int write_mobile_record(mob_vnum mvnum, struct char_data *mob, FILE *fd) { char ldesc[MAX_STRING_LENGTH], ddesc[MAX_STRING_LENGTH]; ldesc[MAX_STRING_LENGTH - 1] = '\0'; ddesc[MAX_STRING_LENGTH - 1] = '\0'; strip_cr(strncpy(ldesc, GET_LDESC(mob), MAX_STRING_LENGTH - 1)); strip_cr(strncpy(ddesc, GET_DDESC(mob), MAX_STRING_LENGTH - 1)); fprintf(fd, "#%d\n" "%s%c\n" "%s%c\n" "%s%c\n" "%s%c\n", mvnum, GET_ALIAS(mob), STRING_TERMINATOR, GET_SDESC(mob), STRING_TERMINATOR, ldesc, STRING_TERMINATOR, ddesc, STRING_TERMINATOR ); fprintf(fd, "%ld %ld %d E\n" "%d %d %d %dd%d+%d %dd%d+%d\n", MOB_FLAGS(mob), AFF_FLAGS(mob), GET_ALIGNMENT(mob), GET_LEVEL(mob), 20 - GET_HITROLL(mob), GET_AC(mob) / 10, GET_HIT(mob), GET_MANA(mob), GET_MOVE(mob), GET_NDD(mob), GET_SDD(mob), GET_DAMROLL(mob) ); fprintf(fd, "%d %d\n" "%d %d %d\n", GET_GOLD(mob), GET_EXP(mob), GET_POS(mob), GET_DEFAULT_POS(mob), GET_SEX(mob) ); if (write_mobile_espec(mvnum, mob, fd) < 0) log("SYSERR: GenOLC: Error writing E-specs for mobile #%d.", mvnum); script_save_to_disk(fd, mob, MOB_TRIGGER); #if CONFIG_GENOLC_MOBPROG if (write_mobile_mobprog(mvnum, mob, fd) < 0) log("SYSERR: GenOLC: Error writing MobProgs for mobile #%d.", mvnum); #endif return TRUE; }
/* * Ideally, this function should be in db.c, but I'll put it here for * portability. */ void init_mobile(struct char_data *mob) { clear_char(mob); GET_HIT(mob) = GET_MANA(mob) = 1; GET_MAX_MANA(mob) = GET_MAX_MOVE(mob) = 100; GET_NDD(mob) = GET_SDD(mob) = 1; GET_WEIGHT(mob) = 200; GET_HEIGHT(mob) = 198; GET_MOB_WEIGHT(mob) = 1; mob->real_abils.str = mob->real_abils.intel = mob->real_abils.wis = 11; mob->real_abils.dex = mob->real_abils.con = mob->real_abils.cha = 11; mob->aff_abils = mob->real_abils; SET_BIT(MOB_FLAGS(mob), MOB_ISNPC); mob->player_specials = &dummy_mob; }
/* Ideally, this function should be in db.c, but I'll put it here for portability. */ static void init_mobile(struct char_data *mob) { clear_char(mob); GET_HIT(mob) = GET_MANA(mob) = 1; GET_MAX_MANA(mob) = GET_MAX_MOVE(mob) = 100; GET_NDD(mob) = GET_SDD(mob) = 1; GET_WEIGHT(mob) = 200; GET_HEIGHT(mob) = 198; mob->real_abils.str = mob->real_abils.intel = mob->real_abils.wis = 11; mob->real_abils.dex = mob->real_abils.con = mob->real_abils.cha = 11; mob->aff_abils = mob->real_abils; GET_SAVE(mob, SAVING_PARA) = 0; GET_SAVE(mob, SAVING_ROD) = 0; GET_SAVE(mob, SAVING_PETRI) = 0; GET_SAVE(mob, SAVING_BREATH) = 0; GET_SAVE(mob, SAVING_SPELL) = 0; SET_BIT_AR(MOB_FLAGS(mob), MOB_ISNPC); mob->player_specials = &dummy_mob; }
void medit_autoroll_stats(struct descriptor_data *d) { int mob_lev; mob_lev = GET_LEVEL(OLC_MOB(d)); mob_lev = GET_LEVEL(OLC_MOB(d)) = LIMIT(mob_lev, 1, LVL_IMPL); GET_MOVE(OLC_MOB(d)) = mob_lev*10; /* hit point bonus (mobs don't use movement points */ GET_HIT(OLC_MOB(d)) = mob_lev/5; /* number of hitpoint dice */ GET_MANA(OLC_MOB(d)) = mob_lev/5; /* size of hitpoint dice */ GET_NDD(OLC_MOB(d)) = MAX(1, mob_lev/6); /* number damage dice 1-5 */ GET_SDD(OLC_MOB(d)) = MAX(2, mob_lev/6); /* size of damage dice 2-5 */ GET_DAMROLL(OLC_MOB(d)) = mob_lev/6; /* damroll (dam bonus) 0-5 */ GET_HITROLL(OLC_MOB(d)) = mob_lev/3; /* hitroll 0-10 */ GET_EXP(OLC_MOB(d)) = (mob_lev*mob_lev*100); GET_GOLD(OLC_MOB(d)) = (mob_lev*10); GET_AC(OLC_MOB(d)) = (100-(mob_lev*6)); /* AC 94 to -80 */ /* 'Advanced' stats are only rolled if advanced options are enabled */ if (CONFIG_MEDIT_ADVANCED) { GET_STR(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); /* 2/3 level in range 11 to 18 */ GET_INT(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); GET_WIS(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); GET_DEX(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); GET_CON(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); GET_CHA(OLC_MOB(d)) = LIMIT((mob_lev*2)/3, 11, 18); GET_SAVE(OLC_MOB(d), SAVING_PARA) = mob_lev / 4; /* All Saving throws */ GET_SAVE(OLC_MOB(d), SAVING_ROD) = mob_lev / 4; /* set to a quarter */ GET_SAVE(OLC_MOB(d), SAVING_PETRI) = mob_lev / 4; /* of the mobs level */ GET_SAVE(OLC_MOB(d), SAVING_BREATH) = mob_lev / 4; GET_SAVE(OLC_MOB(d), SAVING_SPELL) = mob_lev / 4; } }
