Exemple #1
0
//-------------------------------------------------------------------------------------------------
// Write data to current position
//-------------------------------------------------------------------------------------------------
void GLCD_WriteData(unsigned char dataToWrite)
{
    while(GLCD_ReadStatus(screen_x / 64)&DISPLAY_STATUS_BUSY);
       
//    GPIO_StructInit(&GPIO_InitStructure);
//    GPIO_InitStructure.GPIO_Pin = (0xFF );
//    GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
//    GPIO_Init(KS0108_PORT, &GPIO_InitStructure);
    
    GPIO_Init(KS0108_PORT,GPIO_PIN_ALL,GPIO_MODE_OUT_PP_LOW_FAST);

    GPIO_WriteLow(GPIOC, KS0108_RW);
    GLCD_Delay();
    GPIO_WriteHigh(GPIOC, KS0108_RS);
    GLCD_Delay();

	GPIO_Write(KS0108_PORT, (GPIO_Pin_TypeDef)(dataToWrite ));
    GLCD_Delay();
	
    GLCD_EnableController(screen_x / 64);
    GLCD_Delay();
    GPIO_WriteHigh(GPIOC, KS0108_EN);
    GLCD_Delay();
    GPIO_WriteLow(GPIOC, KS0108_EN);
    GLCD_Delay();
    GLCD_DisableController(screen_x / 64);
    screen_x++;
}
Exemple #2
0
void GLCD_Reset(void)
{
    GPIO_WriteHigh(GPIOC, KS0108_RES);
    GLCD_Delay();
    GPIO_WriteLow(GPIOC, KS0108_RES);
    GLCD_Delay();
    GPIO_WriteHigh(GPIOC, KS0108_RES);
    
    while(GLCD_ReadStatus(0)&DISPLAY_STATUS_BUSY);
}
int
GLCD_IsOFF ()
{
	char status;

	status = GLCD_ReadStatus ();
	if (status & P4_Status_On)
		return 1;
	else
		return 0;
}//end of function GLCD_IsOFF
int
GLCD_IsReset ()
{
	char status;

	status = GLCD_ReadStatus ();
	if (status & P4_Reset)
		return 1;
	else
		return 0;
}//end of function GLCD_IsReset
int
GLCD_IsBusy ()
{
	char status;

	status = GLCD_ReadStatus ();
	if (status&P4_Busy)
		return 1;
	else
		return 0;
}//end of function GLCD_IsBusy
Exemple #6
0
//-------------------------------------------------------------------------------------------------
// Write command to specified controller
//-------------------------------------------------------------------------------------------------
void GLCD_WriteCommand(unsigned char commandToWrite, unsigned char controller)
{
while(GLCD_ReadStatus(controller)&DISPLAY_STATUS_BUSY);
KS0108_DATA_DIR = 0xFF;
KS0108_CTRL_PORT &= ~(KS0108_RW | KS0108_RS);
GLCD_EnableController(controller);
KS0108_DATA_PORT = commandToWrite;
KS0108_CTRL_PORT |= KS0108_EN;
GLCD_Delay();
KS0108_CTRL_PORT &= ~KS0108_EN;
GLCD_DisableController(controller);
}
Exemple #7
0
//-------------------------------------------------------------------------------------------------
// Write data to current position
//-------------------------------------------------------------------------------------------------
void GLCD_WriteData(unsigned char dataToWrite)
{
while(GLCD_ReadStatus(screen_x / 64)&DISPLAY_STATUS_BUSY);
KS0108_DATA_DIR = 0xFF;
KS0108_CTRL_PORT &= ~KS0108_RW;
KS0108_CTRL_PORT |= KS0108_RS;
KS0108_DATA_PORT = dataToWrite;
GLCD_EnableController(screen_x / 64);
KS0108_CTRL_PORT |= KS0108_EN;
GLCD_Delay();
KS0108_CTRL_PORT &= ~KS0108_EN;
GLCD_DisableController(screen_x / 64);
screen_x++;
}
Exemple #8
0
//-------------------------------------------------------------------------------------------------
// Read data from current position
//-------------------------------------------------------------------------------------------------
unsigned char GLCD_ReadData(void)
{
unsigned char data;
while(GLCD_ReadStatus(screen_x / 64)&DISPLAY_STATUS_BUSY);
KS0108_DATA_DIR = 0x00;
KS0108_CTRL_PORT |= (KS0108_RW | KS0108_RS);
GLCD_EnableController(screen_x / 64);
//GLCD_Delay();
KS0108_CTRL_PORT |= KS0108_EN;
GLCD_Delay();
data = KS0108_DATA_PIN;
KS0108_CTRL_PORT &= ~KS0108_EN;
GLCD_DisableController(screen_x / 64);
screen_x++;
return data;
}
Exemple #9
0
//-------------------------------------------------------------------------------------------------
// Write command to specified controller
//-------------------------------------------------------------------------------------------------
void GLCD_WriteCommand(unsigned char commandToWrite, unsigned char controller)
{
    while(GLCD_ReadStatus(controller)&DISPLAY_STATUS_BUSY);
//    GPIO_StructInit(&GPIO_InitStructure);
//    GPIO_InitStructure.GPIO_Pin  = (0xFF );
//    GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
//    GPIO_Init(KS0108_PORT, &GPIO_InitStructure);

    GPIO_Init(KS0108_PORT,GPIO_PIN_ALL,GPIO_MODE_OUT_PP_LOW_FAST);
    
    GPIO_WriteLow(GPIOC, (GPIO_Pin_TypeDef)(KS0108_RS | KS0108_RW));
    GLCD_Delay();
    GLCD_EnableController(controller);
    GLCD_Delay();
	GPIO_Write(KS0108_PORT, (GPIO_Pin_TypeDef)(commandToWrite ));
    GLCD_Delay();
    GPIO_WriteHigh(GPIOC, KS0108_EN);
    GLCD_Delay();
    GPIO_WriteLow(GPIOC, KS0108_EN);
    GLCD_Delay();
    GLCD_DisableController(controller);
}
main ()
{
	char status;
	int i, j;

	system_init_config ();
	GLCD_Reset ();
	Set_DisplayOn ();
	status = GLCD_ReadStatus ();

	Set_DisplayStartLine (0);
	Set_Yaddr (0);
	Set_Xaddr (0);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0xaa);

	Set_Xaddr (1);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0xaa);

	Set_Xaddr (2);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0xbb);

	Set_Xaddr (3);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0x0f);

	Set_Xaddr (4);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0x6a);

	Set_Xaddr (5);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0x30);

	Set_Xaddr (6);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0xcc);

	Set_Xaddr (7);
	for (i=0;i<64;i++)
		Send_Data (0x00);
	for (i=0;i<64;i++)
		Send_Data (0xbb);

	while (1);
}//end of function main