static gboolean gst_vaapi_window_wayland_create (GstVaapiWindow * window, guint * width, guint * height) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplayWaylandPrivate *const priv_display = GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE (GST_VAAPI_OBJECT_DISPLAY (window)); GST_DEBUG ("create window, size %ux%u", *width, *height); g_return_val_if_fail (priv_display->compositor != NULL, FALSE); g_return_val_if_fail (priv_display->shell != NULL, FALSE); GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->event_queue = wl_display_create_queue (priv_display->wl_display); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!priv->event_queue) return FALSE; GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->surface = wl_compositor_create_surface (priv_display->compositor); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!priv->surface) return FALSE; wl_proxy_set_queue ((struct wl_proxy *) priv->surface, priv->event_queue); GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->shell_surface = wl_shell_get_shell_surface (priv_display->shell, priv->surface); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!priv->shell_surface) return FALSE; wl_proxy_set_queue ((struct wl_proxy *) priv->shell_surface, priv->event_queue); wl_shell_surface_add_listener (priv->shell_surface, &shell_surface_listener, priv); wl_shell_surface_set_toplevel (priv->shell_surface); priv->poll = gst_poll_new (TRUE); gst_poll_fd_init (&priv->pollfd); if (priv->fullscreen_on_show) gst_vaapi_window_wayland_set_fullscreen (window, TRUE); priv->surface_format = GST_VIDEO_FORMAT_ENCODED; priv->use_vpp = GST_VAAPI_DISPLAY_HAS_VPP (GST_VAAPI_OBJECT_DISPLAY (window)); priv->is_shown = TRUE; return TRUE; }
/** * gst_vaapi_object_lock_display: * @object: a #GstVaapiObject * * Locks @object parent display. If display is already locked by * another thread, the current thread will block until display is * unlocked by the other thread. */ void gst_vaapi_object_lock_display (GstVaapiObject * object) { g_return_if_fail (object != NULL); GST_VAAPI_OBJECT_LOCK_DISPLAY (object); }
/** * gst_vaapi_surface_query_status: * @surface: a #GstVaapiSurface * @pstatus: return location for the #GstVaapiSurfaceStatus * * Finds out any pending operations on the @surface. The * #GstVaapiSurfaceStatus flags are returned into @pstatus. * * Return value: %TRUE on success */ gboolean gst_vaapi_surface_query_status( GstVaapiSurface *surface, GstVaapiSurfaceStatus *pstatus ) { VASurfaceStatus surface_status; VAStatus status; g_return_val_if_fail(GST_VAAPI_IS_SURFACE(surface), FALSE); GST_VAAPI_OBJECT_LOCK_DISPLAY(surface); status = vaQuerySurfaceStatus( GST_VAAPI_OBJECT_VADISPLAY(surface), GST_VAAPI_OBJECT_ID(surface), &surface_status ); GST_VAAPI_OBJECT_UNLOCK_DISPLAY(surface); if (!vaapi_check_status(status, "vaQuerySurfaceStatus()")) return FALSE; if (pstatus) *pstatus = to_GstVaapiSurfaceStatus(surface_status); return TRUE; }
static void gst_vaapi_texture_glx_destroy (GstVaapiTexture * texture) { GST_VAAPI_OBJECT_LOCK_DISPLAY (texture); destroy_texture_unlocked (texture); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (texture); }
static gboolean gst_vaapi_texture_glx_create (GstVaapiTexture * texture) { gboolean success; GST_VAAPI_OBJECT_LOCK_DISPLAY (texture); success = create_texture_unlocked (texture); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (texture); return success; }
static void coded_buffer_unmap (GstVaapiCodedBuffer * buf) { if (!buf->segment_list) return; GST_VAAPI_OBJECT_LOCK_DISPLAY (buf); vaapi_unmap_buffer (GST_VAAPI_OBJECT_VADISPLAY (buf), GST_VAAPI_OBJECT_ID (buf), (void **) &buf->segment_list); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (buf); }
static gboolean coded_buffer_map (GstVaapiCodedBuffer * buf) { if (buf->segment_list) return TRUE; GST_VAAPI_OBJECT_LOCK_DISPLAY (buf); buf->segment_list = vaapi_map_buffer (GST_VAAPI_OBJECT_VADISPLAY (buf), GST_VAAPI_OBJECT_ID (buf)); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (buf); return buf->segment_list != NULL; }
