void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive) { LLViewerInventoryCategory* cat = gInventory.getCategory(id); if (cat || (id.isNull() && !isEverythingFetched())) { // it's a folder, do a bulk fetch LL_DEBUGS("InventoryFetch") << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL; mFolderFetchActive = true; if (id.isNull()) { if (!mRecursiveInventoryFetchStarted) { mRecursiveInventoryFetchStarted |= recursive; mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); mBackgroundFetchActive = TRUE; } if (!mRecursiveLibraryFetchStarted) { mRecursiveLibraryFetchStarted |= recursive; mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); mBackgroundFetchActive = TRUE; } } else { // Specific folder requests go to front of queue. if (mFetchQueue.empty() || mFetchQueue.front().mUUID != id) { mFetchQueue.push_front(FetchQueueInfo(id, recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); mBackgroundFetchActive = TRUE; } if (id == gInventory.getLibraryRootFolderID()) { mRecursiveLibraryFetchStarted |= recursive; } if (id == gInventory.getRootFolderID()) { mRecursiveInventoryFetchStarted |= recursive; } } } else if (LLViewerInventoryItem* itemp = gInventory.getItem(id)) { if (!itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)) { mBackgroundFetchActive = TRUE; mFetchQueue.push_front(FetchQueueInfo(id, false, false)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); } } }
void LLInventoryModelBackgroundFetch::findLostItems() { mBackgroundFetchActive = TRUE; mFolderFetchActive = true; mFetchQueue.push_back(FetchQueueInfo(LLUUID::null, TRUE)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); }
void LLInventoryModelBackgroundFetch::start(const LLUUID& cat_id, BOOL recursive) { if (!mAllFoldersFetched) { LL_DEBUGS("InventoryFetch") << "Start fetching category: " << cat_id << ", recursive: " << recursive << LL_ENDL; mBackgroundFetchActive = TRUE; if (cat_id.isNull()) { if (!mRecursiveInventoryFetchStarted) { mRecursiveInventoryFetchStarted |= recursive; mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); } if (!mRecursiveLibraryFetchStarted) { mRecursiveLibraryFetchStarted |= recursive; mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); } } else { // Specific folder requests go to front of queue. if (mFetchQueue.empty() || mFetchQueue.front().mCatUUID != cat_id) { mFetchQueue.push_front(FetchQueueInfo(cat_id, recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); } if (cat_id == gInventory.getLibraryRootFolderID()) { mRecursiveLibraryFetchStarted |= recursive; } if (cat_id == gInventory.getRootFolderID()) { mRecursiveInventoryFetchStarted |= recursive; } } } }
// Bundle up a bunch of requests to send all at once. // static void LLInventoryModelBackgroundFetch::bulkFetch(std::string url) { //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped. //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was //sent. If it exceeds our retry time, go ahead and fire off another batch. //Stopbackgroundfetch will be run from the Responder instead of here. S16 max_concurrent_fetches=8; F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely. if (mMinTimeBetweenFetches < new_min_time) { mMinTimeBetweenFetches=new_min_time; //HACK! See above. } if (gDisconnected || (mBulkFetchCount > max_concurrent_fetches) || (mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches)) { return; // just bail if we are disconnected } U32 folder_count=0; U32 max_batch_size=5; U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1; uuid_vec_t recursive_cats; LLSD body; LLSD body_lib; while (!(mFetchQueue.empty()) && (folder_count < max_batch_size)) { const FetchQueueInfo& fetch_info = mFetchQueue.front(); const LLUUID &cat_id = fetch_info.mCatUUID; if (cat_id.isNull()) //DEV-17797 { LLSD folder_sd; folder_sd["folder_id"] = LLUUID::null.asString(); folder_sd["owner_id"] = gAgent.getID(); folder_sd["sort_order"] = (LLSD::Integer)sort_order; folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE; folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; body["folders"].append(folder_sd); folder_count++; } else { const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); if (cat) { if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) { LLSD folder_sd; folder_sd["folder_id"] = cat->getUUID(); folder_sd["owner_id"] = cat->getOwnerID(); folder_sd["sort_order"] = (LLSD::Integer)sort_order; folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted; folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID()) body_lib["folders"].append(folder_sd); else