void COutlineTab::OnCmbFillColorSelChange() { // EColors eNewColor = EColors(m_cmbFillColor.GetCurSel()); // m_colorStroke.Set( eNewColor ); m_colorFill = RSolidColor( EColors(m_cmbFillColor.GetCurSel()) ); SetModified( TRUE ); }
void CBehindEffectsTab::OnCmbShadowColorSelChange() { // EColors eNewColor = EColors(m_cmbShadowColor.GetCurSel()); // m_colorStroke.Set( eNewColor ); m_colorShadow = RSolidColor( EColors(m_cmbShadowColor.GetCurSel()) ); SetModified( TRUE ); }
ASSERTNAME #include "EdgeOutlineSettings.h" /**************************************************************************** REdgeOutlineSettings::REdgeOutlineSettings() Default constructor for an REdgeOutlineSettings *****************************************************************************/ REdgeOutlineSettings::REdgeOutlineSettings() : m_bEdgeOutlineOn(kDefaultEdgeOutlineOn), m_nEdgeOutlineWidth(kDefaultEdgeOutlineWidth), m_rcEdgeOutlineColor(EColors(kDefaultEdgeOutlineColor)) { #ifdef TPSDEBUG Validate(); #endif }
EColors COutlineTab::GetEColorFromRColor( RSolidColor* pColor ) { // REVIEW Mike Houle (Mike Heydlauf) - This is cheezy static RSolidColor colorBlack = kBlack; static RSolidColor colorWhite = kWhite; static RSolidColor colorYellow = kYellow; static RSolidColor colorMagenta = kMagenta; static RSolidColor colorRed = kRed; static RSolidColor colorCyan = kCyan; static RSolidColor colorGreen = kGreen; static RSolidColor colorBlue = kBlue; static RSolidColor colorLightGray = kLightGray; static RSolidColor colorGray = kGray; static RSolidColor colorDarkGray = kDarkGray; if (*pColor == colorBlack ) return kBlack; if (*pColor == colorWhite ) return kWhite; if (*pColor == colorYellow ) return kYellow; if (*pColor == colorMagenta ) return kMagenta; if (*pColor == colorRed ) return kRed; if (*pColor == colorCyan ) return kCyan; if (*pColor == colorGreen ) return kGreen; if (*pColor == colorBlue ) return kBlue; if (*pColor == colorLightGray ) return kLightGray; if (*pColor == colorGray ) return kGray; if (*pColor == colorDarkGray ) return kDarkGray; return EColors(0); }