static gboolean gst_vaapi_texture_glx_put_surface (GstVaapiTexture * texture, GstVaapiSurface * surface, const GstVaapiRectangle * crop_rect, guint flags) { gboolean success; GST_VAAPI_OBJECT_LOCK_DISPLAY (texture); success = gst_vaapi_texture_glx_put_surface_unlocked (texture, surface, crop_rect, flags); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (texture); return success; }
static void do_resize_window (ResizeWindowArgs * args) { GstVaapiWindowEGL *const window = args->window; EglContextState old_cs; GST_VAAPI_OBJECT_LOCK_DISPLAY (window); if (egl_context_set_current (window->egl_window->context, TRUE, &old_cs)) { args->success = do_resize_window_unlocked (window, args->width, args->height); egl_context_set_current (window->egl_window->context, FALSE, &old_cs); } GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); }
static void do_upload_surface (UploadSurfaceArgs * args) { GstVaapiWindowEGL *const window = args->window; EglContextState old_cs; args->success = FALSE; GST_VAAPI_OBJECT_LOCK_DISPLAY (window); if (egl_context_set_current (window->egl_window->context, TRUE, &old_cs)) { args->success = do_upload_surface_unlocked (window, args->surface, args->src_rect, args->dst_rect, args->flags); egl_context_set_current (window->egl_window->context, FALSE, &old_cs); } GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); }
static void do_create_objects (CreateObjectsArgs * args) { GstVaapiWindowEGL *const window = args->window; EglContextState old_cs; args->success = FALSE; GST_VAAPI_OBJECT_LOCK_DISPLAY (window); if (egl_context_set_current (args->egl_context, TRUE, &old_cs)) { args->success = do_create_objects_unlocked (window, args->width, args->height, args->egl_context); egl_context_set_current (args->egl_context, FALSE, &old_cs); } GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); }
static void do_destroy_objects (GstVaapiWindowEGL * window) { EglContext *const egl_context = GST_VAAPI_DISPLAY_EGL_CONTEXT (GST_VAAPI_OBJECT_DISPLAY (window)); EglContextState old_cs; if (!window->egl_window) return; GST_VAAPI_OBJECT_LOCK_DISPLAY (window); if (egl_context_set_current (egl_context, TRUE, &old_cs)) { do_destroy_objects_unlocked (window); egl_context_set_current (egl_context, FALSE, &old_cs); } GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); }
static gboolean gst_vaapi_window_wayland_resize (GstVaapiWindow * window, guint width, guint height) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplayWaylandPrivate *const priv_display = GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE (GST_VAAPI_OBJECT_DISPLAY (window)); GST_DEBUG ("resize window, new size %ux%u", width, height); gst_vaapi_video_pool_replace (&priv->surface_pool, NULL); if (priv->opaque_region) wl_region_destroy (priv->opaque_region); GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->opaque_region = wl_compositor_create_region (priv_display->compositor); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); wl_region_add (priv->opaque_region, 0, 0, width, height); return TRUE; }
static gboolean gst_vaapi_window_wayland_render (GstVaapiWindow * window, GstVaapiSurface * surface, const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect, guint flags) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window); struct wl_display *const wl_display = GST_VAAPI_OBJECT_NATIVE_DISPLAY (window); struct wl_buffer *buffer; FrameState *frame; guint width, height, va_flags; VAStatus status; gboolean need_vpp = FALSE; /* Check that we don't need to crop source VA surface */ gst_vaapi_surface_get_size (surface, &width, &height); if (src_rect->x != 0 || src_rect->y != 0) need_vpp = TRUE; if (src_rect->width != width || src_rect->height != height) need_vpp = TRUE; /* Check that we don't render to a subregion of this window */ if (dst_rect->x != 0 || dst_rect->y != 0) need_vpp = TRUE; if (dst_rect->width != window->width || dst_rect->height != window->height) need_vpp = TRUE; /* Try to construct a Wayland buffer from VA surface as is (without VPP) */ if (!need_vpp) { GST_VAAPI_OBJECT_LOCK_DISPLAY (window); va_flags = from_GstVaapiSurfaceRenderFlags (flags); status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display), GST_VAAPI_OBJECT_ID (surface), va_flags & (VA_TOP_FIELD | VA_BOTTOM_FIELD), &buffer); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (status == VA_STATUS_ERROR_FLAG_NOT_SUPPORTED) need_vpp = TRUE; else if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()")) return FALSE; } /* Try to construct a Wayland buffer with VPP */ if (need_vpp) { if (priv->use_vpp) { GstVaapiSurface *const vpp_surface = vpp_convert (window, surface, src_rect, dst_rect, flags); if (G_UNLIKELY (!vpp_surface)) need_vpp = FALSE; else { surface = vpp_surface; width = window->width; height = window->height; } } GST_VAAPI_OBJECT_LOCK_DISPLAY (window); status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display), GST_VAAPI_OBJECT_ID (surface), VA_FRAME_PICTURE, &buffer); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()")) return FALSE; } /* Wait for the previous frame to complete redraw */ if (!gst_vaapi_window_wayland_sync (window)) { wl_buffer_destroy (buffer); return !priv->sync_failed; } frame = frame_state_new (window); if (!frame) return FALSE; g_atomic_pointer_set (&priv->last_frame, frame); g_atomic_int_inc (&priv->num_frames_pending); if (need_vpp && priv->use_vpp) { frame->surface = surface; frame->surface_pool = gst_vaapi_video_pool_ref (priv->surface_pool); } /* XXX: attach to the specified target rectangle */ GST_VAAPI_OBJECT_LOCK_DISPLAY (window); wl_surface_attach (priv->surface, buffer, 0, 0); wl_surface_damage (priv->surface, 0, 0, width, height); if (priv->opaque_region) { wl_surface_set_opaque_region (priv->surface, priv->opaque_region); wl_region_destroy (priv->opaque_region); priv->opaque_region = NULL; } wl_proxy_set_queue ((struct wl_proxy *) buffer, priv->event_queue); wl_buffer_add_listener (buffer, &frame_buffer_listener, frame); frame->callback = wl_surface_frame (priv->surface); wl_callback_add_listener (frame->callback, &frame_callback_listener, frame); wl_surface_commit (priv->surface); wl_display_flush (wl_display); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); return TRUE; }
static gboolean gst_vaapi_window_wayland_render( GstVaapiWindow *window, GstVaapiSurface *surface, const GstVaapiRectangle *src_rect, const GstVaapiRectangle *dst_rect, guint flags ) { GstVaapiWindowWaylandPrivate * const priv = GST_VAAPI_WINDOW_WAYLAND(window)->priv; GstVaapiDisplay * const display = GST_VAAPI_OBJECT_DISPLAY(window); struct wl_display * const wl_display = GST_VAAPI_OBJECT_WL_DISPLAY(window); struct wl_buffer *buffer; struct wl_callback *callback; guint width, height, va_flags; VASurfaceID surface_id; VAStatus status; /* XXX: use VPP to support unusual source and destination rectangles */ gst_vaapi_surface_get_size(surface, &width, &height); if (src_rect->x != 0 || src_rect->y != 0 || src_rect->width != width || src_rect->height != height) { GST_ERROR("unsupported source rectangle for rendering"); return FALSE; } if (0 && (dst_rect->width != width || dst_rect->height != height)) { GST_ERROR("unsupported target rectangle for rendering"); return FALSE; } surface_id = GST_VAAPI_OBJECT_ID(surface); if (surface_id == VA_INVALID_ID) return FALSE; GST_VAAPI_OBJECT_LOCK_DISPLAY(window); /* Wait for the previous frame to complete redraw */ if (priv->redraw_pending) wl_display_iterate(wl_display, WL_DISPLAY_READABLE); /* XXX: use VA/VPP for other filters */ va_flags = from_GstVaapiSurfaceRenderFlags(flags); status = vaGetSurfaceBufferWl( GST_VAAPI_DISPLAY_VADISPLAY(display), surface_id, va_flags & (VA_TOP_FIELD|VA_BOTTOM_FIELD), &buffer ); if (status == VA_STATUS_ERROR_FLAG_NOT_SUPPORTED) { /* XXX: de-interlacing flags not supported, try with VPP? */ status = vaGetSurfaceBufferWl( GST_VAAPI_DISPLAY_VADISPLAY(display), surface_id, VA_FRAME_PICTURE, &buffer ); } if (!vaapi_check_status(status, "vaGetSurfaceBufferWl()")) return FALSE; /* XXX: attach to the specified target rectangle */ wl_surface_attach(priv->surface, buffer, 0, 0); wl_surface_damage(priv->surface, 0, 0, width, height); wl_display_iterate(wl_display, WL_DISPLAY_WRITABLE); priv->redraw_pending = TRUE; priv->buffer = buffer; callback = wl_surface_frame(priv->surface); wl_callback_add_listener(callback, &frame_callback_listener, priv); GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window); return TRUE; }