CCBoxTipWindow::CCBoxTipWindow(wxWindow* parent, const wxString &tip, size_t numOfTips, bool simpleTip) : wxPopupWindow(parent) , m_tip(tip) { while ( m_tip.Replace("\n\n", "\n") ) {} DoInitialize(m_tip, numOfTips, simpleTip); }
NewThemeDialog::NewThemeDialog(wxWindow* parent, LexerConf::Ptr_t lexer) : NewThemeDialogBase(parent) { Center(); WindowAttrManager::Load(this, "NewThemeDialog"); DoInitialize(lexer); }
ZoomNavigator::ZoomNavigator(IManager* manager) : IPlugin(manager) , mgr(manager) , zoompane(NULL) , m_topWindow(NULL) , m_text(NULL) , m_markerFirstLine(wxNOT_FOUND) , m_markerLastLine(wxNOT_FOUND) , m_enabled(false) , m_lastLine(wxNOT_FOUND) , m_startupCompleted(false) { m_config = new clConfig("zoom-navigator.conf"); m_longName = _("Zoom Navigator"); m_shortName = wxT("ZoomNavigator"); m_topWindow = m_mgr->GetTheApp(); m_topWindow->Connect(wxEVT_IDLE, wxIdleEventHandler(ZoomNavigator::OnIdle), NULL, this); EventNotifier::Get()->Connect(wxEVT_INIT_DONE, wxCommandEventHandler(ZoomNavigator::OnInitDone), NULL, this); EventNotifier::Get()->Connect(wxEVT_FILE_SAVED, clCommandEventHandler(ZoomNavigator::OnFileSaved), NULL, this); EventNotifier::Get()->Connect( wxEVT_ZN_SETTINGS_UPDATED, wxCommandEventHandler(ZoomNavigator::OnSettingsChanged), NULL, this); m_topWindow->Connect(XRCID("zn_settings"), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ZoomNavigator::OnSettings), NULL, this); EventNotifier::Get()->Bind(wxEVT_SHOW_WORKSPACE_TAB, &ZoomNavigator::OnToggleTab, this); DoInitialize(); }
void NewThemeDialog::OnLexerSelected(wxCommandEvent& event) { LexerConf::Ptr_t lexer = ColoursAndFontsManager::Get().GetLexer(m_choiceLanguage->GetStringSelection()); if(lexer) { DoInitialize(lexer); } }
OpenResourceDlg::OpenResourceDlg(wxWindow* parent, IManager* manager) : OpenResourceDlgBase(parent) , m_mgr(manager) , m_timer(NULL) { wxStringSet_t files; PHPWorkspace::Get()->GetWorkspaceFiles(files); m_table.Open(PHPWorkspace::Get()->GetFilename().GetPath()); m_allFiles.reserve(files.size()); std::set<wxString>::iterator iter = files.begin(); for(; iter != files.end(); iter++) { wxFileName fn((*iter)); ResourceItem fileItem; fileItem.displayName = fn.GetFullName(); fileItem.filename = fn; fileItem.line = -1; fileItem.type = ResourceItem::kRI_File; m_allFiles.push_back(fileItem); } DoInitialize(); m_timer = new wxTimer(this, TIMER_ID); m_timer->Start(500, true); WindowAttrManager::Load(this, "PHPOpenResourceDlg", NULL); }
CCBoxTipWindow::CCBoxTipWindow(wxWindow* parent, const wxString& tip) : wxPopupWindow(parent) , m_tip(tip) { while ( m_tip.Replace("\n\n", "\n") ) {} DoInitialize(m_tip, 1, true); }
CCBoxTipWindow::CCBoxTipWindow(wxWindow* parent, const wxString& tip, size_t numOfTips, bool simpleTip) : wxPopupWindow(parent) , m_tip(tip) , m_useLightColours(false) { CCBoxTipWindow_ShrinkTip(m_tip); DoInitialize(m_tip, numOfTips, simpleTip); }
CCBoxTipWindow::CCBoxTipWindow(wxWindow* parent, const wxString& tip) : wxPopupWindow(parent) , m_tip(tip) , m_useLightColours(false) { CCBoxTipWindow_ShrinkTip(m_tip); DoInitialize(m_tip, 1, true); }
void APower::Initialize(int32 UID) { if (Cast<AMapState>(GetWorld()->GameState) == NULL && !IsInitialized) { return; } if (!Cast<AMapState>(GetWorld()->GameState)->PowersDB->CheckExists(UID)) { return; } if (Role < ROLE_Authority) { ServerInitialize(UID); } else { DoInitialize(UID); } }
