TSharedRef< FSlateStyleSet > FFriendsAndChatModuleStyle::Create(FFriendsAndChatStyle FriendStyle) { TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("FriendsAndChatStyle")); const FTextBlockStyle DefaultText = FTextBlockStyle() .SetFont(FriendStyle.FriendsFontStyleSmall); // Name Style const FTextBlockStyle GlobalChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsFontStyleSmallBold) .SetColorAndOpacity(FriendStyle.DefaultChatColor); const FTextBlockStyle PartyChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsFontStyleSmallBold) .SetColorAndOpacity(FriendStyle.PartyChatColor); const FTextBlockStyle WhisperChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsFontStyleSmallBold) .SetColorAndOpacity(FriendStyle.WhisplerChatColor); const FButtonStyle UserNameButton = FButtonStyle() .SetNormal(FSlateNoResource()) .SetPressed(FSlateNoResource()) .SetHovered(FSlateNoResource()); const FHyperlinkStyle GlobalChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GlobalChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle PartyChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(PartyChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle WhisperChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(WhisperChatFont) .SetPadding(FMargin(0.0f)); Style->Set("UserNameTextStyle.GlobalHyperlink", GlobalChatHyperlink); Style->Set("UserNameTextStyle.PartyHyperlink", PartyChatHyperlink); Style->Set("UserNameTextStyle.Whisperlink", WhisperChatHyperlink); Style->Set("UserNameTextStyle.GlobalTextStyle", GlobalChatFont); Style->Set("UserNameTextStyle.PartyTextStyle", PartyChatFont); Style->Set("UserNameTextStyle.WhisperTextStyle", WhisperChatFont); return Style; }
TSharedRef< FSlateStyleSet > FFriendsAndChatModuleStyle::Create(FFriendsAndChatStyle FriendStyle) { TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("FriendsAndChatStyle")); const FTextBlockStyle DefaultText = FTextBlockStyle(FriendStyle.FriendsChatStyle.TextStyle) .SetFont(FriendStyle.FriendsNormalFontStyle.FriendsFontSmall); // Name Style const FTextBlockStyle GlobalChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsNormalFontStyle.FriendsFontNormalBold) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GlobalChatColor); const FTextBlockStyle GameChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsNormalFontStyle.FriendsFontNormalBold) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GameChatColor); const FTextBlockStyle PartyChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsNormalFontStyle.FriendsFontNormalBold) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.PartyChatColor); const FTextBlockStyle WhisperChatFont = FTextBlockStyle(DefaultText) .SetFont(FriendStyle.FriendsNormalFontStyle.FriendsFontNormalBold) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.WhisplerChatColor); const FButtonStyle UserNameButton = FButtonStyle() .SetNormal(FSlateNoResource()) .SetPressed(FSlateNoResource()) .SetHovered(FSlateNoResource()); const FHyperlinkStyle GlobalChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GlobalChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle GameChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GameChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle PartyChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(PartyChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle WhisperChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(WhisperChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle DefaultChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(DefaultText) .SetPadding(FMargin(0.0f)); Style->Set("UserNameTextStyle.Default", DefaultText); Style->Set("UserNameTextStyle.GlobalHyperlink", GlobalChatHyperlink); Style->Set("UserNameTextStyle.GameHyperlink", GameChatHyperlink); Style->Set("UserNameTextStyle.PartyHyperlink", GameChatHyperlink); Style->Set("UserNameTextStyle.Whisperlink", WhisperChatHyperlink); Style->Set("UserNameTextStyle.DefaultHyperlink", DefaultChatHyperlink); Style->Set("UserNameTextStyle.GlobalTextStyle", GlobalChatFont); Style->Set("UserNameTextStyle.GameTextStyle", GameChatFont); Style->Set("UserNameTextStyle.PartyTextStyle", PartyChatFont); Style->Set("UserNameTextStyle.WhisperTextStyle", WhisperChatFont); Style->Set("MessageBreak", FTextBlockStyle(DefaultText) .SetFont(FSlateFontInfo( FriendStyle.FriendsNormalFontStyle.FriendsFontSmall.FontObject, 