Exemple #1
0
//=====================================================================================
//	geSound_SystemCreate
//=====================================================================================
GENESISAPI	geSound_System *geSound_CreateSoundSystem(HWND hWnd)
{
	geSound_System		*SoundSystem;

	SoundSystem = GE_RAM_ALLOCATE_STRUCT(geSound_System);

	if (!SoundSystem)
	{
		geErrorLog_Add(GE_ERR_OUT_OF_MEMORY, NULL);
		return NULL;
	}

	memset(SoundSystem, 0, sizeof(geSound_System));
	
	// Initialize the sound system
	SoundSystem->SoundM = CreateSoundManager(hWnd);

	if (!SoundSystem->SoundM)
	{
		geRam_Free(SoundSystem);
		geErrorLog_Add(GE_ERR_CREATE_SOUND_MANAGER_FAILED, NULL);
		return NULL;
	}
	SoundSystem->GlobalVolume = 1.0f;

	return SoundSystem;
}
void AudioTest1() {

	return;

	SoundManager* soundManager = CreateSoundManager();

	for(int i = 0; i < 100000; i++ )
	SharedPtr<Sound> sound = soundManager->createSound("content/ptrs.wav");



	//sound->removeSmartPtr
}