) - (kNextPrevButtonWidth / 2); myLocation.v = (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2); isVisible = false; myLayer = 1; myIndex = kGoToPrevButtonUpIndex; myErr = SpriteUtils_SetSpriteData(myPrevButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions); if (myErr != noErr) goto bail; // go to next button with no actions myErr = QTNewAtomContainer(&myNextButton); if (myErr != noErr) goto bail; myLocation.h = (5 * kSpriteTrackWidth / 8) - (kNextPrevButtonWidth / 2); myLocation.v = (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2); isVisible = false; myLayer = 1; myIndex = kGoToNextButtonUpIndex; myErr = SpriteUtils_SetSpriteData(myNextButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions); if (myErr != noErr) goto bail; // go to end button with no actions myErr = QTNewAtomContainer(&myEndButton); if (myErr != noErr) goto bail; myLocation.h = (7 * kSpriteTrackWidth / 8) - (kStartEndButtonWidth / 2); myLocation.v = (4 * kSpriteTrackHeight / 5) - (kStartEndButtonHeight / 2); isVisible = false; myLayer = 1; myIndex = kGoToEndButtonUpIndex; myErr = SpriteUtils_SetSpriteData(myEndButton, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions); if (myErr != noErr) goto bail; // first penguin sprite with no actions myErr = QTNewAtomContainer(&myPenguinOne); if (myErr != noErr) goto bail; myLocation.h = (3 * kSpriteTrackWidth / 8) - (kPenguinWidth / 2); myLocation.v = (kSpriteTrackHeight / 4) - (kPenguinHeight / 2); isVisible = true; myLayer = 2; myIndex = kPenguinDownRightCycleStartIndex; myGraphicsMode.graphicsMode = blend; myGraphicsMode.opColor.red = myGraphicsMode.opColor.green = myGraphicsMode.opColor.blue = 0x8FFF; // grey myErr = SpriteUtils_SetSpriteData(myPenguinOne, &myLocation, &isVisible, &myLayer, &myIndex, &myGraphicsMode, NULL, myActions); if (myErr != noErr) goto bail; // second penguin sprite with no actions myErr = QTNewAtomContainer(&myPenguinTwo); if (myErr != noErr) goto bail; myLocation.h = (5 * kSpriteTrackWidth / 8) - (kPenguinWidth / 2); myLocation.v = (kSpriteTrackHeight / 4) - (kPenguinHeight / 2); isVisible = true; myLayer = 3; myIndex = kPenguinForwardIndex; myErr = SpriteUtils_SetSpriteData(myPenguinTwo, &myLocation, &isVisible, &myLayer, &myIndex, NULL, NULL, myActions); if (myErr != noErr) goto bail; ////////// // // add actions to the six sprites // ////////// // add go to beginning button myErr = QTCopyAtom(myBeginButton, kParentAtomIsContainer, &myBeginActionButton); if (myErr != noErr) goto bail; WiredUtils_AddSpriteSetImageIndexAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToBeginningButtonDownIndex, NULL); WiredUtils_AddSpriteSetImageIndexAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToBeginningButtonUpIndex, NULL); WiredUtils_AddMovieGoToBeginningAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton); WiredUtils_AddSpriteSetVisibleAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myBeginActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL); SpriteUtils_AddSpriteToSample(mySample, myBeginActionButton, kGoToBeginningSpriteID); QTDisposeAtomContainer(myBeginActionButton); // add go to prev button myErr = QTCopyAtom(myPrevButton, kParentAtomIsContainer, &myPrevActionButton); if (myErr != noErr) goto bail; WiredUtils_AddSpriteSetImageIndexAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToPrevButtonDownIndex, NULL); WiredUtils_AddSpriteSetImageIndexAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToPrevButtonUpIndex, NULL); WiredUtils_AddMovieStepBackwardAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton); WiredUtils_AddSpriteSetVisibleAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myPrevActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL); SpriteUtils_AddSpriteToSample(mySample, myPrevActionButton, kGoToPrevSpriteID); QTDisposeAtomContainer(myPrevActionButton); // add go to next button myErr = QTCopyAtom(myNextButton, kParentAtomIsContainer, &myNextActionButton); if (myErr != noErr) goto bail; WiredUtils_AddSpriteSetImageIndexAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToNextButtonDownIndex, NULL); WiredUtils_AddSpriteSetImageIndexAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToNextButtonUpIndex, NULL); WiredUtils_AddMovieStepForwardAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton); WiredUtils_AddSpriteSetVisibleAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myNextActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL); SpriteUtils_AddSpriteToSample(mySample, myNextActionButton, kGoToNextSpriteID); QTDisposeAtomContainer(myNextActionButton); // add go to end button myErr = QTCopyAtom(myEndButton, kParentAtomIsContainer, &myEndActionButton); if (myErr != noErr) goto bail; WiredUtils_AddSpriteSetImageIndexAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kGoToEndButtonDownIndex, NULL); WiredUtils_AddSpriteSetImageIndexAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kGoToEndButtonUpIndex, NULL); WiredUtils_AddMovieGoToEndAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton); WiredUtils_AddSpriteSetVisibleAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, 0, NULL, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myEndActionButton, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, 0, NULL, false, NULL); SpriteUtils_AddSpriteToSample(mySample, myEndActionButton, kGoToEndSpriteID); QTDisposeAtomContainer(myEndActionButton); // add penguin one myErr = QTCopyAtom(myPenguinOne, kParentAtomIsContainer, &myPenguinOneAction); if (myErr != noErr) goto bail; // show the buttons on mouse enter and hide them on mouse exit WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToBeginningSpriteID, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToBeginningSpriteID, false, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToPrevSpriteID, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToPrevSpriteID, false, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToNextSpriteID, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToNextSpriteID, false, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseEnter, 0, NULL, 0, kTargetSpriteID, (void *)kGoToEndSpriteID, true, NULL); WiredUtils_AddSpriteSetVisibleAction(myPenguinOneAction, kParentAtomIsContainer, kQTEventMouseExit, 0, NULL, 0, kTargetSpriteID, (void *)kGoToEndSpriteID, false, NULL); SpriteUtils_AddSpriteToSample(mySample, myPenguinOneAction, kPenguinOneSpriteID); QTWired_AddCursorChangeOnMouseOver(mySample, kPenguinOneSpriteID); QTDisposeAtomContainer(myPenguinOneAction); // add penguin two myErr = QTCopyAtom(myPenguinTwo, kParentAtomIsContainer, &myPenguinTwoAction); if (myErr != noErr) goto bail; // blink when clicked on WiredUtils_AddSpriteSetImageIndexAction(myPenguinTwoAction, kParentAtomIsContainer, kQTEventMouseClick, 0, NULL, 0, 0, NULL, kPenguinClosedIndex, NULL); WiredUtils_AddSpriteSetImageIndexAction(myPenguinTwoAction, kParentAtomIsContainer, kQTEventMouseClickEnd, 0, NULL, 0, 0, NULL, kPenguinForwardIndex, NULL); WiredUtils_AddQTEventAtom(myPenguinTwoAction, kParentAtomIsContainer, kQTEventMouseClickEndTriggerButton, &myEventAtom); // toggle the movie rate and both of the birds' graphics modes QTWired_AddPenguinTwoConditionalActions(myPenguinTwoAction, myEventAtom); QTWired_AddWraparoundMatrixOnIdle(myPenguinTwoAction); SpriteUtils_AddSpriteToSample(mySample, myPenguinTwoAction, kPenguinTwoSpriteID); QTDisposeAtomContainer(myPenguinTwoAction); // add an action for when the key frame is loaded, to set the movie's looping mode to palindrome; // note that this will actually be triggered every time the key frame is reloaded, // so if the operation was expensive we could use a conditional to test if we've already done it myLoopingFlags = loopTimeBase | palindromeLoopTimeBase; WiredUtils_AddMovieSetLoopingFlagsAction(mySample, kParentAtomIsContainer, kQTEventFrameLoaded, myLoopingFlags); // add the key frame sample to the sprite track media // // to add the sample data in a compressed form, you would use a QuickTime DataCodec to perform the // compression; replace the call to the utility AddSpriteSampleToMedia with a call to the utility // AddCompressedSpriteSampleToMedia to do this SpriteUtils_AddSpriteSampleToMedia(myMedia, mySample, kSpriteMediaFrameDuration, true, NULL); //SpriteUtils_AddCompressedSpriteSampleToMedia(myMedia, mySample, kSpriteMediaFrameDuration, true, zlibDataCompressorSubType, NULL); ////////// // // add a few override samples to move penguin one and change its image index // ////////// // original penguin one location myLocation.h = (3 * kSpriteTrackWidth / 8) - (kPenguinWidth / 2); myLocation.v = (kSpriteTrackHeight / 4) - (kPenguinHeight / 2); myDelta = (kSpriteTrackHeight / 2) / kNumOverrideSamples; myIndex = kPenguinDownRightCycleStartIndex; for (i = 1; i <= kNumOverrideSamples; i++) { QTRemoveChildren(mySample, kParentAtomIsContainer); QTNewAtomContainer(&myPenguinOneOverride); myLocation.h += myDelta; myLocation.v += myDelta; myIndex++; if (myIndex > kPenguinDownRightCycleEndIndex) myIndex = kPenguinDownRightCycleStartIndex; SpriteUtils_SetSpriteData(myPenguinOneOverride, &myLocation, NULL, NULL, &myIndex, NULL, NULL, NULL); SpriteUtils_AddSpriteToSample(mySample, myPenguinOneOverride, kPenguinOneSpriteID); SpriteUtils_AddSpriteSampleToMedia(myMedia, mySample, kSpriteMediaFrameDuration, false, NULL); QTDisposeAtomContainer(myPenguinOneOverride); } EndMediaEdits(myMedia); // add the media to the track InsertMediaIntoTrack(myTrack, 0, 0, GetMediaDuration(myMedia), fixed1); ////////// // // set the sprite track properties // ////////// { QTAtomContainer myTrackProperties; RGBColor myBackgroundColor; // add a background color to the sprite track myBackgroundColor.red = EndianU16_NtoB(0x8000); myBackgroundColor.green = EndianU16_NtoB(0); myBackgroundColor.blue = EndianU16_NtoB(0xffff); QTNewAtomContainer(&myTrackProperties); QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyBackgroundColor, 1, 1, sizeof(RGBColor), &myBackgroundColor, NULL); // tell the movie controller that this sprite track has actions, Jackson hasActions = true; QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyHasActions, 1, 1, sizeof(hasActions), &hasActions, NULL); // tell the sprite track to generate QTIdleEvents myFrequency = EndianU32_NtoB(2); QTInsertChild(myTrackProperties, 0, kSpriteTrackPropertyQTIdleEventsFrequency, 1, 1, sizeof(myFrequency), &myFrequency, NULL); myErr = SetMediaPropertyAtom(myMedia, myTrackProperties); if (myErr != noErr) goto bail; QTDisposeAtomContainer(myTrackProperties); } ////////// // // finish up // ////////// // add the movie resource to the movie file myErr = AddMovieResource(myMovie, myResRefNum, &myResID, myFile.name); bail: free(myPrompt); free(myFileName); if (mySample != NULL) QTDisposeAtomContainer(mySample); if (myBeginButton != NULL) QTDisposeAtomContainer(myBeginButton); if (myPrevButton != NULL) QTDisposeAtomContainer(myPrevButton); if (myNextButton != NULL) QTDisposeAtomContainer(myNextButton); if (myEndButton != NULL) QTDisposeAtomContainer(myEndButton); if (myResRefNum != 0) CloseMovieFile(myResRefNum); if (myMovie != NULL) DisposeMovie(myMovie); return(myErr); }
