// Calculate area of a face
static double
face_area(struct rt_bot_internal *bot, size_t face_num)
{
    point_t ptA, ptB, ptC;
    double a, b, c, p;
    double area;
    VMOVE(ptA, &bot->vertices[bot->faces[face_num*3+0]*3]);
    VMOVE(ptB, &bot->vertices[bot->faces[face_num*3+1]*3]);
    VMOVE(ptC, &bot->vertices[bot->faces[face_num*3+2]*3]);
    a = DIST_PT_PT(ptA, ptB);
    b = DIST_PT_PT(ptB, ptC);
    c = DIST_PT_PT(ptC, ptA);
    p = (a + b + c)/2;
    area = sqrt(p*(p-a)*(p-b)*(p-c));
    return area;
}
HIDDEN int
raydiff_hit(struct application *ap, struct partition *PartHeadp, struct seg *UNUSED(segs))
{
    point_t in_pt, out_pt;
    struct partition *part;
    fastf_t part_len = 0.0;
    struct raydiff_container *state = (struct raydiff_container *)(ap->a_uptr);
    /*rt_pr_seg(segs);*/
    /*rt_pr_partitions(ap->a_rt_i, PartHeadp, "hits");*/

    for (part = PartHeadp->pt_forw; part != PartHeadp; part = part->pt_forw) {
	VJOIN1(in_pt, ap->a_ray.r_pt, part->pt_inhit->hit_dist, ap->a_ray.r_dir);
	VJOIN1(out_pt, ap->a_ray.r_pt, part->pt_outhit->hit_dist, ap->a_ray.r_dir);
	part_len = DIST_PT_PT(in_pt, out_pt);
	if (part_len > state->tol) {
	    state->have_diffs = 1;
	    if (state->left && !bu_strncmp(part->pt_regionp->reg_name+1, state->left_name, strlen(state->left_name))) {
		RDIFF_ADD_DSEG(state->left, in_pt, out_pt);
		bu_log("LEFT diff vol (%s) (len: %f): %g %g %g -> %g %g %g\n", part->pt_regionp->reg_name, part_len, V3ARGS(in_pt), V3ARGS(out_pt));
		continue;
	    }
	    if (state->right && !bu_strncmp(part->pt_regionp->reg_name+1, state->right_name, strlen(state->right_name))) {
		RDIFF_ADD_DSEG(state->right, in_pt, out_pt);
		bu_log("RIGHT diff vol (%s) (len: %f): %g %g %g -> %g %g %g\n", part->pt_regionp->reg_name, part_len, V3ARGS(in_pt), V3ARGS(out_pt));
		continue;
	    }
	    /* If we aren't collecting segments, we already have our final answer */
	    if (!state->left && !state->right) return 0;
	}
    }

    return 0;
}
/**
 * Gives a rough estimate of the maximum number of times a primitive's bounding
 * box diagonal will be sampled based on the sample density of the view.
 *
 * Practically, it is an estimate of the maximum number of pixels that would be
 * used if the diagonal line were drawn in the current view window.
 *
 * It is currently used in adaptive plot routines to help choose how many
 * sample points should be used for plotted curves.
 */
fastf_t
primitive_diagonal_samples(
	struct rt_db_internal *ip,
	const struct rt_view_info *info)
{
    point_t bbox_min, bbox_max;
    fastf_t primitive_diagonal_mm, samples_per_mm;
    fastf_t diagonal_samples;

    ip->idb_meth->ft_bbox(ip, &bbox_min, &bbox_max, info->tol);
    primitive_diagonal_mm = DIST_PT_PT(bbox_min, bbox_max);

    samples_per_mm = 1.0 / info->point_spacing;
    diagonal_samples = samples_per_mm * primitive_diagonal_mm;

    return diagonal_samples;
}
Exemple #4
0
static int
aetolookat(ClientData UNUSED(clientData), Tcl_Interp *interp, int objc, Tcl_Obj *const *objv)
{
    struct isst_s *isst;
    Togl *togl;
    vect_t vecdfoc;
    double x, y;
    double az, el;
    double mag_vec;

    if (objc < 4) {
	Tcl_WrongNumArgs(interp, 1, objv, "pathName az el");
	return TCL_ERROR;
    }

    if (Togl_GetToglFromObj(interp, objv[1], &togl) != TCL_OK)
	return TCL_ERROR;

    isst = (struct isst_s *) Togl_GetClientData(togl);

    if (Tcl_GetDoubleFromObj(interp, objv[2], &x) != TCL_OK)
	return TCL_ERROR;
    if (Tcl_GetDoubleFromObj(interp, objv[3], &y) != TCL_OK)
	return TCL_ERROR;

    mag_vec = DIST_PT_PT(isst->camera.pos, isst->camera.focus);

    VSUB2(vecdfoc, isst->camera.pos, isst->camera.focus);
    VUNITIZE(vecdfoc);
    AZEL_FROM_V3DIR(az, el, vecdfoc);
    az = az * -DEG2RAD + x;
    el = el * -DEG2RAD + y;
    V3DIR_FROM_AZEL(vecdfoc, az, el);
    VUNITIZE(vecdfoc);
    VSCALE(vecdfoc, vecdfoc, mag_vec);
    VADD2(isst->camera.focus, isst->camera.pos, vecdfoc);

    isst->dirty = 1;
    return TCL_OK;
}
Exemple #5
0
static int
zero_view(ClientData UNUSED(clientData), Tcl_Interp *interp, int UNUSED(objc), Tcl_Obj *const *objv)
{
    struct isst_s *isst;
    Togl *togl;
    vect_t vec;
    double mag_vec;

    if (Togl_GetToglFromObj(interp, objv[1], &togl) != TCL_OK)
	return TCL_ERROR;

    isst = (struct isst_s *) Togl_GetClientData(togl);

    mag_vec = DIST_PT_PT(isst->camera.pos, isst->camera.focus);

    VSUB2(vec, isst->camera_focus_init, isst->camera.pos);
    VUNITIZE(vec);
    VSCALE(vec, vec, mag_vec);
    VADD2(isst->camera.focus, isst->camera.pos, vec);

    isst->dirty = 1;
    return TCL_OK;
}
HIDDEN int
raydiff_overlap(struct application *ap,
		struct partition *pp,
		struct region *reg1,
		struct region *reg2,
		struct partition *UNUSED(hp))
{
    point_t in_pt, out_pt;
    fastf_t overlap_len = 0.0;
    struct raydiff_container *state = (struct raydiff_container *)ap->a_uptr;

