static int TVCI(FCEUFILE *fp) { int t; if( (t=FCEU_fgetc(fp)) ==EOF) return(0); if(t<=2) { char *stuffo[3]={"NTSC","PAL","NTSC and PAL"}; if(t==0) { GameInfo->vidsys=GIV_NTSC; FCEUI_SetVidSystem(0); } else if(t==1) { GameInfo->vidsys=GIV_PAL; FCEUI_SetVidSystem(1); } FCEU_printf(" TV Standard Compatibility: %s\n",stuffo[t]); } return(1); }
void UpdateEMUCore(Config *config) { int ntsccol, ntsctint, ntschue, flag, start, end; std::string cpalette; config->getOption("SDL.NTSCpalette", &ntsccol); config->getOption("SDL.Tint", &ntsctint); config->getOption("SDL.Hue", &ntschue); FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue); config->getOption("SDL.Palette", &cpalette); if(cpalette.size()) { LoadCPalette(cpalette); } config->getOption("SDL.PAL", &flag); FCEUI_SetVidSystem(flag ? 1 : 0); config->getOption("SDL.GameGenie", &flag); FCEUI_SetGameGenie(flag ? 1 : 0); config->getOption("SDL.Sound.LowPass", &flag); FCEUI_SetLowPass(flag ? 1 : 0); config->getOption("SDL.DisableSpriteLimit", &flag); FCEUI_DisableSpriteLimitation(flag ? 1 : 0); //Not used anymore. //config->getOption("SDL.SnapName", &flag); //FCEUI_SetSnapName(flag ? true : false); config->getOption("SDL.ScanLineStart", &start); config->getOption("SDL.ScanLineEnd", &end); #if DOING_SCANLINE_CHECKS for(int i = 0; i < 2; x++) { if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0; if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239; } #endif FCEUI_SetRenderedLines(start + 8, end - 8, start, end); }
void UpdateEMUCore(Config *config) { FCEUI_SetVidSystem(0); FCEUI_SetGameGenie(0); FCEUI_SetLowPass(0); FCEUI_DisableSpriteLimitation(0); int start = 0, end = 239; // TODO: tsone: can be removed? not sure what this is.. it's disabled due to #define #if DOING_SCANLINE_CHECKS for(int i = 0; i < 2; x++) { if(srendlinev[x]<0 || srendlinev[x]>239) srendlinev[x]=0; if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239; } #endif FCEUI_SetRenderedLines(start + 8, end - 8, start, end); }
/** Browser Menu Display: PAL/NTSC Emulated System: PAL/NTSC Center Screen Configure Save Path: (browse to path) Configure Elf Path: (browse to path) Exit to Elf Path Exit to PS2Browser **/ int Browser_Menu(void) { char *temp; char cnfpath[2048]; int i,selection = 0; oldselect = -1; int option_changed = 0; int menu_x1 = gsGlobal->Width*0.25; int menu_y1 = gsGlobal->Height*0.15; int menu_x2 = gsGlobal->Width*0.75; int menu_y2 = gsGlobal->Height*0.85+FONT_HEIGHT; int text_line = menu_y1 + 4; char options[12][39] = { { "Display: " }, { "Interlacing: " }, { "Emulated System: " }, { "Center Screen" }, { "Configure Save Path: " }, { "" }, { "Configure ELF Path: " }, { "" }, { "Save FCEUltra.cnf"}, { "Power Off" }, { "Exit to ELF" }, { "Exit Options Menu" } }; //fill lines with values for(i=0;i<12;i++) { switch(i) { case 0: if(!Settings.display) { sprintf(options[i],"%s%s",options[i],"NTSC"); } else { sprintf(options[i],"%s%s",options[i],"PAL"); } break; case 1: if(Settings.interlace) { sprintf(options[i],"%s%s",options[i],"On"); } else { sprintf(options[i],"%s%s",options[i],"Off"); } break; case 2: if(!Settings.emulation) { sprintf(options[i],"%s%s",options[i],"NTSC"); } else { sprintf(options[i],"%s%s",options[i],"PAL"); } break; case 5: