static void bufferevent_readcb(int32_t fd, short event, void *arg) { struct bufferevent_common *bufev = arg; struct evbuffer *input; int res = 0; int len = 0; short what = BEV_EVENT_READING; struct evbuffer_common *pInput = bufev->input; if (event == EV_TIMEOUT) { /* Note that we only check for event==EV_TIMEOUT. If * event==EV_TIMEOUT|EV_READ, we can safely ignore the * timeout, since a read has occurred */ what |= BEV_EVENT_TIMEOUT; goto error; } len = read(fd, pInput->data, 16384-pInput->len); pInput->data.len += len; if(pInput->data.len >= 4) { bev->len = *((int32_t *)(pInput->data)); } if (len == -1) { int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) goto reschedule; /* error case */ what |= BEV_EVENT_ERROR; } else if (len == 0) { /* eof case */ what |= BEV_EVENT_EOF; } goto done: error: if (event & EV_READ) { event_del(&bufev->ev_read); } bufev->errorcb(bufev, what); done: } int32_t BUFFER_add(BUFFER *buffer, void *data, uint32_t len) { uint32_t end = buffer->index + buffer->len; if(!buffer || len+buffer->len > buffer->capacity) return -1; if(end+len > buffer->capacity) { memcpy(buffer->data+end, data, capacity-end); memcpy(buffer->data, data+(capacity-end), end+len-buffer->capacity); } else { memcpy(buffer->data+end, data, len); } buffer->len += len; return 0; }
void do_read(evutil_socket_t fd, short events, void *arg) { struct fd_state *state = arg; char buf[1024]; int i; ev_ssize_t result; printf("do_read(): fd = %d\r\n", fd); while (1) { assert(state->write_event); result = recv(fd, buf, sizeof(buf), 0); printf("recv(): result = %d\r\n", result); if (result <= 0) break; for (i=0; i < result; ++i) { if (state->buffer_used < sizeof(state->buffer)) state->buffer[state->buffer_used++] = rot13_char(buf[i]); if (buf[i] == '\n') { //assert(state->write_event); //event_add(state->write_event, NULL); state->write_upto = state->buffer_used; buf[state->buffer_used] = '\0'; printf("\r\n"); printf("bufsize = %d, buf = %s\r\n", state->buffer_used, buf); } } } if (result == 0) { free_fd_state(state); } else if (result < 0) { //if (errno == EAGAIN) // XXXX use evutil macro // return; int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) { // WSAEWOULDBLOCK or WSAEINTR printf("event_del(state->read_event);\r\n"); event_del(state->read_event); return; } else { perror("recv"); free_fd_state(state); } } }
void do_write(evutil_socket_t fd, short events, void *arg) { struct fd_state *state = arg; char buf[512]; int n_written = 0, write_upto = sizeof(buf); int buffer_used = 0; printf("do_write(): fd = %d\r\n", fd); memset(buf, 0, write_upto); strcpy(buf, "Hello World!\r\n"); printf("\r\n"); printf("bufsize = %d, buf = %s\r\n", state->buffer_used, buf); write_upto = strlen(buf); while (n_written < write_upto) { ev_ssize_t result = send(fd, buf + n_written, write_upto - n_written, 0); printf("send(): result = %d\r\n", result); if (result < 0) { //if (errno == EAGAIN) // XXX use evutil macro // return; int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) { // WSAEWOULDBLOCK or WSAEINTR break; } else { printf("event_del(state->write_event);\r\n"); event_del(state->write_event); return; } } assert(result != 0); n_written += result; } if (n_written == buffer_used) n_written = write_upto = buffer_used = 1; printf("event_del(state->write_event);\r\n"); event_del(state->write_event); }
