s32 Disc_OpenPartitionO(u32 mode, u8 *id, u64 *offset) { if (Disc_Open() < 0) return -2; if (__Disc_FindPartition(offset) < 0) return -3; if (WDVD_OpenPartition(*offset, 0, 0, 0, Tmd_Buffer) < 0) return -4; return 0; }
s32 dump_openingbnr(u8 *discID, const char * dest) { // Mount the disc Disc_SetUSB(discID); Disc_Open(); u64 offset; s32 ret; ret = __Disc_FindPartition(&offset); if (ret < 0) return ret; ret = WDVD_OpenPartition(offset); if (ret < 0) { return ret; } // Read where to find the fst.bin u32 *buffer = memalign(32, 0x20); if (buffer == NULL) { //Out of memory return -1; } ret = WDVD_Read(buffer, 0x20, 0x420); if (ret < 0) return ret; // Read fst.bin void *fstbuffer = memalign(32, buffer[2]*4); FST_ENTRY *fst = (FST_ENTRY *)fstbuffer; if (fst == NULL) { //Out of memory free(buffer); return -1; } ret = WDVD_Read(fstbuffer, buffer[2]*4, buffer[1]*4); if (ret < 0) return ret; free(buffer); // Search the fst.bin u32 count = fst[0].filelen; int i; u32 index = 0; for (i=1;i<count;i++) { if (strstr(fstfiles(fst, i), "opening.bnr") != NULL) { index = i; } } if (index == 0) { //opening.bnr not found free(fstbuffer); return -1; } // Load the .bnr u8 *banner = memalign(32, fst[index].filelen); if (banner == NULL) { //Out of memory free(fstbuffer); return -1; } ret = WDVD_Read((void *)banner, fst[index].filelen, fst[index].fileoffset * 4); if (ret < 0) return ret; FILE *fp = NULL; fp = fopen(dest, "wb"); fwrite(banner, 1, fst[index].filelen, fp); fclose(fp); free(fstbuffer); free(banner); return 1; }
void Menu_Boot() { struct discHdr *header; bool gc = false; header = &gameList[gameSelected]; s32 ret; struct Game_CFG_2 *game_cfg = NULL; /* Clear console */ if (!CFG.direct_launch) { Con_Clear(); } FgColor(CFG.color_header); printf_x(gt("Start this game?")); printf("\n\n"); DefaultColor(); game_cfg = CFG_find_game(header->id); // Get game size gc = header->magic == GC_MAGIC; bool do_skip = !CFG.confirm_start; /* SoundInfo snd; u8 banner_title[84]; memset(banner_title, 0, 84); memset(&snd, 0, sizeof(snd)); WBFS_Banner(header->id, &snd, banner_title, !do_skip, CFG_read_active_game_setting(header->id).write_playlog); */ if (do_skip) { goto skip_confirm; } printf("\n"); /* Show game info */ printf_("%s\n", get_title(header)); printf_("(%.6s)\n\n", header->id); __Menu_ShowGameInfo(true, header->id); /* load game info from XML */ printf("\n"); //Does DL warning apply to launching discs too? Not sure printf_h(gt("Press %s button to continue."), (button_names[CFG.button_confirm.num])); printf("\n"); printf_h(gt("Press %s button to go back."), (button_names[CFG.button_cancel.num])); if (!gc) { printf("\n"); printf_h(gt("Press %s button for options."), (button_names[CFG.button_other.num])); } printf("\n\n"); __console_flush(0); // play banner sound /* if (snd.dsp_data) { SND_PauseVoice(0, 1); // pause mp3 int fmt = (snd.channels == 2) ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT; SND_SetVoice(1, fmt, snd.rate, 0, snd.dsp_data, snd.size, 255,255, //volume,volume, NULL); //DataTransferCallback } */ /* Wait for user answer */ u32 buttons; for (;;) { buttons = Wpad_WaitButtons(); if (buttons & CFG.button_confirm.mask) break; if (buttons & CFG.button_cancel.mask) break; if (!gc && (buttons & CFG.button_other.mask)) break; if (buttons & CFG.button_exit.mask) break; } /* // stop banner sound, resume mp3 if (snd.dsp_data) { SND_StopVoice(1); SAFE_FREE(snd.dsp_data); if (buttons & CFG.button_confirm.mask) { SND_ChangeVolumeVoice(0, 0, 0); } SND_PauseVoice(0, 0); } */ if (buttons & CFG.button_cancel.mask) goto close; if (buttons & CFG.button_exit.mask) { Handle_Home(0); return; } if (!gc && (buttons & CFG.button_other.mask)) { Menu_Boot_Options(header); return; } // A button: continue to boot skip_confirm: if (game_cfg) { CFG.game = game_cfg->curr; } if (CFG.game.write_playlog && set_playrec(header->id, (u8 *) header->title) < 0) { // banner_title) < 0) { printf_(gt("Error storing playlog file.\nStart from the Wii Menu to fix.")); printf("\n"); printf_h(gt("Press %s button to exit."), (button_names[CFG.button_exit.num])); printf("\n"); if (!Menu_Confirm(0)) return; } WBFS_OpenDisc(header->id, header->game_idx); printf("\n"); printf_x(gt("Booting Wii game, please wait...")); printf("\n\n"); // load stuff before ios reloads & services close ocarina_load_code(header->id); load_wip_patches(header->id); // Close the wode stuff WBFS_Close(); use_dvdx = 0; Disc_Init(); ret = Disc_Wait(); if (ret < 0) { printf("Cannot mount newly selected image: %d\n", ret); } Disc_Open(); // stop services (music, gui) Services_Close(); setPlayStat(header->id); //I'd rather do this after the check, but now you unmount fat before that ;) Fat_UnmountAll(); if (gc) { WII_Initialize(); ret = WII_LaunchTitle(0x0000000100000100ULL); } else { switch(CFG.game.language) { // 0 = CFG_LANG_CONSOLE case 0: configbytes[0] = 0xCD; break; case 1: configbytes[0] = 0x00; break; case 2: configbytes[0] = 0x01; break; case 3: configbytes[0] = 0x02; break; case 4: configbytes[0] = 0x03; break; case 5: configbytes[0] = 0x04; break; case 6: configbytes[0] = 0x05; break; case 7: configbytes[0] = 0x06; break; case 8: configbytes[0] = 0x07; break; case 9: configbytes[0] = 0x08; break; case 10: configbytes[0] = 0x09; break; } /* Boot Wii disc */ ret = Disc_WiiBoot(); } printf_(gt("Returned! (ret = %d)"), ret); printf("\n"); printf("\n"); printf_(gt("Press any button to exit...")); printf("\n"); /* Wait for button */ Wpad_WaitButtonsCommon(); exit(0); close: WDVD_StopMotor(); header = &gameList[gameSelected]; Gui_DrawCover(header->id); // Reopen the wode WBFS_Init(); return; }
s32 dump_banner(const u8* discid,const char * dest) { // Mount the disc //Disc_SetWBFS(1, (u8*)discid); Disc_SetUSB(discid); Disc_Open(); u64 offset; s32 ret; ret = __Disc_FindPartition(&offset); if (ret < 0) return ret; ret = WDVD_OpenPartition(offset, NULL); if (ret < 0) { //printf("ERROR: OpenPartition(0x%llx) %d\n", offset, ret); return ret; } // Read where to find the fst.bin u32 *buffer = memalign(32, 0x20); if (buffer == NULL) { //Out of memory return -1; } ret = WDVD_Read(buffer, 0x20, 0x420); if (ret < 0) return ret; // Read fst.bin void *fstbuffer = memalign(32, buffer[2]*4); FST_ENTRY *fst = (FST_ENTRY *)fstbuffer; if (fst == NULL) { //Out of memory free(buffer); return -1; } ret = WDVD_Read(fstbuffer, buffer[2]*4, buffer[1]*4); if (ret < 0) return ret; free(buffer); // Search the fst.bin u32 count = fst[0].filelen; int i; u32 index = 0; for (i=1;i<count;i++) { if (strstr(fstfiles(fst, i), "opening.bnr") != NULL) { index = i; } } if (index == 0) { //opening.bnr not found free(fstbuffer); return -1; } // Load the .bnr u8 *banner = memalign(32, fst[index].filelen); if (banner == NULL) { //Out of memory free(fstbuffer); return -1; } ret = WDVD_Read((void *)banner, fst[index].filelen, fst[index].fileoffset * 4); if (ret < 0) return ret; WDVD_Reset(); WDVD_ClosePartition(); //fatInitDefault(); //SDCard_Init(); WDVD_SetUSBMode(NULL, 0); FILE *fp = fopen(dest, "wb"); if(fp) { fwrite(banner, 1, fst[index].filelen, fp); fclose(fp); } free(fstbuffer); free(banner); return 1; }
//--------------------------------------------------------------------------------- int main(int argc, char **argv) { VIDEO_Init(); VIDEO_SetBlack(true); // Disable video output during initialisation net_wc24cleanup(); if (fatMountSimple("sd", &__io_wiisd)) DebugStart (true, "sd://ploader.log"); else DebugStart (true, NULL); configbytes[0] = 0xCD; //configbytes[0] = 0; Debug ("---------------------------------------------------------------------------"); Debug (" di "VER" by stfour"); Debug (" (part of postLoader project)"); Debug ("---------------------------------------------------------------------------"); struct discHdr *header; header = (struct discHdr *)memalign(32, sizeof(struct discHdr)); s32 rr = Disc_Init(); Debug("Disc_Init() returned: %d", rr); rr = Disc_Open(); Debug("Disc_Open() returned: %d", rr); // Check disc rr = Disc_IsGC(); Debug("Disc_IsGC() returned: %d", rr); if (rr == 0) { rr = WDVD_ReadDiskId ((void*)0x80000000); Debug("WDVD_ReadDiskId() returned: %d", rr); rr = WDVD_EnableAudio(*(u8*)0x80000008); Debug("WDVD_EnableAudio() returned: %d", rr); *(volatile unsigned int *)0xCC003024 |= 7; int retval = ES_GetTicketViews(BC, &view, 1); if (retval != 0) { Debug("ES_GetTicketViews fail %d", retval); exit (0); } retval = ES_LaunchTitle(BC, &view); exit (0); } // Check disc rr = Disc_IsWii(); Debug("Disc_IsWii() returned: %d", rr); if (rr == 0) { // Read header rr = Disc_ReadHeader(header); Debug("Disc_ReadHeader() returned: %d", rr); Disc_WiiBoot (0, FALSE, TRUE, 0); } exit (0); }
void Menu_Boot(void) { struct discHdr *header = NULL; s32 ret; /* No game list */ if (!gameCnt) return; /* Selected game */ header = &gameList[gameSelected]; /* Clear console */ Con_Clear(); printf("[+] Are you sure you want to boot this\n"); printf(" game?\n\n"); /* Show game info */ __Menu_PrintInfo(header); printf(" Press A button to continue.\n"); printf(" Press B button to go back.\n\n"); /* Wait for user answer */ for (;;) { u32 buttons = Wpad_WaitButtons(); /* A button */ if (buttons & WPAD_BUTTON_A) break; /* B button */ if (buttons & WPAD_BUTTON_B) return; } printf("\n"); printf("[+] Booting Wii game, please wait...\n"); /* Set WBFS mode */ Disc_SetWBFS(wbfsDev, header->id); /* Open disc */ ret = Disc_Open(); if (ret < 0) { printf(" ERROR: Could not open game! (ret = %d)\n", ret); goto out; } /* Boot Wii disc */ Disc_WiiBoot(); printf(" Returned! (ret = %d)\n", ret); out: printf("\n"); printf(" Press any button to continue...\n"); /* Wait for button */ Wpad_WaitButtons(); }
