Exemple #1
0
void TEST_Init (void)
{
	try {
		com_aliasSysPool  = Mem_CreatePool("Common: Alias system");
		com_cmdSysPool    = Mem_CreatePool("Common: Command system");
		com_cmodelSysPool = Mem_CreatePool("Common: Collision model");
		com_cvarSysPool   = Mem_CreatePool("Common: Cvar system");
		com_fileSysPool   = Mem_CreatePool("Common: File system");
		com_genericPool   = Mem_CreatePool("Generic");

		Mem_Init();
		Cbuf_Init();
		Cmd_Init();
		Cvar_Init();
		FS_InitFilesystem(true);
		FS_AddGameDirectory("./unittest", false);
		FS_AddHomeAsGameDirectory("unittest", true);
		Swap_Init();
		SV_Init();
		NET_Init();

		FS_ExecAutoexec();

		OBJZERO(csi);
	} catch (comDrop_t const&) {
		Sys_Error("Error during initialization");
	}

	http_timeout = Cvar_Get("noname");
	http_proxy = Cvar_Get("noname");
	hwclass = Cvar_Get("hwclass", "5");
}
Exemple #2
0
int main (int argc, char **argv)
{
    char bspFilename[MAX_OSPATH];

    if (argc < 2) {
        Usage();
    }

    com_genericPool = Mem_CreatePool("slicer");
    com_fileSysPool = Mem_CreatePool("slicer filesys");

    Swap_Init();
    Mem_Init();

    SL_Parameter(argc, argv);

    Com_StripExtension(config.filename, bspFilename, sizeof(bspFilename));
    Com_DefaultExtension(bspFilename, sizeof(bspFilename), ".bsp");

    FS_InitFilesystem(false);
    SL_BSPSlice(LoadBSPFile(bspFilename), config.thickness, config.scale, config.singleContour, config.multipleContour);

    Mem_Shutdown();

    return EXIT_SUCCESS;
}
Exemple #3
0
void TEST_Init (void)
{
	Com_SetExceptionCallback(Test_InitError);

	com_aliasSysPool = Mem_CreatePool("Common: Alias system");
	com_cmdSysPool = Mem_CreatePool("Common: Command system");
	com_cmodelSysPool = Mem_CreatePool("Common: Collision model");
	com_cvarSysPool = Mem_CreatePool("Common: Cvar system");
	com_fileSysPool = Mem_CreatePool("Common: File system");
	com_genericPool = Mem_CreatePool("Generic");

	Mem_Init();
	Cbuf_Init();
	Cmd_Init();
	Cvar_Init();
	FS_InitFilesystem(qtrue);
	FS_AddGameDirectory("./unittest", qfalse);
	Swap_Init();
	SV_Init();
	NET_Init();

	FS_ExecAutoexec();

	OBJZERO(csi);

	Com_SetExceptionCallback(Test_RunError);

	http_timeout = Cvar_Get("noname", "", 0, NULL);
	http_proxy = Cvar_Get("noname", "", 0, NULL);
}
Exemple #4
0
void dEngine_Init(void) 
{
	FS_InitFilesystem();
    Log_Printf("dEngine Initialization...\n");
    
	ENT_InitCacheSystem();
	TEXT_InitCacheSystem();
	MAT_InitCacheSystem();

#ifdef GENERATE_VIDEO	
	dEngine_INIT_ScreenshotBuffer();
#endif
	
	engine.sceneId = -1;
	dEngine_RequireSceneId(0);
	
	//engine.recordVideo = 0;
	
	engine.musicFilename[0] = '\0';
	engine.musicStartAt = 0;
	engine.playback.filename[0] = '\0';
	
	// Enable/disable sounds here
	engine.soundEnabled = 0;
	engine.musicEnabled = 0;

	engine.gameCenterEnabled = 0;
	
	ENPAR_Init();
	
	

	dEngine_ReadConfig();

	SCR_Init();
	
	
	
	
	MATLIB_LoadLibraries();
	

	
	COLL_InitUnitCube();
	
	
	ENE_Mem_Init();
	
	//SND_Init();
	
	
	MENU_Init();
	
	
}
Exemple #5
0
void Com_Init( char *commandLine ) {
	char	*s;

	Com_Printf( "%s %s %s\n", Q3_VERSION, PLATFORM_STRING, __DATE__ );

	try {
		Cvar_Init ();

		// prepare enough of the subsystems to handle
		// cvar and command buffer management
		Com_ParseCommandLine( commandLine );

		//Swap_Init ();
		Cbuf_Init ();

		Com_InitZoneMemory();

		Cmd_Init ();

		// override anything from the config files with command line args
		Com_StartupVariable( NULL );

		// done early so bind command exists
		CL_InitKeyCommands();

		com_homepath = Cvar_Get("com_homepath", "", CVAR_INIT);

		FS_InitFilesystem ();	//uses z_malloc
		//re.R_InitWorldEffects();   // this doesn't do much but I want to be sure certain variables are intialized.
		
