Exemple #1
0
    void NodeSurface::Update( TopologyNode* pNode, bool selected )
    {
        if ( pNode == NULL )
        {
            return;
        }

        // Store the PGRGuid so we can handle device information on clicks
        m_guid = pNode->GetGuid();
        m_deviceId = pNode->GetDeviceId();

        // Create a context for the surface
        Cairo::RefPtr<Cairo::Context> refCairo = Cairo::Context::create( m_surface );
        int width = m_surface->get_width();
        int height=  m_surface->get_height();
        int radius = 10;        

        double red, green, blue;
        TopologyNode::NodeType nodeType = pNode->GetNodeType();
        GetNodeTypeColor( nodeType, red, green, blue );

        FillBackground( refCairo, 1.0, 1.0, 1.0 );

        DrawRoundedRectangle( 
            refCairo, 
            10, 
            10, 
            width-20, 
            height-20, 
            radius, 
            red, 
            green, 
            blue, 
            selected );

        DrawNodeText( refCairo, pNode, width/2, height/2 );

        //DrawIcon( refCairo, m_iconSurface, m_iconPixBuf, width/2, height/2 );

        DrawPorts( refCairo, pNode );
    }
Exemple #2
0
void cPrimitives::DrawRoundedRectangle( const eeRectf& R, const eeFloat& Angle, const eeVector2f& Scale, const eeUint& Corners ) {
	DrawRoundedRectangle( R, mColor, mColor, mColor, mColor, Angle, Scale, Corners );
}
void SvgDeviceContext::DrawRectangle(int x, int y, int width, int height)
{
    DrawRoundedRectangle( x, y, width, height, 0 );
}