/*============================================================================= -- Updates the ScrollBar. =============================================================================*/ void ScrollBar::_Update() { double oldScrollPosition = GetScrollPosition(); //update the scroll position int knobLength = (mSpanDirection == SpanDirection::HORIZONTAL) ? mKnobButton.lock()->GetWidth() : mKnobButton.lock()->GetHeight(); int knobMin = SCROLL_BAR_BUTTON_SIZE; int knobMax = ((mSpanDirection == SpanDirection::HORIZONTAL) ? GetWidth() : GetHeight()) - SCROLL_BAR_BUTTON_SIZE - knobLength; int innerRange = knobMax - knobMin; Vector2D<int> knobRelPos = mKnobButton.lock()->GetRelPos(); int knobOffset = ((mSpanDirection == SpanDirection::HORIZONTAL) ? knobRelPos.x : knobRelPos.y) - SCROLL_BAR_BUTTON_SIZE; mScrollPosition = DivideD((double)knobOffset,(double)innerRange); //check if either increase/decrease button were pressed if (mAdjustTimer.GetTimeAndEnd() > SCROLL_BAR_ADJUST_DELAY) { if (mButtonDecrease.lock()->GetState() == State::DOWN) SetScrollPosition(GetScrollPosition() + 0.01); else if (mButtonIncrease.lock()->GetState() == State::DOWN) SetScrollPosition(GetScrollPosition() - 0.01); mAdjustTimer.Start(); } if (GetScrollPosition() != oldScrollPosition) _SendElementMessageToListeners(ElementEvent::VALUE_CHANGED); }
void Casual() { do { cout << "1 = basic, 2 = decimal. x = 1,+ = 2,- = 3,% = 4.\n"; cout << "what type of question would you like to do?" << endl; cout << ">"; cin >> qtypec; switch (qtypec) { case 11: { MultiplyB(); break; } case 12: { AddB(); break; } case 13: { SubtractB(); break; } case 14: { DivideB(); break; } case 21: { MultiplyD(); break; } case 22: { AddD(); break; } case 23: { SubtractD(); break; } case 24: { DivideD(); break; } } cout << "do you want another question?(y/n)" << endl; cout << ">"; cin >> ans1; cout << "do you what to know how many questions you got right?(y/n)" << endl; cout << ">"; cin >> ans2; if (ans2 == 'y' || ans2 == 'Y') { cout << "your score is " << count << endl; } } while(ans1 == 'y' || ans1 == 'Y'); }