/**
  * @brief  Paints of the owner drawn button.
  * @param  hObj: pointer to button handle
  * @retval None
  */
static void _OnPaint(BUTTON_Handle hObj) {
  int Index;

  GUI_RECT Rect;
  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();  
  
  WM_GetClientRect(&Rect);
  
  /* Draw button background */
  if(Index)
  {
    GUI_SetColor(0x40000000 | GUI_GRAY);
  }
  else
  {
    GUI_SetColor(0x40000000 | GUI_DARKGRAY);
  }

  GUI_FillRectEx(&Rect);

  /* Draw black shape */
  GUI_SetColor(GUI_DARKGRAY);
  GUI_DrawRectEx(&Rect);
  
  GUI_DrawBitmap(&bmSTLogo40x20, 0, 0);
}
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/**
  * @brief  Paints pause button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_pause(BUTTON_Handle hObj) {

 
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if((RecorderMode == RECORDER_MODE_REC_IDLE)||
     (RecorderMode == RECORDER_MODE_PLAY_IDLE)||
     (RecorderMode == RECORDER_MODE_REC_DISABLED))    
  {
    GUI_DrawBitmapMag(&record_bmpause_des, 0, 0, 2, 2);
  }
  else 
  {
    if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmapMag(&record_bmpause_pressed, 0, 0, 2, 2);
    }
    else
    {
      
      if((AUDIO_RECORDER_GetState() == AUDIO_RECORDER_PLAY_PAUSE)||
         (AUDIO_RECORDER_GetState() == AUDIO_RECORDER_RECORD_PAUSE))
      {
        GUI_DrawBitmapMag(&record_bmpause_pressed, 0, 0, 2, 2);
      }
      else
      {
        GUI_DrawBitmapMag(&record_bmpause, 0, 0, 2, 2);
      }
    }   
  }
}
/**
  * @brief  Paints play button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_play(BUTTON_Handle hObj) {
  int Index;

  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if((VideoPlayer_State == VIDEO_IDLE) || (VideoPlayer_State == VIDEO_PAUSE))
  {
    
    if(Index)
    {
      GUI_DrawBitmap(&bmplay_pressed, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&bmplay_not_pressed, 0, 0);
    }
  }
  else
  {
    if(Index)
    {
      GUI_DrawBitmap(&bmpause_pressed, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&bmpause_not_pressed, 0, 0);
    }
  }
}
/**
  * @brief  Paints Play button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_play(BUTTON_Handle hObj) {
  int Index;

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();

  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;

  if(Index)
  {
    if(slideshow_state == ON)
    {
      GUI_DrawBitmap(&bmpause_pressed, 0, 0);
    }
    else if(slideshow_state == OFF)
    {
      GUI_DrawBitmap(&bmplay_pressed, 0, 0);
    }
  }
  else
  {
    if(slideshow_state == ON)
    {
      GUI_DrawBitmap(&bmpause_not_pressed, 0, 0);
    }
    else if(slideshow_state == OFF)
    {
      GUI_DrawBitmap(&bmplay_not_pressed, 0, 0);
    }
  }
}
/**
* @brief  Paints record button
* @param  hObj: button handle
* @retval None
*/
static void _OnPaint_start(BUTTON_Handle hObj) {

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if(VNC_GetState() == VNC_IDLE)
  {
    
    if ((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmap(&bmvnc_play_pressed, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&vnc_bmplay_unpressed, 0, 0);
    }
  }
  else 
  {
    if ((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmap(&bmstop_pressed, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&bmstop_unpressed, 0, 0);
    }
  }
}
/**
  * @brief  Paints Play button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_play(BUTTON_Handle hObj) {
  int Index;
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;
  