void Menu_Install(void) { static struct discHdr header ATTRIBUTE_ALIGN(32); s32 ret; /* Clear console */ Con_Clear(); printf("[+] Are you sure you want to install a\n"); printf(" new Wii game?\n\n"); printf(" Press A button to continue.\n"); printf(" Press B button to go back.\n\n\n"); /* Wait for user answer */ for (;;) { u32 buttons = Wpad_WaitButtons(); /* A button */ if (buttons & WPAD_BUTTON_A) break; /* B button */ if (buttons & WPAD_BUTTON_B) return; } /* Disable WBFS mode */ Disc_SetWBFS(0, NULL); printf("[+] Insert the game DVD disc..."); fflush(stdout); /* Wait for disc */ ret = Disc_Wait(); if (ret < 0) { printf("\n ERROR! (ret = %d)\n", ret); goto out; } else printf(" OK!\n"); printf("[+] Opening DVD disc..."); fflush(stdout); /* Open disc */ ret = Disc_Open(); if (ret < 0) { printf("\n ERROR! (ret = %d)\n", ret); goto out; } else printf(" OK!\n\n"); /* Check disc */ ret = Disc_IsWii(); if (ret < 0) { printf("[+] ERROR: Not a Wii disc!!\n"); goto out; } /* Read header */ Disc_ReadHeader(&header); /* Check if game is already installed */ ret = WBFS_CheckGame(header.id); if (ret) { printf("[+] ERROR: Game already installed!!\n"); goto out; } printf("[+] Installing game, please wait...\n\n"); printf(" %s\n", header.title); printf(" (%c%c%c%c)\n\n", header.id[0], header.id[1], header.id[2], header.id[3]); /* Install game */ ret = WBFS_AddGame(); if (ret < 0) { printf("[+] Installation ERROR! (ret = %d)\n", ret); goto out; } /* Reload entries */ __Menu_GetEntries(); out: printf("\n"); printf(" Press any button to continue...\n"); /* Wait for any button */ Wpad_WaitButtons(); }
s32 Disc_BootPartition(u64 offset, u8 videoselected, u8 cheat, u8 vipatch, u8 patchcountrystring, u32 rtrn) { entry_point p_entry; s32 ret; /* Open specified partition */ ret = WDVD_OpenPartition(offset, tmd_buffer); if (ret < 0) return ret; char gameid[8]; memset(gameid, 0, 8); memcpy(gameid, (char*)Disc_ID, 6); //kill the SD SDCard_deInit(); /* Disconnect Wiimote */ WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); // Load Disc IOS u32 disc_ios = tmd_buffer[0x18B]; if (disc_ios != IOS_GetVersion()) { WDVD_ClosePartition(); WDVD_Close(); ret = IOS_ReloadIOS(disc_ios); if (ret < 0) { gprintf("Disc IOS %u could not be loaded! (ret = %d)", disc_ios, ret); return ret; } Disc_Init(); Disc_Open(); WDVD_OpenPartition(offset, tmd_buffer); } /* Setup low memory */ __Disc_SetLowMem(); /* Run apploader */ ret = Apploader_Run(&p_entry, cheat, videoselected, vipatch, patchcountrystring, rtrn); if (ret < 0) return ret; bool cheatloaded = false; if (cheat == 1) { /* OCARINA STUFF - FISHEARS*/ cheatloaded = ocarina_do_code() == 1; cheatloaded = true; } /* Set an appropiate video mode */ __Disc_SetVMode(videoselected); /* Set time */ __Disc_SetTime(); // Anti-green screen fix VIDEO_SetBlack(TRUE); VIDEO_Flush(); VIDEO_WaitVSync(); gprintf("\n\nUSB Loader GX is done.