    VJOIN1(in_pt, ap->a_ray.r_pt, pp->pt_inhit->hit_dist, ap->a_ray.r_dir);
    VJOIN1(out_pt, ap->a_ray.r_pt, pp->pt_outhit->hit_dist, ap->a_ray.r_dir);

    overlap_len = DIST_PT_PT(in_pt, out_pt);

    if (overlap_len > state->tol) {
	RDIFF_ADD_DSEG(state->both, in_pt, out_pt);
	bu_log("OVERLAP (%s and %s) (len: %f): %g %g %g -> %g %g %g\n", reg1->reg_name, reg2->reg_name, overlap_len, V3ARGS(in_pt), V3ARGS(out_pt));
    }

    return 0;
}
Exemple #7
0
/**
 * handle a group of points of a particular type, with potentially
 * multiple sets delimited by triplicate points.
 */
void 
process_multi_group(point_line_t **plta, int count, double tolerance) {
    int i;
    point_line_t *plt = NULL;

    int points = 0;
    point_line_t *pltg = NULL;

    int marker = 0;
    point_line_t *prev_plt = NULL;

    if (!plta) {
	printf("WARNING: Unexpected call to process_multi_group with a NULL point array\n");
	return;
    }

#if PRINT_ARRAY
    static int print_counter = 0;
    if (print_counter == 0) {
	bu_log("--- BEFORE ---\n");
	print_array(plta, count);
    }
#endif

    /* remove points marked as bogus, 5-identical points in succession */
    count = delete_points(plta, count, tolerance);

#if PRINT_ARRAY
    if (print_counter == 0) {
	print_counter++;
	bu_log("--- AFTER ---\n");
	print_array(plta, count);
    }
#endif

    /* isolate groups and pass them on to the group processing routine */
    for (i = 0; i < count; i++) {
	plt = &(*plta)[i];
	if (!plt || !plt->type) {
	    printf("WARNING: Unexpected NULL encountered while processing a point array (%d of %d)\n", i, count);
	    continue;
	}

	/* if this is the first point of a group, allocate and initialize */
	if (!prev_plt) {
	    prev_plt = &(*plta)[i];
	    pltg = (point_line_t *) bu_malloc(sizeof(point_line_t), "begin point_line_t subgroup");
	    COPY_POINT_LINE_T(*pltg, *prev_plt);
	    marker = 0;
	    continue;
	}

	if (marker) {
	    /* gobble up repeats points used as a marker, average new point */
	    if (DIST_PT_PT(prev_plt->val, plt->val) < tolerance) {
		prev_plt->val[X] = (prev_plt->val[X] + plt->val[X]) / 2.0;
		prev_plt->val[Y] = (prev_plt->val[Y] + plt->val[Y]) / 2.0;
		prev_plt->val[Z] = (prev_plt->val[Z] + plt->val[Z]) / 2.0;
		INITIALIZE_POINT_LINE_T(*plt); /* poof */
		continue;
	    }

	    if (process_group(&pltg, points+1)) {
		bu_free((genptr_t)pltg, "end subgroup: point_line_t");
		pltg = NULL;
		prev_plt = NULL;
		points = 0;
		marker = 0;
		--i;
		continue;
	    } else {
		/* process_group is allowed to return non-zero if
		   there are not enough points -- they get returned to
		   the stack for processing again */
		printf("warning, process_group returned 0\n");
	    }

	    marker = 0;
	    continue;
	}

	/* FIXME: shouldn't just average to the average, later points
	   get weighted too much.. */
	if (DIST_PT_PT(prev_plt->val, plt->val) < tolerance) {
	    /*	    printf("%d: CLOSE DISTANCE of %f\n", plt->index, DIST_PT_PT(prev_plt->val, plt->val));*/
	    marker = points;
	    (pltg[marker]).val[X] = (prev_plt->val[X] + plt->val[X]) / 2.0;
	    (pltg[marker]).val[Y] = (prev_plt->val[Y] + plt->val[Y]) / 2.0;
	    (pltg[marker]).val[Z] = (prev_plt->val[Z] + plt->val[Z]) / 2.0;
	    continue;
	}

	if (!pltg) {
	    printf("Blah! Error. Group array is null. Shouldn't be here!\n");
	    return;
	}

	pltg = (point_line_t *) bu_realloc(pltg, sizeof(point_line_t) * (points + 2), "add subgroup: point_line_t");

	points++;
	COPY_POINT_LINE_T(pltg[points], *plt);
	prev_plt = plt;
    }
    printf("i: %d, count: %d", i, count);

    /* make sure we're not at the end of a list (i.e. no end marker,
       but we're at the end of this group */
    if (points > 0) {
	if (process_group(&pltg, points+1)) {
	    bu_free((genptr_t)pltg, "end point_line_t subgroup");
	    pltg = NULL;
	    prev_plt = NULL;
	    points = 0;
	    marker = 0;
	} else {
	    /* this one shouldn't return zero, we're at the end of a multiblock */
	    printf("ERROR, process_group returned 0\n");
	}
    }

}
Exemple #8
0
int 
delete_points(point_line_t **plta, int count, double tolerance) {
    int i;
    point_line_t *plt = NULL;
    point_line_t *previous_plt = NULL;
    /*    point_line_t average_plt; */
    int repeats = 0;
    int repeat_counter = 0;
    int removed = 0;

    if (!plta) {
	printf("WARNING: Unexpected call to delete_points with a NULL point array\n");
	return 0;
    }

    if (count < 6) {
	printf("WARNING: Unexpected call to delete_points with insufficient points\n");
	return 0;
    }

    /*    INITIALIZE_POINT_LINE_T(average_plt); */
    previous_plt = &(*plta)[0];

    for (i=1; i < count; i++) {
	plt = &(*plta)[i];

	if (DIST_PT_PT(previous_plt->val, plt->val) < tolerance) {
	    repeats++;
	} else {
	    /* not a repeat, so check if we need to remove the repeats
	     * and the previous as convention.
	     */
	    if (repeats >= 4) {
		/* 5+ repeated values in a row */
		repeat_counter = 1;
		while (repeats >= 0 && repeat_counter <= count) {
		    plt = &(*plta)[i-repeat_counter];
		    if (plt && plt->type) {
			/* zap */
#if PRINT_DEBUG
			bu_log("removed point: %d\n", plt->index);
#endif
			INITIALIZE_POINT_LINE_T(*plt);
			repeats--;
		    }
		    repeat_counter++;
		}