OpenResourceDlg::OpenResourceDlg(wxWindow* parent, const ResourceVector_t& items, IManager* manager) : OpenResourceDlgBase(parent) , m_mgr(manager) , m_timer(NULL) { m_resources = items; m_textCtrlFilter->Hide(); m_staticText9->Hide(); GetSizer()->Fit(this); DoInitialize(); DoPopulateListCtrl(m_resources); WindowAttrManager::Load(this, "PHPOpenResourceDlg", NULL); }
void MCPrinter::Initialize(void) { m_device_output_type = PRINTER_OUTPUT_DEVICE; m_device_output_location = NULL; m_device_command = NULL; m_device_font_table = NULL; m_device_features = 0; MCU_set_rect(m_device_rectangle, 0, 0, PRINTER_DEFAULT_PAGE_WIDTH, PRINTER_DEFAULT_PAGE_HEIGHT); m_page_width = PRINTER_DEFAULT_PAGE_WIDTH; m_page_height = PRINTER_DEFAULT_PAGE_HEIGHT; m_page_left_margin = 72; m_page_top_margin = 72; m_page_right_margin = 72; m_page_bottom_margin = 72; m_page_orientation = PRINTER_DEFAULT_PAGE_ORIENTATION; m_page_scale = 1.0; m_job_copies = PRINTER_DEFAULT_JOB_COPIES; m_job_collate = PRINTER_DEFAULT_JOB_COLLATE; m_job_name = NULL; m_job_duplex = PRINTER_DEFAULT_JOB_DUPLEX; m_job_color = PRINTER_DEFAULT_JOB_COLOR; m_job_range_count = PRINTER_PAGE_RANGE_ALL; m_job_ranges = NULL; m_layout_show_borders = false; m_layout_row_spacing = 36; m_layout_column_spacing = 36; m_layout_rows_first = true; m_layout_scale = 1.0; m_loop_nesting = 0; m_loop_layout_x = 0; m_loop_layout_y = 0; m_loop_layout_delta = 0; m_loop_error = NULL; m_loop_status = STATUS_READY; m_loop_page = 0; m_device = NULL; m_resync = true; DoInitialize(); }
bool Entity::Initialize( Renderer* renderer ) throw(std::exception) { bool r(true); bool sortChildred( false ); while ( m_InitList.size() ) { auto& entity = m_InitList.front(); entity->Initialize( renderer ); // should be a sorted insert...but would probably slow the container (change to set/multiset??) m_RenderList.push_back(entity); m_InitList.pop_front(); sortChildred = true; } if ( sortChildred ) { m_RenderList.sort( boost::bind( &Entity::CompareEntityPriorities, this, _1, _2) ); } DoInitialize( renderer ); return r; }
void ControlRenderer::Initialize( Actor& actor, const Property::Map& propertyMap ) { if( mImpl->mCustomShader ) { mImpl->mCustomShader->SetPropertyMap( propertyMap ); } else { Property::Value* customShaderValue = propertyMap.Find( CUSTOM_SHADER ); if( customShaderValue ) { Property::Map customShader; if( customShaderValue->Get( customShader ) ) { mImpl->mCustomShader = new Impl::CustomShader( propertyMap ); } } } DoInitialize( actor, propertyMap ); }
Ptr<Texture> Filter::Apply(Ptr<Texture> input) { Input = input; TotalTime = RenderTime = CompileTime = TimeSpan(0); assert(Input); #ifdef PROFILING glFinish(); auto t = now(); #endif DoLoadShaderPrograms(); DoInitialize(); auto output = PerformSteps(); #ifdef PROFILING TotalTime = now() - t; PrintProfilingInfo(); RenderWindow::CompileTime += CompileTime; RenderWindow::RenderTime += RenderTime; #endif return output; }
ImplementParentVirtualFunctionsDialog::ImplementParentVirtualFunctionsDialog( wxWindow* parent, const wxString &scopeName, const std::vector<TagEntryPtr> &tags, wxChar doxyPrefix, ContextCpp *contextCpp ) : ImplementParentVirtualFunctionsBase(parent ) , m_tags (tags ) , m_doxyPrefix (doxyPrefix) , m_contextCpp (contextCpp) , m_scope (scopeName ) { unsigned int colCount = m_dataviewModel->GetColumnCount(); m_dataviewModel = new ImplFuncModel(); m_dataviewModel->SetColCount(colCount); m_dataview->AssociateModel( m_dataviewModel.get() ); SetName("ImplementParentVirtualFunctionsDialog"); WindowAttrManager::Load(this); ImplParentVirtualFunctionsData data; EditorConfigST::Get()->ReadObject(wxT("ImplParentVirtualFunctionsData"), &data); m_checkBoxFormat->SetValue(data.GetFlags() & ImplParentVirtualFunctionsData::FormatText); DoInitialize(false); }