void ofQtVideoSaver::setup( int width , int height, string movieName){ w = width; h = height; fileName = (ofToDataPath(movieName)); //pszFlatFilename = flatFileName; initializeQuicktime(); /* Load the FSSpec structure to describe the receiving file. For a description of this and related calls see http://developer.apple.com/quicktime/icefloe/dispatch004.html. ================================================================ */ #ifdef TARGET_WIN32 //FILE * pFile = NULL; //pFile = fopen (fileName.c_str(),"w"); //fclose (pFile); char fileNameStr[255]; sprintf(fileNameStr, "%s", fileName.c_str()); osErr = NativePathNameToFSSpec (fileNameStr, &fsSpec, 0); #endif #ifdef TARGET_OSX /// kill a file and make a new one if needed: FILE * pFile; pFile = fopen (fileName.c_str(),"w"); fclose (pFile); Boolean isdir; osErr = FSPathMakeRef((const UInt8*)fileName.c_str(), &fsref, &isdir); osErr = FSGetCatalogInfo(&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL); #endif if (osErr && (osErr != fnfErr)) /* File-not-found error is ok */ { printf ("getting FSS spec failed %d\n", osErr); goto bail; } /* Step 1: Create a new, empty movie file and a movie that references that file (CreateMovieFile). ======================================================================== */ osErr = CreateMovieFile ( &fsSpec, /* FSSpec specifier */ FOUR_CHAR_CODE('TVOD'), /* file creator type, TVOD = QT player*/ smCurrentScript, /* movie script system to use */ createMovieFileDeleteCurFile /* movie file creation flags */ | createMovieFileDontCreateResFile, &sResRefNum, /* returned file ref num to data fork */ &movie /* returned handle to open empty movie*/ /* that references the created file */ ); if (osErr) { printf ("CreateMovieFile failed %d\n", osErr); goto bail; } /* Step 2: Add a new track to that movie (NewMovieTrack). ======================================================= */ track = NewMovieTrack ( movie, /* the movie to add track to */ ((long) w << 16), /* width of track in pixels (Fixed) */ FixRatio (h, 1), /* height of track in pixels (Fixed) */ kNoVolume /* default volume level */ ); osErr = GetMoviesError (); if (osErr) { printf ("NewMovieTrack failed %d\n", osErr); goto bail; } /* Step 3: Add a new media to that track (NewTrackMedia). ======================================================= */ media = NewTrackMedia ( track, /* the track to add the media to */ VideoMediaType, /* media type, e.g. SoundMediaType */ 600, /* num media time units that elapse/sec*/ NULL, /* ptr to file that holds media sampls*/ 0 /* type of ptr to media samples */ ); osErr = GetMoviesError (); if (osErr) { printf ("NewTrackMedia failed %d\n", osErr); goto bail; } /* Step 4: Add media samples to the media. ======================================== */ BeginMediaEdits (media); /* Inform the Movie Toolbox that we */ /* want to change the media samples */ /* referenced by a track's media. */ /* This opens the media container */ /* and makes it ready to receive */ /* and/or remove sample data. */ // Step 5: setup graphics port for qt movie and compression type --- /* Create a new offscreen graphics world that will hold the movie's drawing surface. draw_image() copies the image of IceFlow to this surface with varying amounts of transparency. ================================================================= */ MacSetRect (&rect, 0, 0, w, h); osErr = NewGWorld ( &pMovieGWorld, /* receives the new GWorld. */ 24, /* pixel depth in bits/pixel */ &rect, /* desired size of the GWorld. */ NULL, NULL, (GWorldFlags) 0 ); if (osErr != noErr) { printf ("NewGWorld 1 failed %d\n", osErr); goto bail; } /* Retrieve the pixel map associated with that graphics world and lock the pixel map in memory. GetMaxCompressionSize() and CompressImage() only operate on pixel maps, not graphics worlds. ===================================================================== */ pixMapHandle = GetGWorldPixMap (pMovieGWorld); if (pixMapHandle == NULL) { printf ("GetGWorldPixMap failed\n"); goto bail; } LockPixels (pixMapHandle); /* Get the maximum number of bytes required to hold an image having the specified characteristics compressed using the specified compressor. ==================================================================== */ osErr = GetMaxCompressionSize ( pixMapHandle, /* the pixel map to compress from. */ &rect, /* the image rectangle. */ 0, /* let ICM choose image bit depth. */ codecHighQuality, /* compression quality specifier. */ kRawCodecType, /* desired compression type */ // < set to RAW in case we set to a new compression type... (CompressorComponent) anyCodec, /* codec specifier. */ &lMaxCompressionSize /* receives max bytes needed for cmp. */ ); if (osErr != noErr) { printf ("GetMaxCompressionSize failed %d\n", osErr); goto bail; } /* Allocate a buffer to hold the compressed image data by creating a new handle. ===================================================================== */ hCompressedData = NewHandle (lMaxCompressionSize); if (hCompressedData == NULL) { printf ("NewHandle(%ld) failed\n", lMaxCompressionSize); goto bail; } /* Lock the handle and then dereference it to obtain a pointer to the data buffer because CompressImage() wants us to pass it a pointer, not a handle. ======================================================================= */ HLockHi (hCompressedData); pCompressedData = *hCompressedData; /* Create an image description object in memory of minimum size to pass to CompressImage(). CompressImage() will resize the memory as necessary so create it small here. ==================================================================== */ hImageDescription = (ImageDescriptionHandle) NewHandle (4); if (hImageDescription == NULL) { printf ("NewHandle(4) failed\n"); goto bail; } bSetupForRecordingMovie = true; return; bail: printf("got to bail somehows \n"); if (sResRefNum != 0) CloseMovieFile (sResRefNum); if (movie != NULL) DisposeMovie (movie); //ExitMovies (); /* Finalize Quicktime */ return; }
OSErr QTTarg_MakeDualVRControllerMovie (void) { Movie myMovie = NULL; Track myTrack = NULL; Media myMedia = NULL; RGBColor myKeyColor; Fixed myWidth, myHeight; FSSpec myFile; Boolean myIsSelected = false; Boolean myIsReplacing = false; StringPtr myPrompt = QTUtils_ConvertCToPascalString(kSpriteSavePrompt); StringPtr myFileName = QTUtils_ConvertCToPascalString(kSpriteSaveMovieFileName); long myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile; short myResRefNum = 0; short myResID = movieInDataForkResID; OSType myType = FOUR_CHAR_CODE('none'); OSErr myErr = noErr; ////////// // // create a new movie file // ////////// // prompt the user for the destination file name QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing); myErr = myIsSelected ? noErr : userCanceledErr; if (!myIsSelected) goto bail; // create a movie file for the destination movie myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), smSystemScript, myFlags, &myResRefNum, &myMovie); if (myErr != noErr) goto bail; // select the "no-interface" movie controller myType = EndianU32_NtoB(myType); SetUserDataItem(GetMovieUserData(myMovie), &myType, sizeof(myType), kUserDataMovieControllerType, 1); ////////// // // get some information about the target movie // ////////// myWidth = Long2Fix(kVRControlMovieWidth); myHeight = Long2Fix(kVRControlMovieHeight); ////////// // // create a new sprite track in the target movie // ////////// myTrack = NewMovieTrack(myMovie, myWidth, myHeight, kNoVolume); myMedia = NewTrackMedia(myTrack, SpriteMediaType, kVRControlMovieDuration, NULL, 0); myErr = BeginMediaEdits(myMedia); if (myErr != noErr) goto bail; ////////// // // add sprite images and sprites to the sprite track; add actions to the sprites // ////////// QTTarg_AddVRControllerButtonSamplesToMedia(myMedia, kVRControlMovieWidth, kVRControlMovieHeight, kVRControlMovieDuration); ////////// // // insert media into track // ////////// myErr = EndMediaEdits(myMedia); if (myErr != noErr) goto bail; // add the media to the track InsertMediaIntoTrack(myTrack, 0, 0, GetMediaDuration(myMedia), fixed1); ////////// // // set the sprite track properties // ////////// QTTarg_SetTrackProperties(myMedia, 0); // idle as fast as possible myKeyColor.red = myKeyColor.green = myKeyColor.blue = 0xffff; // white MediaSetGraphicsMode(GetMediaHandler(myMedia), transparent, &myKeyColor); ////////// // // add the movie resource to the movie file // ////////// myErr = AddMovieResource(myMovie, myResRefNum, &myResID, myFile.name); bail: if (myResRefNum != 0) CloseMovieFile(myResRefNum); if (myMovie != NULL) DisposeMovie(myMovie); free(myPrompt); free(myFileName); return(myErr); }