		/* we're not necessarily condensed, so search for the
		 * first non-null point and delete it as well.
		 */
		plt = &(*plta)[i-repeat_counter];
		while (!plt || !plt->type) {
		    repeat_counter--;
		    plt = &(*plta)[i-repeat_counter];
		}
		/* zap */
		bu_log("removed REAL point: %d\n", plt->index);
		INITIALIZE_POINT_LINE_T(*plt);

		removed++;
	    }
	    repeats = 0;
	}

	previous_plt = plt;
    }

#if PRINT_DEBUG
    if (removed > 0)
	bu_log("Found and removed %d invalid points\n", removed);
#endif


#if 0
    bu_log("--- BEFORE ---\n");
    print_array(plta, count);
#endif

    /* resort the list, put nulls at the end */
    count = condense_points(plta, count);

#if 0
    bu_log("--- AFTER ---\n");
    print_array(plta, count);
#endif

    return count;
}
Exemple #9
0
extern "C" void
rt_nmg_brep(ON_Brep **b, const struct rt_db_internal *ip, const struct bn_tol *tol)
{
    struct model *m;
    struct nmgregion *r;
    struct shell *s;
    struct faceuse *fu;
    struct loopuse *lu;
    struct edgeuse *eu;

    int edge_index;
    long* brepi;

    RT_CK_DB_INTERNAL(ip);
    m = (struct model *)ip->idb_ptr;
    NMG_CK_MODEL(m);

    brepi = static_cast<long*>(bu_malloc(m->maxindex * sizeof(long), "rt_nmg_brep: brepi[]"));
    for (int i = 0; i < m->maxindex; i++) brepi[i] = -INT_MAX;

    for (BU_LIST_FOR(r, nmgregion, &m->r_hd)) {
	for (BU_LIST_FOR(s, shell, &r->s_hd)) {
	    for (BU_LIST_FOR(fu, faceuse, &s->fu_hd)) {
		NMG_CK_FACEUSE(fu);
		if (fu->orientation != OT_SAME) continue;

		// Need to create ON_NurbsSurface based on plane of
		// face in order to have UV space in which to define
		// trimming loops.  Bounding points are NOT on the
		// face plane, so another approach must be used.
		//
		// General approach: For all loops in the faceuse,
		// collect all the vertices.  Find the center point of
		// all the vertices, and search for the point with the
		// greatest distance from that center point.  Once
		// found, cross the vector between the center point
		// and furthest point with the normal of the face and
		// scale the resulting vector to have the same length
		// as the vector to the furthest point.  Add the two
		// resulting vectors to find the first corner point.
		// Mirror the first corner point across the center to
		// find the second corner point.  Cross the two
		// vectors created by the first two corner points with
		// the face normal to get the vectors of the other two
		// corners, and scale the resulting vectors to the
		// same magnitude as the first two.  These four points
		// bound all vertices on the plane and form a suitable
		// staring point for a UV space, since all points on
		// all the edges are equal to or further than the
		// distance between the furthest vertex and the center
		// point.

		// ............. .............
		// .           .* .          .
		// .         .  .    .       .
		// .        .   .      .     .
		// .       .    .       *    .
		// .      .     .       .    .
		// .     .      .       .    .
		// .    .       .       .    .
		// .   *        *       .    .
		// .   .                .    .
		// .   .                .    .
		// .   .                .    .
		// .   *.               .    .
		// .     ...        ...*     .
		// .       .... ....         .
		// .           *             .
		// ...........................
		//


		const struct face_g_plane *fg = fu->f_p->g.plane_p;
		struct bu_ptbl vert_table;
		nmg_tabulate_face_g_verts(&vert_table, fg);
		point_t tmppt, center, max_pt;
		struct vertex **pt;

		VSET(tmppt, 0, 0, 0);
		VSET(max_pt, 0, 0, 0);

		int ptcnt = 0;
		for (BU_PTBL_FOR(pt, (struct vertex **), &vert_table)) {
		    tmppt[0] += (*pt)->vg_p->coord[0];
		    tmppt[1] += (*pt)->vg_p->coord[1];
		    tmppt[2] += (*pt)->vg_p->coord[2];
		    ptcnt++;
		    if (brepi[(*pt)->vg_p->index] == -INT_MAX) {
			ON_BrepVertex& vert = (*b)->NewVertex((*pt)->vg_p->coord, SMALL_FASTF);
			brepi[(*pt)->vg_p->index] = vert.m_vertex_index;
		    }
		}
		VSET(center, tmppt[0]/ptcnt, tmppt[1]/ptcnt, tmppt[2]/ptcnt);
		fastf_t max_dist = 0.0;
		fastf_t curr_dist;
		for (BU_PTBL_FOR(pt, (struct vertex **), &vert_table)) {
		    tmppt[0] = (*pt)->vg_p->coord[0];
		    tmppt[1] = (*pt)->vg_p->coord[1];
		    tmppt[2] = (*pt)->vg_p->coord[2];
		    curr_dist = DIST_PT_PT(center, tmppt);
		    if (curr_dist > max_dist) {
			max_dist = curr_dist;
			VMOVE(max_pt, tmppt);
		    }
		}
		bu_ptbl_free(&vert_table);
		int ccw = 0;
		vect_t vtmp, uv1, uv2, uv3, uv4, vnormal;
		// If an outer loop is found in the nmg with a cw
		// orientation, use a flipped normal to form the NURBS
		// surface
		for (BU_LIST_FOR(lu, loopuse, &fu->lu_hd)) {
		    if (lu->orientation == OT_SAME && nmg_loop_is_ccw(lu, fg->N, tol) == -1) ccw = -1;
		}
		if (ccw != -1) {
		    VSET(vnormal, fg->N[0], fg->N[1], fg->N[2]);
		} else {
		    VSET(vnormal, -fg->N[0], -fg->N[1], -fg->N[2]);
		}
		VSUB2(uv1, max_pt, center);
		VCROSS(vtmp, uv1, vnormal);
		VADD2(uv1, uv1, vtmp);
		VCROSS(uv2, uv1, vnormal);
		VREVERSE(uv3, uv1);
		VCROSS(uv4, uv3, vnormal);
		VADD2(uv1, uv1, center);
		VADD2(uv2, uv2, center);
		VADD2(uv3, uv3, center);
		VADD2(uv4, uv4, center);

		ON_3dPoint p1 = ON_3dPoint(uv1);
		ON_3dPoint p2 = ON_3dPoint(uv2);
		ON_3dPoint p3 = ON_3dPoint(uv3);
		ON_3dPoint p4 = ON_3dPoint(uv4);

		(*b)->m_S.Append(sideSurface(p1, p4, p3, p2));
		ON_Surface *surf = (*(*b)->m_S.Last());
		int surfindex = (*b)->m_S.Count();

		// Now that we have the surface, define the face
		ON_BrepFace& face = (*b)->NewFace(surfindex - 1);

