Exemple #1
0
/**
 * This functions sets up the actual font and then displays the main dialog.
 */
int Dialog_MainDlg(bool *bReset, bool *bLoadedSnapshot)
{
	int retbut;
	bool bOldMouseVisibility;
	int nOldMouseX, nOldMouseY;
	char *psNewCfg;

	*bReset = false;
	*bLoadedSnapshot = false;

	if (SDLGui_SetScreen(sdlscrn))
		return false;

	SDL_GetMouseState(&nOldMouseX, &nOldMouseY);
	bOldMouseVisibility = SDL_ShowCursor(SDL_QUERY);
	SDL_ShowCursor(SDL_ENABLE);

	SDLGui_CenterDlg(maindlg);

	maindlg[MAINDLG_NORESET].state |= SG_SELECTED;
	maindlg[MAINDLG_RESET].state &= ~SG_SELECTED;

	do
	{
		retbut = SDLGui_DoDialog(maindlg, NULL);
		switch (retbut)
		{
		 case MAINDLG_ABOUT:
			Dialog_AboutDlg();
			break;
		 case MAINDLG_FLOPPYS:
			DlgFloppy_Main();
			break;
		 case MAINDLG_HARDDISK:
			DlgHardDisk_Main();
			break;
		 case MAINDLG_ROM:
			DlgRom_Main();
			break;
		 case MAINDLG_MONITOR:
			Dialog_MonitorDlg();
			break;
		 case MAINDLG_WINDOW:
			Dialog_WindowDlg();
			break;
		 case MAINDLG_SYSTEM:
			Dialog_SystemDlg();
			break;
		 case MAINDLG_MEMORY:
			if (Dialog_MemDlg())
			{
				/* Memory snapshot has been loaded - leave GUI immediately */
				*bLoadedSnapshot = true;
				SDL_ShowCursor(bOldMouseVisibility);
				Main_WarpMouse(nOldMouseX, nOldMouseY);
				return true;
			}
			break;
		 case MAINDLG_JOY:
			Dialog_JoyDlg();
			break;
		 case MAINDLG_KEYBD:
			Dialog_KeyboardDlg();
			break;
		 case MAINDLG_DEVICES:
			Dialog_DeviceDlg();
			break;
		 case MAINDLG_SOUND:
			Dialog_SoundDlg();
			break;
		 case MAINDLG_LOADCFG:
			psNewCfg = SDLGui_FileSelect(sConfigFileName, NULL, false);
			if (psNewCfg)
			{
				strcpy(sConfigFileName, psNewCfg);
				Configuration_Load(NULL);
				free(psNewCfg);
			}
			break;
		 case MAINDLG_SAVECFG:
			psNewCfg = SDLGui_FileSelect(sConfigFileName, NULL, true);
			if (psNewCfg)
			{
				strcpy(sConfigFileName, psNewCfg);
				Configuration_Save();
				free(psNewCfg);
			}
			break;
		 case MAINDLG_QUIT:
			bQuitProgram = true;
			break;
		}
                gui_poll_events();

	}
	while (retbut != MAINDLG_OK && retbut != MAINDLG_CANCEL && retbut != SDLGUI_QUIT
	        && retbut != SDLGUI_ERROR && !bQuitProgram);


	if (maindlg[MAINDLG_RESET].state & SG_SELECTED)
		*bReset = true;

	SDL_ShowCursor(bOldMouseVisibility);
	Main_WarpMouse(nOldMouseX, nOldMouseY);

	return (retbut == MAINDLG_OK);
}
Exemple #2
0
/**
 * This functions sets up the actual font and then displays the main dialog.
 */
int Dialog_MainDlg(bool *bReset, bool *bLoadedSnapshot)
{
    int retbut=0;
    bool bOldMouseVisibility;
    int nOldMouseX, nOldMouseY;
    char *psNewCfg;

    *bReset = false;
    *bLoadedSnapshot = false;

    if (SDLGui_SetScreen())
        return false;

    SDLGui_CenterDlg(maindlg);

    maindlg[MAINDLG_NORESET].state |= SG_SELECTED;
    maindlg[MAINDLG_RESET].state &= ~SG_SELECTED;

