void vis_gd_ascii() { long i; for (i = 0; i < 768; i++) { #if defined(__AVR_ATmega1284P__) || defined(__AVR_AT90USB1286__) byte b = pgm_read_byte_far(GET_FAR_ADDRESS(font8x8) + i); #else byte b = pgm_read_byte(font8x8 + i); #endif byte h = stretch[b >> 4]; byte l = stretch[b & 0xf]; vis_gd_wr(0x1000 + (16 * ' ') + (2 * i), h); // RAM_CHR offset vis_gd_wr(0x1000 + (16 * ' ') + (2 * i) + 1, l); } for (i = 0x20; i < 0x80; i++) { vis_gd_setpal(4 * i + 0, TRANSPARENT); vis_gd_setpal(4 * i + 3, RGB(255,255,255)); // white color } vis_gd_fill(RAM_PIC, ' ', 4096); // write empty spaces }
void GDClass::ascii() { long i; for (i = 0; i < 768; i++) { #if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) byte b = pgm_read_byte_far(GET_FAR_ADDRESS(font8x8) + i); #else byte b = pgm_read_byte(font8x8 + i); #endif byte h = stretch[b >> 4]; byte l = stretch[b & 0xf]; GD.wr(0x1000 + (16 * ' ') + (2 * i), h); GD.wr(0x1000 + (16 * ' ') + (2 * i) + 1, l); } for (i = 0x20; i < 0x80; i++) { GD.setpal(4 * i + 0, TRANSPARENT); GD.setpal(4 * i + 3, RGB(255,255,255)); } GD.fill(RAM_PIC, ' ', 4096); }