OSErr QTTarg_CreateTwinSpritesMovie (void) { Movie myMovie = NULL; Track myTrack = NULL; Media myMedia = NULL; FSSpec myFile; Boolean myIsSelected = false; Boolean myIsReplacing = false; Fixed myHeight = 0; Fixed myWidth = 0; StringPtr myPrompt = QTUtils_ConvertCToPascalString(kSpriteSavePrompt); StringPtr myFileName = QTUtils_ConvertCToPascalString(kSpriteSaveMovieFileName); long myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile; OSType myType = FOUR_CHAR_CODE('none'); short myResRefNum = 0; short myResID = movieInDataForkResID; OSErr myErr = noErr; ////////// // // create a new movie file // ////////// // prompt the user for the destination file name QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing); myErr = myIsSelected ? noErr : userCanceledErr; if (!myIsSelected) goto bail; // create a movie file for the destination movie myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), smSystemScript, myFlags, &myResRefNum, &myMovie); if (myErr != noErr) goto bail; // select the "no-interface" movie controller myType = EndianU32_NtoB(myType); SetUserDataItem(GetMovieUserData(myMovie), &myType, sizeof(myType), kUserDataMovieControllerType, 1); ////////// // // create the sprite track and media // ////////// myWidth = Long2Fix(kIconSpriteTrackWidth); myHeight = Long2Fix(kIconSpriteTrackHeight); myTrack = NewMovieTrack(myMovie, myWidth, myHeight, kNoVolume); myMedia = NewTrackMedia(myTrack, SpriteMediaType, kSpriteMediaTimeScale, NULL, 0); myErr = BeginMediaEdits(myMedia); if (myErr != noErr) goto bail; ////////// // // add the appropriate samples to the sprite media // ////////// myErr = QTTarg_AddIconMovieSamplesToMedia(myMedia); if (myErr != noErr) goto bail; myErr = EndMediaEdits(myMedia); if (myErr != noErr) goto bail; // add the media to the track InsertMediaIntoTrack(myTrack, 0, 0, GetMediaDuration(myMedia), fixed1); ////////// // // set the sprite track properties // ////////// QTTarg_SetTrackProperties(myMedia, 1); ////////// // // add the movie resource to the movie file // ////////// myErr = AddMovieResource(myMovie, myResRefNum, &myResID, myFile.name); bail: if (myResRefNum != 0) CloseMovieFile(myResRefNum); if (myMovie != NULL) DisposeMovie(myMovie); free(myPrompt); free(myFileName); return(myErr); }
void MolDisplayWin::WriteQTMovie(wxString & filepath) { //Create a QuickTime movie using the standard animation codecs with normal quality, and //temporal compression. The final file is flattened for cross platform compatability QTExport * QTOptions = new QTExport(this); //setup controls for the current data if (MainData->GetNumFrames() > 1) { //default to frame animation QTOptions->SetMovieChoice(0); } else { QTOptions->EnableFrameMovie(false); } if (MainData->cFrame->GetNumberNormalModes() <= 0) { QTOptions->EnableModeMovie(false); } if (QTOptions->ShowModal() != wxID_OK) { //user cancelled the operation QTOptions->Destroy(); return; } //retrieve the value of each option int MovieType = QTOptions->GetMovieChoice(); bool IncludeEPlot = QTOptions->AddEnergyPlot(); int compressorChoice = QTOptions->GetCompressorChoice(); int keyFrameRate = QTOptions->GetKeyFrameRate(); if (keyFrameRate < 0) keyFrameRate = 0; QTOptions->Destroy(); CodecType mCodec; switch (compressorChoice) { case 0: mCodec = kCinepakCodecType; break; case 1: mCodec = kGraphicsCodecType; break; case 2: mCodec = kAnimationCodecType; break; case 3: default: mCodec = kMPEG4VisualCodecType; } OSStatus s; OSErr myErr = myErr; FSSpec targetSpec; //ugh I need to get an FSSpec to hand to quicktime, but these calls only seem to work if //the file already exists... const char * t = filepath.mb_str(wxConvUTF8); FILE * temp = fopen(t, "wb"); fclose(temp); #ifdef __WXOSX_COCOA__ //This function is not found in the wxCocoa implementation, it is probably possible to work around it //Otherwise the code appears to link and run currently. However, it is probably better to redue the //code to use the Cocoa qtKit framework rather than the old Carbon QT library. //This path is not tested as the current Cocoa code does not properly support the extended save dialog. // void wxMacFilename2FSSpec( const wxString& path , FSSpec *spec ) { OSStatus err = noErr; FSRef fsRef; wxMacPathToFSRef( filepath , &fsRef ); err = FSGetCatalogInfo(&fsRef, kFSCatInfoNone, NULL, NULL, &targetSpec, NULL); verify_noerr( err ); } #else wxMacFilename2FSSpec(filepath, &targetSpec); #endif Movie theMovie = NULL; FSSpec tempSpec = targetSpec; strcpy((char *) &(tempSpec.name[1]), "MacMolPlt8933tempMovie"); tempSpec.name[0] = 22; BeginOperation(); ProgressInd->ChangeText("Creating movie..."); myErr = EnterMovies(); //initialize the quicktime manager if (myErr != noErr) { FinishOperation(); MessageAlert("Error initializing QuickTime!"); return; } //Create the movie file and initialize file data //Use Quicktime creator code 'TVOD' instead of simpletext 'ttxt' short resRefNum = 0; short resId = 0; myErr = CreateMovieFile(&tempSpec, 'TVOD', smCurrentScript, createMovieFileDeleteCurFile, &resRefNum, &theMovie); if (myErr != noErr) { MessageAlert("Error creating movie file!"); } else { bool KillEPlot = false; int width, height, savedEPlotWidth, savedEPlotHeight; glCanvas->GetClientSize(&width, &height); Rect lDisplayRect={0,0,0,0}; lDisplayRect.right = width; lDisplayRect.bottom = height; Rect gRect = lDisplayRect; Rect EPlotRect = lDisplayRect; //If we are including an energy plot add space for it here if (IncludeEPlot && (MovieType == 0)) { EPlotRect.left = EPlotRect.right; EPlotRect.right = EPlotRect.left + height; if (!energyPlotWindow) { energyPlotWindow = new EnergyPlotDialog(this); KillEPlot = true; } else { energyPlotWindow->GetSize(&savedEPlotWidth, &savedEPlotHeight); } gRect.right += height; width += height; energyPlotWindow->Show(false); energyPlotWindow->SetSize(height, height); energyPlotWindow->Update(); //This is needed to initialise the window if we just created it } LocalToGlobal ((Point *) &(gRect.top)); LocalToGlobal ((Point *) &(gRect.bottom)); WindowRef TempWindow; s = CreateNewWindow(kDocumentWindowClass, kWindowNoAttributes, &gRect, &TempWindow); if (s == noErr) { //Create the video track Track theTrack = NewMovieTrack (theMovie, FixRatio(width,1), FixRatio(height,1), kNoVolume); if ((noErr == GetMoviesError())&&theTrack) { Media theMedia = NewTrackMedia (theTrack, VideoMediaType, 60, // Video Time Scale NULL, 0); if ((noErr == GetMoviesError())&&theMedia) { myErr = BeginMediaEdits (theMedia); if (myErr == noErr) { //create the actual movie frames GWorldPtr lgWorld=NULL; if (! NewGWorld (&lgWorld, 0, &gRect, (CTabHandle) NULL, (GDHandle) NULL, (GWorldFlags) (pixPurge + useTempMem))) { long MaxCompressedSize; ImageSequence seqID; ImageDescriptionHandle imageDesc = (ImageDescriptionHandle)NewHandle(4); PixMapHandle myPixMap = GetPortPixMap(lgWorld); LockPixels (myPixMap); myErr = CompressSequenceBegin(&seqID, myPixMap, NULL, &gRect, &gRect, 0, mCodec, bestCompressionCodec, codecNormalQuality, codecNormalQuality, keyFrameRate, NULL, codecFlagUpdatePreviousComp, imageDesc); GetMaxCompressionSize (myPixMap, &gRect, 0, codecNormalQuality, mCodec, (CompressorComponent) anyCodec, &MaxCompressedSize); Handle Buffer = TempNewHandle(MaxCompressedSize, &myErr); if (!Buffer) Buffer = NewHandle(MaxCompressedSize); if (Buffer) { qtData myqtData = {theMedia, imageDesc, seqID, lDisplayRect, gRect}; if (MovieType == 0) { CreateFrameMovie(lgWorld, Buffer, myqtData, IncludeEPlot); } else { CreateModeMovie(lgWorld, Buffer, myqtData); } DisposeHandle(Buffer); } myErr = CDSequenceEnd(seqID); if (lgWorld != NULL) DisposeGWorld (lgWorld); if (imageDesc) DisposeHandle((Handle) imageDesc); } myErr = EndMediaEdits (theMedia); } myErr = InsertMediaIntoTrack (theTrack, 0,/* track start time */ 0, /* media start time */ GetMediaDuration (theMedia), FixRatio(1,1)); } myErr = AddMovieResource (theMovie, resRefNum, &resId, NULL); } if (resRefNum) { //Create the actual file as a flat data fork so it can be placed on the www ProgressInd->ChangeText("Flattening movieÉ"); FlattenMovie(theMovie, flattenAddMovieToDataFork, &targetSpec, 'TVOD', smCurrentScript, createMovieFileDeleteCurFile, &resId, NULL); CloseMovieFile (resRefNum); } DisposeWindow(TempWindow); } DisposeMovie (theMovie); DeleteMovieFile (&tempSpec); //delete the temp file after disposing of the movie if (energyPlotWindow) { if (KillEPlot) { delete energyPlotWindow; energyPlotWindow = NULL; } else { energyPlotWindow->SetSize(savedEPlotWidth, savedEPlotHeight); energyPlotWindow->FrameChanged(); energyPlotWindow->Show(true); } } } ExitMovies(); //Close out quicktime as we are done with it for now FinishOperation(); }