		Com_ExecuteCfg();

		// override anything from the config files with command line args
		Com_StartupVariable( NULL );
		
		// allocate the stack based hunk allocator
		Com_InitHunkMemory();

		// if any archived cvars are modified after this, we will trigger a writing
		// of the config file
		cvar_modifiedFlags &= ~CVAR_ARCHIVE;
		
		//
		// init commands and vars
		//
		Cmd_AddCommand ("quit", Com_Quit_f);
		Cmd_AddCommand ("writeconfig", Com_WriteConfig_f );
		
		com_maxfps = Cvar_Get ("com_maxfps", "125", CVAR_ARCHIVE);
		
		com_developer = Cvar_Get ("developer", "0", CVAR_TEMP );
		com_logfile = Cvar_Get ("logfile", "0", CVAR_TEMP );
		com_speedslog = Cvar_Get ("speedslog", "0", CVAR_TEMP );
		
		com_timescale = Cvar_Get ("timescale", "1", CVAR_CHEAT );
		com_fixedtime = Cvar_Get ("fixedtime", "0", CVAR_CHEAT);
		com_showtrace = Cvar_Get ("com_showtrace", "0", CVAR_CHEAT);
		com_speeds = Cvar_Get ("com_speeds", "0", 0);
		
#ifdef G2_PERFORMANCE_ANALYSIS
		com_G2Report = Cvar_Get("com_G2Report", "0", 0);
#endif

		cl_paused	   = Cvar_Get ("cl_paused", "0", CVAR_ROM);
		sv_paused	   = Cvar_Get ("sv_paused", "0", CVAR_ROM);
		com_sv_running = Cvar_Get ("sv_running", "0", CVAR_ROM);
		com_cl_running = Cvar_Get ("cl_running", "0", CVAR_ROM);
		com_skippingcin = Cvar_Get ("skippingCinematic", "0", CVAR_ROM);
		com_buildScript = Cvar_Get( "com_buildScript", "0", 0 );

		com_affinity = Cvar_Get( "com_affinity", "1", CVAR_ARCHIVE );

		com_bootlogo = Cvar_Get( "com_bootlogo", "1", CVAR_ARCHIVE );
		
		if ( com_developer && com_developer->integer ) {
			Cmd_AddCommand ("error", Com_Error_f);
			Cmd_AddCommand ("crash", Com_Crash_f );
			Cmd_AddCommand ("freeze", Com_Freeze_f);
		}
		
		s = va("%s %s %s", Q3_VERSION, PLATFORM_STRING, __DATE__ );
		com_version = Cvar_Get ("version", s, CVAR_ROM | CVAR_SERVERINFO );

#ifdef JK2_MODE
		JK2SP_Init();
		Com_Printf("Running Jedi Outcast Mode\n");
#else
		SE_Init();	// Initialize StringEd
		Com_Printf("Running Jedi Academy Mode\n");
#endif
	
		Sys_Init();	// this also detects CPU type, so I can now do this CPU check below...

		Sys_SetProcessorAffinity();

		Netchan_Init( Com_Milliseconds() & 0xffff );	// pick a port value that should be nice and random
//	VM_Init();
		SV_Init();
		
		CL_Init();
		
		// set com_frameTime so that if a map is started on the
		// command line it will still be able to count on com_frameTime
		// being random enough for a serverid
		com_frameTime = Com_Milliseconds();

		// add + commands from command line
		if ( !Com_AddStartupCommands() ) {
			// if the user didn't give any commands, run default action
			if ( com_bootlogo->integer )
			{
				Cbuf_AddText ("cinematic openinglogos\n");
			}
		}
		com_fullyInitialized = qtrue;
		Com_Printf ("--- Common Initialization Complete ---\n");

//HACKERY FOR THE DEUTSCH		
		//if ( (Cvar_VariableIntegerValue("ui_iscensored") == 1) 	//if this was on before, set it again so it gets its flags
		//	)
		//{
		//	Cvar_Get( "ui_iscensored",   "1", CVAR_ARCHIVE|CVAR_ROM|CVAR_INIT|CVAR_CHEAT|CVAR_NORESTART);
		//	Cvar_Set( "ui_iscensored",   "1");	//just in case it was archived
		//	// NOTE : I also create this in UI_Init()
		//	Cvar_Get( "g_dismemberment", "0", CVAR_ARCHIVE|CVAR_ROM|CVAR_INIT|CVAR_CHEAT);
		//	Cvar_Set( "g_dismemberment", "0");	//just in case it was archived
		//}
	}
	catch ( int code )
	{
		Com_CatchError (code);
		Sys_Error ("Error during initialization %s", Com_ErrorString (code));
	}
}
Exemple #6
0
/*
=================
Com_Init
=================
*/
void Com_Init( char *commandLine ) {
	char	*s;