strzncpy(options[5],Settings.savepath,38); break; case 7: strzncpy(options[7],Settings.elfpath,38); break; } } while(1) { selected = 0; //clear selected flag selection += menu_input(0,0); if(selection > 11) { selection = 0; } if(selection < 0) { selection = 11; } if(selection == 5 && oldselect == 4) { selection++; } //5 is savepath if(selection == 5 && oldselect == 6) { selection--; } if(selection == 7 && oldselect == 6) { selection++; } //7 is elfpath if(selection == 7 && oldselect == 8) { selection--; } if((oldselect != selection) || option_changed) { gsKit_clear(gsGlobal,GS_SETREG_RGBAQ(0x00,0x00,0x00,0x80,0x00)); menu_primitive("Options", &MENU_TEX, menu_x1, menu_y1, menu_x2, menu_y2); for(i=0;i<12;i++) { if(selection == i) { //font_print(gsGlobal, menu_x1+10.0f, text_line + i*FONT_HEIGHT, 2, DarkYellowFont, options[i]); printXY(options[i],menu_x1+10,text_line+i*FONT_HEIGHT, 4, FCEUSkin.highlight, 1, 0); } else { //font_print(gsGlobal, menu_x1+10.0f, text_line + i*FONT_HEIGHT, 2, WhiteFont, options[i]); printXY(options[i],menu_x1+10,text_line + i*FONT_HEIGHT, 4, FCEUSkin.textcolor, 1, 0); } } DrawScreen(gsGlobal); if(power_off) option_changed = 1; power_off--; if(!power_off) { strcpy(cnfpath,"xyz:/imaginary/hypothetical/doesn't.exist"); FILE *File; File = fopen(cnfpath,"r"); if(File != NULL) fclose(File); } } oldselect = selection; option_changed = 0; if(selected) { if(selected == 2) { selection = 11; } i = selection; switch(i) { case 0: //Display PAL/NTSC Settings.display ^= 1; if(Settings.display) { gsGlobal->Mode = GS_MODE_PAL; gsGlobal->Height = 512; defaulty = 72; temp = strstr(options[i],"NTSC"); *temp = 0; strcat(options[i],"PAL"); } else { gsGlobal->Mode = GS_MODE_NTSC; gsGlobal->Height = 448; defaulty = 50; temp = strstr(options[i],"PAL"); *temp = 0; strcat(options[i],"NTSC"); } gsGlobal->Width = 640; gsGlobal->Field = GS_FIELD; if (gsGlobal->Interlace == GS_NONINTERLACED) { gsGlobal->Height = gsGlobal->Height/2; gsGlobal->StartY = gsGlobal->StartY/2 -1 ; } gsGlobal->StartY = gsGlobal->StartY + Settings.offset_y; //if(Settings.interlace && (gsGlobal->Mode == GS_MODE_NTSC)) //gsGlobal->StartY = gsGlobal->StartY + 22; //else //gsGlobal->StartY = gsGlobal->StartY + 11; //normalize_screen(); gsKit_init_screen(gsGlobal); /* Apply settings. */ gsKit_mode_switch(gsGlobal, GS_ONESHOT); menu_x1 = gsGlobal->Width*0.25; menu_y1 = gsGlobal->Height*0.15; menu_x2 = gsGlobal->Width*0.75; menu_y2 = gsGlobal->Height*0.85+FONT_HEIGHT; text_line = menu_y1 + 4; option_changed = 1; //SetGsCrt(gsGlobal->Interlace,gsGlobal->Mode,gsGlobal->Field); break; case 1: //Interlacing Off/On Settings.interlace ^= 1; if (gsGlobal->Mode == GS_MODE_PAL) gsGlobal->Height = 512; else gsGlobal->Height = 448; if(Settings.interlace) { gsGlobal->Interlace = GS_INTERLACED; //gsGlobal->StartY = (gsGlobal->StartY-1)*2; temp = strstr(options[i],"Off"); *temp = 0; strcat(options[i],"On"); } else { gsGlobal->Interlace = GS_NONINTERLACED; gsGlobal->StartY = gsGlobal->StartY/2 + 1; gsGlobal->Height = gsGlobal->Height/2; temp = strstr(options[i],"On"); *temp = 0; strcat(options[i],"Off"); } gsGlobal->Width = 640; gsGlobal->Field = GS_FIELD; //normalize_screen(); gsKit_init_screen(gsGlobal); /* Apply settings. */ gsKit_mode_switch(gsGlobal, GS_ONESHOT); menu_x1 = gsGlobal->Width*0.25; menu_y1 = gsGlobal->Height*0.15; menu_x2 = gsGlobal->Width*0.75; menu_y2 = gsGlobal->Height*0.85+FONT_HEIGHT; text_line = menu_y1 + 4; option_changed = 1; //SetGsCrt(gsGlobal->Interlace,gsGlobal->Mode,gsGlobal->Field); break; case 2: //Emulated System Settings.emulation ^= 1; if(Settings.emulation) { temp = strstr(options[i],"NTSC"); *temp = 0; strcat(options[i],"PAL"); } else { temp = strstr(options[i],"PAL"); *temp = 0; strcat(options[i],"NTSC"); } FCEUI_SetVidSystem(Settings.emulation); option_changed = 1; break; case 3: //Center Screen while(menu_input(0,2) != 2) {} i = 0x10000; while(i--) asm("nop\nnop\nnop\nnop"); option_changed = 1; break; case 4: //Configure Save Path h = 0; //reset browser selection = 0; oldselect = -1; selected = 0; strcpy(path,"path"); //end reset browser strcpy(Settings.savepath,Browser(0,1)); printf("%s",Settings.savepath); strzncpy(options[5],Settings.savepath,38); selected_dir = 0; h = 0; selection = 0; oldselect = -1; strcpy(path,"path"); option_changed = 1; selected = 0; break; case 6: //Configure ELF Path h = 0; selection = 0; oldselect = -1; selected = 0; strcpy(path,"path"); strcpy(Settings.elfpath,Browser(1,2)); strzncpy(options[7],Settings.elfpath,38); h = 0; selection = 0; oldselect = -1; strcpy(path,"path"); option_changed = 1; selected = 0; break; case 8: //Save CNF fioMkdir("mc0:FCEUMM"); Save_Global_CNF("mc0:/FCEUMM/FCEUltra.cnf"); break; case 9: //Power Off poweroffShutdown(); if(Settings.display) power_off = 50/4; else power_off = 60/4; option_changed = 1; break; case 10: //Exit to ELF return 2; case 11: //Exit Options Menu selected = 0; return 1; } } } }
int main(int argc,char *argv[]) { char *t; if(timeBeginPeriod(1)!=TIMERR_NOERROR) { AddLogText("Error setting timer granularity to 1ms.",1); } if(!FCEUI_Initialize()) goto doexito; srand(GetTickCount()); // rand() is used for some GUI sillyness. fceu_hInstance=GetModuleHandle(0); GetBaseDirectory(); sprintf(TempArray,"%s\\fceu98.cfg",BaseDirectory); LoadConfig(TempArray); t=ParseArgies(argc,argv); /* Bleh, need to find a better place for this. */ { palyo&=1; FCEUI_SetVidSystem(palyo); genie&=1; FCEUI_SetGameGenie(genie); fullscreen&=1; soundo&=1; FCEUI_SetSoundVolume(soundvolume); FCEUI_SetSoundQuality(soundquality); } ParseGIInput(NULL); /* Since a game doesn't have to be loaded before the GUI can be used, make sure the temporary input type variables are set. */ CreateDirs(); SetDirs(); DoVideoConfigFix(); DoTimingConfigFix(); if(eoptions&EO_CPALETTE) FCEUI_SetPaletteArray(cpalette); if(!t) fullscreen=0; CreateMainWindow(); if(!InitDInput()) goto doexito; if(!DriverInitialize()) goto doexito; InitSpeedThrottle(); UpdateMenu(); if(t) ALoad(t); else if(eoptions&EO_FOAFTERSTART) LoadNewGamey(hAppWnd, 0); doloopy: UpdateFCEUWindow(); if(GI) { while(GI) { uint8 *gfx; int32 *sound; int32 ssize; FCEUI_Emulate(&gfx, &sound, &ssize, 0); xbsave = gfx; FCEUD_Update(gfx, sound, ssize); } xbsave = NULL; RedrawWindow(hAppWnd,0,0,RDW_ERASE|RDW_INVALIDATE); StopSound(); } Sleep(50); if(!exiting) goto doloopy; doexito: DriverKill(); timeEndPeriod(1); FCEUI_Kill(); return(0); }