void QTVectors_CreateVectorMovie (UInt32 theBuildAtomMethod) { Handle myHandle = NULL; ImageDescriptionHandle mySampleDesc = NULL; short myResRefNum = 0; short myResID = movieInDataForkResID; Movie myMovie = NULL; Track myTrack; Media myMedia; FSSpec myFile; Boolean myIsSelected = false; Boolean myIsReplacing = false; StringPtr myPrompt = QTUtils_ConvertCToPascalString(kVectorSavePrompt); StringPtr myFileName = QTUtils_ConvertCToPascalString(kVectorSaveMovieFileName); ComponentInstance myComponent; ComponentResult myResult; long myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile; OSErr myErr = noErr; // METHOD ONE: use a raw data stream if (theBuildAtomMethod == kUseRawDataStream) { // kUseRawDataStream: build the vector data using a stream of hard-coded raw data // NOTE: the data in the stream *must* be big-endian, since it's stored in a QuickTime atom container. long myPath[] = { EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)), EndianU32_NtoB(kCurveAntialiasControlAtom), EndianU32_NtoB(kCurveAntialiasOn), EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)), EndianU32_NtoB(kCurveFillTypeAtom), EndianU32_NtoB(gxEvenOddFill), // a big white enclosing rectangle (600 x 600) EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(ARGBColor)), EndianU32_NtoB(kCurveARGBColorAtom), EndianU32_NtoB(0xffffffff), // alpha, red EndianU32_NtoB(0xffffffff), // green, blue // it's white! EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)*11), EndianU32_NtoB(kCurvePathAtom), EndianU32_NtoB(1), // one contour in path EndianU32_NtoB(4), // four points in path EndianU32_NtoB(0x00000000), // all points are on the curve: it's a rectangle! EndianU32_NtoB(0x00000000), EndianU32_NtoB(0x00000000), // top left EndianU32_NtoB(0x02580000), EndianU32_NtoB(0x00000000), // top right EndianU32_NtoB(0x02580000), EndianU32_NtoB(0x02580000), // bottom right EndianU32_NtoB(0x00000000), EndianU32_NtoB(0x02580000), // bottom left // a black rounded square, centered at 150,150 EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(ARGBColor)), EndianU32_NtoB(kCurveARGBColorAtom), EndianU32_NtoB(0x00000000), // alpha, red EndianU32_NtoB(0x00000000), // green, blue // it's black! EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)*11), EndianU32_NtoB(kCurvePathAtom), EndianU32_NtoB(1), // one contour in path EndianU32_NtoB(4), // four points in path EndianU32_NtoB(0xffffffff), // all points are off the curve: it's a rounded square! EndianU32_NtoB(0x00640000), EndianU32_NtoB(0x00640000), EndianU32_NtoB(0x00C80000), EndianU32_NtoB(0x00640000), EndianU32_NtoB(0x00C80000), EndianU32_NtoB(0x00C80000), EndianU32_NtoB(0x00640000), EndianU32_NtoB(0x00C80000), EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)), EndianU32_NtoB(kCurveFillTypeAtom), EndianU32_NtoB(gxEvenOddFill), EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)), EndianU32_NtoB(kCurvePenThicknessAtom), EndianU32_NtoB(0x100000), // enable linear gradient for all following atoms EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)), EndianU32_NtoB(kCurveGradientTypeAtom), EndianU32_NtoB(kLinearGradient), // define the gradient: red -> green -> red -> blue EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(GradientColorRecord)*4), EndianU32_NtoB(kCurveGradientRecordAtom), EndianU32_NtoB(0xffffffff), // gradient color record 1: EndianU32_NtoB(0x00000000), // red EndianU32_NtoB(0x00000000), // beginning of gradient EndianU32_NtoB(0x77770000), // gradient color record 2: EndianU32_NtoB(0xffff0000), // green EndianU32_NtoB(0x00004000), EndianU32_NtoB(0x3333ffff), // gradient color record 3: EndianU32_NtoB(0x00000000), // red EndianU32_NtoB(0x0000C000), EndianU32_NtoB(0xffff0000), // gradient color record 4: EndianU32_NtoB(0x0000ffff), // blue EndianU32_NtoB(0x00010000), // end of gradient EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)), EndianU32_NtoB(kCurveGradientAngleAtom), EndianU32_NtoB(0x00450000), // gradient at 45û angle // a green rectangle, centered at 40,40, painted with a linear gradient EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(ARGBColor)), EndianU32_NtoB(kCurveARGBColorAtom), EndianU32_NtoB(0x00000000), // alpha, red EndianU32_NtoB(0xffff0000), // green, blue // it's green! EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)*11), EndianU32_NtoB(kCurvePathAtom), EndianU32_NtoB(1), // one contour in path EndianU32_NtoB(4), // four points in path EndianU32_NtoB(0x00000000), // all points are on the curve: it's a rectangle! EndianU32_NtoB(0x00100000), EndianU32_NtoB(0x00100000), EndianU32_NtoB(0x00400000), EndianU32_NtoB(0x00100000), EndianU32_NtoB(0x00400000), EndianU32_NtoB(0x00400000), EndianU32_NtoB(0x00100000), EndianU32_NtoB(0x00400000), // disable gradient for all following atoms (since no atom data) EndianU32_NtoB(kSizeOfSizeAndTagFields), EndianU32_NtoB(kCurveGradientRecordAtom), // a red rounded square, centered at 50,50 EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(ARGBColor)), EndianU32_NtoB(kCurveARGBColorAtom), EndianU32_NtoB(0x3333ffff), // alpha, red EndianU32_NtoB(0x00000000), // green, blue // it's red! EndianU32_NtoB(kSizeOfSizeAndTagFields + sizeof(long)*11), EndianU32_NtoB(kCurvePathAtom), EndianU32_NtoB(1L), // one contour in path EndianU32_NtoB(4L), // four points in path EndianU32_NtoB(0xffffffff), // all points are off the curve: it's a rounded square! EndianU32_NtoB(0x001e0000), EndianU32_NtoB(0x001e0000), EndianU32_NtoB(0x00460000), EndianU32_NtoB(0x001e0000), EndianU32_NtoB(0x00460000), EndianU32_NtoB(0x00460000), EndianU32_NtoB(0x001e0000), EndianU32_NtoB(0x00460000), EndianU32_NtoB(kSizeOfZeroAtomHeader), EndianU32_NtoB(kCurveEndAtom), }; myHandle = NewHandle(sizeof(myPath)); if (myHandle == NULL) goto bail; BlockMove(myPath, *myHandle, sizeof(myPath)); } // end of kUseRawDataStream // METHOD TWO: use the Curve Utilities API if (theBuildAtomMethod == kUseCurveUtilities) { // kUseCurveUtilities: build the vector data using the Curve Utilities API Handle myPath; gxPoint myPoint; long myAtomData[14]; ARGBColor myColor; GradientColorRecord myGradients[4]; // open the vector codec; we'll need it for some subsequent calls myComponent = OpenDefaultComponent(decompressorComponentType, kVectorCodecType); if (myComponent == NULL) goto bail; // create a new, empty vector data stream myResult = CurveCreateVectorStream(myComponent, &myHandle); if (myResult != noErr) goto bail; // now start adding atoms holding the vector data // set antialiasing on myAtomData[0] = EndianU32_NtoB(kCurveAntialiasOn); CurveAddAtomToVectorStream(myComponent, kCurveAntialiasControlAtom, sizeof(long), myAtomData, myHandle); // set fill type myAtomData[0] = EndianU32_NtoB(gxEvenOddFill); CurveAddAtomToVectorStream(myComponent, kCurveFillTypeAtom, sizeof(long), myAtomData, myHandle); // a big white enclosing rectangle (600 x 600) myColor.alpha = EndianU16_NtoB(0xffff); myColor.red = EndianU16_NtoB(0xffff); myColor.green = EndianU16_NtoB(0xffff); myColor.blue = EndianU16_NtoB(0xffff); CurveAddAtomToVectorStream(myComponent, kCurveARGBColorAtom, sizeof(ARGBColor), &myColor, myHandle); #if USE_CURVE_INSERT_POINT_INTO_PATH // create a new, empty path CurveNewPath(myComponent, &myPath); myPoint.x = 0x00000000; myPoint.y = 0x00000000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 0, true); myPoint.x = 0x02580000; myPoint.y = 0x00000000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 1, true); myPoint.x = 0x02580000; myPoint.y = 0x02580000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 2, true); myPoint.x = 0x00000000; myPoint.y = 0x02580000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 3, true); // add the 'path' atom to the vector data stream CurveAddPathAtomToVectorStream(myComponent, myPath, myHandle); DisposeHandle(myPath); #else myAtomData[0] = EndianU32_NtoB(1L); myAtomData[1] = EndianU32_NtoB(4L); myAtomData[2] = EndianU32_NtoB(0x00000000); myAtomData[3] = EndianU32_NtoB(0x00000000); myAtomData[4] = EndianU32_NtoB(0x00000000); myAtomData[5] = EndianU32_NtoB(0x02580000); myAtomData[6] = EndianU32_NtoB(0x00000000); myAtomData[7] = EndianU32_NtoB(0x02580000); myAtomData[8] = EndianU32_NtoB(0x02580000); myAtomData[9] = EndianU32_NtoB(0x00000000); myAtomData[10] = EndianU32_NtoB(0x02580000); CurveAddAtomToVectorStream(myComponent, kCurvePathAtom, sizeof(long)*11, myAtomData, myHandle); #endif // a black rounded square, centered at 150,150 myColor.alpha = EndianU16_NtoB(0x0000); myColor.red = EndianU16_NtoB(0x0000); myColor.green = EndianU16_NtoB(0x0000); myColor.blue = EndianU16_NtoB(0x0000); CurveAddAtomToVectorStream(myComponent, kCurveARGBColorAtom, sizeof(ARGBColor), &myColor, myHandle); #if USE_CURVE_INSERT_POINT_INTO_PATH // create a new, empty path CurveNewPath(myComponent, &myPath); myPoint.x = 0x00640000; myPoint.y = 0x00640000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 0, false); myPoint.x = 0x00C80000; myPoint.y = 0x00640000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 1, false); myPoint.x = 0x00C80000; myPoint.y = 0x00C80000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 2, false); myPoint.x = 0x00640000; myPoint.y = 0x00C80000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 3, false); // add the 'path' atom to the vector data stream CurveAddPathAtomToVectorStream(myComponent, myPath, myHandle); DisposeHandle(myPath); #else myAtomData[0] = EndianU32_NtoB(1L); myAtomData[1] = EndianU32_NtoB(4L); myAtomData[2] = EndianU32_NtoB(0xffffffff); myAtomData[3] = EndianU32_NtoB(0x00640000); myAtomData[4] = EndianU32_NtoB(0x00640000); myAtomData[5] = EndianU32_NtoB(0x00C80000); myAtomData[6] = EndianU32_NtoB(0x00640000); myAtomData[7] = EndianU32_NtoB(0x00C80000); myAtomData[8] = EndianU32_NtoB(0x00C80000); myAtomData[9] = EndianU32_NtoB(0x00640000); myAtomData[10] = EndianU32_NtoB(0x00C80000); CurveAddAtomToVectorStream(myComponent, kCurvePathAtom, sizeof(long)*11, myAtomData, myHandle); #endif // set fill type myAtomData[0] = EndianU32_NtoB(gxEvenOddFill); CurveAddAtomToVectorStream(myComponent, kCurveFillTypeAtom, sizeof(long), myAtomData, myHandle); // set pen thickness myAtomData[0] = EndianU32_NtoB(0x100000); CurveAddAtomToVectorStream(myComponent, kCurvePenThicknessAtom, sizeof(long), myAtomData, myHandle); // enable linear gradient for all following atoms myAtomData[0] = EndianU32_NtoB(kLinearGradient); CurveAddAtomToVectorStream(myComponent, kCurveGradientTypeAtom, sizeof(long), myAtomData, myHandle); // define the gradient: red -> green -> red -> blue myGradients[0].thisColor.alpha = EndianU16_NtoB(0xffff); myGradients[0].thisColor.red = EndianU16_NtoB(0xffff); myGradients[0].thisColor.green = EndianU16_NtoB(0x0000); myGradients[0].thisColor.blue = EndianU16_NtoB(0x0000); myGradients[0].endingPercentage = EndianU32_NtoB(0x00000000); myGradients[1].thisColor.alpha = EndianU16_NtoB(0x7777); myGradients[1].thisColor.red = EndianU16_NtoB(0x0000); myGradients[1].thisColor.green = EndianU16_NtoB(0xffff); myGradients[1].thisColor.blue = EndianU16_NtoB(0x0000); myGradients[1].endingPercentage = EndianU32_NtoB(0x00004000); myGradients[2].thisColor.alpha = EndianU16_NtoB(0x3333); myGradients[2].thisColor.red = EndianU16_NtoB(0xffff); myGradients[2].thisColor.green = EndianU16_NtoB(0x0000); myGradients[2].thisColor.blue = EndianU16_NtoB(0x0000); myGradients[2].endingPercentage = EndianU32_NtoB(0x0000C000); myGradients[3].thisColor.alpha = EndianU16_NtoB(0xffff); myGradients[3].thisColor.red = EndianU16_NtoB(0x0000); myGradients[3].thisColor.green = EndianU16_NtoB(0x0000); myGradients[3].thisColor.blue = EndianU16_NtoB(0xffff); myGradients[3].endingPercentage = EndianU32_NtoB(0x00010000); CurveAddAtomToVectorStream(myComponent, kCurveGradientRecordAtom, sizeof(GradientColorRecord)*4, myGradients, myHandle); // set gradient angle myAtomData[0] = EndianU32_NtoB(0x00450000); CurveAddAtomToVectorStream(myComponent, kCurveGradientAngleAtom, sizeof(long), myAtomData, myHandle); // a green rectangle, centered at 40,40, painted with a linear gradient myColor.alpha = EndianU16_NtoB(0x0000); myColor.red = EndianU16_NtoB(0x0000); myColor.green = EndianU16_NtoB(0xffff); myColor.blue = EndianU16_NtoB(0x0000); CurveAddAtomToVectorStream(myComponent, kCurveARGBColorAtom, sizeof(ARGBColor), &myColor, myHandle); #if USE_CURVE_INSERT_POINT_INTO_PATH // create a new, empty path CurveNewPath(myComponent, &myPath); myPoint.x = 0x00100000; myPoint.y = 0x00100000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 0, true); myPoint.x = 0x00400000; myPoint.y = 0x00100000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 1, true); myPoint.x = 0x00400000; myPoint.y = 0x00400000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 2, true); myPoint.x = 0x00100000; myPoint.y = 0x00400000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 3, true); // add the 'path' atom to the vector data stream CurveAddPathAtomToVectorStream(myComponent, myPath, myHandle); DisposeHandle(myPath); #else myAtomData[0] = EndianU32_NtoB(1L); myAtomData[1] = EndianU32_NtoB(4L); myAtomData[2] = EndianU32_NtoB(0x00000000); myAtomData[3] = EndianU32_NtoB(0x00100000); myAtomData[4] = EndianU32_NtoB(0x00100000); myAtomData[5] = EndianU32_NtoB(0x00400000); myAtomData[6] = EndianU32_NtoB(0x00100000); myAtomData[7] = EndianU32_NtoB(0x00400000); myAtomData[8] = EndianU32_NtoB(0x00400000); myAtomData[9] = EndianU32_NtoB(0x00100000); myAtomData[10] = EndianU32_NtoB(0x00400000); CurveAddAtomToVectorStream(myComponent, kCurvePathAtom, sizeof(long)*11, myAtomData, myHandle); #endif // disable gradient for all following atoms (since no atom data) CurveAddAtomToVectorStream(myComponent, kCurveGradientTypeAtom, 0, NULL, myHandle); // a red rounded square, centered at 50,50 myColor.alpha = EndianU16_NtoB(0x3333); myColor.red = EndianU16_NtoB(0xffff); myColor.green = EndianU16_NtoB(0x0000); myColor.blue = EndianU16_NtoB(0x0000); CurveAddAtomToVectorStream(myComponent, kCurveARGBColorAtom, sizeof(ARGBColor), &myColor, myHandle); #if USE_CURVE_INSERT_POINT_INTO_PATH // create a new, empty path CurveNewPath(myComponent, &myPath); myPoint.x = 0x001e0000; myPoint.y = 0x001e0000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 0, false); myPoint.x = 0x00460000; myPoint.y = 0x001e0000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 1, false); myPoint.x = 0x00460000; myPoint.y = 0x00460000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 2, false); myPoint.x = 0x001e0000; myPoint.y = 0x00460000; CurveInsertPointIntoPath(myComponent, &myPoint, myPath, 0, 3, false); // add the 'path' atom to the vector data stream CurveAddPathAtomToVectorStream(myComponent, myPath, myHandle); DisposeHandle(myPath); #else myAtomData[0] = EndianU32_NtoB(1L); myAtomData[1] = EndianU32_NtoB(4L); myAtomData[2] = EndianU32_NtoB(0xffffffff); myAtomData[3] = EndianU32_NtoB(0x001e0000); myAtomData[4] = EndianU32_NtoB(0x001e0000); myAtomData[5] = EndianU32_NtoB(0x00460000); myAtomData[6] = EndianU32_NtoB(0x001e0000); myAtomData[7] = EndianU32_NtoB(0x00460000); myAtomData[8] = EndianU32_NtoB(0x00460000); myAtomData[9] = EndianU32_NtoB(0x001e0000); myAtomData[10] = EndianU32_NtoB(0x00460000); CurveAddAtomToVectorStream(myComponent, kCurvePathAtom, sizeof(long)*11, myAtomData, myHandle); #endif // add the 'zero' atom to the vector data stream CurveAddZeroAtomToVectorStream(myComponent, myHandle); } // end of kUseCurveUtilities // create the image description mySampleDesc = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription)); if (mySampleDesc == NULL) goto bail; // fill in the fields of the image description (**mySampleDesc).idSize = sizeof(ImageDescription); (**mySampleDesc).cType = kVectorCodecType; (**mySampleDesc).vendor = kAppleManufacturer; (**mySampleDesc).temporalQuality = codecNormalQuality; (**mySampleDesc).spatialQuality = codecNormalQuality; (**mySampleDesc).width = 300; (**mySampleDesc).height = 300; (**mySampleDesc).hRes = 72L << 16; (**mySampleDesc).vRes = 72L << 16; (**mySampleDesc).dataSize = 0L; (**mySampleDesc).frameCount = 1; (**mySampleDesc).depth = 0; (**mySampleDesc).clutID = -1; // prompt user for new file name QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing); if (!myIsSelected) goto bail; // create a movie file for the destination movie myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), smCurrentScript, myFlags, &myResRefNum, &myMovie); if (myErr != noErr) goto bail; // create the vector track and media myTrack = NewMovieTrack(myMovie, FixDiv(300, 1), FixDiv(300, 1), kNoVolume); myMedia = NewTrackMedia(myTrack, VideoMediaType, 600, NULL, 0); // create the vector media sample BeginMediaEdits(myMedia); myErr = AddMediaSample(myMedia, myHandle, 0, GetHandleSize(myHandle), 600, (SampleDescriptionHandle)mySampleDesc, 1, 0, NULL); if (myErr != noErr) goto bail; EndMediaEdits(myMedia); // add the media to the track InsertMediaIntoTrack(myTrack, 0, 0, GetMediaDuration(myMedia), fixed1); AddMovieResource(myMovie, myResRefNum, &myResID, NULL); bail: free(myPrompt); free(myFileName); if (mySampleDesc != NULL) DisposeHandle((Handle)mySampleDesc); if (myResRefNum != 0) CloseMovieFile(myResRefNum); if (myHandle != NULL) DisposeHandle(myHandle); if (myMovie != NULL) DisposeMovie(myMovie); if (myComponent != NULL) CloseComponent(myComponent); }
void QTEffects_RespondToDialogSelection (OSErr theErr) { Boolean myDialogWasCancelled = false; short myResID = movieInDataForkResID; UInt16 myMovieIter; short mySrcMovieRefNum = 0; Movie myPrevSrcMovie = NULL; Track myPrevSrcTrack = NULL; Movie myNextSrcMovie = NULL; Track myNextSrcTrack = NULL; short myDestMovieRefNum = 0; FSSpec myFile; Boolean myIsSelected = false; Boolean myIsReplacing = false; StringPtr myPrompt = QTUtils_ConvertCToPascalString(kEffectsSaveMoviePrompt); StringPtr myFileName = QTUtils_ConvertCToPascalString(kEffectsSaveMovieFileName); Movie myDestMovie = NULL; Fixed myDestMovieWidth, myDestMovieHeight; ImageDescriptionHandle myDesc = NULL; Track videoTrackFX, videoTrackA, videoTrackB; Media videoMediaFX, videoMediaA, videoMediaB; TimeValue myCurrentDuration = 0; TimeValue myReturnedDuration; Boolean isFirstTransition = true; TimeValue myMediaTransitionDuration; TimeValue myMediaFXStartTime, myMediaFXDuration; OSType myEffectCode; long myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile; long myLong; OSErr myErr = noErr; // standard parameter box has been dismissed, so remember that fact gEffectsDialog = 0L; myDialogWasCancelled = (theErr == userCanceledErr); // we're finished with the effect list and movie posters QTDisposeAtomContainer(gEffectList); if (gPosterA != NULL) KillPicture(gPosterA); if (gPosterB != NULL) KillPicture(gPosterB); // when the sign says stop, then stop if (myDialogWasCancelled) goto bail; // add atoms naming the sources to gEffectSample myLong = EndianU32_NtoB(kSourceOneName); QTInsertChild(gEffectSample, kParentAtomIsContainer, kEffectSourceName, 1, 0, sizeof(myLong), &myLong, NULL); myLong = EndianU32_NtoB(kSourceTwoName); QTInsertChild(gEffectSample, kParentAtomIsContainer, kEffectSourceName, 2, 0, sizeof(myLong), &myLong, NULL); // extract the 'what' atom to find out what kind of effect it is { QTAtom myEffectAtom; QTAtomID myEffectAtomID; long myEffectCodeSize; Ptr myEffectCodePtr; myEffectAtom = QTFindChildByIndex(gEffectSample, kParentAtomIsContainer, kParameterWhatName, kParameterWhatID, &myEffectAtomID); myErr = QTLockContainer(gEffectSample); BailError(myErr); myErr = QTGetAtomDataPtr(gEffectSample, myEffectAtom, &myEffectCodeSize, &myEffectCodePtr); BailError(myErr); if (myEffectCodeSize != sizeof(OSType)) { myErr = paramErr; goto bail; } myEffectCode = *(OSType *)myEffectCodePtr; // "tsk" myEffectCode = EndianU32_BtoN(myEffectCode); // because the data is read from an atom container myErr = QTUnlockContainer(gEffectSample); BailError(myErr); } // ask the user for the name of the new movie file QTFrame_PutFile(myPrompt, myFileName, &myFile, &myIsSelected, &myIsReplacing); if (!myIsSelected) goto bail; // deal with user cancelling // create a movie file for the destination movie myErr = CreateMovieFile(&myFile, FOUR_CHAR_CODE('TVOD'), 0, myFlags, &myDestMovieRefNum, &myDestMovie); BailError(myErr); // open the first file as a movie; call the first movie myPrevSrcMovie myErr = OpenMovieFile(&gSpecList[0], &mySrcMovieRefNum, fsRdPerm); BailError(myErr); myErr = NewMovieFromFile(&myPrevSrcMovie, mySrcMovieRefNum, NULL, NULL, 0, NULL); BailError(myErr); myErr = CloseMovieFile(mySrcMovieRefNum); BailError(myErr); // if the movie is shorter than kMinimumDuration, scale it to that length SetMovieTimeScale(myPrevSrcMovie, kTimeScale); myErr = QTEffects_GetFirstVideoTrackInMovie(myPrevSrcMovie, &myPrevSrcTrack); BailNil(myPrevSrcTrack); if (GetTrackDuration(myPrevSrcTrack) < kMinimumDuration) { myErr = ScaleTrackSegment(myPrevSrcTrack, 0, GetTrackDuration(myPrevSrcTrack), kMinimumDuration); BailError(myErr); } // find out how big the first movie is; we'll use it as the size of all our tracks GetTrackDimensions(myPrevSrcTrack, &myDestMovieWidth, &myDestMovieHeight); #if USES_MAKE_IMAGE_DESC_FOR_EFFECT // create a new sample description for the effect, // which is just