Exemple #1
0
	void ReplayEntryKeySelectionView::Draw() const
	{
		if( m_CurMode == MODE_INVISIBLE ){
			return;
		}

		int alpha = 0xFF;
		int alpha2 = 0xFF;
		
		if( m_CurMode == MODE_REPLAY_SELECTED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( m_TransitionCounter * 25 );
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_REPLAY_CANCELED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( ( 10 - m_TransitionCounter ) * 25 );
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_REPLAY_SAVED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( ( 10 - m_TransitionCounter ) * 25 );
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_NAME_INPUT ){
			if( m_TransitionCounter <= 10 ){
				
			}
		}
		else if( m_CurMode == MODE_NAME_KEY_CHANGED ){
			if( m_TransitionCounter <= 10 ){
			}
		}

		int color1 = alpha2 << 24 | 0xAAFFAA;
		int selColor = alpha << 24 | 0xFFFFFF;

		float startY = 110.0f;
		float titleFont = 0.4f;
		float itemFont = 0.38f;

		float baseX = 300.0f;
		float baseY = 400.0f;
		float fontScale = 0.55f;
		for( int i = 0; i < NAME_CHARS_Y; ++i ){
			for( int j = 0; j < NAME_CHARS_X; ++j ){
				std::string s;
				s = NAME_CHARS[ i ][ j ];
				if( i == m_SelectedCharY && j == m_SelectedCharX ){
					DrawFontString( m_ResourceMap, baseX + j * 25.0f, baseY + i * 25.0f, fontScale, selColor, s.c_str() );
				}
				else{
					DrawFontString( m_ResourceMap, baseX + j * 25.0f, baseY + i * 25.0f, fontScale, color1, s.c_str() );
				}
			}
		}
	}
Exemple #2
0
	void Config::Impl::DrawOnInputMode() const
	{
		int alpha1 = 0;
		if( m_Counter >= 20 && m_Counter < 60 ){
			alpha1 = ( ( m_Counter - 20 ) * 6 + 10 ) & 0xFF;
		}
		else if( m_Counter >= 60 ){
			alpha1 = 0xFF;
		}
		int color1 = alpha1 << 24 | 0xAAAAAA;
		int selColor = alpha1 << 24 | 0xFFFFFF;
		if( m_Mode == CONFIG_MODE_INPUT_KEY ){
			selColor = alpha1 << 24 | 0xFFFF00;
		}

		float fontScale = 1.0f;
		float startX = 120.0f;
		float startY = 100.0f;

		char* pStr[ 9 ] = { "up", "down", "right", "left", "shot", "bomb", "green", "blue", "red" };

		for( int i = 0; i < GENERAL_BUTTON_TOTAL; ++i ){
			int c = color1;
			if( i == m_SelectedInputItem ){
				c = selColor;
			}
			DrawFontString( m_ResourceMap, startX, startY + 30.0f * i, fontScale, c, pStr[ i ] );
			DrawFontString( m_ResourceMap, startX + 150.0f, startY + 30.0f * i, fontScale, c, GetStringFromButton( m_ConfigData.m_KeyboardCaps[ i ] ) );
		}
	}
Exemple #3
0
	void ReplayEntryNameView::Draw() const
	{
		if( m_CurMode == MODE_INVISIBLE ){
			return;
		}

		float fontScale = 0.7f;
		int alpha = 0xFF;

		if( m_CurMode == MODE_REPLAY_SELECTED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( m_TransitionCounter * 25 );
			}
		}
		else if( m_CurMode == MODE_REPLAY_CANCELED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( ( 10 - m_TransitionCounter ) * 25 );
			}
		}
		else if( m_CurMode == MODE_REPLAY_SAVED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( ( 10 - m_TransitionCounter ) * 25 );
			}
		}
		else if( m_CurMode == MODE_NAME_INPUT ){
			
		}
		else if( m_CurMode == MODE_NAME_DELETED ){
		}

		int selColor = alpha << 24 | 0xFFFFFF;

		DrawFontString( m_ResourceMap, 60.0f, 420.0f, fontScale, selColor, m_Name.c_str() );
	}
Exemple #4
0
void FontManager::DrawFontString(FontSet font, float x, float y, char *string, float width, int color)
{
	int pX, pY, pWidth;
	// 画面ピクセルを測定
	DXLibMath::ConvertPixcel(static_cast<double>(x), static_cast<double>(y), &pX, &pY);
	DXLibMath::ConvertPixcelX(static_cast<double>(width), &pWidth);
	DrawFontString(font, pX, pY, string, pWidth, color );
}
Exemple #5
0
	void Config::Impl::DrawOnMenuMode() const
	{
		int alpha1 = 0;
		if( m_Counter >= 20 && m_Counter < 60 ){
			alpha1 = ( ( m_Counter - 20 ) * 6 + 10 ) & 0xFF;
		}
		else if( m_Counter >= 60 ){
			alpha1 = 0xFF;
		}
		int color1 = alpha1 << 24 | 0xAAAAAA;
		int selColor = alpha1 << 24 | 0xFFFFFF;

		float fontScale = 1.0f;
		float startX = 120.0f;
		float startY[ CONFIG_ITEM_TOTAL ];
		startY[ CONFIG_ITEM_BGM ] = 100.0f;
		startY[ CONFIG_ITEM_SE ] = startY[ CONFIG_ITEM_BGM ] + 50.0f;
		startY[ CONFIG_ITEM_PLAY_SPEED ] = startY[ CONFIG_ITEM_SE ] + 50.0f;
		startY[ CONFIG_ITEM_INPUT ] = startY[ CONFIG_ITEM_PLAY_SPEED ] + 50.0f;
		startY[ CONFIG_ITEM_EXIT ] = startY[ CONFIG_ITEM_PLAY_SPEED ] + 150.0f;

