Exemple #1
0
static GimpStroke *
gimp_vectors_real_stroke_get_next (const GimpVectors *vectors,
                                   const GimpStroke  *prev)
{
  if (! prev)
    {
      return vectors->strokes ? vectors->strokes->data : NULL;
    }
  else
    {
      GList *stroke;

      stroke = g_list_find (vectors->strokes, prev);

      g_return_val_if_fail (stroke != NULL, NULL);

      return stroke->next ? GIMP_STROKE (stroke->next->data) : NULL;
    }
}
void
gimp_channel_select_vectors (GimpChannel    *channel,
                             const gchar    *undo_desc,
                             GimpVectors    *vectors,
                             GimpChannelOps  op,
                             gboolean        antialias,
                             gboolean        feather,
                             gdouble         feather_radius_x,
                             gdouble         feather_radius_y,
                             gboolean        push_undo)
{
  GimpScanConvert *scan_convert;
  GList           *stroke;
  gboolean         coords_added = FALSE;

  g_return_if_fail (GIMP_IS_CHANNEL (channel));
  g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (channel)));
  g_return_if_fail (undo_desc != NULL);
  g_return_if_fail (GIMP_IS_VECTORS (vectors));

  scan_convert = gimp_scan_convert_new ();

  for (stroke = vectors->strokes; stroke; stroke = stroke->next)
    {
      GArray   *coords;
      gboolean  closed;

      coords = gimp_stroke_interpolate (GIMP_STROKE (stroke->data),
                                        1.0, &closed);

      if (coords && coords->len)
        {
          GimpVector2 *points;
          gint         i;

          points = g_new0 (GimpVector2, coords->len);

          for (i = 0; i < coords->len; i++)
            {
              points[i].x = g_array_index (coords, GimpCoords, i).x;
              points[i].y = g_array_index (coords, GimpCoords, i).y;
            }

          gimp_scan_convert_add_polyline (scan_convert, coords->len,
                                          points, TRUE);
          coords_added = TRUE;

          g_free (points);
        }

      if (coords)
        g_array_free (coords, TRUE);
    }

  if (coords_added)
    gimp_channel_select_scan_convert (channel, undo_desc, scan_convert, 0, 0,
                                      op, antialias, feather,
                                      feather_radius_x, feather_radius_y,
                                      push_undo);

  gimp_scan_convert_free (scan_convert);
}
Exemple #3
0
gboolean
gimp_paint_core_stroke_vectors (GimpPaintCore     *core,
                                GimpDrawable      *drawable,
                                GimpPaintOptions  *paint_options,
                                gboolean           emulate_dynamics,
                                GimpVectors       *vectors,
                                gboolean           push_undo,
                                GError           **error)
{
  GList    *stroke;
  gboolean  initialized = FALSE;
  gboolean  due_to_lack_of_points = FALSE;
  gint      off_x, off_y;
  gint      vectors_off_x, vectors_off_y;

  g_return_val_if_fail (GIMP_IS_PAINT_CORE (core), FALSE);
  g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), FALSE);
  g_return_val_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)), FALSE);
  g_return_val_if_fail (GIMP_IS_PAINT_OPTIONS (paint_options), FALSE);
  g_return_val_if_fail (GIMP_IS_VECTORS (vectors), FALSE);
  g_return_val_if_fail (error == NULL || *error == NULL, FALSE);

  gimp_item_get_offset (GIMP_ITEM (vectors),  &vectors_off_x, &vectors_off_y);
  gimp_item_get_offset (GIMP_ITEM (drawable), &off_x, &off_y);

  off_x -= vectors_off_x;
  off_y -= vectors_off_y;

  for (stroke = vectors->strokes; stroke; stroke = stroke->next)
    {
      GArray   *coords;
      gboolean  closed;

      coords = gimp_stroke_interpolate (GIMP_STROKE (stroke->data),
                                        1.0, &closed);

      if (coords && coords->len)
        {
          gint i;

          for (i = 0; i < coords->len; i++)
            {
              g_array_index (coords, GimpCoords, i).x -= off_x;
              g_array_index (coords, GimpCoords, i).y -= off_y;
            }

          if (emulate_dynamics)
            gimp_paint_core_stroke_emulate_dynamics ((GimpCoords *) coords->data,
                                                     coords->len);

          if (initialized ||
              gimp_paint_core_start (core, drawable, paint_options,
                                     &g_array_index (coords, GimpCoords, 0),
                                     error))
            {
              initialized = TRUE;

              core->cur_coords  = g_array_index (coords, GimpCoords, 0);
              core->last_coords = g_array_index (coords, GimpCoords, 0);

              gimp_paint_core_paint (core, drawable, paint_options,
                                     GIMP_PAINT_STATE_INIT, 0);

              gimp_paint_core_paint (core, drawable, paint_options,
                                     GIMP_PAINT_STATE_MOTION, 0);

              for (i = 1; i < coords->len; i++)
                {
                  gimp_paint_core_interpolate (core, drawable, paint_options,
                                               &g_array_index (coords, GimpCoords, i),
                                               0);
                }

              gimp_paint_core_paint (core, drawable, paint_options,
                                     GIMP_PAINT_STATE_FINISH, 0);
            }
          else
            {
              if (coords)
                g_array_free (coords, TRUE);

              break;
            }
        }
      else
        {
          due_to_lack_of_points = TRUE;
        }

      if (coords)
        g_array_free (coords, TRUE);
    }

  if (initialized)
    {
      gimp_paint_core_finish (core, drawable, push_undo);

      gimp_paint_core_cleanup (core);
    }

  if (! initialized && due_to_lack_of_points && *error == NULL)
    {
      g_set_error_literal (error, GIMP_ERROR, GIMP_FAILED,
                           _("Not enough points to stroke"));
    }

  return initialized;
}