void SSVisualizer::UpdateUserLayer( const float deltaTime ) {
	// Perform non-simulation update logic here (Don't forget to set update order priority!)
	FMOD_System_Update(m_SoundSystem);
	//Get spectrum data
	PROFILE(AutoProfiler memAllocProfiler("VisualizerAllocation", Profiler::PROFILER_CATEGORY_STANDARD, true, true));
#ifdef USE_STACK_ALLOC
	float* leftSpectrum = (float*)m_Allocator->Allocate(sizeof(float) * SPECTRUM_SIZE);
	float* rightSpectrum = (float*)m_Allocator->Allocate(sizeof(float) * SPECTRUM_SIZE);
	Particle2* particles = (Particle2*)m_Allocator->Allocate(sizeof(Particle2) * SPECTRUM_SIZE);
#else
	float* leftSpectrum = (float*)malloc(sizeof(float) * SPECTRUM_SIZE);
	float* rightSpectrum = (float*)malloc(sizeof(float) * SPECTRUM_SIZE);
	Particle2* particles = (Particle2*)malloc(sizeof(Particle2) * SPECTRUM_SIZE);
#endif
	PROFILE(memAllocProfiler.Stop());

	FMOD_Channel_GetSpectrum(m_Channel, leftSpectrum, SPECTRUM_SIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE);
	FMOD_Channel_GetSpectrum(m_Channel, rightSpectrum, SPECTRUM_SIZE, 1, FMOD_DSP_FFT_WINDOW_TRIANGLE);
	int res = 8;
	float maxH;
	for (int i = 0; i < SPECTRUM_SIZE / res; ++i) {
		float h = -0.5f + glm::max((rightSpectrum[i] + rightSpectrum[i]) * 5.0f - 0.04f, 0.0f) + 0.015f;
		maxH = glm::max(h + 0.5f, maxH);
		for (int k = 0; k < res; k++) {
			int index = i * res + k;
			particles[index].Pos = glm::vec4((index / (float)SPECTRUM_SIZE) * 2.0f - 1.0f, h, 0.1f, 1);
			particles[index].Color = m_Color;
		}
	}
	maxH = glm::max(maxH, 0.0f);
	m_Color = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f) * maxH + glm::vec4(0.0f, 0.0f, 1.0f, 1.0f) * (1.0f - maxH);
	glBindBuffer(GL_ARRAY_BUFFER, m_VBO);
	glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Particle2) * SPECTRUM_SIZE, particles);
	m_RenderProgram.Apply();
	glBindBuffer(GL_ARRAY_BUFFER, m_VBO);
	glBindVertexArray(m_VAO);
	glDrawArrays(GL_LINE_STRIP, 0, SPECTRUM_SIZE);

	PROFILE(AutoProfiler memDellocProfiler("VisualizerDeallocation", Profiler::PROFILER_CATEGORY_STANDARD, true, true));
#ifdef USE_STACK_ALLOC
	m_Allocator->Unwind(m_Marker);
#else
	free(leftSpectrum);
	free(rightSpectrum);
	free(particles);
#endif
	PROFILE(memDellocProfiler.Stop());
}
Exemple #2
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void 	CubeAnim::update()
{
  FMOD_System_GetChannel(system, 0, &canal);
  FMOD_Channel_GetSpectrum(canal, spectre, TAILLE_SPECTRE, 0, FMOD_DSP_FFT_WINDOW_RECT);
  for (size_t i = 0; i < _objects.size(); ++i)
    _objects[i]->translate(vec3(0, getEquation(i), 0));
}
Exemple #3
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void spectreSong (float spectum[512])
{
    FMOD_CHANNEL* channel;

    channel = getChannel ();

    FMOD_Channel_GetSpectrum(channel, spectum, 512, 0,
                             FMOD_DSP_FFT_WINDOW_RECT);
}
Exemple #4
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FMOD_RESULT bmx_FMOD_Channel_GetSpectrum(MAX_FMOD_CHANNEL *channel, BBArray * spectrumArray, int channelOffset, FMOD_DSP_FFT_WINDOW windowType) {

	int size = spectrumArray->scales[0];
	float arr[size];
	