	Com_Printf( "%s %s %s\n", Q3_VERSION, CPUSTRING, __DATE__ );

	try {
		// prepare enough of the subsystems to handle
		// cvar and command buffer management
		Com_ParseCommandLine( commandLine );
		
		Swap_Init ();
		Cbuf_Init ();
		
		Com_InitZoneMemory();

		Cmd_Init ();
		Cvar_Init ();
		
		// get the commandline cvars set
		Com_StartupVariable( NULL );

		// done early so bind command exists
		CL_InitKeyCommands();
		
		FS_InitFilesystem ();	//uses z_malloc
		
		Com_InitJournaling();
		
		Cbuf_AddText ("exec default.cfg\n");

		// skip the jk2config.cfg if "safe" is on the command line
		if ( !Com_SafeMode() ) {
			Cbuf_AddText ("exec jk2config.cfg\n");
		}

		Cbuf_AddText ("exec autoexec.cfg\n");
		
		Cbuf_Execute ();
		
		// override anything from the config files with command line args
		Com_StartupVariable( NULL );
		
		// allocate the stack based hunk allocator
		Com_InitHunkMemory();

		// if any archived cvars are modified after this, we will trigger a writing
		// of the config file
		cvar_modifiedFlags &= ~CVAR_ARCHIVE;
		
		//
		// init commands and vars
		//
		Cmd_AddCommand ("quit", Com_Quit_f);
		Cmd_AddCommand ("writeconfig", Com_WriteConfig_f );
		
		com_maxfps = Cvar_Get ("com_maxfps", "85", CVAR_ARCHIVE);
		
		com_developer = Cvar_Get ("developer", "0", CVAR_TEMP );
		com_logfile = Cvar_Get ("logfile", "0", CVAR_TEMP );
		com_speedslog = Cvar_Get ("speedslog", "0", CVAR_TEMP );
		
		com_timescale = Cvar_Get ("timescale", "1", CVAR_CHEAT );
		com_fixedtime = Cvar_Get ("fixedtime", "0", CVAR_CHEAT);
		com_showtrace = Cvar_Get ("com_showtrace", "0", CVAR_CHEAT);
		com_viewlog = Cvar_Get( "viewlog", "0", CVAR_TEMP );
		com_speeds = Cvar_Get ("com_speeds", "0", 0);
		
		cl_paused	   = Cvar_Get ("cl_paused", "0", CVAR_ROM);
		sv_paused	   = Cvar_Get ("sv_paused", "0", CVAR_ROM);
		com_sv_running = Cvar_Get ("sv_running", "0", CVAR_ROM);
		com_cl_running = Cvar_Get ("cl_running", "0", CVAR_ROM);
		com_skippingcin = Cvar_Get ("skippingCinematic", "0", CVAR_ROM);
		com_buildScript = Cvar_Get( "com_buildScript", "0", 0 );
		
		com_FirstTime = Cvar_Get( "com_FirstTime", "0", CVAR_ARCHIVE);
		if ( com_developer && com_developer->integer ) {
			Cmd_AddCommand ("error", Com_Error_f);
			Cmd_AddCommand ("crash", Com_Crash_f );
			Cmd_AddCommand ("freeze", Com_Freeze_f);
		}
		
		s = va("%s %s %s", Q3_VERSION, CPUSTRING, __DATE__ );
		com_version = Cvar_Get ("version", s, CVAR_ROM | CVAR_SERVERINFO );

		SP_Init();	// Initialize StripEd
	
		Sys_Init();	// this also detects CPU type, so I can now do this CPU check below...

		if( !com_FirstTime->integer )	// special request to detect and use top-settings for Intel Williamette chip...	
		{
			Cvar_Set( "com_FirstTime", "1" );	// only do this once			
			//
			// ( make a local ptr only for quick test, since this is a common module )
			//
			cvar_t* s_CPUType = Cvar_Get("sys_cpuid","",0);
			if (s_CPUType->value == CPUID_INTEL_WILLIAMETTE)
			{
				Cbuf_AddText ("exec perfect.cfg\n");
//				Cbuf_Execute ();
			}
		}

