Exemple #1
0
void ScriptedAI::EnterEvadeMode()
{
    m_creature->CombatStop(true);
    if (m_creature->isAlive())
        DoGoHome();
}
Exemple #2
0
void ScriptedAI::EnterEvadeMode()
{
    if( m_creature->isAlive() )
        DoGoHome();
}