	FMOD_RESULT res = FMOD_Channel_GetSpectrum(channel->channel, &arr[0], size, channelOffset, windowType);

	float *s=(float*)BBARRAYDATA( spectrumArray, spectrumArray->dims );
	for (int i = 0; i < size; i ++) {
		s[i] = arr[i];
	}
	
	return res;
}
Exemple #5
0
//FMOD Thread
void getSpectrum(void *fm) {
	FMOD_SYSTEM *fmod = (FMOD_SYSTEM*)fm;
	FMOD_CHANNEL *channel = 0;
	FMOD_SOUND *sound = 0;
	FMOD_CREATESOUNDEXINFO exinfo;
	int numdrivers, selected=-1;//for stereo mix
	int count;//stereo mix
	char name[256]; //stereo mix
	float t[SPECTRUMSIZE/8];
	int j = 0;
	int i = 0;
	float max=0;

	FMOD_RESULT result;
	static float spectrum[SPECTRUMSIZE];

	result = FMOD_System_SetOutput(fmod, FMOD_OUTPUTTYPE_DSOUND); //output=directsound

	//get stereo mix
	result = FMOD_System_GetRecordNumDrivers(fmod, &numdrivers);

	for (count=0; count < numdrivers; count++)
    {
        result = FMOD_System_GetRecordDriverInfo(fmod, count, name, 256, 0);
        
		if(strncmp(name, "Stereo Mix", strlen("Stereo Mix"))==0) {
			selected=count;
		}
    }

	if(selected == -1) {
		printf("Couldn't find Stereo Mix!\n");
		exit(-1);
	}

	//create a sound
	result = FMOD_System_SetSoftwareFormat(fmod, OUTPUTRATE, FMOD_SOUND_FORMAT_PCM16, 1, 0, FMOD_DSP_RESAMPLER_LINEAR);
    
	result = FMOD_System_Init(fmod, 100, FMOD_INIT_NORMAL, 0);

	memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));

    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = 1;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = OUTPUTRATE;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5;
    
    result = FMOD_System_CreateSound(fmod, 0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);

	result = FMOD_System_RecordStart(fmod, selected, sound, TRUE);
	Sleep(200);
	result = FMOD_System_PlaySound(fmod, FMOD_CHANNEL_REUSE, sound, FALSE, &channel);
	result = FMOD_Channel_SetVolume(channel, 0);

	do {
		result = FMOD_Channel_GetSpectrum(channel, spectrum, SPECTRUMSIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE);

		
		for(i = 0;i<8000;i++) {
			t[j]+=(10.0f * (float)log10(spectrum[i]) * 2.0f);

			if(i<=1600) j=0;
			if(i>1600)j=1;
			if(i>3200)j=2;
			if(i>4800)j=3;
			if(i>6400)j=4;
			
		}

		max=0;

		WaitForSingleObject(spectrumMutex, INFINITE);
		for(i =0;i<5;i++) {
			t[i]=t[i]/1600+150;
			

			analyzedSpectrum[i] = t[i];

			if(t[i] >max) {max=t[i];}
		}
		ReleaseMutex(spectrumMutex);
		

		FMOD_System_Update(fmod);
		Sleep(10);

		WaitForSingleObject(stopAppMutex, INFINITE);
		if(_stopApp==TRUE) {break;}
		ReleaseMutex(stopAppMutex);
	}while(1);

	_endthread();
}
// Updates the frequency spectrum to the current audio frequencies
void SoundManager::update()
{
	FMOD_Channel_GetSpectrum(mChannel, mSpectrum, mSpectrumSize, 0, FMOD_DSP_FFT_WINDOW_RECT);
}
int main(int argc, char *argv[])
{
    FMOD_SYSTEM           *system  = 0;
    FMOD_SOUND            *sound   = 0;
    FMOD_CHANNEL          *channel = 0;
    FMOD_RESULT            result;
    FMOD_CREATESOUNDEXINFO exinfo;
    int                    key, driver, recorddriver, numdrivers, count, bin;
    unsigned int           version;    

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    /* 
        System initialization
    */
    printf("---------------------------------------------------------\n");    
    printf("Select OUTPUT type\n");    
    printf("---------------------------------------------------------\n");    
    printf("1 :  DirectSound\n");
    printf("2 :  Windows Multimedia WaveOut\n");
    printf("3 :  ASIO\n");
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = _getch();
    } while (key != 27 && key < '1' && key > '5');
    
    switch (key)
    {
        case '1' :  result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_DSOUND);
                    break;
        case '2' :  result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_WINMM);
                    break;
        case '3' :  result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_ASIO);
                    break;
        default  :  return 1; 
    }  
    ERRCHECK(result);
    