/* Callback for when the signal handler write a byte to our signaling socket */ static void evsig_cb(evutil_socket_t fd, short what, void *arg) { static char signals[1024]; ev_ssize_t n; int i; int ncaught[NSIG]; struct event_base *base; base = arg; memset(&ncaught, 0, sizeof(ncaught)); while (1) { #ifdef _WIN32 n = recv(fd, signals, sizeof(signals), 0); #else n = read(fd, signals, sizeof(signals)); #endif if (n == -1) { int err = evutil_socket_geterror(fd); if (! EVUTIL_ERR_RW_RETRIABLE(err)) event_sock_err(1, fd, "%s: recv", __func__); break; } else if (n == 0) { /* XXX warn? */ break; } for (i = 0; i < n; ++i) { ev_uint8_t sig = signals[i]; if (sig < NSIG) ncaught[sig]++; } } EVBASE_ACQUIRE_LOCK(base, th_base_lock); for (i = 0; i < NSIG; ++i) { if (ncaught[i]) evmap_signal_active_(base, i, ncaught[i]); } EVBASE_RELEASE_LOCK(base, th_base_lock); }
/* Callback for when the signal handler write a byte to our signaling socket */ static void evsig_cb(evutil_socket_t fd, short what, void *arg) { static char signals[1024];//用来存放信号处理函数传过来的的信号? ev_ssize_t n; int i; int ncaught[NSIG];//NSIG在哪定义? struct event_base *base; base = arg; memset(&ncaught, 0, sizeof(ncaught)); while (1) { n = recv(fd, signals, sizeof(signals), 0); if (n == -1) { int err = evutil_socket_geterror(fd);//windows平台这是函数,而linux平台这是宏函数 if (! EVUTIL_ERR_RW_RETRIABLE(err)) //判断是否可重读写,即检查EINTR和EAGAIN event_sock_err(1, fd, "%s: recv", __func__); break; } else if (n == 0) { /* XXX warn? */ break; } for (i = 0; i < n; ++i) { ev_uint8_t sig = signals[i]; if (sig < NSIG) ncaught[sig]++;//记录传进来的信号 } } EVBASE_ACQUIRE_LOCK(base, th_base_lock);//base虽然是在本函数中定义的,貌似在栈上,但是他指向的地址是从外部传过来的,所以需要加锁 for (i = 0; i < NSIG; ++i) { if (ncaught[i]) evmap_signal_active(base, i, ncaught[i]);//激活base中等待的信号 } EVBASE_RELEASE_LOCK(base, th_base_lock); }
static void bufferevent_writecb(evutil_socket_t fd, short event, void *arg) { struct bufferevent *bufev = arg; struct bufferevent_private *bufev_p = EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); int res = 0; short what = BEV_EVENT_WRITING; int connected = 0; ev_ssize_t atmost = -1; bufferevent_incref_and_lock_(bufev); if (event == EV_TIMEOUT) { /* Note that we only check for event==EV_TIMEOUT. If * event==EV_TIMEOUT|EV_WRITE, we can safely ignore the * timeout, since a read has occurred */ what |= BEV_EVENT_TIMEOUT; goto error; } if (bufev_p->connecting) { int c = evutil_socket_finished_connecting_(fd); /* we need to fake the error if the connection was refused * immediately - usually connection to localhost on BSD */ if (bufev_p->connection_refused) { bufev_p->connection_refused = 0; c = -1; } if (c == 0) goto done; bufev_p->connecting = 0; if (c < 0) { event_del(&bufev->ev_write); event_del(&bufev->ev_read); bufferevent_run_eventcb_(bufev, BEV_EVENT_ERROR); goto done; } else { connected = 1; #ifdef _WIN32 if (BEV_IS_ASYNC(bufev)) { event_del(&bufev->ev_write); bufferevent_async_set_connected_(bufev); bufferevent_run_eventcb_(bufev, BEV_EVENT_CONNECTED); goto done; } #endif bufferevent_run_eventcb_(bufev, BEV_EVENT_CONNECTED); if (!(bufev->enabled & EV_WRITE) || bufev_p->write_suspended) { event_del(&bufev->ev_write); goto done; } } } atmost = bufferevent_get_write_max_(bufev_p); if (bufev_p->write_suspended) goto done; if (evbuffer_get_length(bufev->output)) { evbuffer_unfreeze(bufev->output, 1); res = evbuffer_write_atmost(bufev->output, fd, atmost); evbuffer_freeze(bufev->output, 1); if (res == -1) { int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) goto reschedule; what |= BEV_EVENT_ERROR; } else if (res == 0) { /* eof case XXXX Actually, a 0 on write doesn't indicate an EOF. An