OpenResourceDlg::OpenResourceDlg(wxWindow* parent, IManager* manager) : OpenResourceDlgBase(parent) , m_mgr(manager) , m_timer(NULL) { wxStringSet_t files; PHPWorkspace::Get()->GetWorkspaceFiles(files); m_table.Open(PHPWorkspace::Get()->GetFilename().GetPath()); m_allFiles.reserve(files.size()); std::set<wxString>::iterator iter = files.begin(); for(; iter != files.end(); iter++) { wxFileName fn((*iter)); if(fn.GetFullName() == FOLDER_MARKER) { // fake item continue; } ResourceItem fileItem; fileItem.displayName = fn.GetFullName(); fileItem.filename = fn; fileItem.line = -1; fileItem.type = ResourceItem::kRI_File; m_allFiles.push_back(fileItem); } DoInitialize(); m_timer = new wxTimer(this, TIMER_ID); m_timer->Start(50, true); SetName("OpenResourceDlg"); WindowAttrManager::Load(this); if(m_mgr->GetActiveEditor()) { wxString sel = m_mgr->GetActiveEditor()->GetSelection(); m_textCtrlFilter->ChangeValue(sel); m_textCtrlFilter->SelectAll(); } }
void PointMovementGenerator<T>::DoReset(T* owner) { MovementGenerator::RemoveFlag(MOVEMENTGENERATOR_FLAG_TRANSITORY | MOVEMENTGENERATOR_FLAG_DEACTIVATED); DoInitialize(owner); }
bool FlightPathMovementGenerator::DoUpdate(Player* player, uint32 /*diff*/) { // xinef: map was switched if (_mapSwitch) { DoInitialize(player); _mapSwitch = false; return true; } uint32 pointId = (uint32)player->movespline->currentPathIdx(); if (pointId > i_currentNode) { bool departureEvent = true; do { if (i_currentNode >= i_path.size()) { sLog->outMisc("TAXI NODE WAS GREATER THAN PATH SIZE, GUID: %u, POINTID: %u, NODESIZE: %lu, CURRENT: %u", player->GetGUIDLow(), pointId, i_path.size(), i_currentNode); player->CleanupAfterTaxiFlight(); return false; } if (i_path[i_currentNode]->mapid != player->GetMapId()) { sLog->outMisc("Player on different map, curmap: %u, pointmap: %u, nodesize: %lu, currentnode: %u", player->GetMapId(), i_path[i_currentNode]->mapid, i_path.size(), i_currentNode); player->CleanupAfterTaxiFlight(); return false; } DoEventIfAny(player, i_path[i_currentNode], departureEvent); // xinef: erase any previous points uint32 curSize = _pointsForPathSwitch.size(); while (!_pointsForPathSwitch.empty() && _pointsForPathSwitch.front() <= i_currentNode) _pointsForPathSwitch.pop_front(); // xinef: switch destination only once if (curSize != _pointsForPathSwitch.size()) player->m_taxi.NextTaxiDestination(); if (pointId == i_currentNode) break; if (i_currentNode == _preloadTargetNode && player->GetMapId() == _endMapId) PreloadEndGrid(); i_currentNode += (uint32)departureEvent; departureEvent = !departureEvent; // xinef: map should be switched, do not rely on client packets QQ if (i_currentNode + 1 < i_path.size() && i_path[i_currentNode+1]->mapid != player->GetMapId()) { ++i_currentNode; _mapSwitch = true; player->TeleportTo(i_path[i_currentNode]->mapid, i_path[i_currentNode]->x, i_path[i_currentNode]->y, i_path[i_currentNode]->z, player->GetOrientation(), TELE_TO_NOT_LEAVE_TAXI); return true; } // xinef: reached the end if (i_currentNode >= i_path.size() - 1) { player->CleanupAfterTaxiFlight(); player->SetFallInformation(time(NULL), player->GetPositionZ()); if (player->pvpInfo.IsHostile) player->CastSpell(player, 2479, true); return false; } } while (true); } return i_currentNode < (i_path.size() - 1); }
void FleeingMovementGenerator<T>::DoReset(T* owner) { DoInitialize(owner); }