    /*
        Enumerate playback devices
    */

    result = FMOD_System_GetNumDrivers(system, &numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");    
    printf("Choose a PLAYBACK driver\n");
    printf("---------------------------------------------------------\n");    
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = FMOD_System_GetDriverInfo(system, count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = _getch();
        if (key == 27)
        {
            return 0;
        }
        driver = key - '1';
    } while (driver < 0 || driver >= numdrivers);

    result = FMOD_System_SetDriver(system, driver);
    ERRCHECK(result);

    /*
        Enumerate record devices
    */

    result = FMOD_System_GetRecordNumDrivers(system, &numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");    
    printf("Choose a RECORD driver\n");
    printf("---------------------------------------------------------\n");    
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = FMOD_System_GetRecordDriverInfo(system, count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    recorddriver = 0;
    do
    {
        key = _getch();
        if (key == 27)
        {
            return 0;
        }
        recorddriver = key - '1';
    } while (recorddriver < 0 || recorddriver >= numdrivers);

    printf("\n");
 
    result = FMOD_System_SetSoftwareFormat(system, OUTPUTRATE, FMOD_SOUND_FORMAT_PCM16, 1, 0, FMOD_DSP_RESAMPLER_LINEAR);
    ERRCHECK(result);

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    /*
        Create a sound to record to.
    */
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));

    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = 1;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = OUTPUTRATE;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5;
    
    result = FMOD_System_CreateSound(system, 0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    /*
        Start the interface
    */
    printf("=========================================================================\n");
    printf("Pitch detection example.  Copyright (c) Firelight Technologies 2004-2015.\n");
    printf("=========================================================================\n");
    printf("\n");
    printf("Record something through the selected recording device and FMOD will\n");
    printf("Determine the pitch.  Sustain the tone for at least a second to get an\n");
    printf("accurate reading.\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    result = FMOD_System_RecordStart(system, recorddriver, sound, TRUE);
    ERRCHECK(result);
    
    Sleep(200);                         /* Give it some time to record something */
    
    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_REUSE, sound, FALSE, &channel);
    ERRCHECK(result);

    /* Dont hear what is being recorded otherwise it will feedback.  Spectrum analysis is done before volume scaling in the DSP chain */
    result = FMOD_Channel_SetVolume(channel, 0);
    ERRCHECK(result);

    bin = 0;

    /*
        Main loop.
    */
    do
    {
        static float spectrum[SPECTRUMSIZE];
        float        dominanthz = 0;
        float        max;
        int          dominantnote = 0;
        float        binsize = BINSIZE;

        if (_kbhit())
        {
            key = _getch();
        }

        result = FMOD_Channel_GetSpectrum(channel, spectrum, SPECTRUMSIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE); 
        ERRCHECK(result);

        max = 0;

        for (count = 0; count < SPECTRUMSIZE; count++)
        {
            if (spectrum[count] > 0.01f && spectrum[count] > max)
            {
                max = spectrum[count];
                bin = count;
            }
        }        

        dominanthz  = (float)bin * BINSIZE;       /* dominant frequency min */

        dominantnote = 0;
        for (count = 0; count < 120; count++)
        {
             if (dominanthz >= notefreq[count] && dominanthz < notefreq[count + 1])
             {
                /* which is it closer to.  This note or the next note */
                if (fabs(dominanthz - notefreq[count]) < fabs(dominanthz - notefreq[count+1]))
                {
                    dominantnote = count;
                }
                else
                {
                    dominantnote = count + 1;
                }
                break;
             }
        }

        printf("Detected rate : %7.1f -> %7.1f hz.  Detected musical note. %-3s (%7.1f hz)\r", dominanthz, ((float)bin + 0.99f) * BINSIZE, note[dominantnote], notefreq[dominantnote]);

        FMOD_System_Update(system);

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);

    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
//This analyzes the spectrum of the music FMODs own features
void sound_system_c::get_spectrum(float *spectrumL, float *spectrumR) const {
	fmod_errorcheck(FMOD_Channel_GetSpectrum(channel, spectrumL, SPECTRUMSIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE));
	fmod_errorcheck(FMOD_Channel_GetSpectrum(channel, spectrumR, SPECTRUMSIZE, 1, FMOD_DSP_FFT_WINDOW_TRIANGLE));
}