		Netchan_Init( Com_Milliseconds() & 0xffff );	// pick a port value that should be nice and random
//	VM_Init();
		SV_Init();
		
		CL_Init();
		Sys_ShowConsole( com_viewlog->integer, qfalse );
		
		// set com_frameTime so that if a map is started on the
		// command line it will still be able to count on com_frameTime
		// being random enough for a serverid
		com_frameTime = Com_Milliseconds();

		// add + commands from command line
		if ( !Com_AddStartupCommands() ) {
#ifdef NDEBUG
			// if the user didn't give any commands, run default action
//			if ( !com_dedicated->integer ) 
			{
				Cbuf_AddText ("cinematic openinglogos\n");				
//				if( !com_introPlayed->integer ) {
//					Cvar_Set( com_introPlayed->name, "1" );
//					Cvar_Set( "nextmap", "cinematic intro" );
//				}
			}
#endif	
		}
		com_fullyInitialized = qtrue;
		Com_Printf ("--- Common Initialization Complete ---\n");
	}

	catch (const char* reason) {
		Sys_Error ("Error during initialization %s", reason);
	}

}
Exemple #7
0
void Host_Init (int argc, char **argv, int default_memsize)
{
	vfsfile_t *vf;
	cvar_t *v;

	char cfg[MAX_PATH] = {0};
	int i;
	char *cfg_name;

	COM_InitArgv (argc, argv);
	COM_StoreOriginalCmdline(argc, argv);

#ifdef WITH_DP_MEM
	Memory2_Init ();
#endif
	Host_InitMemory (default_memsize);

#ifdef WITH_TCL
	// interpreter should be initialized
	// before any cvar definitions
	TCL_InterpInit ();
#endif
	Cbuf_Init ();
	Cmd_Init ();
	Cvar_Init ();
	COM_Init ();
	Key_Init ();

#ifdef WITH_DP_MEM
	Memory2_Init_Commands ();
#endif
	Cache_Init_Commands ();

	FS_InitFilesystem ();
	NET_Init ();

	Commands_For_Configs_Init ();
	ConfigManager_Init();
	ResetBinds();

	i = COM_CheckParm("+cfg_load");

	if (i && (i + 1 < COM_Argc())) {
		cfg_name = COM_Argv(i + 1);
	}
	else {
		cfg_name = MAIN_CONFIG_FILENAME;
	}
	snprintf(cfg, sizeof(cfg), "%s", cfg_name);
	COM_ForceExtensionEx (cfg, ".cfg", sizeof (cfg));
	Cbuf_AddText(va("cfg_load %s\n", cfg));
	Cbuf_Execute();

	Cbuf_AddEarlyCommands ();
	Cbuf_Execute ();

	Con_Init ();
	NET_InitClient ();
	Netchan_Init ();

#if (!defined WITH_PNG_STATIC || !defined WITH_JPEG_STATIC || defined WITH_MP3_PLAYER)
	QLib_Init();
#endif

	Sys_Init ();
	CM_Init ();
	PM_Init ();
	Mod_Init ();

	SV_Init ();
	CL_Init ();

	Cvar_CleanUpTempVars ();

	SYSINFO_Init();

#ifdef WITH_TCL
	if (!TCL_InterpLoaded())
		Com_Printf_State (PRINT_FAIL, "Could not load "TCL_LIB_NAME", embedded Tcl disabled\n");
#endif

	Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
	host_hunklevel = Hunk_LowMark ();

	host_initialized = true;

	// walk through all vars and forse OnChange event if cvar was modified,
	// also apply that to variables which mirrored in userinfo because of cl_parsefunchars was't applyed as this moment,
	// same for serverinfo and may be this fix something also.
	for ( v = NULL; (v = Cvar_Next ( v )); ) {
		char val[2048];

//		if ( !v->modified )
//			continue; // not modified even that strange at this moment

		if ( Cvar_GetFlags( v ) & (CVAR_ROM | CVAR_INIT) )
			continue;

		snprintf(val, sizeof(val), "%s", v->string);
		Cvar_Set(v, val);
	}
	
	Hud_262LoadOnFirstStart();

	Com_Printf_State (PRINT_INFO, "Exe: "__TIME__" "__DATE__"\n");
	Com_Printf_State (PRINT_INFO, "Hunk allocation: %4.1f MB.\n", (float) host_memsize / (1024 * 1024));