int main(int argc, char *argv[]) { #ifdef HW_DOL ipl_set_config(6); // disable Qoob modchip #endif #ifdef WII_DVD DI_Init(); // first #endif int selectedMenu = -1; InitDeviceThread(); InitGCVideo (); ResetVideo_Menu (); // change to menu video mode // Controllers PAD_Init(); #ifdef HW_RVL WPAD_Init(); // read wiimote accelerometer and IR data WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetVRes(WPAD_CHAN_ALL,640,480); // Wii Power/Reset buttons WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB); SYS_SetPowerCallback(ShutdownCB); SYS_SetResetCallback(ResetCB); #endif // Initialise FreeType if (FT_Init ()) { printf ("Cannot initialise font subsystem!\n"); while (1); } InitialiseAudio(); // Initialize libFAT for SD and USB MountAllFAT(); // Initialize DVD subsystem (GameCube only) #ifdef HW_DOL DVD_Init (); #endif // allocate memory to store rom nesrom = (unsigned char *)malloc(1024*1024*3); // 3 MB should be plenty /*** Minimal Emulation Loop ***/ if ( !FCEUI_Initialize() ) { WaitPrompt("Unable to initialize FCE Ultra\n"); ExitToLoader(); } FCEUI_SetGameGenie(0); // 0 - OFF, 1 - ON memset(FDSBIOS, 0, sizeof(FDSBIOS)); // clear FDS BIOS memory cleanSFMDATA(); // clear state data // Set defaults DefaultSettings(); // store path app was loaded from sprintf(appPath, "fceugx"); if(argc > 0 && argv[0] != NULL) CreateAppPath(argv[0]); // Load preferences if(!LoadPrefs()) { WaitPrompt("Preferences reset - check settings!"); selectedMenu = 1; // change to preferences menu } FCEUI_SetSoundQuality(1); // 0 - low, 1 - high, 2 - high (alt.) FCEUI_SetVidSystem(GCSettings.timing); // causes a small 'pop' in the audio while (1) // main loop { #ifdef HW_RVL if(ShutdownRequested) ShutdownWii(); #endif // go back to checking if devices were inserted/removed // since we're entering the menu LWP_ResumeThread (devicethread); MainMenu(selectedMenu); selectedMenu = 2; // return to game menu from now on // stop checking if devices were removed/inserted // since we're starting emulation again LWP_SuspendThread (devicethread); ResetVideo_Emu(); setFrameTimer(); // set frametimer method before emulation SetPalette(); static int fskipc=0; while(1) // emulation loop { uint8 *gfx; int32 *sound; int32 ssize; #ifdef FRAMESKIP fskipc=(fskipc+1)%(frameskip+1); #endif FCEUI_Emulate(&gfx, &sound, &ssize, fskipc); if(!fskipc) { xbsave = gfx; FCEUD_Update(gfx, sound, ssize); } if(ResetRequested) { PowerNES(); // reset game ResetRequested = 0; } if(ConfigRequested) { ResetVideo_Menu(); if (GCSettings.AutoSave == 1) { SaveRAM(GCSettings.SaveMethod, SILENT); } else if (GCSettings.AutoSave == 2) { SaveState(GCSettings.SaveMethod, SILENT); } else if(GCSettings.AutoSave == 3) { SaveRAM(GCSettings.SaveMethod, SILENT); SaveState(GCSettings.SaveMethod, SILENT); } // save zoom level SavePrefs(SILENT); ConfigRequested = 0; break; // leave emulation loop } } } }
int main() { xenon_make_it_faster(XENON_SPEED_FULL); xenos_init(VIDEO_MODE_AUTO); console_init(); xenon_sound_init(); pAudioStart = pAudioBuffer = (uint16_t*) malloc(48000 * sizeof (uint16_t)); memset(pAudioBuffer, 0, 48000 * sizeof (uint16_t)); usb_init(); usb_do_poll(); SYSVideoInit(); // Allocates and initializes memory. Should only be called once, before // any calls to other FCEU functions. FCEUI_Initialize(); //------------------------------------------------------------------------------------- // Set