body["folders"].append(folder_sd); folder_count++; } // May already have this folder, but append child folders to list. if (fetch_info.mRecursive) { LLInventoryModel::cat_array_t* categories; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it) { mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive)); } } } } if (fetch_info.mRecursive) recursive_cats.push_back(cat_id); mFetchQueue.pop_front(); } if (folder_count > 0) { mBulkFetchCount++; if (body["folders"].size()) { LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body, recursive_cats); LLHTTPClient::post(url, body, fetcher, 300.0); } if (body_lib["folders"].size()) { std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2"); LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(body_lib, recursive_cats); LLHTTPClient::post(url_lib, body_lib, fetcher, 300.0); } mFetchTimer.reset(); } else if (isBulkFetchProcessingComplete()) { setAllFoldersFetched(); } }
void LLInventoryModelBackgroundFetch::backgroundFetch() { if (mBackgroundFetchActive && gAgent.getRegion()) { // If we'll be using the capability, we'll be sending batches and the background thing isn't as important. std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2"); if (gSavedSettings.getBOOL("UseHTTPInventory") && !url.empty()) { bulkFetch(url); return; } #if 1 //-------------------------------------------------------------------------------- // DEPRECATED OLD CODE // // No more categories to fetch, stop fetch process. if (mFetchQueue.empty()) { llinfos << "Inventory fetch completed" << llendl; setAllFoldersFetched(); return; } F32 fast_fetch_time = lerp(mMinTimeBetweenFetches, mMaxTimeBetweenFetches, 0.1f); F32 slow_fetch_time = lerp(mMinTimeBetweenFetches, mMaxTimeBetweenFetches, 0.5f); if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() > slow_fetch_time) { // Double timeouts on failure. mMinTimeBetweenFetches = llmin(mMinTimeBetweenFetches * 2.f, 10.f); mMaxTimeBetweenFetches = llmin(mMaxTimeBetweenFetches * 2.f, 120.f); llinfos << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl; // fetch is no longer considered "timely" although we will wait for full time-out. mTimelyFetchPending = FALSE; } while(1) { if (mFetchQueue.empty()) { break; } if(gDisconnected) { // Just bail if we are disconnected. break; } const FetchQueueInfo info = mFetchQueue.front(); LLViewerInventoryCategory* cat = gInventory.getCategory(info.mCatUUID); // Category has been deleted, remove from queue. if (!cat) { mFetchQueue.pop_front(); continue; } if (mFetchTimer.getElapsedTimeF32() > mMinTimeBetweenFetches && LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) { // Category exists but has no children yet, fetch the descendants // for now, just request every time and rely on retry timer to throttle. if (cat->fetch()) { mFetchTimer.reset(); mTimelyFetchPending = TRUE; } else { // The catagory also tracks if it has expired and here it says it hasn't // yet. Get out of here because nothing is going to happen until we // update the timers. break; } } // Do I have all my children? else if (gInventory.isCategoryComplete(info.mCatUUID)) { // Finished with this category, remove from queue. mFetchQueue.pop_front(); // Add all children to queue. LLInventoryModel::cat_array_t* categories; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it) { mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(),info.mRecursive)); } // We received a response in less than the fast time. if (mTimelyFetchPending && mFetchTimer.getElapsedTimeF32() < fast_fetch_time) { // Shrink timeouts based on success. mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f); mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f); //llinfos << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << llendl; } mTimelyFetchPending = FALSE; continue; } else if (mFetchTimer.getElapsedTimeF32() > mMaxTimeBetweenFetches) { // Received first packet, but our num descendants does not match db's num descendants // so try again later. mFetchQueue.pop_front(); if (mNumFetchRetries++ < MAX_FETCH_RETRIES) { // push on back of queue mFetchQueue.push_back(info); } mTimelyFetchPending = FALSE; mFetchTimer.reset(); break; } // Not enough time has elapsed to do a new fetch break; } // // DEPRECATED OLD CODE //-------------------------------------------------------------------------------- #endif } }