		// With the surface and the face defined, make
		// trimming loops and create faces.  To generate UV
		// coordinates for each from and to for the
		// edgecurves, the UV origin is defined to be v1,
		// v1->v2 is defined as the U domain, and v1->v4 is
		// defined as the V domain.
		vect_t u_axis, v_axis;
		VSUB2(u_axis, uv2, uv1);
		VSUB2(v_axis, uv4, uv1);
		fastf_t u_axis_dist = MAGNITUDE(u_axis);
		fastf_t v_axis_dist = MAGNITUDE(v_axis);

		// Now that the surface context is set up, add the loops.
		for (BU_LIST_FOR(lu, loopuse, &fu->lu_hd)) {
		    int edges=0;
		    if (BU_LIST_FIRST_MAGIC(&lu->down_hd) != NMG_EDGEUSE_MAGIC) continue; // loop is a single vertex
		    ON_BrepLoop::TYPE looptype;
		    // Check if this is an inner or outer loop
		    if (lu->orientation == OT_SAME) {
			looptype = ON_BrepLoop::outer;
		    } else {
			looptype = ON_BrepLoop::inner;
		    }
		    ON_BrepLoop& loop = (*b)->NewLoop(looptype, face);
		    for (BU_LIST_FOR(eu, edgeuse, &lu->down_hd)) {
			++edges;
			vect_t ev1, ev2;
			struct vertex_g *vg1, *vg2;
			vg1 = eu->vu_p->v_p->vg_p;
			NMG_CK_VERTEX_G(vg1);
			int vert1 = brepi[vg1->index];
			VMOVE(ev1, vg1->coord);
			vg2 = eu->eumate_p->vu_p->v_p->vg_p;
			NMG_CK_VERTEX_G(vg2);
			int vert2 = brepi[vg2->index];
			VMOVE(ev2, vg2->coord);
			// Add edge if not already added
			if (brepi[eu->e_p->index] == -INT_MAX) {
			    /* always add edges with the small vertex index as from */
			    if (vg1->index > vg2->index) {
				int tmpvert = vert1;
				vert1 = vert2;
				vert2 = tmpvert;
			    }
			    // Create and add 3D curve
			    ON_Curve* c3d = new ON_LineCurve((*b)->m_V[vert1].Point(), (*b)->m_V[vert2].Point());
			    c3d->SetDomain(0.0, 1.0);
			    (*b)->m_C3.Append(c3d);
			    // Create and add 3D edge
			    ON_BrepEdge& e = (*b)->NewEdge((*b)->m_V[vert1], (*b)->m_V[vert2] , (*b)->m_C3.Count() - 1);
			    e.m_tolerance = 0.0;
			    brepi[eu->e_p->index] = e.m_edge_index;
			}
			// Regardless of whether the edge existed as
			// an object, it needs to be added to the
			// trimming loop
			vect_t u_component, v_component;
			ON_3dPoint vg1pt(vg1->coord);
			int orientation = 0;
			edge_index = brepi[eu->e_p->index];
			if (vg1pt !=  (*b)->m_V[(*b)->m_E[edge_index].m_vi[0]].Point()) {
			    orientation = 1;
			}
			// Now, make 2d trimming curves
			vect_t vect1, vect2;
			VSUB2(vect1, ev1, uv1);
			VSUB2(vect2, ev2, uv1);
			ON_2dPoint from_uv, to_uv;
			double u0, u1, v0, v1;
			surf->GetDomain(0, &u0, &u1);
			surf->GetDomain(1, &v0, &v1);

			VPROJECT(vect1, u_axis, u_component, v_component);
			from_uv.y = u0 + MAGNITUDE(u_component)/u_axis_dist*(u1-u0);
			from_uv.x = v0 + MAGNITUDE(v_component)/v_axis_dist*(v1-v0);
			VPROJECT(vect2, u_axis, u_component, v_component);
			to_uv.y = u0 + MAGNITUDE(u_component)/u_axis_dist*(u1-u0);
			to_uv.x = v0 + MAGNITUDE(v_component)/v_axis_dist*(v1-v0);
			ON_3dPoint S1, S2;
			ON_3dVector Su, Sv;
			surf->Ev1Der(from_uv.x, from_uv.y, S1, Su, Sv);
			surf->Ev1Der(to_uv.x, to_uv.y, S2, Su, Sv);
			ON_Curve* c2d =  new ON_LineCurve(from_uv, to_uv);
			c2d->SetDomain(0.0, 1.0);
			int c2i = (*b)->m_C2.Count();
			(*b)->m_C2.Append(c2d);
			edge_index = brepi[eu->e_p->index];
			ON_BrepTrim& trim = (*b)->NewTrim((*b)->m_E[edge_index], orientation, loop, c2i);
			trim.m_type = ON_BrepTrim::mated;
			trim.m_tolerance[0] = 0.0;
			trim.m_tolerance[1] = 0.0;
		    }
		}
	    }
	    (*b)->SetTrimIsoFlags();
	}
    }

    bu_free(brepi, "rt_nmg_brep: brepi[]");
}
Exemple #10
0
int
coplanar_2d_coord_sys(point_t *origin_pnt, vect_t *u_axis, vect_t *v_axis, const point_t *points_3d, int n)
{
    int i = 0;
    int have_normal = 0;
    plane_t plane;
    fastf_t dist_pt_pt = 0.0;
    fastf_t vdot = 1.0;
    point_t p_farthest;
    int p_farthest_index = 0;
    vect_t normal = VINIT_ZERO;
    const struct bn_tol tol = {BN_TOL_MAGIC, BN_TOL_DIST/2.0, BN_TOL_DIST*BN_TOL_DIST/4.0, 1.0e-6, 1.0-1.0e-6};

    /* Step 1 - find center point */
    VSETALL(*origin_pnt, 0.0);
    for (i = 0; i < n; i++) {
	VADD2(*origin_pnt, *origin_pnt, points_3d[i]);
    }
    VSCALE(*origin_pnt, *origin_pnt, 1.0/n);

    /* Step 2 - find furthest points from the center point */
    VSETALL(p_farthest, 0.0);
    for (i = 0; i < n; i++) {
	fastf_t curr_dist = DIST_PT_PT_SQ(*origin_pnt, points_3d[i]);
	if (curr_dist > dist_pt_pt) {
	    dist_pt_pt = curr_dist;
	    VMOVE(p_farthest, points_3d[i]);
	    p_farthest_index = i;
	}
    }
    VSUB2(*u_axis, p_farthest, *origin_pnt);
    VUNITIZE(*u_axis);

