Exemple #1
0
/**
 * Make an actual screenshot.
 * @param t    the type of screenshot to make.
 * @param name the name to give to the screenshot.
 * @return true iff the screenshot was made successfully
 */
bool MakeScreenshot(ScreenshotType t, const char *name)
{
	if (t == SC_VIEWPORT) {
		/* First draw the dirty parts of the screen and only then change the name
		 * of the screenshot. This way the screenshot will always show the name
		 * of the previous screenshot in the 'successful' message instead of the
		 * name of the new screenshot (or an empty name). */
		UndrawMouseCursor();
		DrawDirtyBlocks();
	}

	_screenshot_name[0] = '\0';
	if (name != NULL) strecpy(_screenshot_name, name, lastof(_screenshot_name));

	bool ret;
	switch (t) {
		case SC_VIEWPORT:
			ret = MakeSmallScreenshot(false);
			break;

		case SC_CRASHLOG:
			ret = MakeSmallScreenshot(true);
			break;

		case SC_ZOOMEDIN:
		case SC_DEFAULTZOOM:
		case SC_WORLD:
			ret = MakeLargeWorldScreenshot(t);
			break;

		case SC_HEIGHTMAP: {
			const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
			ret = MakeHeightmapScreenshot(MakeScreenshotName(HEIGHTMAP_NAME, sf->extension));
			break;
		}

		default:
			NOT_REACHED();
	}

	if (ret) {
		SetDParamStr(0, _screenshot_name);
		ShowErrorMessage(STR_MESSAGE_SCREENSHOT_SUCCESSFULLY, INVALID_STRING_ID, WL_WARNING);
	} else {
		ShowErrorMessage(STR_ERROR_SCREENSHOT_FAILED, INVALID_STRING_ID, WL_ERROR);
	}

	return ret;
}
Exemple #2
0
/**
 * Make an actual screenshot.
 * @param t    the type of screenshot to make.
 * @param name the name to give to the screenshot.
 * @return true iff the screenshow was made succesfully
 */
bool MakeScreenshot(ScreenshotType t, const char *name)
{
	if (t == SC_VIEWPORT) {
		/* First draw the dirty parts of the screen and only then change the name
		 * of the screenshot. This way the screenshot will always show the name
		 * of the previous screenshot in the 'succesful' message instead of the
		 * name of the new screenshot (or an empty name). */
		UndrawMouseCursor();
		DrawDirtyBlocks();
	}

	_screenshot_name[0] = '\0';
	if (name != NULL) strecpy(_screenshot_name, name, lastof(_screenshot_name));

	bool ret;
	switch (t) {
		case SC_VIEWPORT:
		case SC_RAW:
			ret = MakeSmallScreenshot();
			break;

		case SC_WORLD:
			ret = MakeWorldScreenshot();
			break;

		default:
			NOT_REACHED();
	}

	if (ret) {
		SetDParamStr(0, _screenshot_name);
		ShowErrorMessage(STR_MESSAGE_SCREENSHOT_SUCCESSFULLY, INVALID_STRING_ID, 0, 0);
	} else {
		ShowErrorMessage(STR_ERROR_SCREENSHOT_FAILED, INVALID_STRING_ID, 0, 0);
	}

	return ret;
}