void medit_parse(struct descriptor_data *d, char *arg) { int i = -1, j; char *oldtext = NULL; if (OLC_MODE(d) > MEDIT_NUMERICAL_RESPONSE) { i = atoi(arg); if (!*arg || (!isdigit(arg[0]) && ((*arg == '-') && !isdigit(arg[1])))) { write_to_output(d, "Try again : "); return; } } else { /* String response. */ if (!genolc_checkstring(d, arg)) return; } switch (OLC_MODE(d)) { case MEDIT_CONFIRM_SAVESTRING: /* Ensure mob has MOB_ISNPC set. */ SET_BIT_AR(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC); switch (*arg) { case 'y': case 'Y': /* Save the mob in memory and to disk. */ medit_save_internally(d); mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits mob %d", GET_NAME(d->character), OLC_NUM(d)); if (CONFIG_OLC_SAVE) { medit_save_to_disk(zone_table[real_zone_by_thing(OLC_NUM(d))].number); write_to_output(d, "Mobile saved to disk.\r\n"); } else write_to_output(d, "Mobile saved to memory.\r\n"); cleanup_olc(d, CLEANUP_ALL); return; case 'n': case 'N': /* If not saving, we must free the script_proto list. We do so by * assigning it to the edited mob and letting free_mobile in * cleanup_olc handle it. */ OLC_MOB(d)->proto_script = OLC_SCRIPT(d); cleanup_olc(d, CLEANUP_ALL); return; default: write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Do you wish to save your changes? : "); return; } break; case MEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ write_to_output(d, "Do you wish to save your changes? : "); OLC_MODE(d) = MEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = MEDIT_SEX; medit_disp_sex(d); return; case '2': OLC_MODE(d) = MEDIT_KEYWORD; i--; break; case '3': OLC_MODE(d) = MEDIT_S_DESC; i--; break; case '4': OLC_MODE(d) = MEDIT_L_DESC; i--; break; case '5': OLC_MODE(d) = MEDIT_D_DESC; send_editor_help(d); write_to_output(d, "Enter mob description:\r\n\r\n"); if (OLC_MOB(d)->player.description) { write_to_output(d, "%s", OLC_MOB(d)->player.description); oldtext = strdup(OLC_MOB(d)->player.description); } string_write(d, &OLC_MOB(d)->player.description, MAX_MOB_DESC, 0, oldtext); OLC_VAL(d) = 1; return; case '6': OLC_MODE(d) = MEDIT_POS; medit_disp_positions(d); return; case '7': OLC_MODE(d) = MEDIT_DEFAULT_POS; medit_disp_positions(d); return; case '8': OLC_MODE(d) = MEDIT_ATTACK; medit_disp_attack_types(d); return; case '9': OLC_MODE(d) = MEDIT_STATS_MENU; medit_disp_stats_menu(d); return; case 'a': case 'A': OLC_MODE(d) = MEDIT_NPC_FLAGS; medit_disp_mob_flags(d); return; case 'b': case 'B': OLC_MODE(d) = MEDIT_AFF_FLAGS; medit_disp_aff_flags(d); return; case 'w': case 'W': write_to_output(d, "Copy what mob? "); OLC_MODE(d) = MEDIT_COPY; return; case 'x': case 'X': write_to_output(d, "Are you sure you want to delete this mobile? "); OLC_MODE(d) = MEDIT_DELETE; return; case 's': case 'S': OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU; dg_script_menu(d); return; default: medit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; case MEDIT_STATS_MENU: i=0; switch(*arg) { case 'q': case 'Q': medit_disp_menu(d); return; case '1': /* Edit level */ OLC_MODE(d) = MEDIT_LEVEL; i++; break; case '2': /* Autoroll stats */ medit_autoroll_stats(d); medit_disp_stats_menu(d); OLC_VAL(d) = TRUE; return; case '3': OLC_MODE(d) = MEDIT_NUM_HP_DICE; i++; break; case '4': OLC_MODE(d) = MEDIT_SIZE_HP_DICE; i++; break; case '5': OLC_MODE(d) = MEDIT_ADD_HP; i++; break; case '6': OLC_MODE(d) = MEDIT_NDD; i++; break; case '7': OLC_MODE(d) = MEDIT_SDD; i++; break; case '8': OLC_MODE(d) = MEDIT_DAMROLL; i++; break; case 'a': case 'A': OLC_MODE(d) = MEDIT_AC; i++; break; case 'b': case 'B': OLC_MODE(d) = MEDIT_EXP; i++; break; case 'c': case 'C': OLC_MODE(d) = MEDIT_GOLD; i++; break; case 'd': case 'D': OLC_MODE(d) = MEDIT_HITROLL; i++; break; case 'e': case 'E': OLC_MODE(d) = MEDIT_ALIGNMENT; i++; break; case 'f': case 'F': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_STR; i++; break; case 'g': case 'G': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_INT; i++; break; case 'h': case 'H': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_WIS; i++; break; case 'i': case 'I': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_DEX; i++; break; case 'j': case 'J': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_CON; i++; break; case 'k': case 'K': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_CHA; i++; break; case 'l': case 'L': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_PARA; i++; break; case 'm': case 'M': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_ROD; i++; break; case 'n': case 'N': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_PETRI; i++; break; case 'o': case 'O': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_BREATH; i++; break; case 'p': case 'P': if (!CONFIG_MEDIT_ADVANCED) { write_to_output(d, "Invalid Choice!\r\nEnter Choice : "); return; } OLC_MODE(d) = MEDIT_SPELL; i++; break; default: medit_disp_stats_menu(d); return; } if (i == 0) break; else if (i == 1) write_to_output(d, "\r\nEnter new value : "); else if (i == -1) write_to_output(d, "\r\nEnter new text :\r\n] "); else write_to_output(d, "Oops...