an image description specifying the effect and its dimensions myErr = MakeImageDescriptionForEffect(myEffectCode, &myDesc); if (myErr != noErr) BailError(myErr); #else // create a new sample description for the effect, // which is just an image description specifying the effect and its dimensions myDesc = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription)); BailNil(myDesc); (**myDesc).idSize = sizeof(ImageDescription); (**myDesc).cType = myEffectCode; (**myDesc).hRes = 72L << 16; (**myDesc).vRes = 72L << 16; (**myDesc).dataSize = 0L; (**myDesc).frameCount = 1; (**myDesc).depth = 0; (**myDesc).clutID = -1; #endif // fill in the fields of the sample description (**myDesc).vendor = kAppleManufacturer; (**myDesc).temporalQuality = codecNormalQuality; (**myDesc).spatialQuality = codecNormalQuality; (**myDesc).width = FixRound(myDestMovieWidth); (**myDesc).height = FixRound(myDestMovieHeight); // add three video tracks to the destination movie: // - videoTrackFX is where the effects and stills live; it's user-visible. // - videoTrackA is where the "source A"s for effects live; it's hidden by the input map // - videoTrackB is where the "source B"s for effects live; it's hidden by the input map videoTrackFX = NewMovieTrack(myDestMovie, myDestMovieWidth, myDestMovieHeight, 0); BailNil(videoTrackFX); videoMediaFX = NewTrackMedia(videoTrackFX, VideoMediaType, kTimeScale, NULL, 0); BailNil(videoMediaFX); myErr = BeginMediaEdits(videoMediaFX); BailError(myErr); videoTrackA = NewMovieTrack(myDestMovie, myDestMovieWidth, myDestMovieHeight, 0); BailNil(videoTrackA); videoMediaA = NewTrackMedia(videoTrackA, VideoMediaType, kTimeScale, NULL, 0); BailNil(videoMediaA); videoTrackB = NewMovieTrack(myDestMovie, myDestMovieWidth, myDestMovieHeight, 0); BailNil(videoTrackB); videoMediaB = NewTrackMedia(videoTrackB, VideoMediaType, kTimeScale, NULL, 0); BailNil(videoMediaB); // create the input map { long myRefIndex1, myRefIndex2; QTAtomContainer myInputMap; QTAtom myInputAtom; OSType myInputType; QTNewAtomContainer(&myInputMap); // first input if (videoTrackA) { AddTrackReference(videoTrackFX, videoTrackA, kTrackModifierReference, &myRefIndex1); QTInsertChild(myInputMap, kParentAtomIsContainer, kTrackModifierInput, myRefIndex1, 0, 0, NULL, &myInputAtom); myInputType = EndianU32_NtoB(kTrackModifierTypeImage); QTInsertChild(myInputMap, myInputAtom, kTrackModifierType, 1, 0, sizeof(myInputType), &myInputType, NULL); myLong = EndianU32_NtoB(kSourceOneName); QTInsertChild(myInputMap, myInputAtom, kEffectDataSourceType, 1, 0, sizeof(myLong), &myLong, NULL); } // second input if (videoTrackB) { AddTrackReference(videoTrackFX, videoTrackB, kTrackModifierReference, &myRefIndex2); QTInsertChild(myInputMap, kParentAtomIsContainer, kTrackModifierInput, myRefIndex2, 0, 0, NULL, &myInputAtom); myInputType = EndianU32_NtoB(kTrackModifierTypeImage); QTInsertChild(myInputMap, myInputAtom, kTrackModifierType, 1, 0, sizeof(myInputType), &myInputType, NULL); myLong = EndianU32_NtoB(kSourceTwoName); QTInsertChild(myInputMap, myInputAtom, kEffectDataSourceType, 1, 0, sizeof(myLong), &myLong, NULL); } // set that map SetMediaInputMap(GetTrackMedia(videoTrackFX), myInputMap); QTDisposeAtomContainer(myInputMap); } myCurrentDuration = 0; #if MAKE_STILL_SECTIONS // copy the first sample of the first video track of the first movie to videoTrackFX, with duration kStillDuration. myErr = CopyPortionOfTrackToTrack(myPrevSrcTrack, eStartPortion + eMiddlePortion, videoTrackFX, myCurrentDuration, &myReturnedDuration); BailError(myErr); myCurrentDuration += myReturnedDuration; #endif // now process any remaining files myMovieIter = 1; while (myMovieIter < gSpecCount) { // open the next file as a movie; call it nextSourceMovie myErr = OpenMovieFile(&gSpecList[myMovieIter], &mySrcMovieRefNum, fsRdPerm); BailError(myErr); myErr = NewMovieFromFile(&myNextSrcMovie, mySrcMovieRefNum, NULL, NULL, 0, NULL); BailError(myErr); // we're done with the movie file, so close it myErr = CloseMovieFile(mySrcMovieRefNum); BailError(myErr); // if the movie is shorter than kMinimumDuration, scale it to that length SetMovieTimeScale(myNextSrcMovie, kTimeScale); myErr = QTEffects_GetFirstVideoTrackInMovie(myNextSrcMovie, &myNextSrcTrack); BailNil(myNextSrcTrack); if (GetTrackDuration(myNextSrcTrack) < kMinimumDuration) { myErr = ScaleTrackSegment(myNextSrcTrack, 0, GetTrackDuration(myNextSrcTrack), kMinimumDuration); BailError(myErr); } // create a transition effect from the previous source movie's first video sample to the next source movie's first video sample // (the effect should have duration kEffectDuration); // this involves adding one sample to each of the three video tracks: // sample from previous source movie -> videoTrackA myErr = QTEffects_CopyPortionOfTrackToTrack(myPrevSrcTrack, eFinishPortion, videoTrackA, myCurrentDuration, &myReturnedDuration); BailError(myErr); // sample from next source movie -> videoTrackB myErr = QTEffects_CopyPortionOfTrackToTrack(myNextSrcTrack, eStartPortion, videoTrackB, myCurrentDuration, &myReturnedDuration); BailError(myErr); // effect sample -> videoTrackFX if (isFirstTransition) { myMediaTransitionDuration = myReturnedDuration; myMediaFXStartTime = GetMediaDuration(videoMediaFX); myErr = AddMediaSample(videoMediaFX, gEffectSample, 0, GetHandleSize(gEffectSample), myMediaTransitionDuration, (SampleDescriptionHandle)myDesc, 1, 0, NULL); BailError(myErr); myMediaFXDuration = GetMediaDuration(videoMediaFX) - myMediaFXStartTime; isFirstTransition = false; } myErr = InsertMediaIntoTrack(videoTrackFX, myCurrentDuration, myMediaFXStartTime, myMediaFXDuration, FixRatio(myReturnedDuration, myMediaTransitionDuration)); BailError(myErr); myCurrentDuration += myReturnedDuration; #if MAKE_STILL_SECTIONS // copy the first video sample of myNextSrcMovie to videoTrackFX, with duration kStillDuration. myErr = QTEffects_CopyPortionOfTrackToTrack(myNextSrcTrack, eMiddlePortion + (myMovieIter + 1 == theSpecCount) ? eFinishPortion : 0, videoTrackFX, myCurrentDuration, &myReturnedDuration); BailError(myErr); myCurrentDuration += myReturnedDuration; #endif // MAKE_STILL_SECTIONS // dispose of previous source movie. DisposeMovie(myPrevSrcMovie); myPrevSrcMovie = myNextSrcMovie; myPrevSrcTrack = myNextSrcTrack; myNextSrcMovie = NULL; myNextSrcTrack = NULL; myMovieIter++; } // while myErr = EndMediaEdits(videoMediaFX); BailError(myErr); myErr = AddMovieResource(myDestMovie, myDestMovieRefNum, &myResID, "\pMovie 1"); BailError(myErr); CloseMovieFile(myDestMovieRefNum); if (myPrevSrcMovie != NULL) DisposeMovie(myPrevSrcMovie); DisposeMovie(myDestMovie); bail: free(myPrompt); free(myFileName); QTDisposeAtomContainer(gEffectSample); DisposeHandle((Handle)myDesc); return; }
int start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty, ReportList *reports) { OSErr err = noErr; char name[2048]; char theFullPath[255]; #ifdef __APPLE__ int myFile; FSRef myRef; #else char *qtname; #endif int success= 1; if(qtexport == NULL) qtexport = MEM_callocN(sizeof(QuicktimeExport), "QuicktimeExport"); if(qtdata) { if(qtdata->theComponent) CloseComponent(qtdata->theComponent); free_qtcomponentdata(); } qtdata = MEM_callocN(sizeof(QuicktimeComponentData), "QuicktimeCodecDataExt"); if(rd->qtcodecdata == NULL || rd->qtcodecdata->cdParms == NULL) { get_qtcodec_settings(rd, reports); } else { qtdata->theComponent = OpenDefaultComponent(StandardCompressionType, StandardCompressionSubType); QT_GetCodecSettingsFromScene(rd, reports); check_renderbutton_framerate(rd, reports); } sframe = (rd->sfra); filepath_qt(name, rd); #ifdef __APPLE__ EnterMoviesOnThread(0); sprintf(theFullPath, "%s", name); /* hack: create an empty file to make FSPathMakeRef() happy */ myFile = open(theFullPath, O_CREAT|O_TRUNC, S_IRUSR|S_IWUSR|S_IRUSR|S_IWUSR); if (myFile < 0) { BKE_reportf(reports, RPT_ERROR, "error while creating movie file!\n"); /* do something? */ } close(myFile); err = FSPathMakeRef((const UInt8 *)theFullPath, &myRef, 0); CheckError(err, "FsPathMakeRef error", reports); err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &qtexport->theSpec, NULL); CheckError(err, "FsGetCatalogInfoRef error", reports); #endif #ifdef _WIN32 qtname = get_valid_qtname(name); sprintf(theFullPath, "%s", qtname); strcpy(name, qtname); MEM_freeN(qtname); CopyCStringToPascal(theFullPath, qtexport->qtfilename); err = FSMakeFSSpec(0, 0L, qtexport->qtfilename, &qtexport->theSpec); #endif err = CreateMovieFile (&qtexport->theSpec, kMyCreatorType, smCurrentScript, createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &qtexport->resRefNum, &qtexport->theMovie ); CheckError(err, "CreateMovieFile error", reports); if(err != noErr) { BKE_reportf(reports, RPT_ERROR, "Unable to create Quicktime movie: %s", name); success= 0; #ifdef __APPLE__ ExitMoviesOnThread(); #endif } else { //printf("Created QuickTime movie: %s\n", name); QT_CreateMyVideoTrack(rectx, recty, reports); } return success; }