// Bundle up a bunch of requests to send all at once. // static void LLInventoryModelBackgroundFetch::bulkFetch() { //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped. //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was //sent. If it exceeds our retry time, go ahead and fire off another batch. LLViewerRegion* region = gAgent.getRegion(); if (!region) return; S16 max_concurrent_fetches=8; F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely. if (mMinTimeBetweenFetches < new_min_time) { mMinTimeBetweenFetches=new_min_time; //HACK! See above. } if (gDisconnected || (mFetchCount > max_concurrent_fetches) || (mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches)) { return; // just bail if we are disconnected } U32 item_count=0; U32 folder_count=0; U32 max_batch_size=5; U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1; uuid_vec_t recursive_cats; LLSD folder_request_body; LLSD folder_request_body_lib; LLSD item_request_body; LLSD item_request_body_lib; while (!mFetchQueue.empty() && (item_count + folder_count) < max_batch_size) { const FetchQueueInfo& fetch_info = mFetchQueue.front(); if (fetch_info.mIsCategory) { const LLUUID &cat_id = fetch_info.mUUID; if (cat_id.isNull()) //DEV-17797 { LLSD folder_sd; folder_sd["folder_id"] = LLUUID::null.asString(); folder_sd["owner_id"] = gAgent.getID(); folder_sd["sort_order"] = (LLSD::Integer)sort_order; folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE; folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; folder_request_body["folders"].append(folder_sd); folder_count++; } else { const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); if (cat) { if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) { LLSD folder_sd; folder_sd["folder_id"] = cat->getUUID(); folder_sd["owner_id"] = cat->getOwnerID(); folder_sd["sort_order"] = (LLSD::Integer)sort_order; folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted; folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID()) folder_request_body_lib["folders"].append(folder_sd); else folder_request_body["folders"].append(folder_sd); folder_count++; } // May already have this folder, but append child folders to list. if (fetch_info.mRecursive) { LLInventoryModel::cat_array_t* categories; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it) { mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive)); } } } } if (fetch_info.mRecursive) recursive_cats.push_back(cat_id); } else { LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID); if (itemp) { LLSD item_sd; item_sd["owner_id"] = itemp->getPermissions().getOwner(); item_sd["item_id"] = itemp->getUUID(); if (itemp->getPermissions().getOwner() == gAgent.getID()) { item_request_body.append(item_sd); } else { item_request_body_lib.append(item_sd); } //itemp->fetchFromServer(); item_count++; } } mFetchQueue.pop_front(); } if (item_count + folder_count > 0) { if (folder_count) { std::string url = region->getCapability("FetchInventoryDescendents2"); mFetchCount++; if (folder_request_body["folders"].size()) { LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats); LLHTTPClient::post(url, folder_request_body, fetcher, 300.0); } if (folder_request_body_lib["folders"].size()) { std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2"); LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats); LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0); } } if (item_count) { std::string url; if (item_request_body.size()) { mFetchCount++; url = region->getCapability("FetchInventory2"); if (!url.empty()) { LLSD body; body["agent_id"] = gAgent.getID(); body["items"] = item_request_body; LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body)); } //else //{ // LLMessageSystem* msg = gMessageSystem; // msg->newMessage("FetchInventory"); // msg->nextBlock("AgentData"); // msg->addUUID("AgentID", gAgent.getID()); // msg->addUUID("SessionID", gAgent.getSessionID()); // msg->nextBlock("InventoryData"); // msg->addUUID("OwnerID", mPermissions.getOwner()); // msg->addUUID("ItemID", mUUID); // gAgent.sendReliableMessage(); //} } if (item_request_body_lib.size()) { mFetchCount++; url = region->getCapability("FetchLib2"); if (!url.empty()) { LLSD body; body["agent_id"] = gAgent.getID(); body["items"] = item_request_body_lib; LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body)); } } } mFetchTimer.reset(); } else if (isBulkFetchProcessingComplete()) { setAllFoldersFetched(); } }