\r\n"); return; case OLC_SCRIPT_EDIT: if (dg_script_edit_parse(d, arg)) return; break; case MEDIT_KEYWORD: smash_tilde(arg); if (GET_ALIAS(OLC_MOB(d))) free(GET_ALIAS(OLC_MOB(d))); GET_ALIAS(OLC_MOB(d)) = str_udup(arg); break; case MEDIT_S_DESC: smash_tilde(arg); if (GET_SDESC(OLC_MOB(d))) free(GET_SDESC(OLC_MOB(d))); GET_SDESC(OLC_MOB(d)) = str_udup(arg); break; case MEDIT_L_DESC: smash_tilde(arg); if (GET_LDESC(OLC_MOB(d))) free(GET_LDESC(OLC_MOB(d))); if (arg && *arg) { char buf[MAX_INPUT_LENGTH]; snprintf(buf, sizeof(buf), "%s\r\n", arg); GET_LDESC(OLC_MOB(d)) = strdup(buf); } else GET_LDESC(OLC_MOB(d)) = strdup("undefined"); break; case MEDIT_D_DESC: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: medit_parse(): Reached D_DESC case!"); write_to_output(d, "Oops...\r\n"); break; case MEDIT_NPC_FLAGS: if ((i = atoi(arg)) <= 0) break; else if ( (j = medit_get_mob_flag_by_number(i)) == -1) { write_to_output(d, "Invalid choice!\r\n"); write_to_output(d, "Enter mob flags (0 to quit) :"); return; } else if (j <= NUM_MOB_FLAGS) { TOGGLE_BIT_AR(MOB_FLAGS(OLC_MOB(d)), (j)); } medit_disp_mob_flags(d); return; case MEDIT_AFF_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_AFF_FLAGS) TOGGLE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), i); /* Remove unwanted bits right away. */ REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_CHARM); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_POISON); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_GROUP); REMOVE_BIT_AR(AFF_FLAGS(OLC_MOB(d)), AFF_SLEEP); medit_disp_aff_flags(d); return; /* Numerical responses. */ case MEDIT_SEX: GET_SEX(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_GENDERS - 1); break; case MEDIT_HITROLL: GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_DAMROLL: GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_NDD: GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SDD: GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_NUM_HP_DICE: GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SIZE_HP_DICE: GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ADD_HP: GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_AC: GET_AC(OLC_MOB(d)) = LIMIT(i, -200, 200); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_EXP: GET_EXP(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_EXP); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_GOLD: GET_GOLD(OLC_MOB(d)) = LIMIT(i, 0, MAX_MOB_GOLD); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_STR: GET_STR(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_INT: GET_INT(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_WIS: GET_WIS(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_DEX: GET_DEX(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_CON: GET_CON(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_CHA: GET_CHA(OLC_MOB(d)) = LIMIT(i, 11, 25); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_PARA: GET_SAVE(OLC_MOB(d), SAVING_PARA) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ROD: GET_SAVE(OLC_MOB(d), SAVING_ROD) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_PETRI: GET_SAVE(OLC_MOB(d), SAVING_PETRI) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_BREATH: GET_SAVE(OLC_MOB(d), SAVING_BREATH) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_SPELL: GET_SAVE(OLC_MOB(d), SAVING_SPELL) = LIMIT(i, 0, 100); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_POS: GET_POS(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_POSITIONS - 1); break; case MEDIT_DEFAULT_POS: GET_DEFAULT_POS(OLC_MOB(d)) = LIMIT(i - 1, 0, NUM_POSITIONS - 1); break; case MEDIT_ATTACK: GET_ATTACK(OLC_MOB(d)) = LIMIT(i, 0, NUM_ATTACK_TYPES - 1); break; case MEDIT_LEVEL: GET_LEVEL(OLC_MOB(d)) = LIMIT(i, 1, LVL_IMPL); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_ALIGNMENT: GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); OLC_VAL(d) = TRUE; medit_disp_stats_menu(d); return; case MEDIT_COPY: if ((i = real_mobile(atoi(arg))) != NOWHERE) { medit_setup_existing(d, i); } else write_to_output(d, "That mob does not exist.\r\n"); break; case MEDIT_DELETE: if (*arg == 'y' || *arg == 'Y') { if (delete_mobile(GET_MOB_RNUM(OLC_MOB(d))) != NOBODY) write_to_output(d, "Mobile deleted.\r\n"); else write_to_output(d, "Couldn't delete the mobile!\r\n"); cleanup_olc(d, CLEANUP_ALL); return; } else if (*arg == 'n' || *arg == 'N') { medit_disp_menu(d); OLC_MODE(d) = MEDIT_MAIN_MENU; return; } else write_to_output(d, "Please answer 'Y' or 'N': "); break; default: /* We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: medit_parse(): Reached default case!"); write_to_output(d, "Oops...\r\n"); break; } /* END OF CASE If we get here, we have probably changed something, and now want to return to main menu. Use OLC_VAL as a 'has changed' flag */ OLC_VAL(d) = TRUE; medit_disp_menu(d); }