ECONNRESET might be more typical. */ what |= BEV_EVENT_EOF; } if (res <= 0) goto error; bufferevent_decrement_write_buckets_(bufev_p, res); } if (evbuffer_get_length(bufev->output) == 0) { event_del(&bufev->ev_write); } /* * Invoke the user callback if our buffer is drained or below the * low watermark. */ if ((res || !connected) && evbuffer_get_length(bufev->output) <= bufev->wm_write.low) { bufferevent_run_writecb_(bufev); } goto done; reschedule: if (evbuffer_get_length(bufev->output) == 0) { event_del(&bufev->ev_write); } goto done; error: bufferevent_disable(bufev, EV_WRITE); bufferevent_run_eventcb_(bufev, what); done: bufferevent_decref_and_unlock_(bufev); }
static void bufferevent_readcb(evutil_socket_t fd, short event, void *arg) { struct bufferevent *bufev = arg; struct bufferevent_private *bufev_p = EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); struct evbuffer *input; int res = 0; short what = BEV_EVENT_READING; ev_ssize_t howmuch = -1, readmax=-1; bufferevent_incref_and_lock_(bufev); if (event == EV_TIMEOUT) { /* Note that we only check for event==EV_TIMEOUT. If * event==EV_TIMEOUT|EV_READ, we can safely ignore the * timeout, since a read has occurred */ what |= BEV_EVENT_TIMEOUT; goto error; } input = bufev->input; /* * If we have a high watermark configured then we don't want to * read more data than would make us reach the watermark. */ if (bufev->wm_read.high != 0) { howmuch = bufev->wm_read.high - evbuffer_get_length(input); /* we somehow lowered the watermark, stop reading */ if (howmuch <= 0) { bufferevent_wm_suspend_read(bufev); goto done; } } readmax = bufferevent_get_read_max_(bufev_p); if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited" * uglifies this code. XXXX */ howmuch = readmax; if (bufev_p->read_suspended) goto done; evbuffer_unfreeze(input, 0); res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */ evbuffer_freeze(input, 0); if (res == -1) { int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) goto reschedule; /* error case */ what |= BEV_EVENT_ERROR; } else if (res == 0) { /* eof case */ what |= BEV_EVENT_EOF; } if (res <= 0) goto error; bufferevent_decrement_read_buckets_(bufev_p, res); /* Invoke the user callback - must always be called last */ if (evbuffer_get_length(input) >= bufev->wm_read.low) bufferevent_run_readcb_(bufev); goto done; reschedule: goto done; error: bufferevent_disable(bufev, EV_READ); bufferevent_run_eventcb_(bufev, what); done: bufferevent_decref_and_unlock_(bufev); }
static void bufferevent_writecb(evutil_socket_t fd, short event, void *arg) { struct bufferevent *bufev = arg; struct bufferevent_private *bufev_p = EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); int res = 0; short what = BEV_EVENT_WRITING; int connected = 0; ev_ssize_t atmost = -1; _bufferevent_incref_and_lock(bufev); if (event == EV_TIMEOUT) { /* Note that we only check for event==EV_TIMEOUT. If * event==EV_TIMEOUT|EV_WRITE, we can safely ignore the * timeout, since a read has occurred */ what |= BEV_EVENT_TIMEOUT; goto error; } //正在连接服务器... if (bufev_p->connecting) { int c = evutil_socket_finished_connecting(fd); /* we need to fake the error if the connection was refused * immediately - usually connection to localhost on BSD */ if (bufev_p->connection_refused) { //在bufferevent_socket_connect中被设置 bufev_p->connection_refused = 0; c = -1; } if (c == 0) //正在连接,继续监听可写。 