void Initialize_VLBuffer_Code() { Node_Queue = (PROJECT_QUEUE *)POV_MALLOC(sizeof(PROJECT_QUEUE), "vista/light buffer node queue"); Node_Queue->QSize = 0; Node_Queue->Max_QSize = INITIAL_NUMBER_OF_ENTRIES; Node_Queue->Queue = (PROJECT_TREE_NODE **)POV_MALLOC(Node_Queue->Max_QSize*sizeof(PROJECT_TREE_NODE *), "vista/light buffer node queue"); VLBuffer_Queue = Create_Priority_Queue(INITIAL_NUMBER_OF_ENTRIES); }
void Initialize_BBox_Code() { Frame_Queue = Create_Priority_Queue(INITIAL_PRIORITY_QUEUE_SIZE); }