/* Display main menu. */ static void medit_disp_stats_menu(struct descriptor_data *d) { struct char_data *mob; char buf[MAX_STRING_LENGTH]; mob = OLC_MOB(d); get_char_colors(d->character); clear_screen(d); /* Color codes have to be used here, for count_color_codes to work */ sprintf(buf, "(range \ty%d\tn to \ty%d\tn)", GET_HIT(mob) + GET_MOVE(mob), (GET_HIT(mob) * GET_MANA(mob)) + GET_MOVE(mob)); /* Top section - standard stats */ write_to_output(d, "-- Mob Number: %s[%s%d%s]%s\r\n" "(%s1%s) Level: %s[%s%4d%s]%s\r\n" "(%s2%s) %sAuto Set Stats (based on level)%s\r\n\r\n" "Hit Points (xdy+z): Bare Hand Damage (xdy+z): \r\n" "(%s3%s) HP NumDice: %s[%s%5d%s]%s (%s6%s) BHD NumDice: %s[%s%5d%s]%s\r\n" "(%s4%s) HP SizeDice: %s[%s%5d%s]%s (%s7%s) BHD SizeDice: %s[%s%5d%s]%s\r\n" "(%s5%s) HP Addition: %s[%s%5d%s]%s (%s8%s) DamRoll: %s[%s%5d%s]%s\r\n" "%-*s(range %s%d%s to %s%d%s)\r\n\r\n" "(%sA%s) Armor Class: %s[%s%4d%s]%s (%sD%s) Hitroll: %s[%s%5d%s]%s\r\n" "(%sB%s) Exp Points: %s[%s%10d%s]%s (%sE%s) Alignment: %s[%s%5d%s]%s\r\n" "(%sC%s) Gold: %s[%s%10d%s]%s\r\n\r\n", cyn, yel, OLC_NUM(d), cyn, nrm, cyn, nrm, cyn, yel, GET_LEVEL(mob), cyn, nrm, cyn, nrm, cyn, nrm, cyn, nrm, cyn, yel, GET_HIT(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_NDD(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_MANA(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SDD(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_MOVE(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_DAMROLL(mob), cyn, nrm, count_color_chars(buf)+28, buf, yel, GET_NDD(mob) + GET_DAMROLL(mob), nrm, yel, (GET_NDD(mob) * GET_SDD(mob)) + GET_DAMROLL(mob), nrm, cyn, nrm, cyn, yel, GET_AC(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_HITROLL(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_EXP(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_ALIGNMENT(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_GOLD(mob), cyn, nrm ); if (CONFIG_MEDIT_ADVANCED) { /* Bottom section - non-standard stats, togglable in cedit */ write_to_output(d, "(%sF%s) Str: %s[%s%2d/%3d%s]%s Saving Throws\r\n" "(%sG%s) Int: %s[%s%3d%s]%s (%sL%s) Paralysis %s[%s%3d%s]%s\r\n" "(%sH%s) Wis: %s[%s%3d%s]%s (%sM%s) Rods/Staves %s[%s%3d%s]%s\r\n" "(%sI%s) Dex: %s[%s%3d%s]%s (%sN%s) Petrification %s[%s%3d%s]%s\r\n" "(%sJ%s) Con: %s[%s%3d%s]%s (%sO%s) Breath %s[%s%3d%s]%s\r\n" "(%sK%s) Cha: %s[%s%3d%s]%s (%sP%s) Spells %s[%s%3d%s]%s\r\n\r\n", cyn, nrm, cyn, yel, GET_STR(mob), GET_ADD(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_INT(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_PARA), cyn, nrm, cyn, nrm, cyn, yel, GET_WIS(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_ROD), cyn, nrm, cyn, nrm, cyn, yel, GET_DEX(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_PETRI), cyn, nrm, cyn, nrm, cyn, yel, GET_CON(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_BREATH), cyn, nrm, cyn, nrm, cyn, yel, GET_CHA(mob), cyn, nrm, cyn, nrm, cyn, yel, GET_SAVE(mob, SAVING_SPELL), cyn, nrm ); } /* Quit to previous menu option */ write_to_output(d, "(%sQ%s) Quit to main menu\r\nEnter choice : ", cyn, nrm); OLC_MODE(d) = MEDIT_STATS_MENU; }
void medit_parse(struct descriptor_data *d, char *arg) { int i = -1; char *oldtext = NULL; if (OLC_MODE(d) > MEDIT_NUMERICAL_RESPONSE) { i = atoi(arg); if (!*arg || (!isdigit(arg[0]) && ((*arg == '-') && !isdigit(arg[1])))) { SEND_TO_Q("Field must be numerical, try again : ", d); return; } } else { /* String response. */ if (!genolc_checkstring(d, arg)) return; } switch (OLC_MODE(d)) { /*-------------------------------------------------------------------*/ case MEDIT_CONFIRM_SAVESTRING: /* * Ensure mob has MOB_ISNPC set or things will go pear shaped. */ SET_BIT(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC); switch (*arg) { case 'y': case 'Y': /* * Save the mob in memory and to disk. */ SEND_TO_Q("Saving mobile to memory.\r\n", d); medit_save_internally(d); sprintf(buf, "OLC: %s edits mob %d", GET_NAME(d->character), OLC_NUM(d)); mudlog(buf, CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE); /* FALL THROUGH */ case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; default: SEND_TO_Q("Invalid choice!