void Initialize_VLBuffer_Code()
{
  Node_Queue = (PROJECT_QUEUE *)POV_MALLOC(sizeof(PROJECT_QUEUE),
    "vista/light buffer node queue");

  Node_Queue->QSize = 0;

  Node_Queue->Max_QSize = INITIAL_NUMBER_OF_ENTRIES;

  Node_Queue->Queue = (PROJECT_TREE_NODE **)POV_MALLOC(Node_Queue->Max_QSize*sizeof(PROJECT_TREE_NODE *),
    "vista/light buffer node queue");

  VLBuffer_Queue = Create_Priority_Queue(INITIAL_NUMBER_OF_ENTRIES);
}
void Initialize_BBox_Code()
{
  Frame_Queue = Create_Priority_Queue(INITIAL_PRIORITY_QUEUE_SIZE);
}