    /* Step 3 - find normal vector of plane holding points */
    i = 0;
    dist_pt_pt = DIST_PT_PT(*origin_pnt, p_farthest);
    while (i < n) {
	if (i != p_farthest_index) {
	    vect_t temp_vect;
	    fastf_t curr_vdot;
	    VSUB2(temp_vect, points_3d[i], *origin_pnt);
	    VUNITIZE(temp_vect);
	    curr_vdot = fabs(VDOT(temp_vect, *u_axis));
	    if (curr_vdot < vdot) {
		if (!bn_mk_plane_3pts(plane, *origin_pnt, p_farthest, points_3d[i], &tol)) {
		    VSET(normal, plane[0], plane[1], plane[2]);
		    have_normal = 1;
		    vdot = curr_vdot;
		}
	    }
	}
	i++;
    }
    if (!have_normal) return -1;
    VUNITIZE(normal);

    /* Step 4 - use vectors from steps 2 and 3 to find y axis vector */
    VCROSS(*v_axis, *u_axis, normal);
    VUNITIZE(*v_axis);

    return 0;
}
Exemple #11
0
void FindLoops(ON_Brep **b) {
    ON_3dPoint ptmatch, ptterminate, pstart, pend;
    int *curvearray;
    curvearray = static_cast<int*>(bu_malloc((*b)->m_C3.Count() * sizeof(int), "sketch edge list"));
    for (int i = 0; i < (*b)->m_C3.Count(); i++) {
	curvearray[i] = -1;
    }
    ON_SimpleArray<ON_Curve *> allsegments;
    ON_SimpleArray<ON_Curve *> loopsegments;
    int loop_complete;
    for (int i = 0; i < (*b)->m_C3.Count(); i++) {
	allsegments.Append((*b)->m_C3[i]);
    }

    int allcurvesassigned = 0;
    int assignedcount = 0;
    int curvecount = 0;
    int loopcount = 0;
    while (allcurvesassigned != 1) {
	int havefirstcurve = 0;
	while ((havefirstcurve == 0) && (curvecount < allsegments.Count())) {
	    if (curvearray[curvecount] == -1) {
		havefirstcurve = 1;
	    } else {
		curvecount++;
	    }
	}
	// First, sort through things to assign curves to loops.
	loop_complete = 0;
	while ((loop_complete != 1) && (allcurvesassigned != 1)) {
	    curvearray[curvecount] = loopcount;
	    ptmatch = (*b)->m_C3[curvecount]->PointAtEnd();
	    ptterminate = (*b)->m_C3[curvecount]->PointAtStart();
	    for (int i = 0; i < allsegments.Count(); i++) {
		pstart = (*b)->m_C3[i]->PointAtStart();
		pend = (*b)->m_C3[i]->PointAtEnd();
		if (NEAR_ZERO(ptmatch.DistanceTo(pstart), ON_ZERO_TOLERANCE) && (curvearray[i] == -1)) {
		    curvecount = i;
		    ptmatch = pend;
		    i = allsegments.Count();
		    if (NEAR_ZERO(pend.DistanceTo(ptterminate), ON_ZERO_TOLERANCE)) {
			loop_complete = 1;
			loopcount++;
		    }
		} else {
		    if (i == allsegments.Count() - 1) {
			loop_complete = 1; //If we reach this pass, loop had better be complete
			loopcount++;
			assignedcount = 0;
			for (int j = 0; j < allsegments.Count(); j++) {
			    if (curvearray[j] != -1) assignedcount++;
			}
			if (allsegments.Count() == assignedcount) allcurvesassigned = 1;
		    }
		}
	    }
	}
    }

    double maxdist = 0.0;
    int largest_loop_index = 0;
    for (int i = 0; i <= loopcount ; i++) {
	ON_BoundingBox lbbox;
	for (int j = 0; j < (*b)->m_C3.Count(); j++) {
	    if (curvearray[j] == i) {
		ON_Curve *currcurve = (*b)->m_C3[j];
		currcurve->GetBoundingBox(lbbox, true);
	    }
	}
	point_t minpt, maxpt;
	double currdist;
	VSET(minpt, lbbox.m_min[0], lbbox.m_min[1], lbbox.m_min[2]);
	VSET(maxpt, lbbox.m_max[0], lbbox.m_max[1], lbbox.m_max[2]);
	currdist = DIST_PT_PT(minpt, maxpt);
	if (currdist > maxdist) {
	    maxdist = currdist;
	    largest_loop_index = i;
	}
    }


    for (int i = 0; i < allsegments.Count(); i++) {
	if (curvearray[i] == largest_loop_index) loopsegments.Append((*b)->m_C3[i]);
    }

    (*b)->NewPlanarFaceLoop(0, ON_BrepLoop::outer, loopsegments, true);

    loopsegments.Empty();

    // If there's anything left, make inner loops out of it
    for (int i = 0; i <= loopcount; i++) {
	if (i != largest_loop_index) {
	    for (int j = 0; j < allsegments.Count(); j++) {
		if (curvearray[j] == i) loopsegments.Append((*b)->m_C3[j]);
	    }
	    (*b)->NewPlanarFaceLoop(0, ON_BrepLoop::inner, loopsegments, true);
	}
	loopsegments.Empty();
    }

    bu_free(curvearray, "sketch edge list");
}
Exemple #12
0
/**
 * master hook function for the 'tracker' command used to create
 * copies of objects along a spline path.
 */
int
f_tracker(ClientData UNUSED(clientData), Tcl_Interp *interp, int argc, const char *argv[])
{
    size_t ret;
    struct spline s;
    vect_t *verts  = (vect_t *)NULL;
    struct link *links = (struct link *)NULL;
    int opt;
    size_t i, j, k, inc;
    size_t n_verts, n_links;
    int arg = 1;
    FILE *points = (FILE *)NULL;
    char tok[81] = {0}, line[81] = {0};
    char ch;
    fastf_t totlen = 0.0;
    fastf_t len, olen;
    fastf_t dist_to_next;
    fastf_t min, max, mid;
    fastf_t pt[3] = {0};
    int no_draw = 0;