\r\n", d); SEND_TO_Q("Do you wish to save the mobile? : ", d); return; } break; /*-------------------------------------------------------------------*/ case MEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ SEND_TO_Q("Do you wish to save the changes to the mobile? (y//n) : ", d); OLC_MODE(d) = MEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = MEDIT_SEX; medit_disp_sex(d); return; case '2': OLC_MODE(d) = MEDIT_ALIAS; i--; break; case '3': OLC_MODE(d) = MEDIT_S_DESC; i--; break; case '4': OLC_MODE(d) = MEDIT_L_DESC; i--; break; case '5': OLC_MODE(d) = MEDIT_D_DESC; send_editor_help(d); SEND_TO_Q("Enter mob description:\r\n\r\n", d); if (OLC_MOB(d)->player.description) { SEND_TO_Q(OLC_MOB(d)->player.description, d); oldtext = str_dup(OLC_MOB(d)->player.description); } string_write(d, &OLC_MOB(d)->player.description, MAX_MOB_DESC, 0, oldtext); OLC_VAL(d) = 1; return; case '6': OLC_MODE(d) = MEDIT_LEVEL; i++; break; case '7': OLC_MODE(d) = MEDIT_ALIGNMENT; i++; break; case '8': OLC_MODE(d) = MEDIT_HITROLL; i++; break; case '9': OLC_MODE(d) = MEDIT_DAMROLL; i++; break; case 'a': case 'A': OLC_MODE(d) = MEDIT_NDD; i++; break; case 'b': case 'B': OLC_MODE(d) = MEDIT_SDD; i++; break; case 'c': case 'C': OLC_MODE(d) = MEDIT_NUM_HP_DICE; i++; break; case 'd': case 'D': OLC_MODE(d) = MEDIT_SIZE_HP_DICE; i++; break; case 'e': case 'E': OLC_MODE(d) = MEDIT_ADD_HP; i++; break; case 'f': case 'F': OLC_MODE(d) = MEDIT_AC; i++; break; case 'g': case 'G': OLC_MODE(d) = MEDIT_EXP; i++; break; case 'h': case 'H': OLC_MODE(d) = MEDIT_GOLD; i++; break; case 'i': case 'I': OLC_MODE(d) = MEDIT_POS; medit_disp_positions(d); return; case 'j': case 'J': OLC_MODE(d) = MEDIT_DEFAULT_POS; medit_disp_positions(d); return; case 'k': case 'K': OLC_MODE(d) = MEDIT_ATTACK; medit_disp_attack_types(d); return; case 'l': case 'L': OLC_MODE(d) = MEDIT_NPC_FLAGS; medit_disp_mob_flags(d); return; case 'm': case 'M': OLC_MODE(d) = MEDIT_AFF_FLAGS; medit_disp_aff_flags(d); return; case 'n': case 'N': OLC_MODE(d) = MEDIT_CLASS; medit_disp_class_flags(d); return; case 'r': case 'R': OLC_MODE(d) = MEDIT_RACE; medit_disp_race_flags(d); return; case 's': case 'S': OLC_MODE(d) = MEDIT_MSIZE; medit_disp_size_flags(d); return; case 'w': case 'W': OLC_MODE(d) = MEDIT_WEIGHT; send_to_char("Please enter the mobiles weight in pounds: ", d->character); return; #if CONFIG_OASIS_MPROG case 'p': case 'P': OLC_MODE(d) = MEDIT_MPROG; medit_disp_mprog(d); return; #endif default: medit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) SEND_TO_Q("\r\nEnter new value : ", d); else if (i == -1) SEND_TO_Q("\r\nEnter new text :\r\n] ", d); else SEND_TO_Q("Oops...\r\n", d); return; /*-------------------------------------------------------------------*/ case MEDIT_ALIAS: if (GET_ALIAS(OLC_MOB(d))) free(GET_ALIAS(OLC_MOB(d))); GET_ALIAS(OLC_MOB(d)) = str_udup(arg); break; /*-------------------------------------------------------------------*/ case MEDIT_S_DESC: if (GET_SDESC(OLC_MOB(d))) free(GET_SDESC(OLC_MOB(d))); GET_SDESC(OLC_MOB(d)) = str_udup(arg); break; /*-------------------------------------------------------------------*/ case MEDIT_L_DESC: if (GET_LDESC(OLC_MOB(d))) free(GET_LDESC(OLC_MOB(d))); if (arg && *arg) { strcpy(buf, arg); strcat(buf, "\r\n"); GET_LDESC(OLC_MOB(d)) = str_dup(buf); } else GET_LDESC(OLC_MOB(d)) = str_dup("undefined"); break; /*-------------------------------------------------------------------*/ case MEDIT_D_DESC: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached D_DESC case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG case MEDIT_MPROG_COMLIST: /* * We should never get here, but if we do, bail out. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached MPROG_COMLIST case!", BRF, LVL_BUILDER, TRUE); break; #endif /*-------------------------------------------------------------------*/ case MEDIT_NPC_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_MOB_FLAGS) TOGGLE_BIT(MOB_FLAGS(OLC_MOB(d)), 1 << (i - 1)); medit_disp_mob_flags(d); return; /*-------------------------------------------------------------------*/ case MEDIT_AFF_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_AFF_FLAGS) TOGGLE_BIT(AFF_FLAGS(OLC_MOB(d)), 1 << (i - 1)); medit_disp_aff_flags(d); return; /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG case MEDIT_MPROG: if ((i = atoi(arg)) == 0) medit_disp_menu(d); else if (i == OLC_MTOTAL(d)) { struct mob_prog_data *temp; CREATE(temp, struct mob_prog_data, 1); temp->next = OLC_MPROGL(d); temp->type = -1; temp->arglist = NULL; temp->comlist = NULL; OLC_MPROG(d) = temp; OLC_MPROGL(d) = temp; OLC_MODE(d) = MEDIT_CHANGE_MPROG; medit_change_mprog (d); } else if (i < OLC_MTOTAL(d)) { struct mob_prog_data *temp; int x = 1; for (temp = OLC_MPROGL(d); temp && x < i; temp = temp->next) x++; OLC_MPROG(d) = temp; OLC_MODE(d) = MEDIT_CHANGE_MPROG; medit_change_mprog (d); } else if (i == (OLC_MTOTAL(d) + 1)) { SEND_TO_Q("Which mob prog do you want to purge? ", d); OLC_MODE(d) = MEDIT_PURGE_MPROG; } else medit_disp_menu(d); return; case MEDIT_PURGE_MPROG: if ((i = atoi(arg)) > 0 && i < OLC_MTOTAL(d)) { struct mob_prog_data *temp; int x = 1; for (temp = OLC_MPROGL(d); temp && x < i; temp = temp->next) x++; OLC_MPROG(d) = temp; REMOVE_FROM_LIST(OLC_MPROG(d), OLC_MPROGL(d), next); free(OLC_MPROG(d)->arglist); free(OLC_MPROG(d)->comlist); free(OLC_MPROG(d)); OLC_MPROG(d) = NULL; OLC_VAL(d) = 1; } medit_disp_mprog(d); return; case