  if(Index)
  {
    if(AUDIOPLAYER_GetState() == AUDIOPLAYER_PLAY)
    {
      if(PlayerSettings.b.pause == PAUSE_ACTIVE)
      {
        GUI_DrawBitmap(&bmplay_pressed, 0, 0);
      }
      else if(PlayerSettings.b.pause == PLAY_ACTIVE)
      {
        GUI_DrawBitmap(&bmpause_pressed, 0, 0);
      }
    }
    else  if(AUDIOPLAYER_GetState() == AUDIOPLAYER_STOP)
    {
      if(PlayerSettings.b.pause == PLAY_ACTIVE)
      {
        GUI_DrawBitmap(&bmplay_pressed, 0, 0);
      }
      else if(PlayerSettings.b.pause == PAUSE_ACTIVE)
      {
        GUI_DrawBitmap(&bmpause_pressed, 0, 0);
      }
    }
  }
  else
  {
    if(AUDIOPLAYER_GetState() == AUDIOPLAYER_PLAY)
    {    
      if(PlayerSettings.b.pause == PAUSE_ACTIVE)
      {    
        GUI_DrawBitmap(&bmplay_not_pressed, 0, 0);
      }
      else if(PlayerSettings.b.pause == PLAY_ACTIVE)
      {
        GUI_DrawBitmap(&bmpause_not_pressed, 0, 0);
      }
    }
    else  if(AUDIOPLAYER_GetState() == AUDIOPLAYER_STOP)
    {
      if(PlayerSettings.b.pause == PLAY_ACTIVE)
      {    
        GUI_DrawBitmap(&bmplay_not_pressed, 0, 0);
      }
      else if(PlayerSettings.b.pause == PAUSE_ACTIVE)
      {
        GUI_DrawBitmap(&bmpause_not_pressed, 0, 0);
      }
    }
  }
}
/**
  * @brief  Paints exit button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_exit(BUTTON_Handle hObj) {

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();

  GUI_SetColor(0x00DCA939);
  GUI_AA_FillCircle(70, 0, 70);

  GUI_SetBkColor(0x00DCA939);
  GUI_SetColor(GUI_WHITE);
  GUI_SetFont(&GUI_Font20B_1);
  GUI_DispStringAt("Menu", 10, 15);
}
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/**
  * @brief  Paints exit button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_exit(BUTTON_Handle hObj) {

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();

  GUI_SetColor(GUI_STCOLOR_LIGHTBLUE);
  GUI_AA_FillCircle(60, 0, 60);

  GUI_SetBkColor(GUI_STCOLOR_LIGHTBLUE);
  GUI_SetColor(GUI_WHITE);
  GUI_SetFont(&GUI_FontLubalGraph16);
  GUI_DispStringAt("Menu", 15, 13);
}
/**
  * @brief  Paints speaker button
  * @param  speaker_status: speaker button status
  * @retval None
  */
static void _OnPaint_speaker(uint32_t speaker_status) {
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if(PlayerSettings.b.mute == MUTE_ON)
  {
    GUI_DrawBitmap(&bmspeaker_mute, 0, 0);
  }
  else if(PlayerSettings.b.mute == MUTE_OFF)
  {
    GUI_DrawBitmap(&bmspeaker_not_mute, 0, 0);
  }
}
/**
  * @brief  Paints alarm button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_alarm(BUTTON_Handle hObj, uint32_t alarm_status) {
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
    
  if(HomeSettings.b.alarm == ALARM_OFF)
  { 
    GUI_DrawBitmap(&bmdes_alarm, 0, 0);
  }
  else
  {
    GUI_DrawBitmap(&bmalarm, 0, 0);
  }
}
/**
  * @brief  Paints record button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_record(BUTTON_Handle hObj) {

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if(RecorderMode == RECORDER_MODE_REC_DISABLED)   
  {
    GUI_DrawBitmap(&bmrecord_disabled, 0, 0); 
  }
  else if(RecorderMode == RECORDER_MODE_PLAYING)   
  {

    GUI_DrawBitmap(&record_bmplay_pressed, 0, 0); 
  }
  else if(RecorderMode == RECORDER_MODE_REC_IDLE)
  {
    if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmap(&bmrecord_pressed, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&bmrecord, 0, 0);
    }
  }
  else if(RecorderMode == RECORDER_MODE_PLAY_IDLE)
  {
    if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmap(&record_bmplay_pressed, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&record_bmplay, 0, 0);
    }
  }
  else if(RecorderMode == RECORDER_MODE_RECORDING)
  {
    if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmap(&bmcancel, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&bmcancel_unpressed, 0, 0);
    }
  }
}  
/**
* @brief  Paints lock button
* @param  hObj: button handle
* @retval None
*/
static void _OnPaint_lock(BUTTON_Handle hObj) {
            
