static void
gst_decklink_audio_sink_class_init (GstDecklinkAudioSinkClass * klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
  GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
  GstAudioBaseSinkClass *audiobasesink_class =
      GST_AUDIO_BASE_SINK_CLASS (klass);

  gobject_class->set_property = gst_decklink_audio_sink_set_property;
  gobject_class->get_property = gst_decklink_audio_sink_get_property;
  gobject_class->finalize = gst_decklink_audio_sink_finalize;

  audiobasesink_class->create_ringbuffer =
      GST_DEBUG_FUNCPTR (gst_decklink_audio_sink_create_ringbuffer);

  g_object_class_install_property (gobject_class, PROP_DEVICE_NUMBER,
      g_param_spec_int ("device-number", "Device number",
          "Output device instance to use", 0, G_MAXINT, 0,
          (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS |
              G_PARAM_CONSTRUCT)));

  gst_element_class_add_pad_template (element_class,
      gst_static_pad_template_get (&sink_template));

  gst_element_class_set_static_metadata (element_class, "Decklink Audio Sink",
      "Audio/Sink", "Decklink Sink", "David Schleef <*****@*****.**>, "
      "Sebastian Dröge <*****@*****.**>");

  GST_DEBUG_CATEGORY_INIT (gst_decklink_audio_sink_debug, "decklinkaudiosink",
      0, "debug category for decklinkaudiosink element");
}
static void
gst_directsound_sink_class_init (GstDirectSoundSinkClass * klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
  GstBaseSinkClass *gstbasesink_class = GST_BASE_SINK_CLASS (klass);
  GstAudioSinkClass *gstaudiosink_class = GST_AUDIO_SINK_CLASS (klass);
  GstAudioBaseSinkClass *gstaudiobasesink_class =
      GST_AUDIO_BASE_SINK_CLASS (klass);
  GstElementClass *element_class = GST_ELEMENT_CLASS (klass);

  GST_DEBUG_CATEGORY_INIT (directsoundsink_debug, "directsoundsink", 0,
      "DirectSound sink");

  gobject_class->finalize = gst_directsound_sink_finalize;
  gobject_class->set_property = gst_directsound_sink_set_property;
  gobject_class->get_property = gst_directsound_sink_get_property;

  gstbasesink_class->get_caps =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_getcaps);

  gstbasesink_class->query = GST_DEBUG_FUNCPTR (gst_directsound_sink_query);

  gstaudiobasesink_class->payload =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_payload);

  gstaudiosink_class->prepare =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_prepare);
  gstaudiosink_class->unprepare =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_unprepare);
  gstaudiosink_class->open = GST_DEBUG_FUNCPTR (gst_directsound_sink_open);
  gstaudiosink_class->close = GST_DEBUG_FUNCPTR (gst_directsound_sink_close);
  gstaudiosink_class->write = GST_DEBUG_FUNCPTR (gst_directsound_sink_write);
  gstaudiosink_class->delay = GST_DEBUG_FUNCPTR (gst_directsound_sink_delay);
  gstaudiosink_class->reset = GST_DEBUG_FUNCPTR (gst_directsound_sink_reset);

  g_object_class_install_property (gobject_class,
      PROP_VOLUME,
      g_param_spec_double ("volume", "Volume",
          "Volume of this stream", 0.0, 1.0, 1.0,
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  g_object_class_install_property (gobject_class,
      PROP_MUTE,
      g_param_spec_boolean ("mute", "Mute",
          "Mute state of this stream", DEFAULT_MUTE,
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));

  gst_element_class_set_static_metadata (element_class,
      "Direct Sound Audio Sink", "Sink/Audio",
      "Output to a sound card via Direct Sound",
      "Sebastien Moutte <*****@*****.**>");

  gst_element_class_add_pad_template (element_class,
      gst_static_pad_template_get (&directsoundsink_sink_factory));
}