	Com_Printf ("\nezQuake %s\n\n", VersionString());
	Com_Printf(Host_PrintBars("ezQuake\x9c" "SourceForge\x9c" "net", 38));
	Com_Printf(Host_PrintBars("ezQuake Initialized", 38));
	Com_Printf("\n");
	Com_Printf ("\nType /help to access the manual.\nUse /describe to learn about commands.\n", VersionString());

	if ((vf = FS_OpenVFS("autoexec.cfg", "rb", FS_ANY))) {
		Cbuf_AddText ("exec autoexec.cfg\n");
		VFS_CLOSE(vf);
	}

	Cmd_StuffCmds_f ();		// process command line arguments
	Cbuf_AddText ("cl_warncmd 1\n");

	#ifdef WIN32
	//
	// Verify that ezQuake is associated with the QW:// protocl handler.
	//
	{
		extern qbool CL_CheckIfQWProtocolHandler();
		extern cvar_t cl_verify_qwprotocol;

		if (cl_verify_qwprotocol.integer >= 2)
		{
			// Always register the qw:// protocol.
			Cbuf_AddText("register_qwurl_protocol\n");
		}
		else if (cl_verify_qwprotocol.integer == 1 && !CL_CheckIfQWProtocolHandler())
		{
			// Check if the running exe is the one associated with the qw:// protocol.

			Com_PrintVerticalBar(0.8 * vid.conwidth / 8);
			Com_Printf("\n");
			Com_Printf("This ezQuake is not associated with the "); 
			Com_Printf("\x02QW:// protocol.\n");
			Com_Printf("Register it using "); 
			Com_Printf("\x02/register_qwurl_protocol\n");
			Com_Printf("(set ");
			Com_Printf("\x02 cl_verify_qwprotocol ");
			Com_Printf("to 0 to hide this warning)\n");
			Com_PrintVerticalBar(0.8 * vid.conwidth / 8);
			Com_Printf("\n");
		}
	}
	#endif // WIN32

	// Check if a qtv/demo file is specified as the first argument, in that case play that
	// otherwise, do some more checks of what to show at startup.
	{
		char cmd[1024] = {0};

		if (COM_CheckArgsForPlayableFiles(cmd, sizeof(cmd)))
		{
			Cbuf_AddText(cmd);
		}
		else
		{
			Startup_Place();
		}
	}

#ifdef _WIN32
	SetForegroundWindow(mainwindow);
	SetActiveWindow(mainwindow);
#endif

	host_everything_loaded = true;
}
Exemple #8
0
/**
 * @brief Init function
 * @sa Com_ParseScripts
 * @sa Qcommon_Shutdown
 * @sa Sys_Init
 * @sa CL_Init
 */
void Qcommon_Init (int argc, char** argv)
{
	logfile_active = nullptr;
	developer = nullptr;

	Sys_InitSignals();

	/* random seed */
	Com_SetRandomSeed(time(nullptr));

	com_aliasSysPool = Mem_CreatePool("Common: Alias system for commands and enums");
	com_cmdSysPool = Mem_CreatePool("Common: Command system");
	com_cmodelSysPool = Mem_CreatePool("Common: Collision model");
	com_cvarSysPool = Mem_CreatePool("Common: Cvar system");
	com_fileSysPool = Mem_CreatePool("Common: File system");
	com_genericPool = Mem_CreatePool("Generic");
	com_networkPool = Mem_CreatePool("Network");

	try {
		OBJZERO(csi);

		/* prepare enough of the subsystems to handle
		 * cvar and command buffer management */
		Com_InitArgv(argc, argv);

		Swap_Init();
		Cbuf_Init();

		Cmd_Init();
		Cvar_Init();

		uploadcrashdump = Cvar_Get("uploadcrashdump", "1", 0, "upload crashdumps to the developers");

		Key_Init();

		/* we need to add the early commands twice, because
		 * a basedir needs to be set before executing
		 * config files, but we want other parms to override
		 * the settings of the config files */
		Cbuf_AddEarlyCommands(false);
		Cbuf_Execute();

		FS_InitFilesystem(true);

		Cbuf_AddText("exec default.cfg\n");
#ifdef DEDICATED_ONLY
		Cbuf_AddText("exec dedconfig.cfg\n");
#else
		Cbuf_AddText("exec config.cfg\n");
#endif

		Cbuf_AddEarlyCommands(true);
		Cbuf_Execute();

		Com_SetRenderModified(false);
		Com_SetUserinfoModified(false);