6, FriendStyle.FriendsNormalFontStyle.FriendsFontSmall.TypefaceFontName ))); Style->Set("GlobalChatIcon", FInlineTextImageStyle() .SetImage(FriendStyle.FriendsChatStyle.ChatGlobalBrush) .SetBaseline(0)); Style->Set("WhisperChatIcon", FInlineTextImageStyle() .SetImage(FriendStyle.FriendsChatStyle.ChatWhisperBrush) .SetBaseline(0)); Style->Set("PartyChatIcon", FInlineTextImageStyle() .SetImage(FriendStyle.FriendsChatStyle.ChatGameBrush) .SetBaseline(0)); return Style; }
TSharedRef< FSlateStyleSet > FAllarBuilderClientStyle::Create() { const FVector2D Icon16x16(16.0f, 16.0f); const FVector2D Icon32x32(32.0f, 32.0f); const FVector2D Icon48x48(48.0f, 48.0f); const FVector2D Icon64x64(64.0f, 64.0f); TSharedRef<FSlateStyleSet> StyleRef = MakeShareable(new FSlateStyleSet("FAllarBuilderClientStyle")); FSlateStyleSet& Style = StyleRef.Get(); const FTextBlockStyle DefaultText = FTextBlockStyle() .SetFont(TTF_FONT("Fonts/Roboto-Regular", 10)) .SetColorAndOpacity(FSlateColor::UseForeground()) .SetShadowOffset(FVector2D::ZeroVector) .SetShadowColorAndOpacity(FLinearColor::Black); // Set the client app styles Style.Set(TEXT("Background"), new IMAGE_BRUSH("Common/NoiseBackground", Icon64x64, FLinearColor(1,1,1,1), ESlateBrushTileType::Both)); Style.Set(TEXT("ProjectPicker.Text"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Regular", 24)) ); Style.Set(TEXT("ProjectPicker.ErrorImage"), new IMAGE_BRUSH("Icons/icon_error_16x", Icon32x32)); Style.Set(TEXT("Section.Label"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Bold", 18)) ); Style.Set(TEXT("Section.Border"), new BOX_BRUSH("Common/GroupBorder", FMargin(4.0f / 16.0f))); Style.Set(TEXT("Section.Text"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Regular", 10)) ); Style.Set(TEXT("Code"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Regular", 8)) .SetColorAndOpacity(FSlateColor(FLinearColor::White * 0.8f)) ); Style.Set(TEXT("Title"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Bold", 12)) ); Style.Set(TEXT("Status"), FTextBlockStyle(DefaultText) .SetColorAndOpacity(FSlateColor::UseSubduedForeground()) ); FSlateBrush* GenericWhiteBox = new IMAGE_BRUSH("Old/White", Icon16x16); // Scrollbar const FScrollBarStyle ScrollBar = FScrollBarStyle() .SetVerticalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8))) .SetVerticalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8))) .SetHorizontalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8))) .SetHorizontalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8))) .SetNormalThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))) .SetDraggedThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))) .SetHoveredThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))); // SEditableTextBox defaults... const FEditableTextBoxStyle NormalEditableTextBoxStyle = FEditableTextBoxStyle() .SetBackgroundImageNormal(*GenericWhiteBox) .SetBackgroundImageHovered(*GenericWhiteBox) .SetBackgroundImageFocused(*GenericWhiteBox) .SetBackgroundImageReadOnly(*GenericWhiteBox) .SetScrollBarStyle(ScrollBar); { Style.Set("NormalEditableTextBox", NormalEditableTextBoxStyle); } // RichText const FTextBlockStyle AllarBuilderDataStyle = FTextBlockStyle() .SetFont(TTF_FONT("Testing/Fonts/Roboto-Italic", 9)) .SetColorAndOpacity(FSlateColor(FLinearColor::White * 0.5f)) .SetShadowOffset(FVector2D::ZeroVector) .SetShadowColorAndOpacity(FLinearColor::Black); Style.Set("AllarBuilderDataStyle", AllarBuilderDataStyle); FButtonStyle DarkHyperlinkButton = FButtonStyle() .SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), FSlateColor(FLinearColor::White * 0.5f))) .SetPressed(FSlateNoResource()) .SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), FSlateColor(FLinearColor::White * 0.5f))); const FHyperlinkStyle DarkHyperlink = FHyperlinkStyle() .SetUnderlineStyle(DarkHyperlinkButton) .SetTextStyle(AllarBuilderDataStyle) .SetPadding(FMargin(0.0f)); Style.Set("RichText.Hyperlink", DarkHyperlink); return StyleRef; }