//	prefs = new Prefs(ThePrefs);

    do
    {
        retbut = SDLGui_DoDialog(maindlg, NULL);
        switch (retbut)
        {
        case MAINDLG_ABOUT:
            Dialog_AboutDlg();
            break;

        case MAINDLG_FLOPPYS:
            DlgFloppy_Main();
            break;

        case MAINDLG_VIDEO:
            Dialog_VideoDlg();
            break;

        case MAINDLG_MISC:
            Dialog_MiscDlg();
            break;

        case MAINDLG_JOYSTICK:
            Dialog_JoyDlg();
            break;

        case MAINDLG_SOUND:
            Dialog_SoundDlg();
            break;

        case MAINDLG_LOADCFG:
            /*
            			strcpy(sConfigFileName, ".frodorc");
            			psNewCfg = SDLGui_FileSelect(sConfigFileName, NULL, false);

            			if (psNewCfg)
            			{
            				prefs->Load(psNewCfg);
                         	TheC64->NewPrefs(prefs);
                         	ThePrefs = *prefs;

            				strcpy(sConfigFileName, psNewCfg);
            				free(psNewCfg);
            			}
            */
            break;

        case MAINDLG_SAVECFG:
            /*
            			strcpy(sConfigFileName, ".frodorc");
            			psNewCfg = SDLGui_FileSelect(sConfigFileName, NULL, true);

            			if (psNewCfg)
            			{
            				strcpy(sConfigFileName, psNewCfg);
            				prefs->Save(sConfigFileName);
            				free(psNewCfg);
            			}
            */
            break;

        case MAINDLG_SNAPSHOT:
            Dialog_SnapshotDlg();
            break;

        case MAINDLG_QUIT:
            bQuitProgram = true;
            break;
        }
        /*
        		if(ThePrefs!=*prefs){
        			printf("pref change \n");
        			TheC64->NewPrefs(prefs);
        			ThePrefs = *prefs;
        		}
        */
        gui_poll_events();

    }
    while (retbut != MAINDLG_OK && retbut != MAINDLG_CANCEL && retbut != SDLGUI_QUIT
            && retbut != SDLGUI_ERROR && !bQuitProgram);


    if (maindlg[MAINDLG_RESET].state & SG_SELECTED)
        *bReset = true;

    //delete prefs;

    return (retbut == MAINDLG_OK);
}
Exemple #3
0
/**
 * This functions sets up the actual font and then displays the main dialog.
 */
int Dialog_MainDlg(bool *bReset, bool *bLoadedSnapshot)
{
	int retbut=0;
	bool bOldMouseVisibility;
	int nOldMouseX, nOldMouseY;
	char *psNewCfg;

	*bReset = false;
	*bLoadedSnapshot = false;

	if (SDLGui_SetScreen(/*sdlscrn*/))
		return false;

	SDLGui_CenterDlg(maindlg);

	maindlg[MAINDLG_NORESET].state |= SG_SELECTED;
	maindlg[MAINDLG_RESET].state &= ~SG_SELECTED;

	do
	{
		retbut = SDLGui_DoDialog(maindlg, NULL);
		switch (retbut)
		{
		 case MAINDLG_ABOUT:
			Dialog_AboutDlg();
			break;

		 case MAINDLG_FLOPPYS:
			DlgFloppy_Main();
			break;

		 case MAINDLG_HARDDISK:
			DlgHardDisk_Main();
			break;

		 case MAINDLG_ROM:
			DlgRom_Main();
			break;

		 case MAINDLG_VIDEO:
			Dialog_VideoDlg();
			break;

		 case MAINDLG_SYSTEM:
			Dialog_SystemDlg();
			break;

		 case MAINDLG_MEMORY:
			if (Dialog_MemDlg())
			{
				/* Memory snapshot has been loaded - leave GUI immediately */
				*bLoadedSnapshot = true;
				//Main_WarpMouse(nOldMouseX, nOldMouseY);
				return true;
			}
			break;

		 case MAINDLG_MISC:
			Dialog_MiscDlg();
			break;

		 case MAINDLG_JOYSTICK:
			Dialog_JoyDlg();
			break;

		 case MAINDLG_SOUND:
			Dialog_SoundDlg();
			break;

		 case MAINDLG_LOADCFG:
			strcpy(sConfigFileName, ".uaerc");
			psNewCfg = SDLGui_FileSelect(sConfigFileName, NULL, false);
			if (psNewCfg)
			{
					default_prefs(& changed_prefs, 0);
					changed_prefs.chipmem_size = 0;
					changed_prefs.bogomem_size = 0;
					unmount_all_hdfs();
					int ret = cfgfile_load (& changed_prefs, psNewCfg, NULL,1,0);
					if (ret) {

						check_prefs_changed_cpu();
						check_prefs_changed_audio();
						check_prefs_changed_custom();

						MUSTRESET_CFG=1;
					}


				strcpy(sConfigFileName, psNewCfg);

			}
			break;

		 case MAINDLG_QUIT:
			bQuitProgram = true;
			break;
		}
                gui_poll_events();
	}
	while (retbut != MAINDLG_OK && retbut != MAINDLG_CANCEL && retbut != SDLGUI_QUIT
	        && retbut != SDLGUI_ERROR && !bQuitProgram);


	if (maindlg[MAINDLG_RESET].state & SG_SELECTED)
		*bReset = true;

	return (retbut == MAINDLG_OK);
}