MEDIT_CHANGE_MPROG: if ((i = atoi(arg)) == 1) medit_disp_mprog_types(d); else if (i == 2) { SEND_TO_Q("Enter new arg list: ", d); OLC_MODE(d) = MEDIT_MPROG_ARGS; } else if (i == 3) { SEND_TO_Q("Enter new mob prog commands:\r\n", d); /* * Pass control to modify.c for typing. */ OLC_MODE(d) = MEDIT_MPROG_COMLIST; if (OLC_MPROG(d)->comlist) { SEND_TO_Q(OLC_MPROG(d)->comlist, d); oldtext = str_dup(OLC_MPROG(d)->comlist); } string_write(d, &OLC_MPROG(d)->comlist, MAX_STRING_LENGTH, 0, oldtext); OLC_VAL(d) = 1; } else medit_disp_mprog(d); return; #endif /*-------------------------------------------------------------------*/ /* * Numerical responses. */ #if CONFIG_OASIS_MPROG case MEDIT_MPROG_TYPE: /* * This calculation may be off by one too many powers of 2? * Someone who actually uses MobProgs will have to check. */ OLC_MPROG(d)->type = (1 << LIMIT(atoi(arg), 0, NUM_PROGS - 1)); OLC_VAL(d) = 1; medit_change_mprog(d); return; case MEDIT_MPROG_ARGS: OLC_MPROG(d)->arglist = str_dup(arg); OLC_VAL(d) = 1; medit_change_mprog(d); return; #endif case MEDIT_SEX: GET_SEX(OLC_MOB(d)) = LIMIT(i, 0, NUM_GENDERS - 1); break; case MEDIT_HITROLL: GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); break; case MEDIT_DAMROLL: GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); break; case MEDIT_NDD: GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); break; case MEDIT_SDD: GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); break; case MEDIT_NUM_HP_DICE: GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); break; case MEDIT_SIZE_HP_DICE: GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); break; case MEDIT_ADD_HP: GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); break; case MEDIT_AC: GET_AC(OLC_MOB(d)) = LIMIT(i, 10, 200); break; case MEDIT_EXP: GET_EXP(OLC_MOB(d)) = MAX(i, 0); break; case MEDIT_GOLD: add_money_to_char(OLC_MOB(d), MAX(i, 0), COPPER_COINS); break; case MEDIT_POS: GET_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); break; case MEDIT_DEFAULT_POS: GET_DEFAULT_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); break; case MEDIT_ATTACK: GET_ATTACK(OLC_MOB(d)) = LIMIT(i, 0, NUM_ATTACK_TYPES - 1); break; case MEDIT_LEVEL: GET_LEVEL(OLC_MOB(d)) = i; break; case MEDIT_ALIGNMENT: GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); break; case MEDIT_CLASS: GET_CLASS(OLC_MOB(d)) = MAX(0, MIN(NUM_NPC_CLASS, atoi(arg))); break; case MEDIT_RACE: GET_RACE(OLC_MOB(d)) = MAX(0, MIN(NUM_NPC_RACE, atoi(arg))); // INT, WIS, STR, DEX, CON, CHA GET_INT(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][0]; GET_WIS(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][1]; GET_STR(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][2]; GET_DEX(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][3]; GET_CON(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][4]; GET_CHA(OLC_MOB(d)) = mob_stats[(int)GET_RACE(OLC_MOB(d))][5]; GET_HIT(OLC_MOB(d)) = mob_hp[i][0]; GET_MANA(OLC_MOB(d)) = mob_hp[i][2]; GET_MOVE(OLC_MOB(d)) = mob_hp[i][3]; break; case MEDIT_WEIGHT: GET_MOB_WEIGHT(OLC_MOB(d)) = LIMIT(i, 1, 1000); break; case MEDIT_MSIZE: GET_MOB_SIZE(OLC_MOB(d)) = atoi(arg); break; /*-------------------------------------------------------------------*/ default: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached default case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; }
/* * Display main menu. */ void medit_disp_menu(struct descriptor_data *d) { struct char_data *mob; mob = OLC_MOB(d); get_char_colors(d->character); clear_screen(d); sprintf(buf, "-- Mob Number: [%s%d%s]\r\n" "%s1%s) Sex: %s%-7.7s%s %s2%s) Alias: %s%s\r\n" "%s3%s) S-Desc: %s%s\r\n" "%s4%s) L-Desc:-\r\n%s%s" "%s5%s) D-Desc:-\r\n%s%s" "%s6%s) Level: [%s%4d%s], %s7%s) Alignment: [%s%4d%s]\r\n" "%s8%s) HR//SKY: [%s%4d%s], %s9%s) DR//FD: [%s%4d%s]\r\n" "%sA%s) NumDamDice: [%s%4d%s], %sB%s) SizeDamDice: [%s%4d%s]\r\n" "%sC%s) Num HP Dice: [%s%4d%s], %sD%s) Size HP Dice: [%s%4d%s], %sE%s) HP Bonus: [%s%5d%s]\r\n" "%sF%s) Armor Class: [%s%4d%s], %sG%s) Exp: [%s%9d%s], %sH%s) Gold: [%s%8d%s]\r\n", cyn, OLC_NUM(d), nrm, grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm, grn, nrm, yel, GET_ALIAS(mob), grn, nrm, yel, GET_SDESC(mob), grn, nrm, yel, GET_LDESC(mob), grn, nrm, yel, GET_DDESC(mob), grn, nrm, cyn, GET_LEVEL(mob), nrm, grn, nrm, cyn, GET_ALIGNMENT(mob), nrm, grn, nrm, cyn, GET_HITROLL(mob), nrm, grn, nrm, cyn, GET_DAMROLL(mob), nrm, grn, nrm, cyn, GET_NDD(mob), nrm, grn, nrm, cyn, GET_SDD(mob), nrm, grn, nrm, cyn, GET_HIT(mob), nrm, grn, nrm, cyn, GET_MANA(mob), nrm, grn, nrm, cyn, GET_MOVE(mob), nrm, grn, nrm, cyn, GET_AC(mob), nrm, grn, nrm, cyn, GET_EXP(mob), nrm, grn, nrm, cyn, convert_all_to_copper(mob), nrm ); SEND_TO_Q(buf, d); sprintbit(MOB_FLAGS(mob), action_bits, buf1); sprintbit(AFF_FLAGS(mob), affected_bits, buf2); sprintf(buf, "%sI%s) Position : %s%s\r\n" "%sJ%s) Default : %s%s\r\n" "%sK%s) Attack : %s%s\r\n" "%sN%s) Class : %s%s\r\n" "%sR%s) Race : %s%s\r\n" "%sS%s) Size : %s%d\r\n" "%sW%s) Weight : %s%d\r\n" "%sL%s) NPC Flags : %s%s\r\n" "%sM%s) AFF Flags : %s%s\r\n" #if CONFIG_OASIS_MPROG "%sP%s) Mob Progs : %s%s\r\n" #endif "%sQ%s) Quit\r\n" "Enter choice : ", grn, nrm, yel, position_types[(int)GET_POS(mob)], grn, nrm, yel, position_types[(int)GET_DEFAULT_POS(mob)], grn, nrm, yel, attack_hit_text[GET_ATTACK(mob)].singular, grn, nrm, cyn, npc_class_types[(int)GET_CLASS(mob)], grn, nrm, cyn, npc_race_types[(int)GET_RACE(mob)], grn, nrm, cyn, GET_MOB_SIZE(mob), grn, nrm, cyn, GET_MOB_WEIGHT(mob), grn, nrm, cyn, buf1, grn, nrm, cyn, buf2, #if CONFIG_OASIS_MPROG grn, nrm, cyn, (OLC_MPROGL(d) ? "Set." : "Not Set."), #endif grn, nrm ); SEND_TO_Q(buf, d); OLC_MODE(d) = MEDIT_MAIN_MENU; }
void convert_mobs_to_disk(int zone_num) { int i, rmob_num, zone, top; FILE *mob_file; char fname[64]; struct char_data *mob; struct mob_attacks_data *attack; struct mob_equipment_data *equipment; struct mob_action_data *action; MPROG_DATA *mob_prog; zone = zone_table[zone_num].number; top = zone_table[zone_num].top; sprintf(fname, "%s/%i.mob", MOB_PREFIX, zone); if (!(mob_file = fopen(fname, "w"))) { mudlog("SYSERR: OLC: Cannot open mob file!", 'G', COM_BUILDER, TRUE); return; } /*. Seach database for mobs in this zone and save em .*/ for (i = zone * 100; i <= top; i++) { rmob_num = real_mobile(i); if (rmob_num != -1) { if (fprintf(mob_file, "#%d\n", i) < 0) { mudlog("SYSERR: OLC: Cannot write mob file!\r\n", 'G', COM_BUILDER, TRUE); fclose(mob_file); return; } mob = (mob_proto + rmob_num); attack = GET_ATTACKS(mob); equipment = GET_EQUIP(mob); action = GET_ACTION(mob); mob_prog = mob_index[rmob_num].mobprogs; /*. Clean up strings .*/ strcpy(buf1, GET_LDESC(mob)); strip_string(buf1); if (GET_DDESC(mob)) { strcpy(buf2, GET_DDESC(mob)); strip_string(buf2); } else strcpy(buf2, ""); fprintf(mob_file, "%s~\n" "%s~\n" "%s~\n" "%s~\n" "%ld %ld %i X\n" "%d %d %i %dd%d+%d %dd%d+%d\n" "%d %d\n" /*. Gold & Exp are longs in my mud, ignore any warning .*/ "%d %d %d %d %d %d\n", GET_ALIAS(mob), GET_SDESC(mob), buf1, buf2, MOB_FLAGS(mob), AFF_FLAGS(mob), GET_ALIGNMENT(mob), GET_LEVEL(mob), GET_HITROLL(mob), GET_AC(mob) / 10, GET_HIT(mob), GET_MANA(mob), GET_MOVE(mob), GET_NDD(mob), GET_SDD(mob), GET_DAMROLL(mob), GET_GOLD(mob), GET_EXP(mob), GET_POS(mob), GET_DEFAULT_POS(mob), GET_SEX(mob), GET_CLASS(mob), GET_RACE(mob), GET_SIZE(mob)); while (attack) { fprintf(mob_file, "T %d %dd%d+%d %d\n", attack->attacks, attack->nodice, attack->sizedice, attack->damroll, attack->attack_type); attack = attack->next; } while (action) { fprintf(mob_file, "A %d %d %s\n", action->chance, action->minpos, action->action); action = action->next; } while (equipment) { fprintf(mob_file, "E %d %d %d %d\n", equipment->pos, equipment->chance, equipment->vnum, equipment->max); equipment = equipment->next; } /*. Deal with Extra stats in case they are there .*/ if ((GET_STR(mob) != 11) && (GET_STR(mob) < 19)) fprintf(mob_file, "Str: %d\n", (GET_STR(mob) * 5)); else if ((GET_STR(mob) > 18) && (GET_STR(mob) != 50)) fprintf(mob_file, "Str: 100\n"); if ((GET_DEX(mob) != 11) && (GET_DEX(mob) < 19)) { fprintf(mob_file, "Dex: %d\n", (GET_DEX(mob) * 5)); fprintf(mob_file, "Agi: %d\n", (GET_DEX(mob) * 5)); } else if ((GET_DEX(mob) > 18) && (GET_DEX(mob) != 50)) { fprintf(mob_file, "Dex: 100\n"); fprintf(mob_file, "Agi: 100\n"); } if ((GET_INT(mob) != 11) && (GET_INT(mob) < 19)) fprintf(mob_file, "Int: %d\n", (GET_INT(mob) * 5)); else if ((GET_INT(mob) > 18) && (GET_INT(mob) != 50)) fprintf(mob_file, "Int: 100\n"); if ((GET_WIS(mob) != 11) && (GET_WIS(mob) < 19)) fprintf(mob_file, "Wis: %d\n", (GET_WIS(mob) * 5)); else if ((GET_WIS(mob) > 18) && (GET_WIS(mob) != 50)) fprintf(mob_file, "Wis: 100\n"); if ((GET_CON(mob) != 11) && (GET_CON(mob) < 19)) fprintf(mob_file, "Con: %d\n", (GET_CON(mob) * 5)); else if ((GET_CON(mob) > 18) && (GET_CON(mob) != 50)) fprintf(mob_file, "Con: 100\n"); /*. Deal with Mob Progs .