		int c[ CONFIG_ITEM_TOTAL ];
		float offsetX = 0.0f;
		float offsetY = 0.0f;
		for( int i = 0; i < CONFIG_ITEM_TOTAL; ++i ){
			if( i == m_SelectedItem ){
				if( m_SelectCounter > 0 ){
					offsetX = -2.0f * sin( MAPIL::DegToRad( m_SelectCounter * 45.0 ) );
				}
				else{
					offsetX = -2.0f;
				}
				offsetY = 0.0f;
				c[ i ] = selColor;
			}
			else{
				c[ i ] = color1;
			}
		}

		DrawFontString( m_ResourceMap, startX, startY[ CONFIG_ITEM_BGM ], fontScale, c[ CONFIG_ITEM_BGM ], "BGM : %d", m_ConfigData.m_BGMVolume );
		DrawFontString( m_ResourceMap, startX, startY[ CONFIG_ITEM_SE ], fontScale, c[ CONFIG_ITEM_SE ], "SE : %d", m_ConfigData.m_SEVolume );
		DrawFontString( m_ResourceMap, startX, startY[ CONFIG_ITEM_PLAY_SPEED ], fontScale, c[ CONFIG_ITEM_PLAY_SPEED ], "Play Speed : %d", m_ConfigData.m_PlaySpeed );
		DrawFontString( m_ResourceMap, startX, startY[ CONFIG_ITEM_INPUT ], fontScale, c[ CONFIG_ITEM_INPUT ], "Configure Input" );
		DrawFontString( m_ResourceMap, startX, startY[ CONFIG_ITEM_EXIT ], fontScale, c[ CONFIG_ITEM_EXIT ], "Exit" );
	}
Exemple #6
0
int Statbar::Draw(){
	dx->DrawGraph(STATBAR_START_X,STATBAR_START_Y,IMG_STATBAR_WIDTH,IMG_STATBAR_HEIGHT,0,0,IMG_STATBAR_WIDTH,IMG_STATBAR_HEIGHT,img_statbar);
	char mes[256];
	sprintf(mes,"Stage %d",stage);
	DrawFontString(mes,530,10,0.3f);
	sprintf(mes,"Score");
	DrawFontString(mes,530,100,0.3f);
	sprintf(mes,"%5d",(*score));
	DrawFontString(mes,540,140,0.3f);
	sprintf(mes,"Co in");
	DrawFontString(mes,530,200,0.3f);
	sprintf(mes,"%5d",(*coin));
	DrawFontString(mes,540,240,0.3f);
	sprintf(mes,"Shot");
	DrawFontString(mes,530,300,0.3f);
	sprintf(mes,"%5d",(*shot));
	DrawFontString(mes,540,340,0.3f);
	sprintf(mes,"Rest");
	DrawFontString(mes,530,400,0.3f);
	sprintf(mes,"%5d",(*rest)-(*shot));
	DrawFontString(mes,540,440,0.3f);

	return 0;
}
Exemple #7
0
	void ReplayEntryInfoView::Draw() const
	{
		if( m_CurMode == MODE_INVISIBLE ){
			return;
		}

		int alpha = 0xFF;
		int alpha2 = 0xFF;
		
		if( m_CurMode == MODE_INITIALIZE ){
			if( m_TransitionCounter < 20 ){
				alpha = 0x00;
				alpha2 = alpha;
			}
			else if( m_TransitionCounter >= 20 && m_TransitionCounter < 60 ){
				alpha = ( ( m_Counter - 20 ) * 6 + 10 ) & 0xFF;
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_FINALIZE ){
			if( m_TransitionCounter <= 20 ){
				alpha = ( 0xFF * ( 20 - m_TransitionCounter ) ) / 20;
				alpha2 = alpha;
			}
			else{
				alpha = 0x00;
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_REPLAY_SELECTED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( ( 10 - m_TransitionCounter ) * 25 );
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_REPLAY_CANCELED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( m_TransitionCounter * 25 );
				alpha2 = alpha;
			}
		}
		else if( m_CurMode == MODE_REPLAY_CHANGED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( m_TransitionCounter * 25 );
			}
		}
		else if( m_CurMode == MODE_REPLAY_SAVED ){
			if( m_TransitionCounter <= 10 ){
				alpha = ( m_TransitionCounter * 25 );
				alpha2 = alpha;
			}
		}

		int color1 = alpha2 << 24 | 0xAAFFAA;
		int selColor = alpha << 24 | 0xFFFFFF;

		float startY = 110.0f;
		float titleFont = 0.4f;
		float itemFont = 0.38f;

		DrawFontString( m_ResourceMap, 30.0f, startY + 300.0f, titleFont, color1, "killed" );
		DrawFontString( m_ResourceMap, 30.0f, startY + 320.0f, titleFont, color1, "crystal" );
		DrawFontString( m_ResourceMap, 160.0f, startY + 300.0f, itemFont, selColor,
						"%d", m_pDispReplayInfo->m_Entries[ m_ReplayNo ].m_Killed );
		DrawFontString( m_ResourceMap, 160.0f, startY + 320.0f, itemFont, selColor,
						"%d", m_pDispReplayInfo->m_Entries[ m_ReplayNo ].m_Crystal );
	}