goto done; bufev_p->connecting = 0; if (c < 0) { //连接发生错误 event_del(&bufev->ev_write); event_del(&bufev->ev_read); _bufferevent_run_eventcb(bufev, BEV_EVENT_ERROR); goto done; } else { //连接成功 connected = 1; #ifdef WIN32 if (BEV_IS_ASYNC(bufev)) { event_del(&bufev->ev_write); bufferevent_async_set_connected(bufev); _bufferevent_run_eventcb(bufev, BEV_EVENT_CONNECTED); goto done; } #endif //连接成功,调用用户错误处理函数。比较奇怪。 _bufferevent_run_eventcb(bufev, BEV_EVENT_CONNECTED); if (!(bufev->enabled & EV_WRITE) || bufev_p->write_suspended) { event_del(&bufev->ev_write); goto done; } } } atmost = _bufferevent_get_write_max(bufev_p); //写被挂起 if (bufev_p->write_suspended) goto done; //存在可写数据 if (evbuffer_get_length(bufev->output)) { evbuffer_unfreeze(bufev->output, 1); //将缓冲区数据写入socket。 res = evbuffer_write_atmost(bufev->output, fd, atmost); evbuffer_freeze(bufev->output, 1); if (res == -1) { //写发生错误 int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) //socket缓冲区满,一次未写完,继续监听可写事件,等待下次写入。 goto reschedule; what |= BEV_EVENT_ERROR; //写发生异常错误 } else if (res == 0) { /* eof case XXXX Actually, a 0 on write doesn't indicate an EOF. An ECONNRESET might be more typical. */ what |= BEV_EVENT_EOF; } if (res <= 0) goto error; _bufferevent_decrement_write_buckets(bufev_p, res); } //缓冲区数据已写完,删除写事件。 if (evbuffer_get_length(bufev->output) == 0) { event_del(&bufev->ev_write); } /* 低于写低水位,调用用户回调。 */ if ((res || !connected) && evbuffer_get_length(bufev->output) <= bufev->wm_write.low) { _bufferevent_run_writecb(bufev); } goto done; reschedule: if (evbuffer_get_length(bufev->output) == 0) { event_del(&bufev->ev_write); } goto done; error: bufferevent_disable(bufev, EV_WRITE); _bufferevent_run_eventcb(bufev, what); done: _bufferevent_decref_and_unlock(bufev); }
static void bufferevent_readcb(evutil_socket_t fd, short event, void *arg) { struct bufferevent *bufev = arg; struct bufferevent_private *bufev_p = EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); struct evbuffer *input; int res = 0; short what = BEV_EVENT_READING; ev_ssize_t howmuch = -1, readmax=-1; _bufferevent_incref_and_lock(bufev); if (event == EV_TIMEOUT) { /* Note that we only check for event==EV_TIMEOUT. If * event==EV_TIMEOUT|EV_READ, we can safely ignore the * timeout, since a read has occurred */ what |= BEV_EVENT_TIMEOUT; goto error; } input = bufev->input; /* * If we have a high watermark configured then we don't want to * read more data than would make us reach the watermark. */ if (bufev->wm_read.high != 0) { howmuch = bufev->wm_read.high - evbuffer_get_length(input); /* 缓冲区超过高水位,挂起读。 */ if (howmuch <= 0) { bufferevent_wm_suspend_read(bufev); goto done; } } //因为用户可以限速,所以这么要检测最大的可读大小。 //如果没有限速的话,那么将返回16384字节,即16K //默认情况下是没有限速的。 readmax = _bufferevent_get_read_max(bufev_p); if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited" * uglifies this code. XXXX */ howmuch = readmax; if (bufev_p->read_suspended) goto done; evbuffer_unfreeze(input, 0); res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */ evbuffer_freeze(input, 0); if (res == -1) { int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) //EINTER or EAGAIN goto reschedule; /* error case */ what |= BEV_EVENT_ERROR; } else if (res == 0) { /* eof case */ what |= BEV_EVENT_EOF; } if (res <= 0) goto error; _bufferevent_decrement_read_buckets(bufev_p, res); /* 数据大于低水平,调用用户设置的回调。 */ if (evbuffer_get_length(input) >= bufev->wm_read.low) _bufferevent_run_readcb(bufev); goto done; reschedule: goto done; error: bufferevent_disable(bufev, EV_READ); _bufferevent_run_eventcb(bufev, what); done: _bufferevent_decref_and_unlock(bufev); }