TSharedRef< FSlateStyleSet > FFriendsAndChatModuleStyle::Create(FFriendsAndChatStyle FriendStyle) { TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("FriendsAndChatStyle")); const FButtonStyle UserNameButton = FButtonStyle() .SetNormal(FSlateNoResource()) .SetPressed(FSlateNoResource()) .SetHovered(FSlateNoResource()); // Small { const FTextBlockStyle DefaultTextSmall = FTextBlockStyle(FriendStyle.FriendsChatStyle.TextStyle) .SetFont(FriendStyle.ChatFontStyle.FriendsFontSmallBold); const FTextBlockStyle GlobalChatFontSmall = FTextBlockStyle(DefaultTextSmall) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GlobalHyperlinkChatColor); const FTextBlockStyle GameChatFontSmall = FTextBlockStyle(DefaultTextSmall) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GameHyperlinkChatColor); const FTextBlockStyle TeamChatFontSmall = FTextBlockStyle(DefaultTextSmall) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.TeamHyperlinkChatColor); const FTextBlockStyle PartyChatFontSmall = FTextBlockStyle(DefaultTextSmall) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.PartyHyperlinkChatColor); const FTextBlockStyle WhisperChatFontSmall = FTextBlockStyle(DefaultTextSmall) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.WhisperHyperlinkChatColor); const FHyperlinkStyle GlobalChatHyperlinkSmall = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GlobalChatFontSmall) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle GameChatHyperlinkSmall = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GameChatFontSmall) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle TeamChatHyperlinkSmall = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(TeamChatFontSmall) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle PartyChatHyperlinkSmall = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(PartyChatFontSmall) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle WhisperChatHyperlinkSmall = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(WhisperChatFontSmall) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle DefaultChatHyperlinkSmall = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(DefaultTextSmall) .SetPadding(FMargin(0.0f)); Style->Set("UserNameTextStyle.DefaultSmall", DefaultTextSmall); Style->Set("UserNameTextStyle.GlobalHyperlinkSmall", GlobalChatHyperlinkSmall); Style->Set("UserNameTextStyle.GameHyperlinkSmall", GameChatHyperlinkSmall); Style->Set("UserNameTextStyle.TeamHyperlinkSmall", TeamChatHyperlinkSmall); Style->Set("UserNameTextStyle.PartyHyperlinkSmall", PartyChatHyperlinkSmall); Style->Set("UserNameTextStyle.WhisperlinkSmall", WhisperChatHyperlinkSmall); Style->Set("UserNameTextStyle.DefaultHyperlinkSmall", DefaultChatHyperlinkSmall); Style->Set("UserNameTextStyle.GlobalTextStyleSmall", GlobalChatFontSmall); Style->Set("UserNameTextStyle.GameTextStyleSmall", GameChatFontSmall); Style->Set("UserNameTextStyle.TeamTextStyleSmall", TeamChatFontSmall); Style->Set("UserNameTextStyle.PartyTextStyleSmall", PartyChatFontSmall); Style->Set("UserNameTextStyle.WhisperTextStyleSmall", WhisperChatFontSmall); Style->Set("MessageBreak", FTextBlockStyle(DefaultTextSmall) .SetFont(FSlateFontInfo( FriendStyle.FriendsNormalFontStyle.FriendsFontSmall.FontObject, 6, FriendStyle.FriendsNormalFontStyle.FriendsFontSmall.TypefaceFontName ))); } // Normal { const FTextBlockStyle DefaultText = FTextBlockStyle(FriendStyle.FriendsChatStyle.TextStyle) .SetFont(FriendStyle.ChatFontStyle.FriendsFontNormalBold); const