*/ while (mob_prog) { switch (mob_prog->type) { case IN_FILE_PROG: fprintf(mob_file, ">in_file_prog"); break; case ACT_PROG: fprintf(mob_file, ">act_prog"); break; case SPEECH_PROG: fprintf(mob_file, ">speech_prog"); break; case RAND_PROG: fprintf(mob_file, ">rand_prog"); break; case FIGHT_PROG: fprintf(mob_file, ">fight_prog"); break; case HITPRCNT_PROG: fprintf(mob_file, ">hitprcnt_prog"); break; case DEATH_PROG: fprintf(mob_file, ">death_prog"); break; case ENTRY_PROG: fprintf(mob_file, ">entry_prog"); break; case GREET_PROG: fprintf(mob_file, ">greet_prog"); break; case ALL_GREET_PROG: fprintf(mob_file, ">all_greet_prog"); break; case GIVE_PROG: fprintf(mob_file, ">give_prog"); break; case BRIBE_PROG: fprintf(mob_file, ">bribe_prog"); break; case SHOUT_PROG: fprintf(mob_file, ">shout_prog"); break; case HOLLER_PROG: fprintf(mob_file, ">holler_prog"); break; case TELL_PROG: fprintf(mob_file, ">tell_prog"); break; case TIME_PROG: fprintf(mob_file, ">time_prog"); break; } strcpy(buf1, mob_prog->arglist); strip_string(buf1); strcpy(buf2, mob_prog->comlist); strip_string(buf2); fprintf(mob_file, " %s~\n%s", buf1, buf2); mob_prog = mob_prog->next; if (!mob_prog) fprintf(mob_file, "~\n|\n"); else fprintf(mob_file, "~\n"); } } } fclose(mob_file); }
int save_mobiles(zone_rnum rznum) { zone_vnum vznum; FILE *mobfd; room_vnum i; mob_rnum rmob; int written; char mobfname[64], usedfname[64]; #if CIRCLE_UNSIGNED_INDEX if (rznum == NOWHERE || rznum > top_of_zone_table) { #else if (rznum < 0 || rznum > top_of_zone_table) { #endif log("SYSERR: GenOLC: save_mobiles: Invalid real zone number %d. (0-%d)", rznum, top_of_zone_table); return FALSE; } vznum = zone_table[rznum].number; snprintf(mobfname, sizeof(mobfname), "%s%d.new", MOB_PREFIX, vznum); if ((mobfd = fopen(mobfname, "w")) == NULL) { mudlog(BRF, LVL_GOD, TRUE, "SYSERR: GenOLC: Cannot open mob file for writing."); return FALSE; } for (i = genolc_zone_bottom(rznum); i <= zone_table[rznum].top; i++) { if ((rmob = real_mobile(i)) == NOBODY) continue; check_mobile_strings(&mob_proto[rmob]); if (write_mobile_record(i, &mob_proto[rmob], mobfd) < 0) log("SYSERR: GenOLC: Error writing mobile #%d.", i); } fputs("$\n", mobfd); written = ftell(mobfd); fclose(mobfd); snprintf(usedfname, sizeof(usedfname), "%s%d.mob", MOB_PREFIX, vznum); remove(usedfname); rename(mobfname, usedfname); if (in_save_list(vznum, SL_MOB)) remove_from_save_list(vznum, SL_MOB); log("GenOLC: '%s' saved, %d bytes written.", usedfname, written); return written; } int write_mobile_espec(mob_vnum mvnum, struct char_data *mob, FILE *fd) { if (GET_ATTACK(mob) != 0) fprintf(fd, "BareHandAttack: %d\n", GET_ATTACK(mob)); if (GET_STR(mob) != 11) fprintf(fd, "Str: %d\n", GET_STR(mob)); if (GET_ADD(mob) != 0) fprintf(fd, "StrAdd: %d\n", GET_ADD(mob)); if (GET_DEX(mob) != 11) fprintf(fd, "Dex: %d\n", GET_DEX(mob)); if (GET_INT(mob) != 11) fprintf(fd, "Int: %d\n", GET_INT(mob)); if (GET_WIS(mob) != 11) fprintf(fd, "Wis: %d\n", GET_WIS(mob)); if (GET_CON(mob) != 11) fprintf(fd, "Con: %d\n", GET_CON(mob)); if (GET_CHA(mob) != 11) fprintf(fd, "Cha: %d\n", GET_CHA(mob)); if (GET_SAVE(mob, SAVING_PARA) != 0) fprintf(fd, "SavingPara: %d\n", GET_SAVE(mob, SAVING_PARA)); if (GET_SAVE(mob, SAVING_ROD) != 0) fprintf(fd, "SavingRod: %d\n", GET_SAVE(mob, SAVING_ROD)); if (GET_SAVE(mob, SAVING_PETRI) != 0) fprintf(fd, "SavingPetri: %d\n", GET_SAVE(mob, SAVING_PETRI)); if (GET_SAVE(mob, SAVING_BREATH) != 0) fprintf(fd, "SavingBreath: %d\n", GET_SAVE(mob, SAVING_BREATH)); if (GET_SAVE(mob, SAVING_SPELL) != 0) fprintf(fd, "SavingSpell: %d\n", GET_SAVE(mob, SAVING_SPELL)); fputs("E\n", fd); return TRUE; } int write_mobile_record(mob_vnum mvnum, struct char_data *mob, FILE *fd) { char ldesc[MAX_STRING_LENGTH]; char ddesc[MAX_STRING_LENGTH]; char buf[MAX_STRING_LENGTH]; ldesc[MAX_STRING_LENGTH - 1] = '\0'; ddesc[MAX_STRING_LENGTH - 1] = '\0'; strip_cr(strncpy(ldesc, GET_LDESC(mob), MAX_STRING_LENGTH - 1)); strip_cr(strncpy(ddesc, GET_DDESC(mob), MAX_STRING_LENGTH - 1)); int n = snprintf(buf, MAX_STRING_LENGTH, "#%d\n" "%s%c\n" "%s%c\n" "%s%c\n" "%s%c\n", mvnum, GET_ALIAS(mob), STRING_TERMINATOR, GET_SDESC(mob), STRING_TERMINATOR, ldesc, STRING_TERMINATOR, ddesc, STRING_TERMINATOR ); if(n < MAX_STRING_LENGTH) { fprintf(fd, "%s", convert_from_tabs(buf)); fprintf(fd, "%d %d %d %d %d %d %d %d %d E\n" "%d %d %d %dd%d+%d %dd%d+%d\n", MOB_FLAGS(mob)[0], MOB_FLAGS(mob)[1], MOB_FLAGS(mob)[2], MOB_FLAGS(mob)[3], AFF_FLAGS(mob)[0], AFF_FLAGS(mob)[1], AFF_FLAGS(mob)[2], AFF_FLAGS(mob)[3], GET_ALIGNMENT(mob), GET_LEVEL(mob), 20 - GET_HITROLL(mob), GET_AC(mob) / 10, GET_HIT(mob), GET_MANA(mob), GET_MOVE(mob), GET_NDD(mob), GET_SDD(mob), GET_DAMROLL(mob)); fprintf(fd, "%d %d\n" "%d %d %d\n", GET_GOLD(mob), GET_EXP(mob), GET_POS(mob), GET_DEFAULT_POS(mob), GET_SEX(mob) ); if (write_mobile_espec(mvnum, mob, fd) < 0) log("SYSERR: GenOLC: Error writing E-specs for mobile #%d.", mvnum); script_save_to_disk(fd, mob, MOB_TRIGGER); #if CONFIG_GENOLC_MOBPROG if (write_mobile_mobprog(mvnum, mob, fd) < 0) log("SYSERR: GenOLC: Error writing MobProgs for mobile #%d.", mvnum); #endif } else { mudlog(BRF,LVL_BUILDER,TRUE, "SYSERR: Could not save mobile #%d due to size (%d > maximum of %d)", mvnum, n, MAX_STRING_LENGTH); } return TRUE; }