    /* allow interrupts */
    if (setjmp(jmp_env) == 0)
	(void)signal(SIGINT, sig3);
    else
	return TCL_OK;

    bu_optind = 1;

    while ((opt = bu_getopt(argc, (char * const *)argv, "fh")) != EOF) {
	switch (opt) {
	    case 'f':
		no_draw = 1;
		arg++;
		break;
	    case 'h':
		Tcl_AppendResult(interp, "tracker [-fh] [# links] [increment] [spline.iges] [link...]\n\n", (char *)NULL);
		Tcl_AppendResult(interp, "-f:\tDo not draw the links as they are made.\n", (char *)NULL);
		Tcl_AppendResult(interp, "-h:\tPrint this message.\n\n", (char *)NULL);
		Tcl_AppendResult(interp, "\tThe prototype link(s) should be placed so that one\n", (char *)NULL);
		Tcl_AppendResult(interp, "\tpin's vertex lies on the origin and points along the\n", (char *)NULL);
		Tcl_AppendResult(interp, "\ty-axis, and the link should lie along the positive x-axis.\n\n", (char *)NULL);
		Tcl_AppendResult(interp, "\tIf two or more sublinks comprise the link, they are specified in this manner:\n", (char *)NULL);
		Tcl_AppendResult(interp, "\t<link1> <%% of total link> <link2> <%% of total link> ....\n", (char *)NULL);
		return TCL_OK;
	}
    }

    if (argc < arg+1) {
	Tcl_AppendResult(interp, MORE_ARGS_STR, "Enter number of links: ", (char *)NULL);
	return TCL_ERROR;
    }
    n_verts = atoi(argv[arg++])+1;

    if (argc < arg+1) {
	Tcl_AppendResult(interp, MORE_ARGS_STR, "Enter amount to increment parts by: ", (char *)NULL);
	return TCL_ERROR;
    }
    inc = atoi(argv[arg++]);

    if (argc < arg+1) {
	Tcl_AppendResult(interp, MORE_ARGS_STR, "Enter spline file name: ", (char *)NULL);
	return TCL_ERROR;
    }
    if ((points = fopen(argv[arg++], "r")) == NULL) {
	fprintf(stdout, "tracker:  couldn't open points file %s.\n", argv[arg-1]);
	return TCL_ERROR;
    }

    if (argc < arg+1) {
	Tcl_AppendResult(interp, MORE_ARGS_STR, "Enter prototype link name: ", (char *)NULL);
	fclose(points);
	return TCL_ERROR;
    }


    /* Prepare vert list *****************************/
    n_links = ((argc-3)/2)>1?((argc-3)/2):1;
    verts = (vect_t *)malloc(sizeof(vect_t) * n_verts * (n_links+2));

    /* Read in links names and link lengths **********/
    links = (struct link *)malloc(sizeof(struct link)*n_links);
    for (i = arg; i < (size_t)argc; i+=2) {
	double scan;

	bu_vls_strcpy(&links[(i-arg)/2].name, argv[i]);
	if (argc > arg+1) {
	    sscanf(argv[i+1], "%lf", &scan);
	    /* double to fastf_t */
	    links[(i-arg)/2].pct = scan;
	} else {
	    links[(i-arg)/2].pct = 1.0;
	}
	totlen += links[(i-arg)/2].pct;
    }
    if (!ZERO(totlen - 1.0))
	fprintf(stdout, "ERROR\n");

    /* Read in knots from specified file *************/
    do
	bu_fgets(line, 81, points);
    while (!BU_STR_EQUAL(strtok(line, ","), "112"));

    bu_strlcpy(tok, strtok(NULL, ","), sizeof(tok));
    bu_strlcpy(tok, strtok(NULL, ","), sizeof(tok));
    bu_strlcpy(tok, strtok(NULL, ","), sizeof(tok));
    bu_strlcpy(tok, strtok(NULL, ","), sizeof(tok));
    s.n_segs = atoi(tok);
    s.t = (fastf_t *)bu_malloc(sizeof(fastf_t) * (s.n_segs+1), "t");
    s.k = (struct knot *)bu_malloc(sizeof(struct knot) * (s.n_segs+1), "k");
    for (i = 0; i <= s.n_segs; i++) {
	bu_strlcpy(tok, strtok(NULL, ","), sizeof(tok));
	if (strstr(tok, "P") != NULL) {
	    bu_fgets(line, 81, points);
	    bu_fgets(line, 81, points);
	    bu_strlcpy(tok, strtok(line, ","), sizeof(tok));
	}
	s.t[i] = atof(tok);
    }
    for (i = 0; i <= s.n_segs; i++)
	for (j = 0; j < 3; j++) {
	    for (k = 0; k < 4; k++) {
		bu_strlcpy(tok, strtok(NULL, ","), sizeof(tok));
		if (strstr(tok, "P") != NULL) {
		    bu_fgets(line, 81, points);
		    bu_fgets(line, 81, points);
		    bu_strlcpy(tok, strtok(line, ","), sizeof(tok));
		}
		s.k[i].c[j][k] = atof(tok);
	    }
	    s.k[i].pt[j] = s.k[i].c[j][0];
	}
    fclose(points);

    /* Interpolate link vertices *********************/
    for (i = 0; i < s.n_segs; i++) /* determine initial track length */
	totlen += DIST_PT_PT(s.k[i].pt, s.k[i+1].pt);
    len = totlen/(n_verts-1);
    VMOVE(verts[0], s.k[0].pt);
    olen = 2*len;

    for (i = 0; (fabs(olen-len) >= VUNITIZE_TOL) && (i < 250); i++) {
	/* number of track iterations */
	fprintf(stdout, ".");
	fflush(stdout);
	for (j = 0; j < n_links; j++) /* set length of each link based on current track length */
	    links[j].len = len * links[j].pct;
	min = 0;
	max = s.t[s.n_segs];
	mid = 0;

	for (j = 0; j < n_verts+1; j++) /* around the track once */
	    for (k = 0; k < n_links; k++) {
		/* for each sub-link */
		if ((k == 0) && (j == 0)) {continue;} /* the first sub-link of the first link is already in position */
		min = mid;
		max = s.t[s.n_segs];
		mid = (min+max)/2;
		interp_spl(mid, s, pt);
		dist_to_next = (k > 0) ? links[k-1].len : links[n_links-1].len; /* links[k].len;*/
		while (fabs(DIST_PT_PT(verts[n_links*j+k-1], pt) - dist_to_next) >= VUNITIZE_TOL) {
		    if (DIST_PT_PT(verts[n_links*j+k-1], pt) > dist_to_next) {
			max = mid;
			mid = (min+max)/2;
		    } else {
			min = mid;
			mid = (min+max)/2;
		    }
		    interp_spl(mid, s, pt);
		    if (fabs(min-max) <= VUNITIZE_TOL) {break;}
		}
		interp_spl(mid, s, verts[n_links*j+k]);
	    }

	interp_spl(s.t[s.n_segs], s, verts[n_verts*n_links-1]);
	totlen = 0.0;
	for (j = 0; j < n_verts*n_links-1; j++)
	    totlen += DIST_PT_PT(verts[j], verts[j+1]);
	olen = len;
	len = totlen/(n_verts-1);
    }
    fprintf(stdout, "\n");