FTextBlockStyle GlobalChatFont = FTextBlockStyle(DefaultText) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GlobalHyperlinkChatColor); const FTextBlockStyle GameChatFont = FTextBlockStyle(DefaultText) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GameHyperlinkChatColor); const FTextBlockStyle TeamChatFont = FTextBlockStyle(DefaultText) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.TeamHyperlinkChatColor); const FTextBlockStyle PartyChatFont = FTextBlockStyle(DefaultText) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.PartyHyperlinkChatColor); const FTextBlockStyle WhisperChatFont = FTextBlockStyle(DefaultText) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.WhisperHyperlinkChatColor); const FHyperlinkStyle GlobalChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GlobalChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle GameChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GameChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle TeamChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(TeamChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle PartyChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(PartyChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle WhisperChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(WhisperChatFont) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle DefaultChatHyperlink = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(DefaultText) .SetPadding(FMargin(0.0f)); Style->Set("UserNameTextStyle.Default", DefaultText); Style->Set("UserNameTextStyle.GlobalHyperlink", GlobalChatHyperlink); Style->Set("UserNameTextStyle.GameHyperlink", GameChatHyperlink); Style->Set("UserNameTextStyle.TeamHyperlink", TeamChatHyperlink); Style->Set("UserNameTextStyle.PartyHyperlink", PartyChatHyperlink); Style->Set("UserNameTextStyle.Whisperlink", WhisperChatHyperlink); Style->Set("UserNameTextStyle.DefaultHyperlink", DefaultChatHyperlink); Style->Set("UserNameTextStyle.GlobalTextStyle", GlobalChatFont); Style->Set("UserNameTextStyle.GameTextStyle", GameChatFont); Style->Set("UserNameTextStyle.TeamTextStyle", TeamChatFont); Style->Set("UserNameTextStyle.PartyTextStyle", PartyChatFont); Style->Set("UserNameTextStyle.WhisperTextStyle", WhisperChatFont); } // Large { const FTextBlockStyle DefaultTextLarge = FTextBlockStyle(FriendStyle.FriendsChatStyle.TextStyle) .SetFont(FriendStyle.ChatFontStyle.FriendsFontLargeBold); const FTextBlockStyle GlobalChatFontLarge = FTextBlockStyle(DefaultTextLarge) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GlobalHyperlinkChatColor); const FTextBlockStyle GameChatFontLarge = FTextBlockStyle(DefaultTextLarge) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.GameHyperlinkChatColor); const FTextBlockStyle TeamChatFontLarge = FTextBlockStyle(DefaultTextLarge) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.TeamHyperlinkChatColor); const FTextBlockStyle PartyChatFontLarge = FTextBlockStyle(DefaultTextLarge) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.PartyHyperlinkChatColor); const FTextBlockStyle WhisperChatFontLarge = FTextBlockStyle(DefaultTextLarge) .SetColorAndOpacity(FriendStyle.FriendsChatStyle.WhisperHyperlinkChatColor); const FHyperlinkStyle GlobalChatHyperlinkLarge = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GlobalChatFontLarge) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle GameChatHyperlinkLarge = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(GameChatFontLarge) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle TeamChatHyperlinkLarge = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(TeamChatFontLarge) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle PartyChatHyperlinkLarge = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(PartyChatFontLarge) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle WhisperChatHyperlinkLarge = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(WhisperChatFontLarge) .SetPadding(FMargin(0.0f)); const