/** * Copy details back to configuration and perform reset. */ bool Change_CopyChangedParamsToConfiguration(CNF_PARAMS *current, CNF_PARAMS *changed, bool bForceReset) { bool NeedReset; bool bReInitSCSIEmu = false; bool bReInitEnetEmu = false; bool bReInitSoundEmu = false; bool bReInitIoMem = false; bool bScreenModeChange = false; int i; Dprintf("Changes for:\n"); /* Do we need to warn user that changes will only take effect after reset? */ if (bForceReset) NeedReset = bForceReset; else NeedReset = Change_DoNeedReset(current, changed); /* Do we need to change SCSI disks? */ for (i = 0; i < ESP_MAX_DEVS; i++) { if (!NeedReset && (current->SCSI.target[i].bDiskInserted != changed->SCSI.target[i].bDiskInserted || current->SCSI.target[i].bWriteProtected != changed->SCSI.target[i].bWriteProtected || strcmp(current->SCSI.target[i].szImageName, changed->SCSI.target[i].szImageName))) { bReInitSCSIEmu = true; break; } } /* Note: MO and floppy disk insert/eject called from GUI */ /* Do we need to change Ethernet connection? */ if (!NeedReset && current->Ethernet.bEthernetConnected != changed->Ethernet.bEthernetConnected) { bReInitEnetEmu = true; } /* Do we need to change Sound configuration? */ if (!NeedReset && (current->Sound.bEnableSound != changed->Sound.bEnableSound || current->Sound.bEnableMicrophone != changed->Sound.bEnableMicrophone)) { bReInitSoundEmu = true; } /* Copy details to configuration, * so it can be saved out or set on reset */ if (changed != &ConfigureParams) { ConfigureParams = *changed; } /* Copy details to global, if we reset copy them all */ Configuration_Apply(NeedReset); /* Check if all necessary files exist */ Dialog_CheckFiles(); if (bQuitProgram) { SDL_Quit(); exit(-2); } /* Re-init IO memory map? */ if (bReInitIoMem) { Dprintf("- IO mem<\n"); IoMem_Init(); } /* Re-init SCSI disks? */ if (bReInitSCSIEmu) { Dprintf("- SCSI disks<\n"); SCSI_Reset(); } /* Re-init Ethernet? */ if (bReInitEnetEmu) { Dprintf("- Ethernet<\n"); Ethernet_Reset(false); } /* Re-init Sound? */ if (bReInitSoundEmu) { Dprintf("- Sound<\n"); Sound_Reset(); } /* Force things associated with screen change */ if (bScreenModeChange) { Dprintf("- screenmode<\n"); Screen_ModeChanged(); } /* Do we need to perform reset? */ if (NeedReset) { const char *err_msg; Dprintf("- reset\n"); err_msg=Reset_Cold(); // if (err_msg!=NULL) { // DlgAlert_Notice(err_msg); // return false; // } } /* Go into/return from full screen if flagged */ if (!bInFullScreen && ConfigureParams.Screen.bFullScreen) Screen_EnterFullScreen(); else if (bInFullScreen && !ConfigureParams.Screen.bFullScreen) Screen_ReturnFromFullScreen(); /* update statusbar info (CPU, MHz, mem etc) */ Statusbar_UpdateInfo(); Dprintf("done.\n"); return true; }
/** * Initialise emulation */ static void Main_Init(void) { /* Open debug log file */ if (!Log_Init()) { fprintf(stderr, "Logging/tracing initialization failed\n"); exit(-1); } Log_Printf(LOG_INFO, PROG_NAME ", compiled on: " __DATE__ ", " __TIME__ "\n"); /* Init SDL's video subsystem. Note: Audio and joystick subsystems will be initialized later (failures there are not fatal). */ if (SDL_Init(SDL_INIT_VIDEO | Opt_GetNoParachuteFlag()) < 0) { fprintf(stderr, "Could not initialize the SDL library:\n %s\n", SDL_GetError() ); exit(-1); } ClocksTimings_InitMachine ( ConfigureParams.System.nMachineType ); Resolution_Init(); SDLGui_Init(); Screen_Init(); Main_SetTitle(NULL); // HostScreen_Init(); DSP_Init(); // Floppy_Init(); M68000_Init(); /* Init CPU emulation */ // Audio_Init(); // DmaSnd_Init(); Keymap_Init(); /* call menu at startup */ if (!File_Exists(sConfigFileName) || ConfigureParams.ConfigDialog.bShowConfigDialogAtStartup) Dialog_DoProperty(); else Dialog_CheckFiles(); if (bQuitProgram) { SDL_Quit(); exit(-2); } // const char *err_msg; // // while ((err_msg=Reset_Cold())!=NULL) // { // DlgMissing_Rom(); // if (bQuitProgram) { // Main_RequestQuit(); // break; // } // } Reset_Cold(); // if (bQuitProgram) { // SDL_Quit(); // exit(-2); // } IoMem_Init(); /* done as last, needs CPU & DSP running... */ DebugUI_Init(); }