void CGradientStatic::CreateGradient(CDC *pDC, CRect *pRect) { m_Mem.cx = pRect->Width(); m_Mem.cy = pRect->Height(); if(m_Mem.dc.GetSafeHdc()) { if(m_Mem.bmp.GetSafeHandle() && m_Mem.pold) m_Mem.dc.SelectObject(m_Mem.pold); m_Mem.dc.DeleteDC(); } m_Mem.dc.CreateCompatibleDC(pDC); if(m_Mem.bmp.GetSafeHandle()) m_Mem.bmp.DeleteObject(); m_Mem.bmp.CreateCompatibleBitmap(pDC, m_Mem.cx, m_Mem.cy); m_Mem.pold = m_Mem.dc.SelectObject(&m_Mem.bmp); //----------------------------------------------------------------- if(m_bHorizontal) { DrawHorizontalGradient(); DrawHorizontalText(pRect); } else { DrawVerticalGradient(); DrawVerticalText(pRect); } }
/** Draw the tray background on a drawable. */ void ClearTrayDrawable(const TrayComponentType *cp) { const Drawable d = cp->pixmap != None ? cp->pixmap : cp->window; if(colors[COLOR_TRAY_BG1] == colors[COLOR_TRAY_BG2]) { JXSetForeground(display, rootGC, colors[COLOR_TRAY_BG1]); JXFillRectangle(display, d, rootGC, 0, 0, cp->width, cp->height); } else { DrawHorizontalGradient(d, rootGC, colors[COLOR_TRAY_BG1], colors[COLOR_TRAY_BG2], 0, 0, cp->width, cp->height); } }
/** Draw a clock tray component. */ void DrawClock(ClockType *clk, const TimeType *now) { TrayComponentType *cp; const char *timeString; int width; int rwidth; /* Only draw if the time changed. */ if(now->seconds == clk->lastTime.seconds) { return; } /* Clear the area. */ cp = clk->cp; if(colors[COLOR_CLOCK_BG1] == colors[COLOR_CLOCK_BG2]) { JXSetForeground(display, rootGC, colors[COLOR_CLOCK_BG1]); JXFillRectangle(display, cp->pixmap, rootGC, 0, 0, cp->width, cp->height); } else { DrawHorizontalGradient(cp->pixmap, rootGC, colors[COLOR_CLOCK_BG1], colors[COLOR_CLOCK_BG2], 0, 0, cp->width, cp->height); } /* Determine if the clock is the right size. */ timeString = GetTimeString(clk->format, clk->zone); width = GetStringWidth(FONT_CLOCK, timeString); rwidth = width + 4; if(rwidth == clk->cp->requestedWidth || clk->userWidth) { /* Draw the clock. */ RenderString(cp->pixmap, FONT_CLOCK, COLOR_CLOCK_FG, (cp->width - width) / 2, (cp->height - GetStringHeight(FONT_CLOCK)) / 2, cp->width, timeString); UpdateSpecificTray(clk->cp->tray, clk->cp); } else { /* Wrong size. Resize. */ clk->cp->requestedWidth = rwidth; ResizeTray(clk->cp->tray); } }
/** Load a gradient background. */ void LoadGradientBackground(BackgroundNode *bp) { XColor color1; XColor color2; char *temp; char *sep; int len; sep = strchr(bp->value, ':'); if(!sep) { bp->pixmap = None; bp->window = None; return; } /* Get the first color. */ len = (int)(sep - bp->value); temp = AllocateStack(len + 1); memcpy(temp, bp->value, len); temp[len] = 0; ParseColor(temp, &color1); ReleaseStack(temp); /* Get the second color. */ len = strlen(sep + 1); temp = AllocateStack(len + 1); memcpy(temp, sep + 1, len); temp[len] = 0; ParseColor(temp, &color2); ReleaseStack(temp); /* Create the window. */ bp->window = JXCreateSimpleWindow(display, rootWindow, 0, 0, rootWidth, rootHeight, 0, 0, 0); bp->pixmap = JXCreatePixmap(display, bp->window, rootWidth, rootHeight, rootDepth); if(color1.pixel == color2.pixel) { JXSetForeground(display, rootGC, color1.pixel); JXFillRectangle(display, bp->pixmap, rootGC, 0, 0, rootWidth, rootHeight); } else { DrawHorizontalGradient(bp->pixmap, rootGC, color1.pixel, color2.pixel, 0, 0, rootWidth, rootHeight); } }