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if (VNC_GetLockState())
  {
    GUI_DrawBitmap(&bmlock, 0, 0);
    
    
  }
  else
  {
    GUI_DrawBitmap(&bmunlock, 0, 0);
  }
}
/**
  * @brief  Paints Full Screen button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_fullscreen(BUTTON_Handle hObj) {
  int Index;

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;

  if(Index)
  {
    GUI_DrawBitmap(&bmwindowfullscreen, 0, 0);
  }
  else
  {
    GUI_DrawBitmap(&bmwindownofullscreen, 0, 0);
  }
}
/**
  * @brief  Paints Close button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_close(BUTTON_Handle hObj) {
  int Index;

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;

  if(Index)
  {
    GUI_DrawBitmap(&bmclose_pressed, 0, 0);
  }
  else
  {
    GUI_DrawBitmap(&bmclose_not_pressed, 0, 0);
  }
}
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/**
  * @brief  Paints drowise button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_drowise(BUTTON_Handle hObj) {
  int Index;
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();

  Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;
  
  if(Index)
  {
    GUI_DrawBitmap(&bmdes_water_sub, 0, 0);
  }
  else
  {
    GUI_DrawBitmap(&bmwater_sub, 0, 0);
  }
}
/**
  * @brief  Paints repeat button
  * @param  repeat_status: repeat button status
  * @retval None
  */
static void _OnPaint_repeat(uint32_t repeat_status) {
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
    
  if(PlayerSettings.b.repeat == REPEAT_NONE)
  {
    GUI_DrawBitmap(&bmrepeat_off, 0, 0);
  }
  else if(PlayerSettings.b.repeat == REPEAT_ONCE)
  {
    GUI_DrawBitmap(&bmrepeat1, 0, 0);
  }
  else if(PlayerSettings.b.repeat == REPEAT_ALL)
  {
    GUI_DrawBitmap(&bmrepeat_all, 0, 0);
  }
}
/**
  * @brief  Paints camera button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_camera(BUTTON_Handle hObj, uint32_t alarm_status, uint32_t camera_status) {
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
    
  GUI_DrawBitmap(&bmcamera, 0, 0);
  
  if(HomeSettings.b.alarm == ALARM_ON)
  {     
    if(HomeSettings.b.camera != CAM_DESACTIVATED)
    {
      GUI_DrawBitmap(&bmdes_camera, 0, 0);
    }
  }
  else
  {
    GUI_DrawBitmap(&bmcamera, 0, 0);
  }
}
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/**
  * @brief  Paints Stop button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_stop(BUTTON_Handle hObj) {
  
  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  if((RecorderMode == RECORDER_MODE_REC_IDLE)||
     (RecorderMode == RECORDER_MODE_REC_DISABLED))
  {
      GUI_DrawBitmapMag(&record_bmstop_des, 0, 0, 2, 2);
  }
  else 
  {
    if((WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED))
    {
      GUI_DrawBitmapMag(&record_bmstop_pressed, 0, 0, 2, 2);
    } 
    else
    {
      GUI_DrawBitmapMag(&record_bmstop, 0, 0, 2, 2); 
    }
  }  
}
/**
  * @brief  Paints cam5_1 button
  * @param  hObj: button handle
  * @retval None
  */
static void _OnPaint_cam5_1(BUTTON_Handle hObj, uint32_t alarm_status, uint32_t camera_status) {

  GUI_SetBkColor(FRAMEWIN_GetDefaultClientColor());
  GUI_Clear();
  
  GUI_DrawBitmap(&bmB6_OFF, 0, 0);
  
  if(HomeSettings.b.alarm == ALARM_ON)
  {
    if(HomeSettings.b.camera == CAM_5)
    {
      GUI_DrawBitmap(&bmB6_ON, 0, 0);
    }
    else
    {
      GUI_DrawBitmap(&bmB6_DES, 0, 0);
    }
  }
  else
  {
    GUI_DrawBitmap(&bmB6_OFF, 0, 0);
  }  
}