Exemple #1
0
Bucket Bucket::operator/(int size)
{
	Bucket newBucket = Bucket(this->owner);

	for (int i = 0; i < this->elementsCount; i++)
		newBucket.addEgg(Egg(this->container[i].getName, this->container[i].getSize / size));

	return newBucket;
}
Exemple #2
0
void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
    std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
    if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx))
    {
        return;
    }

    // Store the new egg in the entities list:
    a_Entities.push_back(Egg.release());
}
Exemple #3
0
 // Deserializing the basket from the binary file in the already existing basket
 // If there is an error, the existing basket is not changed
bool Basket::deserialize(const char* file)
{
	Basket d;
	cout << "Iniating deserialization." << endl;

	std::ifstream myfile(file, std::ios::binary);
	if (!myfile)
	{
		cout << "Error" << endl;
		return false;
	}
	
	int amountOfE;
	myfile.read((char*)&amountOfE, sizeof(amountOfE));
	if (!myfile)
	{
		cout << "Error." << endl;
		return false;
	}

	char buffer[1000];
	int basketNameLen=0;
	myfile.read((char*)&basketNameLen, sizeof(basketNameLen));
	myfile.read((char*)buffer, basketNameLen);
	name[basketNameLen] = '\0';
	d.setName(buffer);

	for (int i = 0; i < amountOfE; i++)
	{
		double eggSize = 0;
		myfile.read((char*)&eggSize, sizeof(eggSize));

		int nameSize = 0;
		myfile.read((char*)&nameSize, sizeof(nameSize));
		myfile.read((char*)buffer, nameSize);
		buffer[nameSize] = '\0';
		d.addÅgg(Egg(buffer, eggSize));
	}
	//if all is okay, existing basket = basket we just read from the binary file
	*this = d;
	myfile.close();
	return true;
}