		/* init commands and vars */
		Cmd_AddCommand("saveconfig", Com_WriteConfig_f, "Write the configuration to file");
		Cmd_AddCommand("gametypelist", Com_GameTypeList_f, "List all available multiplayer game types");
#ifdef DEBUG
		Cmd_AddCommand("debug_help", Com_DebugHelp_f, "Show some debugging help");
		Cmd_AddCommand("debug_error", Com_DebugError_f, "Just throw a fatal error to test error shutdown procedures");
#endif
		Cmd_AddCommand("setdeveloper", Com_DeveloperSet_f, "Set the developer cvar to only get the debug output you want");

		developer = Cvar_Get("developer", "0", 0, "Activate developer output to logfile and gameconsole");
#ifdef DEBUG
		logfile_active = Cvar_Get("logfile", "2", 0, "0 = deactivate logfile, 1 = write normal logfile, 2 = flush on every new line, 3 = always append to existing file");
#else
		logfile_active = Cvar_Get("logfile", "1", 0, "0 = deactivate logfile, 1 = write normal logfile, 2 = flush on every new line, 3 = always append to existing file");
#endif
		sv_gametype = Cvar_Get("sv_gametype", "fight1on1", CVAR_ARCHIVE | CVAR_SERVERINFO, "Sets the multiplayer gametype - see gametypelist command for a list of all gametypes");
		http_proxy = Cvar_Get("http_proxy", "", CVAR_ARCHIVE, "Use this proxy for http transfers");
		http_timeout = Cvar_Get("http_timeout", "3", CVAR_ARCHIVE, "Http connection and read timeout");
		port = Cvar_Get("port", DOUBLEQUOTE(PORT_SERVER), CVAR_NOSET);
		masterserver_url = Cvar_Get("masterserver_url", MASTER_SERVER, CVAR_ARCHIVE, "URL of UFO:AI masterserver");
#ifdef DEDICATED_ONLY
		sv_dedicated = Cvar_Get("sv_dedicated", "1", CVAR_SERVERINFO | CVAR_NOSET, "Is this a dedicated server?");
		/* don't allow to override this from commandline of config */
		Cvar_ForceSet("sv_dedicated", "1");
#else
		sv_dedicated = Cvar_Get("sv_dedicated", "0", CVAR_SERVERINFO | CVAR_NOSET, "Is this a dedicated server?");

		/* set this to false for client - otherwise Qcommon_Frame would set the initial values to multiplayer */
		sv_gametype->modified = false;

		s_language = Cvar_Get("s_language", "", CVAR_ARCHIVE, "Game language - full language string e.g. en_EN.UTF-8");
		s_language->modified = false;
		cl_maxfps = Cvar_Get("cl_maxfps", "50", CVAR_ARCHIVE);
		Cvar_SetCheckFunction("cl_maxfps", Com_CvarCheckMaxFPS);
#endif

		// 5 is an i7 with a medium gfx-card
		// 3 dual core with 2 GB
		// 2 EeePc with 1 GB
		// 1 smartphone
		const char* hwclassVal = "5";
#ifdef __ANDROID__
		/** get the hardware class of the machine we are running on. */
		hwclassVal = "1";
#endif
		hwclass = Cvar_Get("hwclass", hwclassVal, 0, "Defines the hardware class of this machine. 1 is the lowest, 5 is the highest.");

		const char* s = va("UFO: Alien Invasion %s %s %s %s", UFO_VERSION, CPUSTRING, __DATE__, BUILDSTRING);
		Cvar_Get("version", s, CVAR_NOSET, "Full version string");
		Cvar_Get("ver", UFO_VERSION, CVAR_SERVERINFO | CVAR_NOSET, "Version number");

		if (sv_dedicated->integer)
			Cmd_AddCommand("quit", Com_Quit, "Quits the game");

		Mem_Init();
		Sys_Init();

		NET_Init();

#ifndef NO_HTTP
		curl_global_init(CURL_GLOBAL_NOTHING);
		Com_Printf("%s initialized.\n", curl_version());
#endif

		SV_Init();

		/* e.g. init the client hunk that is used in script parsing */
		CL_Init();

		Com_ParseScripts(sv_dedicated->integer);
#ifndef DEDICATED_ONLY
		Cbuf_AddText("exec keys.cfg\n");
#endif

		if (!sv_dedicated->integer)
			Cbuf_AddText("init\n");
		else
			Cbuf_AddText("dedicated_start\n");
		Cbuf_Execute();

		FS_ExecAutoexec();

		/* add + commands from command line
		 * if the user didn't give any commands, run default action */
		if (Cbuf_AddLateCommands()) {
			/* the user asked for something explicit
			 * so drop the loading plaque */
			SCR_EndLoadingPlaque();
		}

		const cvar_t* com_pipefile = Cvar_Get("com_pipefile", "", CVAR_ARCHIVE, "Filename of the pipe that is used to send commands to the game");
		if (com_pipefile->string[0] != '\0') {
			FS_CreateOpenPipeFile(com_pipefile->string, &pipefile);
		}

		CL_InitAfter();