/** Draw a button. */ void DrawButton(ButtonNode *bp) { ColorType fg; long bg1, bg2; long up, down; DecorationsType decorations; Drawable drawable; GC gc; int x, y; int width, height; int xoffset, yoffset; int iconWidth, iconHeight; int textWidth, textHeight; Assert(bp); drawable = bp->drawable; x = bp->x; y = bp->y; width = bp->width; height = bp->height; gc = JXCreateGC(display, drawable, 0, NULL); /* Determine the colors to use. */ switch(bp->type) { case BUTTON_LABEL: fg = COLOR_MENU_FG; bg1 = colors[COLOR_MENU_BG]; bg2 = colors[COLOR_MENU_BG]; up = colors[COLOR_MENU_UP]; down = colors[COLOR_MENU_DOWN]; decorations = settings.menuDecorations; break; case BUTTON_MENU_ACTIVE: fg = COLOR_MENU_ACTIVE_FG; bg1 = colors[COLOR_MENU_ACTIVE_BG1]; bg2 = colors[COLOR_MENU_ACTIVE_BG2]; down = colors[COLOR_MENU_ACTIVE_UP]; up = colors[COLOR_MENU_ACTIVE_DOWN]; decorations = settings.menuDecorations; break; case BUTTON_TRAY: fg = COLOR_TRAYBUTTON_FG; bg1 = colors[COLOR_TRAYBUTTON_BG1]; bg2 = colors[COLOR_TRAYBUTTON_BG2]; up = colors[COLOR_TRAYBUTTON_UP]; down = colors[COLOR_TRAYBUTTON_DOWN]; decorations = settings.trayDecorations; break; case BUTTON_TRAY_ACTIVE: fg = COLOR_TRAYBUTTON_ACTIVE_FG; bg1 = colors[COLOR_TRAYBUTTON_ACTIVE_BG1]; bg2 = colors[COLOR_TRAYBUTTON_ACTIVE_BG2]; down = colors[COLOR_TRAYBUTTON_ACTIVE_UP]; up = colors[COLOR_TRAYBUTTON_ACTIVE_DOWN]; decorations = settings.trayDecorations; break; case BUTTON_TASK: fg = COLOR_TASKLIST_FG; bg1 = colors[COLOR_TASKLIST_BG1]; bg2 = colors[COLOR_TASKLIST_BG2]; up = colors[COLOR_TASKLIST_UP]; down = colors[COLOR_TASKLIST_DOWN]; decorations = settings.trayDecorations; break; case BUTTON_TASK_ACTIVE: fg = COLOR_TASKLIST_ACTIVE_FG; bg1 = colors[COLOR_TASKLIST_ACTIVE_BG1]; bg2 = colors[COLOR_TASKLIST_ACTIVE_BG2]; down = colors[COLOR_TASKLIST_ACTIVE_UP]; up = colors[COLOR_TASKLIST_ACTIVE_DOWN]; decorations = settings.trayDecorations; break; case BUTTON_MENU: default: fg = COLOR_MENU_FG; bg1 = colors[COLOR_MENU_BG]; bg2 = colors[COLOR_MENU_BG]; up = colors[COLOR_MENU_UP]; down = colors[COLOR_MENU_DOWN]; decorations = settings.menuDecorations; break; } /* Draw the background. */ if(bp->fill) { /* Draw the button background. */ JXSetForeground(display, gc, bg1); if(bg1 == bg2) { /* single color */ JXFillRectangle(display, drawable, gc, x, y, width, height); } else { /* gradient */ DrawHorizontalGradient(drawable, gc, bg1, bg2, x, y, width, height); } } /* Draw the border. */ if(bp->border) { if(decorations == DECO_MOTIF) { JXSetForeground(display, gc, up); JXDrawLine(display, drawable, gc, x, y, x + width - 1, y); JXDrawLine(display, drawable, gc, x, y, x, y + height - 1); JXSetForeground(display, gc, down); JXDrawLine(display, drawable, gc, x, y + height - 1, x + width - 1, y + height - 1); JXDrawLine(display, drawable, gc, x + width - 1, y, x + width - 1, y + height - 1); } else { JXSetForeground(display, gc, down); JXDrawRectangle(display, drawable, gc, x, y, width - 1, height - 1); } } /* Determine the size of the icon (if any) to display. */ iconWidth = 0; iconHeight = 0; if(bp->icon) { if(bp->icon == &emptyIcon) { iconWidth = Min(width - 4, height - 4); iconHeight = iconWidth; } else { const int ratio = (bp->icon->width << 16) / bp->icon->height; iconHeight = height - 4; iconWidth = (iconHeight * ratio) >> 16; if(iconWidth > width - 4) { iconWidth = width - 4; iconHeight = (iconWidth << 16) / ratio; } } } /* Determine how much room is left for text. */ textWidth = 0; textHeight = 0; if(bp->text && (width > height || !bp->icon)) { textWidth = GetStringWidth(bp->font, bp->text); textHeight = GetStringHeight(bp->font); if(iconWidth > 0 && textWidth + iconWidth + 7 > width) { textWidth = width - iconWidth - 7; } else if(iconWidth == 0 && textWidth + 5 > width) { textWidth = width - 5; } textWidth = textWidth < 0 ? 0 : textWidth; } /* Determine the offset of the text in the button. */ if(bp->alignment == ALIGN_CENTER || width <= height) { xoffset = (width - iconWidth - textWidth + 1) / 2; if(xoffset < 0) { xoffset = 0; } } else { xoffset = 2; } /* Display the icon. */ if(bp->icon) { yoffset = (height - iconHeight + 1) / 2; PutIcon(bp->icon, drawable, colors[fg], x + xoffset, y + yoffset, iconWidth, iconHeight); xoffset += iconWidth + 2; } /* Display the label. */ if(textWidth > 0) { yoffset = (height - textHeight + 1) / 2; RenderString(drawable, bp->font, fg, x + xoffset, y + yoffset, textWidth, bp->text); } JXFreeGC(display, gc); }