FHyperlinkStyle DefaultChatHyperlinkLarge = FHyperlinkStyle() .SetUnderlineStyle(UserNameButton) .SetTextStyle(DefaultTextLarge) .SetPadding(FMargin(0.0f)); Style->Set("UserNameTextStyle.DefaultLarge", DefaultTextLarge); Style->Set("UserNameTextStyle.GlobalHyperlinkLarge", GlobalChatHyperlinkLarge); Style->Set("UserNameTextStyle.GameHyperlinkLarge", GameChatHyperlinkLarge); Style->Set("UserNameTextStyle.TeamHyperlinkLarge", TeamChatHyperlinkLarge); Style->Set("UserNameTextStyle.PartyHyperlinkLarge", PartyChatHyperlinkLarge); Style->Set("UserNameTextStyle.WhisperlinkLarge", WhisperChatHyperlinkLarge); Style->Set("UserNameTextStyle.DefaultHyperlinkLarge", DefaultChatHyperlinkLarge); Style->Set("UserNameTextStyle.GlobalTextStyleLarge", GlobalChatFontLarge); Style->Set("UserNameTextStyle.GameTextStyleLarge", GameChatFontLarge); Style->Set("UserNameTextStyle.TeamTextStyleLarge", TeamChatFontLarge); Style->Set("UserNameTextStyle.PartyTextStyleLarge", PartyChatFontLarge); Style->Set("UserNameTextStyle.WhisperTextStyleLarge", WhisperChatFontLarge); } return Style; }
TSharedRef< FSlateStyleSet > FCrashReportClientStyle::Create() { TSharedRef<FSlateStyleSet> StyleRef = MakeShareable(new FSlateStyleSet("CrashReportClientStyle")); FSlateStyleSet& Style = StyleRef.Get(); const FTextBlockStyle DefaultText = FTextBlockStyle() .SetFont(TTF_FONT("Fonts/Roboto-Bold", 10)) .SetColorAndOpacity(FSlateColor::UseForeground()) .SetShadowOffset(FVector2D::ZeroVector) .SetShadowColorAndOpacity(FLinearColor::Black); // Set the client app styles Style.Set(TEXT("Code"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Regular", 8)) .SetColorAndOpacity(FSlateColor(FLinearColor::White * 0.8f)) ); Style.Set(TEXT("Title"), FTextBlockStyle(DefaultText) .SetFont(TTF_FONT("Fonts/Roboto-Bold", 12)) ); Style.Set(TEXT("Status"), FTextBlockStyle(DefaultText) .SetColorAndOpacity(FSlateColor::UseSubduedForeground()) ); const FVector2D Icon16x16( 16.0f, 16.0f ); FSlateBrush* GenericWhiteBox = new IMAGE_BRUSH( "Old/White", Icon16x16 ); // Scrollbar const FScrollBarStyle ScrollBar = FScrollBarStyle() .SetVerticalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8))) .SetVerticalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8))) .SetHorizontalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8))) .SetHorizontalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8))) .SetNormalThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))) .SetDraggedThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))) .SetHoveredThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))); // SEditableTextBox defaults... const FEditableTextBoxStyle NormalEditableTextBoxStyle = FEditableTextBoxStyle() .SetBackgroundImageNormal(*GenericWhiteBox) .SetBackgroundImageHovered(*GenericWhiteBox) .SetBackgroundImageFocused(*GenericWhiteBox) .SetBackgroundImageReadOnly(*GenericWhiteBox) .SetScrollBarStyle(ScrollBar); { Style.Set( "NormalEditableTextBox", NormalEditableTextBoxStyle ); } // RichText const FTextBlockStyle CrashReportDataStyle = FTextBlockStyle() .SetFont( TTF_FONT( "Testing/Fonts/Roboto-Italic", 9 ) ) .SetColorAndOpacity( FSlateColor( FLinearColor::White * 0.5f ) ) .SetShadowOffset( FVector2D::ZeroVector ) .SetShadowColorAndOpacity( FLinearColor::Black ); Style.Set( "CrashReportDataStyle", CrashReportDataStyle ); FButtonStyle DarkHyperlinkButton = FButtonStyle() .SetNormal( BORDER_BRUSH( "Old/HyperlinkDotted", FMargin( 0, 0, 0, 3 / 16.0f ), FSlateColor( FLinearColor::White * 0.5f ) ) ) .SetPressed( FSlateNoResource() ) .SetHovered( BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin( 0, 0, 0, 3 / 16.0f ), FSlateColor( FLinearColor::White * 0.5f ) ) ); const FHyperlinkStyle DarkHyperlink = FHyperlinkStyle() .SetUnderlineStyle( DarkHyperlinkButton ) .SetTextStyle( CrashReportDataStyle ) .SetPadding( FMargin( 0.0f ) ); Style.Set( "RichText.Hyperlink", DarkHyperlink ); return StyleRef; }