    /* Write out interpolation info ******************/
    fprintf(stdout, "%ld Iterations; Final link lengths:\n", (unsigned long)i);
    for (i = 0; i < n_links; i++)
	fprintf(stdout, "  %s\t%.15f\n", bu_vls_addr(&links[i].name), links[i].len);
    fflush(stdin);
    /* Place links on vertices ***********************/
    fprintf(stdout, "Continue? [y/n]  ");
    ret = fscanf(stdin, "%c", &ch);
    if (ret != 1)
	perror("fscanf");

    if (ch == 'y') {
	struct clone_state state;
	struct directory **dps = (struct directory **)NULL;
	char *vargs[3];

	for (i = 0; i < 2; i++)
	    vargs[i] = (char *)bu_calloc(CLONE_BUFSIZE, sizeof(char), "alloc vargs[i]");
	vargs[0][0] = 'e';

	state.interp = interp;
	state.incr = inc;
	state.n_copies = 1;
	state.draw_obj = 0;
	state.miraxis = W;

	dps = (struct directory **)bu_calloc(n_links, sizeof(struct directory *), "alloc dps array");
	/* rots = (vect_t *)bu_malloc(sizeof(vect_t)*n_links, "alloc rots");*/
	for (i = 0; i < n_links; i++) {
	    /* global dbip */
	    dps[i] = db_lookup(dbip, bu_vls_addr(&links[i].name), LOOKUP_QUIET);
	    /* VSET(rots[i], 0, 0, 0);*/
	}

	for (i = 0; i < n_verts-1; i++) {
	    for (j = 0; j < n_links; j++) {
		if (i == 0) {
		    VSCALE(state.trans, verts[n_links*i+j], local2base);
		} else
		    VSUB2SCALE(state.trans, verts[n_links*(i-1)+j], verts[n_links*i+j], local2base);
		VSCALE(state.rpnt, verts[n_links*i+j], local2base);

		VSUB2(pt, verts[n_links*i+j], verts[n_links*i+j+1]);
		VSET(state.rot, 0, (M_PI - atan2(pt[Z], pt[X])),
		     -atan2(pt[Y], sqrt(pt[X]*pt[X]+pt[Z]*pt[Z])));
		VSCALE(state.rot, state.rot, RAD2DEG);
		/*
		  VSUB2(state.rot, state.rot, rots[j]);
		  VADD2(rots[j], state.rot, rots[j]);
		*/

		state.src = dps[j];
		/* global dbip */
		dps[j] = copy_object(dbip, &rt_uniresource, &state);
		bu_strlcpy(vargs[1], dps[j]->d_namep, CLONE_BUFSIZE);

		if (!no_draw || !is_dm_null()) {
		    drawtrees(2, (const char **)vargs, 1);
		    size_reset();
		    new_mats();
		    color_soltab();
		    refresh();
		}
		fprintf(stdout, ".");
		fflush(stdout);
	    }
	}
	fprintf(stdout, "\n");
	bu_free(dps, "free dps array");

	for (i = 0; i < 2; i++)
	    bu_free(vargs[i], "free vargs[i]");
    }

    free(s.t);
    free(s.k);
    free(links);
    free(verts);
    (void)signal(SIGINT, SIG_IGN);
    return TCL_OK;
}
void
shoot(char *UNUSED(buffer), com_table *UNUSED(ctp), struct rt_i *rtip)
{
    int i;
    double bov = 0.0;	/* back out value */

    extern void init_ovlp();

    if (!rtip)
      return;

    if (need_prep) {
	rt_clean(rtip);
	do_rt_gettrees(rtip, NULL, 0, &need_prep);
    }

    if (do_backout) {
	point_t ray_point;
	vect_t ray_dir;
	vect_t center_bsphere;
	fastf_t dist_to_target;
	vect_t dvec;
	fastf_t delta;

	for (i = 0; i < 3; ++i) {
	    ray_point[i] = target(i);
	    ray_dir[i] = direct(i);
	}

	if (bsphere_diameter < 0)
	    set_diameter(rtip);

	/*
	 * calculate the distance from a plane normal to the ray direction through the center of
	 * the bounding sphere and a plane normal to the ray direction through the aim point.
	 */
	VADD2SCALE(center_bsphere, rtip->mdl_max, rtip->mdl_min, 0.5);

	dist_to_target = DIST_PT_PT(center_bsphere, ray_point);

	VSUB2(dvec, ray_point, center_bsphere);
	VUNITIZE(dvec);
	delta = dist_to_target*VDOT(ray_dir, dvec);

	/*
	 * this should put us about a bounding sphere radius in front of the bounding sphere
	 */
	bov = bsphere_diameter + delta;
    }

    for (i = 0; i < 3; ++i) {
	target(i) = target(i) + (bov * -direct(i));
	ap.a_ray.r_pt[i] = target(i);
	ap.a_ray.r_dir[i] = direct(i);
    }

    if (nirt_debug & DEBUG_BACKOUT) {
	bu_log("Backing out %g units to (%g %g %g), shooting dir is (%g %g %g)\n",
	       bov * base2local,
	       ap.a_ray.r_pt[0] * base2local,
	       ap.a_ray.r_pt[1] * base2local,
	       ap.a_ray.r_pt[2] * base2local,
	       V3ARGS(ap.a_ray.r_dir));
    }

    init_ovlp();
    (void) rt_shootray(&ap);

    /* Restore pre-backout target values */
    if (do_backout) {
	for (i = 0; i < 3; ++i) {
	    target(i) = target(i) - (bov * -direct(i));
	}
    }

}
Exemple #14
0
static int
aerotate(ClientData UNUSED(clientData), Tcl_Interp *interp, int objc, Tcl_Obj *const *objv)
{
    struct isst_s *isst;
    Togl *togl;
    vect_t vec, vecdpos, vecdfoc;
    double x, y;
    double az, el;
    double mag_pos, mag_focus;
    struct bu_vls tclstr = BU_VLS_INIT_ZERO;

    if (objc < 4) {
	Tcl_WrongNumArgs(interp, 1, objv, "pathName x y");
	return TCL_ERROR;
    }

    if (Togl_GetToglFromObj(interp, objv[1], &togl) != TCL_OK)
	return TCL_ERROR;

    isst = (struct isst_s *) Togl_GetClientData(togl);

    if (Tcl_GetDoubleFromObj(interp, objv[2], &x) != TCL_OK)
	return TCL_ERROR;
    if (Tcl_GetDoubleFromObj(interp, objv[3], &y) != TCL_OK)
	return TCL_ERROR;

    mag_pos = DIST_PT_PT(isst->camera.pos, isst->camera_focus_init);

    mag_focus = DIST_PT_PT(isst->camera.focus, isst->camera_focus_init);