/** Draw a button. */ void DrawButton(ButtonNode *bp) { long outlinePixel; long topPixel, bottomPixel; ColorType fg; long bg1, bg2; Drawable drawable; GC gc; int x, y; int width, height; int xoffset, yoffset; int iconWidth, iconHeight; int textWidth, textHeight; Assert(bp); drawable = bp->drawable; gc = bp->gc; x = bp->x; y = bp->y; width = bp->width; height = bp->height; /* Determine the colors to use. */ switch(bp->type) { case BUTTON_LABEL: fg = COLOR_MENU_FG; bg1 = colors[COLOR_MENU_BG]; bg2 = colors[COLOR_MENU_BG]; outlinePixel = colors[COLOR_MENU_BG]; topPixel = colors[COLOR_MENU_BG]; bottomPixel = colors[COLOR_MENU_BG]; break; case BUTTON_MENU_ACTIVE: fg = COLOR_MENU_ACTIVE_FG; bg1 = colors[COLOR_MENU_ACTIVE_BG1]; bg2 = colors[COLOR_MENU_ACTIVE_BG2]; if(bg1 == bg2) { outlinePixel = colors[COLOR_MENU_ACTIVE_OL]; } else { outlinePixel = colors[COLOR_MENU_ACTIVE_DOWN]; } topPixel = colors[COLOR_MENU_ACTIVE_UP]; bottomPixel = colors[COLOR_MENU_ACTIVE_DOWN]; break; case BUTTON_TASK: fg = COLOR_TASK_FG; bg1 = colors[COLOR_TASK_BG1]; bg2 = colors[COLOR_TASK_BG2]; topPixel = colors[COLOR_TASK_UP]; bottomPixel = colors[COLOR_TASK_DOWN]; outlinePixel = bottomPixel; break; case BUTTON_TASK_ACTIVE: fg = COLOR_TASK_ACTIVE_FG; bg1 = colors[COLOR_TASK_ACTIVE_BG1]; bg2 = colors[COLOR_TASK_ACTIVE_BG2]; topPixel = colors[COLOR_TASK_ACTIVE_DOWN]; bottomPixel = colors[COLOR_TASK_ACTIVE_UP]; outlinePixel = bottomPixel; break; case BUTTON_MENU: default: fg = COLOR_MENU_FG; bg1 = colors[COLOR_MENU_BG]; bg2 = colors[COLOR_MENU_BG]; outlinePixel = colors[COLOR_MENU_DOWN]; topPixel = colors[COLOR_MENU_UP]; bottomPixel = colors[COLOR_MENU_DOWN]; break; } /* Draw the background. */ switch(bp->type) { case BUTTON_TASK: /* Flat taskbuttons (only icon) for widths < 48 */ if(width < 48) { break; } /* conditional fallthrough is intended */ default: /* Draw the button background. */ JXSetForeground(display, gc, bg1); if(bg1 == bg2) { /* single color */ JXFillRectangle(display, drawable, gc, x + 1, y + 1, width - 1, height - 1); } else { /* gradient */ DrawHorizontalGradient(drawable, gc, bg1, bg2, x + 1, y + 1, width - 2, height - 1); } /* Draw the outline. */ JXSetForeground(display, gc, outlinePixel); #ifdef USE_XMU XmuDrawRoundedRectangle(display, drawable, gc, x, y, width, height, 3, 3); #else JXDrawRectangle(display, drawable, gc, x, y, width, height); #endif break; } /* Determine the size of the icon (if any) to display. */ iconWidth = 0; iconHeight = 0; if (bp->icon) { if(width < height) { GetScaledIconSize(bp->icon, width - 5, &iconWidth, &iconHeight); } else { GetScaledIconSize(bp->icon, height - 5, &iconWidth, &iconHeight); } } /* Determine how much room is left for text. */ textWidth = 0; textHeight = 0; if(bp->text) { textWidth = GetStringWidth(bp->font, bp->text); textHeight = GetStringHeight(bp->font); if(textWidth + iconWidth + 8 > width) { textWidth = width - iconWidth - 8; if(textWidth < 0) { textWidth = 0; } } } /* Determine the offset of the text in the button. */ switch(bp->alignment) { case ALIGN_CENTER: xoffset = width / 2 - (iconWidth + textWidth) / 2; if(xoffset < 0) { xoffset = 0; } break; case ALIGN_LEFT: default: xoffset = 3; break; } /* Display the icon. */ if(bp->icon) { yoffset = height / 2 - iconHeight / 2; PutIcon(bp->icon, drawable, x + xoffset, y + yoffset, iconWidth, iconHeight); xoffset += iconWidth + 2; } /* Display the label. */ if(bp->text && textWidth) { yoffset = height / 2 - textHeight / 2; RenderString(drawable, bp->font, fg, x + xoffset, y + yoffset, textWidth, NULL, bp->text); } }