		/* Check memory integrity */
		Mem_CheckGlobalIntegrity();

#ifndef DEDICATED_ONLY
		if (!sv_dedicated->integer) {
			Schedule_Timer(cl_maxfps, &CL_Frame, nullptr, nullptr);
			Schedule_Timer(Cvar_Get("cl_slowfreq", "10", 0, nullptr), &CL_SlowFrame, nullptr, nullptr);

			/* now hide the console */
			Sys_ShowConsole(false);
		}
#endif

		Schedule_Timer(Cvar_Get("sv_freq", "10", CVAR_NOSET, nullptr), &SV_Frame, nullptr, nullptr);

		/** @todo This line wants to be removed */
		Schedule_Timer(Cvar_Get("cbuf_freq", "10", 0, nullptr), &Cbuf_Execute_timer, nullptr, nullptr);

		Com_Printf("====== UFO Initialized ======\n");
		Com_Printf("=============================\n");
	} catch (comDrop_t const&) {
		Sys_Error("Error during initialization");
	}
}
void dEngine_Init()
{
	ENT_InitCacheSystem();
	TEXT_InitCacheSystem();
	MAT_InitCacheSystem();

#ifdef GENERATE_VIDEO	
	dEngine_INIT_ScreenshotBuffer();
#endif
	
	engine.sceneId = -1;
	dEngine_RequireSceneId(0);
	
	//engine.recordVideo = 0;
	
	engine.musicFilename[0] = '\0';
	engine.musicStartAt = 0;
	engine.playback.filename[0] = '\0';
	
	engine.soundEnabled = 1;
	engine.musicEnabled = 1;
	engine.gameCenterEnabled = 0;
	
	ENPAR_Init();
	
	
	FS_InitFilesystem();

	dEngine_ReadConfig();

	SCR_Init();
	
	
	
	
	MATLIB_LoadLibraries();
	

	
	COLL_InitUnitCube();
	
	
	ENE_Mem_Init();
	
	SND_Init();
	
	
	MENU_Init();
	
	
	
	//TESTS
	/*
	char c = CHAR_MAX;
	unsigned char uc = UCHAR_MAX;
	short s = SHRT_MAX;
	unsigned short us = USHRT_MAX;
	int i = INT_MAX;
	unsigned int ui = UINT_MAX;
	long l = LONG_MAX;
	unsigned long ul = ULONG_MAX;
	
	printf("\n");
	printf("LIMITS: c:%d, uc:%u, s:%d, us:%u\n"
		   "LIMITS: i:%d, ui:%u, l:%ld, ul:%lu\n",
		   c, uc, s, us, i, ui, l, ul);
	
	// promotion 
	printf("\n");
	printf("i = s: %d, \n", i = s);
	printf("i = us: %d, \n", i = us);
	printf("ui = s: %u, \n", ui = s);
	printf("ui = us: %u\n", ui = us);
	
	// narrowing 
	printf("\n");
	printf("c = s: %d, \n", c = s);
	printf("c = us: %d, \n", c = us);
	printf("uc = s: %d, \n", uc = s); //Ln:31
	printf("uc = us: %d\n", uc = us);
	
	printf("\n");
	printf("uc = UCHAR_MAX (%u) + 1: %u, \n",
		   UCHAR_MAX, uc = UCHAR_MAX + 1); // Ln:36 
	printf("uc = -1: %d\n", uc = -1);
	*/
	
}
Exemple #10
0
/*
=================
Qcommon_Init
=================
*/
void Qcommon_Init (int argc, char **argv)
{
	static const char	*apVersion = APPLICATION " v" VERSION " " CPUSTRING " " __DATE__ " " BUILDSTRING;

	if (setjmp (abortframe) )
		Sys_Error ("Error during initialization");

	z_chain.next = z_chain.prev = &z_chain;

	// prepare enough of the subsystems to handle
	// cvar and command buffer management
	COM_InitArgv (argc, argv);

	Swap_Init ();
	Cbuf_Init ();

	Cmd_Init ();
	Cvar_Init ();

	Key_Init ();

	// we need to add the early commands twice, because
	// a basedir or cddir needs to be set before execing
	// config files, but we want other parms to override
	// the settings of the config files
	Cbuf_AddEarlyCommands (false);
	Cbuf_Execute();

	FS_InitFilesystem ();

	Cbuf_AddText ("exec default.cfg\n");
	Cbuf_Execute();
	Cbuf_AddText ("exec aprconfig.cfg\n");
	Cbuf_Execute();
	FS_ExecConfig("autoexec.cfg");
	Cbuf_Execute();

	Cbuf_AddEarlyCommands (true);
	Cbuf_Execute();