// Bundle up a bunch of requests to send all at once. void LLInventoryModelBackgroundFetch::bulkFetch() { //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped. //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was //sent. If it exceeds our retry time, go ahead and fire off another batch. LLViewerRegion* region = gAgent.getRegion(); if (gDisconnected || !region) return; U32 const max_batch_size = 5; U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1; uuid_vec_t recursive_cats; U32 folder_count=0; U32 folder_lib_count=0; U32 item_count=0; U32 item_lib_count=0; // This function can do up to four requests at once. LLPointer<AIPerService::Approvement> approved_folder; LLPointer<AIPerService::Approvement> approved_folder_lib; LLPointer<AIPerService::Approvement> approved_item; LLPointer<AIPerService::Approvement> approved_item_lib; LLSD folder_request_body; LLSD folder_request_body_lib; LLSD item_request_body; LLSD item_request_body_lib; while (!mFetchQueue.empty()) { const FetchQueueInfo& fetch_info = mFetchQueue.front(); if (fetch_info.mIsCategory) { const LLUUID &cat_id = fetch_info.mUUID; if (!cat_id.isNull()) { const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); if (cat) { if (LLViewerInventoryCategory::VERSION_UNKNOWN == cat->getVersion()) { LLSD folder_sd; folder_sd["folder_id"] = cat->getUUID(); folder_sd["owner_id"] = cat->getOwnerID(); folder_sd["sort_order"] = (LLSD::Integer)sort_order; folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted; folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID()) { if (folder_lib_count == max_batch_size || (folder_lib_count == 0 && !(approved_folder_lib = AIPerService::approveHTTPRequestFor(mPerServicePtr, cap_inventory)))) { break; } folder_request_body_lib["folders"].append(folder_sd); ++folder_lib_count; } else { if (folder_count == max_batch_size || (folder_count == 0 && !(approved_folder = AIPerService::approveHTTPRequestFor(mPerServicePtr, cap_inventory)))) { break; } folder_request_body["folders"].append(folder_sd); ++folder_count; } } // May already have this folder, but append child folders to list. if (fetch_info.mRecursive) { LLInventoryModel::cat_array_t* categories; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it) { mFetchQueue.push_back(FetchQueueInfo((*it)->getUUID(), fetch_info.mRecursive)); } } } if (fetch_info.mRecursive) recursive_cats.push_back(cat_id); } } else { LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID); if (itemp) { LLSD item_sd; item_sd["owner_id"] = itemp->getPermissions().getOwner(); item_sd["item_id"] = itemp->getUUID(); if (itemp->getPermissions().getOwner() == gAgent.getID()) { if (item_count == max_batch_size || (item_count == 0 && !(approved_item = AIPerService::approveHTTPRequestFor(mPerServicePtr, cap_inventory)))) { break; } item_request_body.append(item_sd); ++item_count; } else { if (item_lib_count == max_batch_size || (item_lib_count == 0 && !(approved_item_lib = AIPerService::approveHTTPRequestFor(mPerServicePtr, cap_inventory)))) { break; } item_request_body_lib.append(item_sd); ++item_lib_count; } } } mFetchQueue.pop_front(); } if (item_count + folder_count + item_lib_count + folder_lib_count > 0) { if (folder_count) { std::string url = region->getCapability("FetchInventoryDescendents2"); llassert(!url.empty()); ++mFetchCount; LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats); LLHTTPClient::post_approved(url, folder_request_body, fetcher, approved_folder); } if (folder_lib_count) { std::string url = gAgent.getRegion()->getCapability("FetchLibDescendents2"); llassert(!url.empty()); ++mFetchCount; LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats); LLHTTPClient::post_approved(url, folder_request_body_lib, fetcher, approved_folder_lib); } if (item_count) { std::string url = region->getCapability("FetchInventory2"); llassert(!url.empty()); ++mFetchCount; LLSD body; body["agent_id"] = gAgent.getID(); body["items"] = item_request_body; LLHTTPClient::post_approved(url, body, new LLInventoryModelFetchItemResponder(body), approved_item); } if (item_lib_count) { std::string url = region->getCapability("FetchLib2"); llassert(!url.empty()); ++mFetchCount; LLSD body; body["agent_id"] = gAgent.getID(); body["items"] = item_request_body_lib; LLHTTPClient::post_approved(url, body, new LLInventoryModelFetchItemResponder(body), approved_item_lib); } mFetchTimer.reset(); } else if (isBulkFetchProcessingComplete()) { llinfos << "Inventory fetch completed" << llendl; setAllFoldersFetched(); } }