BOOL CChildView::OnEraseBkgnd(CDC* pDC) { CRect rect; GetClientRect (&rect); CPalette* pOldPalette; if ((HPALETTE) m_palette != NULL) { pOldPalette = pDC->SelectPalette (&m_palette, FALSE); pDC->RealizePalette (); } DoGradientFill (pDC, &rect); if ((HPALETTE) m_palette != NULL) pDC->SelectPalette (pOldPalette, FALSE); return TRUE; }
void CButtonXP::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) { //从lpDrawItemStruct获取控件的相关信息 CRect rect = lpDrawItemStruct->rcItem; CDC *pDC = CDC::FromHandle(lpDrawItemStruct->hDC); int nSaveDC = pDC->SaveDC(); UINT state = lpDrawItemStruct->itemState; POINT pt ; TCHAR strText[MAX_PATH + 1]; ::GetWindowText(m_hWnd, strText, MAX_PATH); //画按钮的外边框,它是一个半径为5的圆角矩形 pt.x = 5; pt.y = 5; CPen* hOldPen = pDC->SelectObject(&m_BoundryPen); pDC->RoundRect(&rect, pt); //获取按钮的状态 if (state & ODS_FOCUS) { m_bFocus = TRUE; m_bSelected = TRUE; } else { m_bFocus = FALSE; m_bSelected = FALSE; } if (state & ODS_SELECTED || state & ODS_DEFAULT) { m_bFocus = TRUE; } pDC->SelectObject(hOldPen); rect.DeflateRect(CSize(GetSystemMetrics(SM_CXEDGE), GetSystemMetrics(SM_CYEDGE))); //根据按钮的状态填充按钮的底色 CBrush* pOldBrush; if (m_bOver) { pOldBrush = pDC->SelectObject(&m_FillActive); DoGradientFill(pDC, &rect); } else { pOldBrush = pDC->SelectObject(&m_FillInactive); DoGradientFill(pDC, &rect); } //根据按钮的状态绘制内边框 if (m_bOver || m_bSelected) DrawInsideBorder(pDC, &rect); pDC->SelectObject(pOldBrush); //显示按钮的文本 if (strText!=NULL) { CFont* hFont = GetFont(); CFont* hOldFont = pDC->SelectObject(hFont); CSize szExtent = pDC->GetTextExtent(strText, lstrlen(strText)); CPoint pt( rect.CenterPoint().x - szExtent.cx / 2, rect.CenterPoint().y - szExtent.cy / 2); if (state & ODS_SELECTED) pt.Offset(1, 1); int nMode = pDC->SetBkMode(TRANSPARENT); if (state & ODS_DISABLED) pDC->DrawState(pt, szExtent, strText, DSS_DISABLED, TRUE, 0, (HBRUSH)NULL); else pDC->DrawState(pt, szExtent, strText, DSS_NORMAL, TRUE, 0, (HBRUSH)NULL); pDC->SelectObject(hOldFont); pDC->SetBkMode(nMode); } pDC->RestoreDC(nSaveDC); }