    VSUB2(vecdpos, isst->camera_focus_init, isst->camera.pos);
    VUNITIZE(vecdpos);
    AZEL_FROM_V3DIR(az, el, vecdpos);
    az = az * -DEG2RAD - x;
    el = el * -DEG2RAD + y;

    /* clamp to sane values */
    while(az > 2*M_PI) az -= 2*M_PI;
    while(az < 0) az += 2*M_PI;
    if(el>M_PI_2) el=M_PI_2 - 0.001;
    if(el<-M_PI_2) el=-M_PI_2 + 0.001;

    V3DIR_FROM_AZEL(vecdpos, az, el);
    VSCALE(vecdpos, vecdpos, mag_pos);
    VADD2(isst->camera.pos, isst->camera_focus_init, vecdpos);
    if (mag_focus > 0) {
	VSUB2(vecdfoc, isst->camera_focus_init, isst->camera.focus);
	VUNITIZE(vecdfoc);
	AZEL_FROM_V3DIR(az, el, vecdfoc);
	az = az * -DEG2RAD - x;
	el = el * -DEG2RAD + y;

	/* clamp to sane values */
	while(az > 2*M_PI) az -= 2*M_PI;
	while(az < 0) az += 2*M_PI;
	if(el>M_PI_2) el=M_PI_2 - 0.001;
	if(el<-M_PI_2) el=-M_PI_2 + 0.001;

	V3DIR_FROM_AZEL(vecdfoc, az, el);
	VSCALE(vecdfoc, vecdfoc, mag_focus);
	VADD2(isst->camera.focus, isst->camera_focus_init, vecdfoc);
    }
    /* Update the tcl copies of the az/el vars */
    VSUB2(vec, isst->camera.focus, isst->camera.pos);
    VUNITIZE(vec);
    AZEL_FROM_V3DIR(az, el, vec);
    bu_vls_sprintf(&tclstr, "%f", az);
    Tcl_SetVar(interp, "az", bu_vls_addr(&tclstr), 0);
    bu_vls_sprintf(&tclstr, "%f", el);
    Tcl_SetVar(interp, "el", bu_vls_addr(&tclstr), 0);
    bu_vls_free(&tclstr);
    isst->dirty = 1;
    return TCL_OK;
}
Exemple #15
0
void FindLoops(ON_Brep **b, const ON_Line* revaxis, const fastf_t ang) {
    ON_3dPoint ptmatch, ptterminate, pstart, pend;

    int *curvearray;
    curvearray = static_cast<int*>(bu_malloc((*b)->m_C3.Count() * sizeof(int), "sketch edge list"));
    for (int i = 0; i < (*b)->m_C3.Count(); i++) {
	curvearray[i] = -1;
    }
    ON_SimpleArray<ON_Curve *> allsegments;
    ON_SimpleArray<ON_Curve *> loopsegments;
    int loop_complete;
    for (int i = 0; i < (*b)->m_C3.Count(); i++) {
	allsegments.Append((*b)->m_C3[i]);
    }

    int allcurvesassigned = 0;
    int assignedcount = 0;
    int curvecount = 0;
    int loopcount = 0;
    while (allcurvesassigned != 1) {
	int havefirstcurve = 0;
	while ((havefirstcurve == 0) && (curvecount < allsegments.Count())) {
	    if (curvearray[curvecount] == -1) {
		havefirstcurve = 1;
	    } else {
		curvecount++;
	    }
	}
	// First, sort through things to assign curves to loops.
	loop_complete = 0;
	while ((loop_complete != 1) && (allcurvesassigned != 1)) {
	    curvearray[curvecount] = loopcount;
	    ptmatch = (*b)->m_C3[curvecount]->PointAtEnd();
	    ptterminate = (*b)->m_C3[curvecount]->PointAtStart();
	    for (int i = 0; i < allsegments.Count(); i++) {
		pstart = (*b)->m_C3[i]->PointAtStart();
		pend = (*b)->m_C3[i]->PointAtEnd();
		if (NEAR_ZERO(ptmatch.DistanceTo(pstart), ON_ZERO_TOLERANCE) && (curvearray[i] == -1)) {
		    curvecount = i;
		    ptmatch = pend;
		    i = allsegments.Count();
		    if (NEAR_ZERO(pend.DistanceTo(ptterminate), ON_ZERO_TOLERANCE)) {
			loop_complete = 1;
			loopcount++;
		    }
		} else {
		    if (i == allsegments.Count() - 1) {
			loop_complete = 1; //If we reach this pass, loop had better be complete
			loopcount++;
			assignedcount = 0;
			for (int j = 0; j < allsegments.Count(); j++) {
			    if (curvearray[j] != -1) assignedcount++;
			}
			if (allsegments.Count() == assignedcount) allcurvesassigned = 1;
		    }
		}
	    }
	}
    }

    double maxdist = 0.0;
    int largest_loop_index = 0;
    for (int i = 0; i <= loopcount ; i++) {
	ON_BoundingBox lbbox;
	for (int j = 0; j < (*b)->m_C3.Count(); j++) {
	    if (curvearray[j] == i) {
		ON_Curve *currcurve = (*b)->m_C3[j];
		currcurve->GetBoundingBox(lbbox, true);
	    }
	}
	point_t minpt, maxpt;
	double currdist;
	VSET(minpt, lbbox.m_min[0], lbbox.m_min[1], lbbox.m_min[2]);
	VSET(maxpt, lbbox.m_max[0], lbbox.m_max[1], lbbox.m_max[2]);
	currdist = DIST_PT_PT(minpt, maxpt);
	if (currdist > maxdist) {
	    maxdist = currdist;
	    largest_loop_index = i;
	}
    }

    for (int i = 0; i < loopcount ; i++) {
	ON_PolyCurve* poly_curve = new ON_PolyCurve();
	for (int j = 0; j < allsegments.Count(); j++) {
	    if (curvearray[j] == i) {
		 poly_curve->Append(allsegments[j]);
	    }
	}

	ON_NurbsCurve *revcurve = ON_NurbsCurve::New();
	poly_curve->GetNurbForm(*revcurve);
	ON_RevSurface* revsurf = ON_RevSurface::New();
	revsurf->m_curve = revcurve;
	revsurf->m_axis = *revaxis;
	revsurf->m_angle = ON_Interval(0, ang);
	ON_BrepFace *face = (*b)->NewFace(*revsurf);

	if (i == largest_loop_index) {
	    (*b)->FlipFace(*face);
	}
    }

    bu_free(curvearray, "sketch edge list");
}