OSStatus MovieMaker::setupMovie() { OSStatus error = noErr; FSRef fileRef; FSSpec fileSpec; rowBytes = width * 4; bufferSize = height * rowBytes; buffer = (char*)malloc(bufferSize); invertedBuffer = (char*)malloc(bufferSize); rect.left = 0; rect.top = 0; rect.right = width; rect.bottom = height; error = NewGWorldFromPtr(&gworld, k32ARGBPixelFormat, &rect, 0, 0, 0, buffer, rowBytes); if (error == noErr) { LockPixels(GetGWorldPixMap(gworld)); } // MBW -- I think this needs to happen after all the dialogs, etc. // if (error == noErr) // { // Microseconds(&lastFrameTime); // error = grabFrame(); // } if (error == noErr) { error = EnterMovies(); } if (error == noErr) { ci = OpenDefaultComponent(StandardCompressionType,StandardCompressionSubType); if(ci == NULL) error = paramErr; } if (error == noErr) { long flags; SCGetInfo(ci,scPreferenceFlagsType,&flags); flags &= ~scShowBestDepth; flags |= scAllowZeroFrameRate; SCSetInfo(ci,scPreferenceFlagsType,&flags); } if (error == noErr) { send_agent_pause(); gViewerWindow->mWindow->beforeDialog(); error = SCRequestSequenceSettings(ci); gViewerWindow->mWindow->afterDialog(); send_agent_resume(); if (error == scUserCancelled) { // deal with user cancelling. EndCapture(); } } if (error == noErr) { // This is stoopid. I have to take the passed full path, create the file so I can get an FSRef, and Get Info to get the FSSpec for QuickTime. Could Apple make this any more difficult... FILE* file = LLFile::fopen(fname, "w"); /* Flawfinder: ignore */ if (file) { fclose(file); error = FSPathMakeRef((UInt8*)fname, &fileRef, NULL); if (error == noErr) error = FSGetCatalogInfo(&fileRef, 0, NULL, NULL, &fileSpec, NULL); } else { error = paramErr; } } if (error == noErr) { error = CreateMovieFile(&fileSpec, 'TVOD', smCurrentScript, createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &movieResRef, &movie); } if (error == noErr) { track = NewMovieTrack(movie, FixRatio(width, 1), FixRatio(height, 1), kNoVolume); error = GetMoviesError(); } if (error == noErr) { media = NewTrackMedia(track, VideoMediaType, 600, NULL, 0); error = GetMoviesError(); } if (error == noErr) { Microseconds(&lastFrameTime); error = grabFrame(); } if (error == noErr) { error = SCCompressSequenceBegin(ci,GetPortPixMap(gworld),nil,&idh); } if (error == noErr) { error = BeginMediaEdits(media); } if (error != noErr) { media = NULL; } return error; }
OSErr QTDR_CreateReferenceCopy (Movie theSrcMovie, FSSpecPtr theDstMovieFile, FSSpecPtr theDstMediaFile) { Track mySrcTrack = NULL; Media mySrcMedia = NULL; Movie myDstMovie = NULL; Track myDstTrack = NULL; Media myDstMedia = NULL; Handle myMediaRef = NULL; // data reference for the media file #if !USE_ADDEMPTYTRACKTOMOVIE Fixed myWidth, myHeight; OSType myType; #endif long myFlags = createMovieFileDeleteCurFile | createMovieFileDontCreateResFile; short myResRefNum = 0; short myResID = movieInDataForkResID; OSErr myErr = paramErr; // get the first video track and media in the source movie mySrcTrack = GetMovieIndTrackType(theSrcMovie, 1, VideoMediaType, movieTrackMediaType); if (mySrcTrack == NULL) goto bail; mySrcMedia = GetTrackMedia(mySrcTrack); if (mySrcMedia == NULL) goto bail; // create a file data reference for the new media file myMediaRef = QTDR_MakeFileDataRef(theDstMediaFile); if (myMediaRef == NULL) goto bail; // create a file for the destination movie data myErr = FSpCreate(theDstMediaFile, sigMoviePlayer, MovieFileType, 0); if (myErr != noErr) goto bail; // create a file for the destination movie atom and create an empty movie myErr = CreateMovieFile(theDstMovieFile, sigMoviePlayer, smCurrentScript, myFlags, &myResRefNum, &myDstMovie); if (myErr != noErr) goto bail; // assign the default progress proc to the destination movie SetMovieProgressProc(myDstMovie, (MovieProgressUPP)-1, 0); #if USE_ADDEMPTYTRACKTOMOVIE myErr = AddEmptyTrackToMovie(mySrcTrack, myDstMovie, myMediaRef, rAliasType, &myDstTrack); if (myErr != noErr) goto bail; myDstMedia = GetTrackMedia(myDstTrack); myErr = GetMoviesError(); if (myErr != noErr) goto bail; #else // get some information about the source track and media GetTrackDimensions(mySrcTrack, &myWidth, &myHeight); GetMediaHandlerDescription(mySrcMedia, &myType, 0, 0); // create the destination movie track and media myDstTrack = NewMovieTrack(myDstMovie, myWidth, myHeight, kNoVolume); myErr = GetMoviesError(); if (myErr != noErr) goto bail; myDstMedia = NewTrackMedia(myDstTrack, myType, GetMediaTimeScale(mySrcMedia), myMediaRef, rAliasType); myErr = GetMoviesError(); if (myErr != noErr) goto bail; CopyTrackSettings(mySrcTrack, myDstTrack); #endif // copy the entire source track into the destination track; this copies the track's media // samples into the destination media file myErr = BeginMediaEdits(myDstMedia); if (myErr != noErr) goto bail; myErr = InsertTrackSegment(mySrcTrack, myDstTrack, 0, GetTrackDuration(mySrcTrack), 0); if (myErr != noErr) goto bail; myErr = EndMediaEdits(myDstMedia); if (myErr != noErr) goto bail; // add the movie atom to the data fork of the movie file myErr = AddMovieResource(myDstMovie, myResRefNum, &myResID, NULL); bail: return(myErr); }
void pix_videoDarwin :: fileMess(int argc, t_atom *argv) { OSErr err = noErr; FSRef ref; //if recording is going do not accept a new file name //on OSX changing the name while recording won't have any effect //but it will give the wrong message at the end if recording //if (m_recordStart) return; // char *extension = ".mov"; if (argc) { if (argv->a_type == A_SYMBOL) { atom_string(argv++, m_filename, 80); argc--; // sprintf(m_filename, "%s", m_pathname); } // if (argc>0) // m_filetype = atom_getint(argv); } // m_autocount = 0; setModified(); post("filename %s",m_filename); if (!m_filename[0]) { error("no filename passed"); return; } else { err = ::FSPathMakeRef((UInt8*)m_filename, &ref, NULL); if (err == fnfErr) { // if the file does not yet exist, then let's create the file int fd; fd = open(m_filename, O_CREAT | O_RDWR, 0600); if (fd < 0){ error("problem with fd"); return ; } write(fd, " ", 1); close(fd); err = FSPathMakeRef((UInt8*)m_filename, &ref, NULL); //post("made new file %s",m_filename); } if (err) { error("unable to make file ref from filename %s", m_filename); return; } //err = ::FSsetCatalogInfo(&ref, kFSCatInfoSettableInfo, NULL); err = FSGetCatalogInfo(&ref, kFSCatInfoNodeFlags, NULL, NULL, &theFSSpec, NULL); if (err != noErr){ error("error %d in FSGetCatalogInfo()", err); return; } // err = FSMakeFSSpec(theFSSpec.vRefNum, theFSSpec.parID, (UInt8*)m_filename, &theFSSpec); if (err != noErr && err != -37){ error("error %d in FSMakeFSSpec()", err); return; } } CreateMovieFile( &theFSSpec, FOUR_CHAR_CODE('TVOD'), smSystemScript, createMovieFileDontOpenFile | createMovieFileDontCreateMovie | createMovieFileDontCreateResFile, NULL, NULL); }
void QTCmpr_CompressSequence (WindowObject theWindowObject) { ComponentInstance myComponent = NULL; GWorldPtr myImageWorld = NULL; // the graphics world we draw the images in PixMapHandle myPixMap = NULL; Movie mySrcMovie = NULL; Track mySrcTrack = NULL; Movie myDstMovie = NULL; Track myDstTrack = NULL; Media myDstMedia = NULL; Rect myRect; PicHandle myPicture = NULL; CGrafPtr mySavedPort = NULL; GDHandle mySavedDevice = NULL; SCTemporalSettings myTimeSettings; SCDataRateSettings myRateSettings; FSSpec myFile; Boolean myIsSelected = false; Boolean myIsReplacing = false; short myRefNum = -1; StringPtr myMoviePrompt = QTUtils_ConvertCToPascalString(kQTCSaveMoviePrompt); StringPtr myMovieFileName = QTUtils_ConvertCToPascalString(kQTCSaveMovieFileName); MatrixRecord myMatrix; ImageDescriptionHandle myImageDesc = NULL; TimeValue myCurMovieTime = 0L; TimeValue myOrigMovieTime = 0L; // current movie time, when compression is begun short myFrameNum; long myFlags = 0L; long myNumFrames = 0L; long mySrcMovieDuration = 0L; // duration of source movie OSErr myErr = noErr; #if USE_ASYNC_COMPRESSION ICMCompletionProcRecord myICMComplProcRec; ICMCompletionProcRecordPtr myICMComplProcPtr = NULL; OSErr myICMComplProcErr = noErr; myICMComplProcRec.completionProc = NULL; myICMComplProcRec.completionRefCon = 0L; #endif if (theWindowObject == NULL) goto bail; ////////// // // get the movie and the first video track in the movie // ////////// mySrcMovie = (**theWindowObject).fMovie; if (mySrcMovie == NULL) goto bail; mySrcTrack = GetMovieIndTrackType(mySrcMovie, 1, VideoMediaType, movieTrackMediaType); if (mySrcTrack == NULL) goto bail; // stop the movie; we don't want it to be playing while we're (re)compressing it SetMovieRate(mySrcMovie, (Fixed)0L); // get the current movie time, when compression is begun; we'll restore this later myOrigMovieTime = GetMovieTime(mySrcMovie, NULL); ////////// // // configure and display the Standard Image Compression dialog box // ////////// // open an instance of the Standard Image Compression dialog component myComponent = OpenDefaultComponent(StandardCompressionType, StandardCompressionSubType); if (myComponent == NULL) goto bail; // turn off "best depth" option in the compression dialog, because all of our // buffering is done at 32-bits (regardless of the depth of the source data) // // a more ambitious approach would be to loop through each of the video sample // descriptions in each of the video tracks looking for the deepest depth, and // using that for the best depth; better yet, we could find out which compressors // were used and set one of those as the default in the compression dialog SCGetInfo(myComponent, scPreferenceFlagsType, &myFlags); myFlags &= ~scShowBestDepth; SCSetInfo(myComponent, scPreferenceFlagsType, &myFlags); // because we are recompressing a movie that may have a variable frame rate, // we want to allow the user to leave the frame rate text field blank (in which // case we can preserve the frame durations of the source movie); if the user // enters a number, we will resample the movie at a new frame rate; if we don't // clear this flag, the compression dialog will not allow zero in the frame rate field // // NOTE: we could have set this flag above when we cleared the scShowBestDepth flag; // it is done here for clarity. SCGetInfo(myComponent, scPreferenceFlagsType, &myFlags); myFlags |= scAllowZeroFrameRate; SCSetInfo(myComponent, scPreferenceFlagsType, &myFlags); // get the number of video frames in the movie myNumFrames = QTUtils_GetFrameCount(mySrcTrack); // get the bounding rectangle of the movie, create a 32-bit GWorld with those // dimensions, and draw the movie poster picture into it; this GWorld will be // used for the test image in the compression dialog box and for rendering movie // frames myPicture = GetMoviePosterPict(mySrcMovie); if (myPicture == NULL) goto bail; GetMovieBox(mySrcMovie, &myRect); myErr = NewGWorld(&myImageWorld, 32, &myRect, NULL, NULL, 0L); if (myErr != noErr) goto bail; // get the pixmap of the GWorld; we'll lock