some setting //------------------------------------------------------------------------------------- // Specifies the base FCE Ultra directory. This should be called // immediately after FCEUI_Initialize() and any time afterwards. std::string base = "uda:/"; //FCEUI_SetBaseDirectory(base); // doesn't work ? newlib bug ? FCEUI_SetVidSystem(0); //Apply settings FCEUI_Sound(48000); FCEUI_SetSoundVolume(50); FCEUI_SetLowPass(0); if (FCEUI_LoadGame("uda:/Super Mario Bros. (Europe) (Rev 0A).zip", 0) != NULL) { FCEUI_SetInput(0, SI_GAMEPAD, (void*) &powerpadbuf, 0); FCEUI_SetInput(1, SI_GAMEPAD, (void*) &powerpadbuf, 0); //set to ntsc extern FCEUGI * GameInfo; GameInfo->vidsys = GIV_NTSC; } int32 * snd = NULL; int32 sndsize; // Copy contents of XBuf over to video memory(or whatever needs to be // done to make the contents of XBuf visible on screen). // Each line is 256 pixels(and bytes) in width, and there can be 240 // lines. The pitch for each line is 272 bytes. // XBuf will be 0 if the symbol FRAMESKIP is defined and this frame // was skipped. uint8 * bitmap; while (1) { FCEUI_Emulate(&bitmap, &snd, &sndsize, 0); for (int i = 0; i < (256 * 240); i++) { //Make an ARGB bitmap nesBitmap[i] = ((pcpalette[bitmap[i]].r) << 16) | ((pcpalette[bitmap[i]].g) << 8) | (pcpalette[bitmap[i]].b) | (0xFF << 24); } SYSVideoUpdate(); // Add Sound update_sound(snd,sndsize); // Add Input update_input(); } return 0; }
int VideoEnhancements() { int menu = 0; int quit = 0; short j; int redraw = 1; int i; unsigned char r,g,b; line = 0; scrollerx = 320 - MARGIN; while ( quit == 0) { if ( redraw ) DrawMenu(&vemenu[0], vecount, menu ); redraw = 0; j = PAD_ButtonsDown(0); if ( j & PAD_BUTTON_DOWN ) { menu++; redraw = 1; } if ( j & PAD_BUTTON_UP ) { menu--; redraw = 1; } if ( j & PAD_BUTTON_A ) { redraw = 1; switch ( menu ) { case 0: /*** Scaler ***/ screenscaler++; screenscaler = ( screenscaler > 2 ) ? 0 : screenscaler; switch ( screenscaler ) { case 2: strcpy(vemenu[0], "Screen Scaler - GX"); break; case 1: strcpy(vemenu[0], "Screen Scaler - Cheesy"); break; case 0: strcpy(vemenu[0], "Screen Scaler - 2x"); break; } break; case 1: /*** Palette ***/ currpal++; if ( currpal > MAXPAL ) currpal = 0; if ( currpal == 0 ) { strcpy(vemenu[1],"Palette - Default"); /*** Do palette reset ***/ FCEU_ResetPalette(); } else { strcpy(vemenu[1],"Palette - "); strcat(vemenu[1], palettes[currpal-1].name); /*** Now setup this palette ***/ for ( i = 0; i < 64; i++ ) { r = palettes[currpal-1].data[i] >> 16; g = ( palettes[currpal-1].data[i] & 0xff00 ) >> 8; b = ( palettes[currpal-1].data[i] & 0xff ); FCEUD_SetPalette( i, r, g, b); FCEUD_SetPalette( i+64, r, g, b); FCEUD_SetPalette( i+128, r, g, b); FCEUD_SetPalette( i+192, r, g, b); } } break; case 2: slimit ^=1; if ( slimit ) strcpy(vemenu[2], "8 Sprite Limit - ON "); else strcpy(vemenu[2], "8 Sprite Limit - OFF"); FCEUI_DisableSpriteLimitation( slimit ); break; case 3: timing ^= 1; if ( timing ) strcpy(vemenu[3], "Timing - PAL "); else strcpy(vemenu[3], "Timing - NTSC"); FCEUI_SetVidSystem( timing ); break; case 4: quit = 1; break; default: break; } } if ( j & PAD_BUTTON_B ) quit = 1; if ( menu < 0 ) menu = vecount - 1; if ( menu == vecount ) menu = 0; scroller(SCROLLY, &vestext[0], 2); VIDEO_WaitVSync(); }