	Cmd_AddCommand ("echo", Cmd_Echo_f);
	// init commands and vars
    Cmd_AddCommand ("z_stats", Z_Stats_f);
	Cmd_AddCommand( "z_check", Z_Check );

	host_speeds = Cvar_Get ("host_speeds", "0", 0);
	developer = Cvar_Get ("developer", "0", 0);
	timescale = Cvar_Get ("timescale", "1", CVAR_CHEAT);
	fixedtime = Cvar_Get ("fixedtime", "0", CVAR_CHEAT);
	logfile_active = Cvar_Get ("logfile", "0", 0);
	showtrace = Cvar_Get ("showtrace", "0", 0);
#ifdef DEDICATED_ONLY
	dedicated = Cvar_Get ("dedicated", "1", CVAR_ROM);
#else
	dedicated = Cvar_Get ("dedicated", "0", CVAR_NOSET);
#endif

	timescale->OnChange = OnChange_Timescale;
	OnChange_Timescale(timescale, timescale->resetString);

	Cvar_Get ("version", apVersion, CVAR_SERVERINFO|CVAR_ROM);

	Cmd_AddMacro( "date", Com_Date_m );
	Cmd_AddMacro( "time", Com_Time_m );

	if (dedicated->integer)
		Cmd_AddCommand ("quit", Com_Quit);

#ifndef NDEBUG
	Cmd_AddCommand( "error", Com_Error_f );
	Cmd_AddCommand( "errordrop", Com_ErrorDrop_f );
	Cmd_AddCommand( "freeze", Com_Freeze_f );
	Cmd_AddCommand( "crash", Com_Crash_f );
#endif

	Sys_Init ();

	srand(Sys_Milliseconds());

	NET_Init ();
	Netchan_Init ();

	SV_Init ();
	CL_Init ();

	ComInitialized = true;

	Cbuf_InsertFromDefer(); //Execute commands which was initialized after loading autoexec (ignore, highlight etc)
	FS_ExecConfig ("postinit.cfg");
	Cbuf_Execute();

	// add + commands from command line
	if (!Cbuf_AddLateCommands ())
	{	// if the user didn't give any commands, run default action
		if (!dedicated->integer)
			Cbuf_AddText ("toggleconsole\n");
		else
			Cbuf_AddText ("dedicated_start\n");
		Cbuf_Execute();
	}
	else
	{	// the user asked for something explicit
		// so drop the loading plaque
		SCR_EndLoadingPlaque();
	}

	Com_Printf ("====== " APPLICATION " Initialized ======\n\n");	
}
Exemple #11
0
/*
====================
Host_Init
====================
*/
void Host_Init (int argc, char **argv, int default_memsize)
{
	COM_InitArgv (argc, argv);

#if !defined(CLIENTONLY) && !defined(SERVERONLY)
	if (COM_CheckParm("-dedicated"))
		dedicated = true;
#endif

	Host_InitMemory (default_memsize);

	Cbuf_Init ();
	Cmd_Init ();
	Cvar_Init ();
	COM_Init ();
	Key_Init ();

	FS_InitFilesystem ();
	COM_CheckRegistered ();

	Con_Init ();

	if (!dedicated) {
		Cbuf_AddText ("exec default.cfg\n");
		Cbuf_AddText ("exec config.cfg\n");
		Cbuf_Execute ();
	}

	Cbuf_AddEarlyCommands ();
	Cbuf_Execute ();

	NET_Init ();
	Netchan_Init ();
	Sys_Init ();
	CM_Init ();
	PM_Init ();
	Host_InitLocal ();

	SV_Init ();
	CL_Init ();

	Cvar_CleanUpTempVars ();

	Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
	host_hunklevel = Hunk_LowMark ();

	host_initialized = true;

	Com_Printf ("Exe: "__TIME__" "__DATE__"\n");
	Com_Printf ("%4.1f megs RAM used.\n", host_memsize / (1024*1024.0));
	Com_Printf ("\n========= " PROGRAM " Initialized =========\n");


	if (dedicated)
	{
		Cbuf_AddText ("exec server.cfg\n");
		Cmd_StuffCmds_f ();		// process command line arguments
		Cbuf_Execute ();

	// if a map wasn't specified on the command line, spawn start map
		if (!com_serveractive)
			Cmd_ExecuteString ("map start");
		if (!com_serveractive)
			Host_Error ("Couldn't spawn a server");
	}
	else
	{
		Cbuf_AddText ("exec autoexec.cfg\n");
		Cmd_StuffCmds_f ();		// process command line arguments
		Cbuf_AddText ("cl_warncmd 1\n");
	}
}