void ChaseMovementGenerator<T>::DoReset(T* owner) { DoInitialize(owner); }
void FollowMovementGenerator<T>::DoReset(T* owner) { DoInitialize(owner); }
ListCtrlImproved::ListCtrlImproved(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style) : wxListCtrl(parent, id, pos, size, style | wxLC_REPORT) { DoInitialize(); }
void HomeMovementGenerator<Creature>::DoReset(Creature* owner) { DoInitialize(owner); }
void ConfusedMovementGenerator<T>::DoReset(T* unit) { DoInitialize(unit); }
void APower::ServerInitialize_Implementation(int32 UID) { if (Cast<AMapState>(GetWorld()->GameState) == NULL && !IsInitialized) { return; } if (!Cast<AMapState>(GetWorld()->GameState)->PowersDB->CheckExists(UID)) { return; } DoInitialize(UID); }
/** Function to map the input command to respective function. @return - True Upon successfull command to Function name mapping otherwise False @param aCommand Function name has to be called @param aSection INI file paramenter section name @param aAsyncErrorIndex Error index @see Refer the script file COMMAND section. @internalTechnology */ TBool CTlsUnitTestWrapper::DoCommandL(const TTEFFunction& aCommand, const TTEFSectionName& aSection, const TInt aAsyncErrorIndex) { TBool ret = ETrue; // Print out the parameters for debugging INFO_PRINTF2( KCommand, &aCommand ); INFO_PRINTF2( KSection, &aSection ); INFO_PRINTF2( KAsyncErrorIndex, aAsyncErrorIndex ); if (KInitialize() == aCommand) { DoInitialize(); } else if (KSetUnsupportedProtocol() == aCommand) { DoSetUnsupportedProtocol(); } else if (KServerCert() == aCommand) { DoServerCert(); } else if (KRenegotiateHandshake() == aCommand) { DoRenegotiateHandshake(); } else if (KSetProtocol() == aCommand) { DoSetProtocol(); } else if (KCurrentCipherSuite() == aCommand) { DoCurrentCipherSuite(); } else if (KMakePageRequest() == aCommand) { DoMakePageRequest(); } else if (KGetServerResponse() == aCommand) { DoGetServerResponse(); } else if (KReadServerResponse() == aCommand) { DoReadServerResponse(); } else if (KConnectionClosedL() == aCommand) { DoConnectionClosed(); } else if (KConnect() == aCommand) { DoConnect(aSection); } else if (KTLSHandshake() == aCommand) { DoTLSHandshake(); } else if (KServerCertGetOpt() == aCommand) { DoServerCertGetOpt(); } else if (KEnableNullCipher() == aCommand) { DoEnableNullCipher(); } else if (KSSLv2handshake() == aCommand) { DoSSLv2handshake(); } else if (KPskGetConfig() == aCommand) { DoPskGetConfig(); } else if (KPskSetConfig() == aCommand) { DoPskSetConfig(); } else if (KCheckSetOptDefault() == aCommand) { DoCheckSetOptDefault(); } else if (KCheckGetOptDefault() == aCommand) { DoCheckGetOptDefault(); } else if (KSetDialogMode() == aCommand) { DoSetDialogMode(); } else { ret = EFalse; User::LeaveIfError(KErrNone); // just to suppress LeaveScan warning } return ret; }
BatchBuildDlg::BatchBuildDlg( wxWindow* parent ) : BatchBuildBaseDlg( parent ) { m_checkListConfigurations->SetFocus(); DoInitialize(); }
void RandomMovementGenerator<Creature>::DoReset(Creature* creature) { DoInitialize(creature); }
// ----------------------------------------------------------------------------- // CAmrPayloadFormatter::Initialize // Initialize formatter. MUST be done always when starting decoding/encoding // possibly after pause/stop. Redundant frames collected so far are destroyed as // well as frames received for redundancy detection. // ----------------------------------------------------------------------------- // void CAmrPayloadFormatter::Initialize() { iFrameDatas.ResetAndDestroy(); DoInitialize(); }