\n\n"); /* Shutdown IOS subsystems */ // fix for PeppaPig (from NeoGamma) extern void __exception_closeall(); IRQ_Disable(); __IOS_ShutdownSubsystems(); __exception_closeall(); appentrypoint = (u32) p_entry; if (cheat == 1 && cheatloaded) { __asm__( "lis %r3, appentrypoint@h\n" "ori %r3, %r3, appentrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtlr %r3\n" "lis %r3, 0x8000\n" "ori %r3, %r3, 0x18A8\n" "mtctr %r3\n" "bctr\n" ); } else { __asm__( "lis %r3, appentrypoint@h\n" "ori %r3, %r3, appentrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtlr %r3\n" "blr\n" ); } return 0; }
s32 Disc_BootPartition(u64 offset, u8 vidMode, const u8 *cheat, u32 cheatSize, bool vipatch, bool countryString, u8 patchVidMode) { entry_point p_entry; gprintf("Open partition at offset: 0x%08x\n", offset); s32 ret = WDVD_OpenPartition(offset, 0, 0, 0, Tmd_Buffer); if (ret < 0) { gprintf("Open partition failed: %d\n", ret); return ret; } /* Disconnect Wiimote */ WPAD_Flush(0); WPAD_Disconnect(0); WPAD_Shutdown(); /* Reload IOS into the correct IOS */ u8 ios = Tmd_Buffer[0x18B]; gprintf("Game requires ios %d\n", ios); if (ios != IOS_GetVersion()) { WDVD_ClosePartition(); WDVD_Close(); gprintf("Reloading IOS..."); ret = IOS_ReloadIOS(ios); if (ret < 0) { gprintf("failed: %d\n", ret); } else { gprintf("done\n"); } if (Disc_Init() < 0) { return -4; } if (Disc_Open() < 0) { return -6; } if (WDVD_OpenPartition(offset, 0, 0, 0, Tmd_Buffer) < 0) { return -8; } } gprintf("Setting low memory\n"); /* Setup low memory */; __Disc_SetLowMem(); gprintf("Select video mode\n"); /* Select an appropriate video mode */ __Disc_SelectVMode(vidMode); gprintf("Running apploader\n"); /* Run apploader */ ret = Apploader_Run(&p_entry, cheat != 0, vidMode, vmode, vipatch, countryString, patchVidMode); if (ret < 0) { gprintf("Failed to run apploader\n"); return ret; } gprintf("Set video mode\n"); /* Set an appropriate video mode */ __Disc_SetVMode(); if (cheat != 0 && hooktype != 0) { ocarina_do_code(); } gprintf("Set time\n"); /* Set time */ __Disc_SetTime(); gprintf("Reset video..."); /* This prevent a green screen (or a flash of green before loading the game) */ VIDEO_SetBlack(TRUE); gprintf("flushing..."); VIDEO_Flush(); gprintf("wait for sync..."); VIDEO_WaitVSync(); gprintf("wait for sync..."); VIDEO_WaitVSync(); gprintf("\n"); u8 temp_data[4]; gprintf("Shutting down wii systems\n"); // fix for PeppaPig memcpy((char *) &temp_data, (void*)0x800000F4,4); /* Shutdown IOS subsystems */ SYS_ResetSystem(SYS_SHUTDOWN, 0, 0); // fix for PeppaPig memcpy((void*)0x800000F4,(char *) &temp_data, 4); appentrypoint = (u32) p_entry; gprintf("Current IOS: %d\n", IOS_GetVersion()); gprintf("Starting game\n"); if (cheat != 0) { __asm__( "lis %r3, appentrypoint@h\n" "ori %r3, %r3, appentrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtlr %r3\n" "lis %r3, 0x8000\n" "ori %r3, %r3, 0x18A8\n" "mtctr %r3\n" "bctr\n" ); } else { __asm__( "lis %r3, appentrypoint@h\n" "ori %r3, %r3, appentrypoint@l\n" "lwz %r3, 0(%r3)\n" "mtlr %r3\n" "blr\n" ); } return 0; }