the pixmap, just to be safe myPixMap = GetGWorldPixMap(myImageWorld); if (!LockPixels(myPixMap)) goto bail; // draw the movie poster image into the GWorld GetGWorld(&mySavedPort, &mySavedDevice); SetGWorld(myImageWorld, NULL); EraseRect(&myRect); DrawPicture(myPicture, &myRect); KillPicture(myPicture); SetGWorld(mySavedPort, mySavedDevice); // set the picture to be displayed in the dialog box; passing NULL for the rect // means use the entire image; passing 0 for the flags means to use the default // system method of displaying the test image, which is currently a combination // of cropping and scaling; personally, I prefer scaling (your mileage may vary) SCSetTestImagePixMap(myComponent, myPixMap, NULL, scPreferScaling); // install the custom procs, if requested // we can install two kinds of custom procedures for use in connection with // the standard dialog box: (1) a modal-dialog filter function, and (2) a hook // function to handle the custom button in the dialog box if (gUseExtendedProcs) QTCmpr_InstallExtendedProcs(myComponent, (long)myPixMap); // set up some default settings for the compression dialog SCDefaultPixMapSettings(myComponent, myPixMap, true); // clear out the default frame rate chosen by Standard Compression (a frame rate // of 0 means to use the rate of the source movie) myErr = SCGetInfo(myComponent, scTemporalSettingsType, &myTimeSettings); if (myErr != noErr) goto bail; myTimeSettings.frameRate = 0; SCSetInfo(myComponent, scTemporalSettingsType, &myTimeSettings); // request image compression settings from the user; in other words, put up the dialog box myErr = SCRequestSequenceSettings(myComponent); if (myErr == scUserCancelled) goto bail; // get a copy of the temporal settings the user entered; we'll need them for some // of our calculations (in a simpler application, we'd never have to look at them) SCGetInfo(myComponent, scTemporalSettingsType, &myTimeSettings); ////////// // // adjust the data rate [to be supplied][relevant only for movies that have sound tracks] // ////////// ////////// // // adjust the sample count // // if the user wants to resample the frame rate of the movie (as indicated a non-zero // value in the frame rate field) calculate the number of frames and duration for the new movie // ////////// if (myTimeSettings.frameRate != 0) { long myDuration = GetMovieDuration(mySrcMovie); long myTimeScale = GetMovieTimeScale(mySrcMovie); float myFloat = (float)myDuration * myTimeSettings.frameRate; myNumFrames = myFloat / myTimeScale / 65536; if (myNumFrames == 0) myNumFrames = 1; } ////////// // // get the name and location of the new movie file // ////////// // prompt the user for a file to put the compressed image into; in theory, the name // should have a file extension appropriate to the type of compressed data selected by the user; // this is left as an exercise for the reader QTFrame_PutFile(myMoviePrompt, myMovieFileName, &myFile, &myIsSelected, &myIsReplacing); if (!myIsSelected) goto bail; // delete any existing file of that name if (myIsReplacing) { myErr = DeleteMovieFile(&myFile); if (myErr != noErr) goto bail; } ////////// // // create the target movie // ////////// myErr = CreateMovieFile(&myFile, sigMoviePlayer, smSystemScript, createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &myRefNum, &myDstMovie); if (myErr != noErr) goto bail; // create a new video movie track with the same dimensions as the entire source movie myDstTrack = NewMovieTrack(myDstMovie, (long)(myRect.right - myRect.left) << 16, (long)(myRect.bottom - myRect.top) << 16, kNoVolume); if (myDstTrack == NULL) goto bail; // create a media for the new track with the same time scale as the source movie; // because the time scales are the same, we don't have to do any time scale conversions. myDstMedia = NewTrackMedia(myDstTrack, VIDEO_TYPE, GetMovieTimeScale(mySrcMovie), 0, 0); if (myDstMedia == NULL) goto bail; // copy the user data and settings from the source to the dest movie CopyMovieSettings(mySrcMovie, myDstMovie); // set movie matrix to identity and clear the movie clip region (because the conversion // process transforms and composites all video tracks into one untransformed video track) SetIdentityMatrix(&myMatrix); SetMovieMatrix(myDstMovie, &myMatrix); SetMovieClipRgn(myDstMovie, NULL); // set the movie to highest quality imaging SetMoviePlayHints(mySrcMovie, hintsHighQuality, hintsHighQuality); myImageDesc = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription)); if (myImageDesc == NULL) goto bail; // prepare for adding frames to the movie myErr = BeginMediaEdits(myDstMedia); if (myErr != noErr) goto bail; ////////// // // compress the image sequence // // we are going to step through the source movie, compress each frame, and then add // the compressed frame to the destination movie // ////////// myErr = SCCompressSequenceBegin(myComponent, myPixMap, NULL, &myImageDesc); if (myErr != noErr) goto bail; #if USE_ASYNC_COMPRESSION myFlags = codecFlagUpdatePrevious + codecFlagUpdatePreviousComp + codecFlagLiveGrab; SCSetInfo(myComponent, scCodecFlagsType, &myFlags); #endif // clear out our image GWorld and set movie to draw into it SetGWorld(myImageWorld, NULL); EraseRect(&myRect); SetMovieGWorld(mySrcMovie, myImageWorld, GetGWorldDevice(myImageWorld)); // set current time value to beginning of the source movie myCurMovieTime = 0; // get a value we'll need inside the loop mySrcMovieDuration = GetMovieDuration(mySrcMovie); // loop through all of the interesting times we counted above for (myFrameNum = 0; myFrameNum < myNumFrames; myFrameNum++) { short mySyncFlag; TimeValue myDuration; long myDataSize; Handle myCompressedData; ////////// // // get the next frame of the source movie // ////////// // if we are resampling the movie, step to the next frame if (myTimeSettings.frameRate) { myCurMovieTime = myFrameNum * mySrcMovieDuration / (myNumFrames - 1); myDuration = mySrcMovieDuration / myNumFrames; } else { OSType myMediaType = VIDEO_TYPE; myFlags = nextTimeMediaSample; // if this is the first frame, include the frame we are currently on if (myFrameNum == 0) myFlags |= nextTimeEdgeOK; // if we are maintaining the frame durations of the source movie, // skip to the next interesting time and get the duration for that frame GetMovieNextInterestingTime(mySrcMovie, myFlags, 1, &myMediaType, myCurMovieTime, 0, &myCurMovieTime, &myDuration); } SetMovieTimeValue(mySrcMovie, myCurMovieTime); MoviesTask(mySrcMovie, 0); MoviesTask(mySrcMovie, 0); MoviesTask(mySrcMovie, 0); // if data rate constraining is being done, tell Standard Compression the // duration of the current frame in milliseconds; we only need to do this // if the frames have variable durations if (!SCGetInfo(myComponent, scDataRateSettingsType, &myRateSettings)) { myRateSettings.frameDuration = myDuration * 1000 / GetMovieTimeScale(mySrcMovie); SCSetInfo(myComponent, scDataRateSettingsType, &myRateSettings); } ////////// // // compress the current frame of the source movie and add it to the destination movie // ////////// // if SCCompressSequenceFrame completes successfully, myCompressedData will hold // a handle to the newly-compressed image data and myDataSize will be the size of // the compressed data (which will usually be different from the size of the handle); // also mySyncFlag will be a value that that indicates whether or not the frame is a // key frame (and which we pass directly to AddMediaSample); note that we do not need // to dispose of myCompressedData, since SCCompressSequenceEnd will do that for us #if !USE_ASYNC_COMPRESSION myErr = SCCompressSequenceFrame(myComponent, myPixMap, &myRect, &myCompressedData, &myDataSize, &mySyncFlag); if (myErr != noErr) goto bail; #else if (myICMComplProcPtr == NULL) { myICMComplProcRec.completionProc = NewICMCompletionProc(QTCmpr_CompletionProc); myICMComplProcRec.completionRefCon = (long)&myICMComplProcErr; myICMComplProcPtr = &myICMComplProcRec; } myICMComplProcErr = kAsyncDefaultValue; myErr = SCCompressSequenceFrameAsync(myComponent, myPixMap, &myRect, &myCompressedData, &myDataSize, &mySyncFlag, myICMComplProcPtr); if (myErr != noErr) goto bail; // spin our wheels while we're waiting for the compress call to complete while (myICMComplProcErr == kAsyncDefaultValue) { EventRecord myEvent; WaitNextEvent(0, &myEvent, 60, NULL); SCAsyncIdle(myComponent); } myErr = myICMComplProcErr; #endif myErr = AddMediaSample(myDstMedia, myCompressedData, 0, myDataSize, myDuration, (SampleDescriptionHandle)myImageDesc, 1, mySyncFlag, NULL); if (myErr != noErr) goto bail; } // close the compression sequence; this will dispose of the image description // and compressed data handles allocated by SCCompressSequenceBegin SCCompressSequenceEnd(myComponent); ////////// // // add the media data to the destination movie // ////////// myErr = EndMediaEdits(myDstMedia); if (myErr != noErr) goto bail; InsertMediaIntoTrack(myDstTrack, 0, 0, GetMediaDuration(myDstMedia), fixed1); // add the movie resource to the dst movie file. myErr = AddMovieResource(myDstMovie, myRefNum, NULL, NULL); if (myErr != noErr) goto bail; // flatten the movie data [to be supplied] // close the movie file CloseMovieFile(myRefNum); bail: // close the Standard Compression component if (myComponent != NULL) CloseComponent(myComponent); if (mySrcMovie != NULL) { // restore the source movie's original graphics port and device SetMovieGWorld(mySrcMovie, mySavedPort, mySavedDevice); // restore the source movie's original movie time SetMovieTimeValue(mySrcMovie, myOrigMovieTime); } // restore the original graphics port and device SetGWorld(mySavedPort, mySavedDevice); // delete the GWorld we were drawing frames into if (myImageWorld != NULL) DisposeGWorld(myImageWorld); #if USE_ASYNC_COMPRESSION if (myICMComplProcRec.completionProc != NULL) DisposeICMCompletionUPP(myICMComplProcRec.completionProc); #endif free(myMoviePrompt); free(myMovieFileName); }