Exemple #1
0
fresult InitColorSchema()
{
	fresult fres;
	
	fres = CreateTextFormat(DEFAULT_FONT, HEADER_BACKGROUND, HEADER_FOREGROUND,&gTextFormats[FormatHeader]);
	if  (fres!=SUCCESS)
		return fres;
	
	fres = CreateTextFormat(DEFAULT_FONT, MENU_BACKGROUND, MENU_FOREGROUND,&gTextFormats[FormatMenu]);
	if  (fres!=SUCCESS)
		return fres;		

	fres = CreateTextFormat(DEFAULT_FONT, TEXT_BACKGROUND, TEXT_FOREGROUND,&gTextFormats[FormatText]);
	if  (fres!=SUCCESS)
		return fres;

	fres = CreateTextFormat(DEFAULT_FONT, GREEN, RED,&gTextFormats[FormatParrot]);
	if  (fres!=SUCCESS)
		return fres;	

	gFormatsRepository.Init((TextFormat*)gTextFormats, FORMATS_COUNT);
	
	return SUCCESS;
}
Exemple #2
0
// 获取字体格式
IDWriteTextFormat*		TextFormatCache::GetTextFormat(const TextFormat& font){
	TextFormatCache::Map::iterator itr = s_mapTextCache.find(font);
	if (itr != s_mapTextCache.end())
		return itr->second;
	return CreateTextFormat(font);
}
/// <summary>
/// Create text formats to draw FPS and image resolution lable
/// </summary>
void ImageRenderer::CreateTextFormats()
{
    CreateTextFormat(L"Segoe UI", 25.0f, DWRITE_TEXT_ALIGNMENT_CENTER,  DWRITE_PARAGRAPH_ALIGNMENT_CENTER, &m_formats[ImageRendererTextFormatFps]);        // FPS text format
    CreateTextFormat(L"Segoe UI", 12.0f, DWRITE_TEXT_ALIGNMENT_LEADING, DWRITE_PARAGRAPH_ALIGNMENT_NEAR,   &m_formats[ImageRendererTextFormatResolution]); // Resolution text format
}