Exemple #1
0
/**
 * Changes the object mode (if needed) to the one set in \a workspace_new.
 * Object mode is still stored on object level. In future it should all be workspace level instead.
 */
static void workspace_change_update(WorkSpace *workspace_new,
                                    const WorkSpace *workspace_old,
                                    bContext *C,
                                    wmWindowManager *wm)
{
  /* needs to be done before changing mode! (to ensure right context) */
  UNUSED_VARS(workspace_old, workspace_new, C, wm);
#if 0
  Object *ob_act = CTX_data_active_object(C) eObjectMode mode_old = workspace_old->object_mode;
  eObjectMode mode_new = workspace_new->object_mode;

  if (mode_old != mode_new) {
    ED_object_mode_compat_set(C, ob_act, mode_new, &wm->reports);
    ED_object_mode_toggle(C, mode_new);
  }
#endif
}
Exemple #2
0
static int wm_alembic_import_exec(bContext *C, wmOperator *op)
{
  if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
    BKE_report(op->reports, RPT_ERROR, "No filename given");
    return OPERATOR_CANCELLED;
  }

  char filename[FILE_MAX];
  RNA_string_get(op->ptr, "filepath", filename);

  const float scale = RNA_float_get(op->ptr, "scale");
  const bool is_sequence = RNA_boolean_get(op->ptr, "is_sequence");
  const bool set_frame_range = RNA_boolean_get(op->ptr, "set_frame_range");
  const bool validate_meshes = RNA_boolean_get(op->ptr, "validate_meshes");
  const bool as_background_job = RNA_boolean_get(op->ptr, "as_background_job");

  int offset = 0;
  int sequence_len = 1;

  if (is_sequence) {
    sequence_len = get_sequence_len(filename, &offset);
    if (sequence_len < 0) {
      BKE_report(op->reports, RPT_ERROR, "Unable to determine ABC sequence length");
      return OPERATOR_CANCELLED;
    }
  }

  /* Switch out of edit mode to avoid being stuck in it (T54326). */
  Object *obedit = CTX_data_edit_object(C);
  if (obedit) {
    ED_object_mode_toggle(C, OB_MODE_EDIT);
  }

  bool ok = ABC_import(C,
                       filename,
                       scale,
                       is_sequence,
                       set_frame_range,
                       sequence_len,
                       offset,
                       validate_meshes,
                       as_background_job);

  return as_background_job || ok ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
Exemple #3
0
void ED_editors_init(bContext *C)
{
	wmWindowManager *wm = CTX_wm_manager(C);
	Main *bmain = CTX_data_main(C);
	Scene *sce = CTX_data_scene(C);
	Object *ob, *obact = (sce && sce->basact) ? sce->basact->object : NULL;
	ID *data;

	if (wm->undo_stack == NULL) {
		wm->undo_stack = BKE_undosys_stack_create();
	}

	/* This is called during initialization, so we don't want to store any reports */
	ReportList *reports = CTX_wm_reports(C);
	int reports_flag_prev = reports->flag & ~RPT_STORE;

	SWAP(int, reports->flag, reports_flag_prev);

	/* toggle on modes for objects that were saved with these enabled. for
	 * e.g. linked objects we have to ensure that they are actually the
	 * active object in this scene. */
	for (ob = bmain->object.first; ob; ob = ob->id.next) {
		int mode = ob->mode;

		if (!ELEM(mode, OB_MODE_OBJECT, OB_MODE_POSE)) {
			ob->mode = OB_MODE_OBJECT;
			data = ob->data;

			if (ob == obact && !ID_IS_LINKED(ob) && !(data && ID_IS_LINKED(data)))
				ED_object_mode_toggle(C, mode);
		}
	}

	/* image editor paint mode */
	if (sce) {
		ED_space_image_paint_update(bmain, wm, sce);
	}

	SWAP(int, reports->flag, reports_flag_prev);
}